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Initial pass of configuration interface
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40
osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs
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40
osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Drawing;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Framework.Platform;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Game.Tests.Visual.Settings
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{
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[TestFixture]
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public class TestSceneTabletSettings : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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{
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var tabletHandler = host.AvailableInputHandlers.OfType<ITabletHandler>().FirstOrDefault();
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if (tabletHandler == null)
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return;
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tabletHandler.AreaOffset.MinValue = new Size(0, 0);
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tabletHandler.AreaOffset.MaxValue = new Size(160, 100);
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tabletHandler.AreaOffset.Value = new Size(10, 10);
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tabletHandler.AreaSize.MinValue = new Size(0, 0);
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tabletHandler.AreaSize.MaxValue = new Size(160, 100);
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tabletHandler.AreaSize.Value = new Size(100, 80);
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AddRange(new Drawable[]
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{
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new TabletSettings(tabletHandler),
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});
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}
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}
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}
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@ -1,65 +1,46 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using System.Drawing;
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using OpenTabletDriver.Plugin.Tablet;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Settings
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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{
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[TestFixture]
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public class TabletAreaSelection : CompositeDrawable
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public class TestSceneTabletAreaSelection : OsuTestScene
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{
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{
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private TabletAreaSelection areaSelection;
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private readonly ITabletHandler handler;
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[BackgroundDependencyLoader]
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private void load()
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{
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DigitizerIdentifier testTablet = new DigitizerIdentifier
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{
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// size specifications in millimetres.
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Width = 160,
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Height = 100,
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};
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AddRange(new[]
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{
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areaSelection = new TabletAreaSelection(testTablet)
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{
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State = { Value = Visibility.Visible }
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}
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});
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}
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}
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public class TabletAreaSelection : OsuFocusedOverlayContainer
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{
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private readonly DigitizerIdentifier tablet;
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private readonly Container tabletContainer;
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private readonly Container tabletContainer;
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private readonly Container usableAreaContainer;
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private readonly Container usableAreaContainer;
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public TabletAreaSelection(DigitizerIdentifier tablet)
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private readonly Bindable<Size> areaOffset = new BindableSize();
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{
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private readonly Bindable<Size> areaSize = new BindableSize();
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RelativeSizeAxes = Axes.Both;
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private readonly Bindable<Size> tabletSize = new BindableSize();
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this.tablet = tablet;
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public TabletAreaSelection(ITabletHandler handler)
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{
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this.handler = handler;
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Padding = new MarginPadding(5);
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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tabletContainer = new Container
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tabletContainer = new Container
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{
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{
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Anchor = Anchor.Centre,
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Masking = true,
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Origin = Anchor.Centre,
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CornerRadius = 5,
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Scale = new Vector2(3),
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BorderThickness = 2,
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BorderColour = Color4.Black,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new Box
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@ -69,6 +50,8 @@ namespace osu.Game.Tests.Visual.Settings
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},
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},
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usableAreaContainer = new Container
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usableAreaContainer = new Container
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{
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{
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Masking = true,
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CornerRadius = 5,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new Box
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@ -94,11 +77,23 @@ namespace osu.Game.Tests.Visual.Settings
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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// TODO: handle tablet device changes etc.
