diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
index 40641ee41f..b06e982859 100644
--- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
///
/// The currently selected blueprints.
/// Should be used when operations are dealing directly with the visible blueprints.
- /// For more general selection operations, use EditorBeatmap.SelectedHitObjects instead.
+ /// For more general selection operations, use instead.
///
public IEnumerable SelectedBlueprints => selectedBlueprints;