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PlayfieldLayer -> PlayfieldAdjustmentContainer

This commit is contained in:
smoogipoo 2018-10-05 10:39:18 +09:00
parent c3fa7f167f
commit d0007c047a
7 changed files with 9 additions and 9 deletions

View File

@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.UI
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
InternalChild = new PlayfieldLayer InternalChild = new PlayfieldAdjustmentContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]

View File

@ -7,12 +7,12 @@ using OpenTK;
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
public class PlayfieldLayer : Container public class PlayfieldAdjustmentContainer : Container
{ {
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
private readonly Container content; private readonly Container content;
public PlayfieldLayer() public PlayfieldAdjustmentContainer()
{ {
InternalChild = new Container InternalChild = new Container
{ {

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Edit
new HitObjectCompositionTool<Spinner>() new HitObjectCompositionTool<Spinner>()
}; };
protected override Container CreateLayerContainer() => new PlayfieldLayer { RelativeSizeAxes = Axes.Both }; protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
{ {

View File

@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.UI
Size = new Vector2(0.75f); Size = new Vector2(0.75f);
InternalChild = new PlayfieldLayer InternalChild = new PlayfieldAdjustmentContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]

View File

@ -7,12 +7,12 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.UI namespace osu.Game.Rulesets.Osu.UI
{ {
public class PlayfieldLayer : Container public class PlayfieldAdjustmentContainer : Container
{ {
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
private readonly Container content; private readonly Container content;
public PlayfieldLayer() public PlayfieldAdjustmentContainer()
{ {
InternalChild = new Container InternalChild = new Container
{ {

View File

@ -6,7 +6,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Taiko.UI namespace osu.Game.Rulesets.Taiko.UI
{ {
public class PlayfieldLayer : Container public class PlayfieldAdjustmentContainer : Container
{ {
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768; private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
private const float default_aspect = 16f / 9f; private const float default_aspect = 16f / 9f;

View File

@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{ {
Direction.Value = ScrollingDirection.Left; Direction.Value = ScrollingDirection.Left;
InternalChild = new PlayfieldLayer InternalChild = new PlayfieldAdjustmentContainer
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,