diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 40641ee41f..b06e982859 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -36,7 +36,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// The currently selected blueprints. /// Should be used when operations are dealing directly with the visible blueprints. - /// For more general selection operations, use EditorBeatmap.SelectedHitObjects instead. + /// For more general selection operations, use instead. /// public IEnumerable SelectedBlueprints => selectedBlueprints;