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Add test showing toolbar behavior change
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@ -229,6 +229,35 @@ namespace osu.Game.Tests.Visual.Navigation
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AddUntilStep("settings displayed", () => Game.Settings.State.Value == Visibility.Visible);
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AddUntilStep("settings displayed", () => Game.Settings.State.Value == Visibility.Visible);
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}
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}
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[Test]
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public void TestToolbarHiddenByUser()
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{
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AddStep("Enter menu", () => InputManager.Key(Key.Enter));
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AddUntilStep("Wait for toolbar to load", () => Game.Toolbar.IsLoaded);
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AddStep("Hide toolbar", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.T);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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pushEscape();
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AddStep("Enter menu", () => InputManager.Key(Key.Enter));
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AddAssert("Toolbar is hidden", () => Game.Toolbar.State.Value == Visibility.Hidden);
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AddStep("Enter song select", () =>
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{
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InputManager.Key(Key.Enter);
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InputManager.Key(Key.Enter);
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});
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AddAssert("Toolbar is hidden", () => Game.Toolbar.State.Value == Visibility.Hidden);
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}
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private void pushEscape() =>
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private void pushEscape() =>
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AddStep("Press escape", () => InputManager.Key(Key.Escape));
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AddStep("Press escape", () => InputManager.Key(Key.Escape));
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