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Fix song progress time counters wrapping after an hour

Resolves #2466.
Supersedes and closes #2487.
This commit is contained in:
Dean Herbert 2018-05-11 22:09:53 +09:00
parent 18de235486
commit cfa18bdf1f

View File

@ -85,11 +85,13 @@ namespace osu.Game.Screens.Play
if (currentSecond != previousSecond && songCurrentTime < songLength) if (currentSecond != previousSecond && songCurrentTime < songLength)
{ {
timeCurrent.Text = TimeSpan.FromSeconds(currentSecond).ToString(songCurrentTime < 0 ? @"\-m\:ss" : @"m\:ss"); timeCurrent.Text = formatTime(TimeSpan.FromSeconds(currentSecond));
timeLeft.Text = TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"\-m\:ss"); timeLeft.Text = formatTime(TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime));
previousSecond = currentSecond; previousSecond = currentSecond;
} }
} }
private string formatTime(TimeSpan timeSpan) => $"{(timeSpan < TimeSpan.Zero ? "-" : "")}{timeSpan.Duration().TotalMinutes:N0}:{timeSpan.Duration().Seconds:D2}";
} }
} }