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Add comment explaining the max width
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@ -319,6 +319,8 @@ namespace osu.Game.Screens.Select
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{
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base.UpdateAfterChildren();
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// best effort to confine the auto-sized text to wedge bounds
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// the artist label doesn't have an extra text_margin as it doesn't touch the right metadata
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TitleLabel.MaxWidth = DrawWidth - text_margin * 2 - shear_width;
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ArtistLabel.MaxWidth = DrawWidth - text_margin - shear_width;
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}
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