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Increase highlight delay to 1500ms
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@ -220,7 +220,7 @@ namespace osu.Game.Overlays.Chat
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/// <remarks>
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/// Scheduling is required to ensure the animation doesn't play until the chat line is in view and not scrolled away.
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/// </remarks>
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public void ScheduleHighlight() => Schedule(() => lineHighlightBackground.FadeTo(0.5f).FadeOut(1000, Easing.InQuint));
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public void ScheduleHighlight() => Schedule(() => lineHighlightBackground.FadeTo(0.5f).FadeOut(1500, Easing.InQuint));
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private void updateMessageContent()
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{
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