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updated bdach's suggestion

This commit is contained in:
Roxie Wattz 2021-10-25 17:15:43 -07:00
parent 3687f830e8
commit cf7fbf4b63
2 changed files with 3 additions and 3 deletions

View File

@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public virtual Vector2 EndPosition => Position;
public virtual Vector2 StackedEndPosition => EndPosition + StackOffset;
public Vector2 StackedEndPosition => EndPosition + StackOffset;
public readonly Bindable<int> StackHeightBindable = new Bindable<int>();
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Objects
set => StackHeightBindable.Value = value;
}
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public virtual Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public double Radius => OBJECT_RADIUS * Scale;

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary>
public int MaximumBonusSpins { get; protected set; } = 1;
public override Vector2 StackedEndPosition => EndPosition;
public override Vector2 StackOffset => Vector2.Zero;
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
{