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Fix song progress time counters wrapping after an hour
Resolves #2466. Supersedes and closes #2487.
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@ -85,11 +85,13 @@ namespace osu.Game.Screens.Play
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if (currentSecond != previousSecond && songCurrentTime < songLength)
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if (currentSecond != previousSecond && songCurrentTime < songLength)
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{
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{
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timeCurrent.Text = TimeSpan.FromSeconds(currentSecond).ToString(songCurrentTime < 0 ? @"\-m\:ss" : @"m\:ss");
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timeCurrent.Text = formatTime(TimeSpan.FromSeconds(currentSecond));
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timeLeft.Text = TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"\-m\:ss");
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timeLeft.Text = formatTime(TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime));
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previousSecond = currentSecond;
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previousSecond = currentSecond;
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}
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}
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}
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}
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private string formatTime(TimeSpan timeSpan) => $"{(timeSpan < TimeSpan.Zero ? "-" : "")}{timeSpan.Duration().TotalMinutes:N0}:{timeSpan.Duration().Seconds:D2}";
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}
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}
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}
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}
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