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areaOffset.BindTo(handler.AreaOffset);
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tabletContainer.Size = new Vector2(tablet.Width, tablet.Height);
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areaOffset.BindValueChanged(val =>
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{
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usableAreaContainer.MoveTo(new Vector2(val.NewValue.Width, val.NewValue.Height), 100, Easing.OutQuint);
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}, true);
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usableAreaContainer.Position = new Vector2(10, 30);
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areaSize.BindTo(handler.AreaSize);
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usableAreaContainer.Size = new Vector2(80, 60);
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areaSize.BindValueChanged(val =>
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{
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usableAreaContainer.ResizeTo(new Vector2(val.NewValue.Width, val.NewValue.Height), 100, Easing.OutQuint);
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}, true);
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((IBindable<Size>)tabletSize).BindTo(handler.TabletSize);
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tabletSize.BindValueChanged(val =>
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{
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tabletContainer.ResizeTo(new Vector2(tabletSize.Value.Width, tabletSize.Value.Height), 100, Easing.OutQuint);
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}, true);
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}
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}
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}
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}
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}
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}
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111
osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
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111
osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Drawing;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public class TabletSettings : SettingsSubsection
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{
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private readonly ITabletHandler tabletHandler;
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private readonly BindableSize areaOffset = new BindableSize();
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private readonly BindableSize areaSize = new BindableSize();
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private readonly BindableSize tabletSize = new BindableSize();
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private readonly BindableNumber<int> offsetX = new BindableNumber<int> { MinValue = 0 };
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private readonly BindableNumber<int> offsetY = new BindableNumber<int> { MinValue = 0 };
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private readonly BindableNumber<int> sizeX = new BindableNumber<int> { MinValue = 0 };
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private readonly BindableNumber<int> sizeY = new BindableNumber<int> { MinValue = 0 };
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protected override string Header => "Tablet";
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public TabletSettings(ITabletHandler tabletHandler)
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{
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this.tabletHandler = tabletHandler;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
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{
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// TODO: this should all eventually be replaced with a control that handles BindableSize.
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areaOffset.BindTo(tabletHandler.AreaOffset);
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areaOffset.BindValueChanged(val =>
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{
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offsetX.Value = val.NewValue.Width;
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offsetY.Value = val.NewValue.Height;
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}, true);
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offsetX.BindValueChanged(val => areaOffset.Value = new Size(val.NewValue, areaOffset.Value.Height));
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offsetY.BindValueChanged(val => areaOffset.Value = new Size(areaOffset.Value.Width, val.NewValue));
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areaSize.BindTo(tabletHandler.AreaSize);
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areaSize.BindValueChanged(val =>
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{
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sizeX.Value = val.NewValue.Width;
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sizeY.Value = val.NewValue.Height;
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}, true);
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sizeX.BindValueChanged(val => areaSize.Value = new Size(val.NewValue, areaSize.Value.Height));
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sizeY.BindValueChanged(val => areaSize.Value = new Size(areaSize.Value.Width, val.NewValue));
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((IBindable<Size>)tabletSize).BindTo(tabletHandler.TabletSize);
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tabletSize.BindValueChanged(val =>
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{
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// todo: these should propagate from a TabletChanged event or similar.
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offsetX.MaxValue = val.NewValue.Width;
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sizeX.Default = sizeX.MaxValue = val.NewValue.Width;
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offsetY.MaxValue = val.NewValue.Height;
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sizeY.Default = sizeY.MaxValue = val.NewValue.Height;
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updateDisplay();
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}, true);
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}
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private void updateDisplay()
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{
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if (tabletSize.Value == System.Drawing.Size.Empty)
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{
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Clear();
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return;
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}
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Children = new Drawable[]
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{
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new SettingsSlider<int>
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{
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LabelText = "Offset X",
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Current = offsetX
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},
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new SettingsSlider<int>
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{
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LabelText = "Offset Y",
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Current = offsetY
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},
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new SettingsSlider<int>
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{
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LabelText = "Size X",
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Current = sizeX
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},
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new SettingsSlider<int>
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{
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LabelText = "Size Y",
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Current = sizeY
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},
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new TabletAreaSelection(tabletHandler)
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{
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RelativeSizeAxes = Axes.X,
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Height = 100,
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}
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};
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}
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}
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}
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@ -8,6 +8,7 @@ using osu.Framework.Input.Handlers;
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using osu.Framework.Input.Handlers.Joystick;
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using osu.Framework.Input.Handlers.Joystick;
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using osu.Framework.Input.Handlers.Midi;
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using osu.Framework.Input.Handlers.Midi;
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using osu.Framework.Input.Handlers.Mouse;
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using osu.Framework.Input.Handlers.Mouse;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Framework.Platform;
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using osu.Framework.Platform;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Overlays.Settings.Sections.Input;
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@ -55,6 +56,11 @@ namespace osu.Game.Overlays.Settings.Sections
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switch (handler)
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switch (handler)
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{
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{
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// ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery)
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case ITabletHandler th:
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section = new TabletSettings(th);
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break;
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case MouseHandler mh:
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case MouseHandler mh:
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section = new MouseSettings(mh);
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section = new MouseSettings(mh);
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break;
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break;
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