diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 4f7e21dddf..51a0c94ff0 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -113,7 +113,7 @@ namespace osu.Game.Screens.Play // not ready if the user is hovering one of the panes (logo is excluded), unless they are idle. (IsHovered || osuLogo?.IsHovered == true || idleTracker.IsIdle.Value) // not ready if the user is dragging a slider or otherwise. - && inputManager.DraggedDrawable == null + && (inputManager.DraggedDrawable == null || inputManager.DraggedDrawable is OsuLogo) // not ready if a focused overlay is visible, like settings. && inputManager.FocusedDrawable == null;