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Remove superfluous CanBeNull
dependency specs
As stated before, not required in NRT-annotated files if auto-properties are already marked nullable.
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@ -31,7 +31,7 @@ namespace osu.Game.Tournament.Screens.Editors
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[Resolved]
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[Resolved]
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private LadderInfo ladderInfo { get; set; } = null!;
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private LadderInfo ladderInfo { get; set; } = null!;
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[Resolved(canBeNull: true)]
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[Resolved]
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private IDialogOverlay? dialogOverlay { get; set; }
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private IDialogOverlay? dialogOverlay { get; set; }
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public RoundRow(TournamentRound round)
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public RoundRow(TournamentRound round)
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@ -63,7 +63,7 @@ namespace osu.Game.Tournament.Screens.Editors
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[Resolved]
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[Resolved]
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private TournamentSceneManager? sceneManager { get; set; }
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private TournamentSceneManager? sceneManager { get; set; }
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[Resolved(canBeNull: true)]
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[Resolved]
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private IDialogOverlay? dialogOverlay { get; set; }
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private IDialogOverlay? dialogOverlay { get; set; }
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[Resolved]
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[Resolved]
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@ -26,7 +26,7 @@ namespace osu.Game.Tournament.Screens.Editors
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{
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{
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protected abstract BindableList<TModel> Storage { get; }
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protected abstract BindableList<TModel> Storage { get; }
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[Resolved(canBeNull: true)]
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[Resolved]
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private IDialogOverlay? dialogOverlay { get; set; }
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private IDialogOverlay? dialogOverlay { get; set; }
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private FillFlowContainer<TDrawable> flow = null!;
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private FillFlowContainer<TDrawable> flow = null!;
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