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Merge pull request #24219 from peppy/fix-mania-everything

Fix osu!mania scores failing to convert to new standardised score due to cast failure
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Dean Herbert 2023-07-16 11:54:42 +09:00 committed by GitHub
commit cf70f5e04d
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3 changed files with 16 additions and 4 deletions

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
}
protected override IEnumerable<HitObject> EnumerateHitObjects(IBeatmap beatmap)
=> base.EnumerateHitObjects(beatmap).OrderBy(ho => (ManiaHitObject)ho, JudgementOrderComparer.DEFAULT);
=> base.EnumerateHitObjects(beatmap).OrderBy(ho => ho, JudgementOrderComparer.DEFAULT);
protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
{
@ -34,11 +34,11 @@ namespace osu.Game.Rulesets.Mania.Scoring
protected override double GetComboScoreChange(JudgementResult result)
=> Judgement.ToNumericResult(result.Type) * Math.Min(Math.Max(0.5, Math.Log(result.ComboAfterJudgement, combo_base)), Math.Log(400, combo_base));
private class JudgementOrderComparer : IComparer<ManiaHitObject>
private class JudgementOrderComparer : IComparer<HitObject>
{
public static readonly JudgementOrderComparer DEFAULT = new JudgementOrderComparer();
public int Compare(ManiaHitObject? x, ManiaHitObject? y)
public int Compare(HitObject? x, HitObject? y)
{
if (ReferenceEquals(x, y)) return 0;
if (ReferenceEquals(x, null)) return -1;
@ -52,7 +52,9 @@ namespace osu.Game.Rulesets.Mania.Scoring
if (x is Note && y is not Note) return -1;
if (x is not Note && y is Note) return 1;
return x.Column.CompareTo(y.Column);
return x is ManiaHitObject maniaX && y is ManiaHitObject maniaY
? maniaX.Column.CompareTo(maniaY.Column)
: 0;
}
}
}

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@ -26,6 +26,9 @@ namespace osu.Game.Database
if (score.IsLegacyScore)
return false;
if (score.TotalScoreVersion > 30000002)
return false;
// Recalculate the old-style standardised score to see if this was an old lazer score.
bool oldScoreMatchesExpectations = GetOldStandardised(score) == score.TotalScore;
// Some older scores don't have correct statistics populated, so let's give them benefit of doubt.

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@ -49,6 +49,13 @@ namespace osu.Game.Scoring.Legacy
scoreInfo.IsLegacyScore = version < LegacyScoreEncoder.FIRST_LAZER_VERSION;
// TotalScoreVersion gets initialised to LATEST_VERSION.
// In the case where the incoming score has either an osu!stable or old lazer version, we need
// to mark it with the correct version increment to trigger reprocessing to new standardised scoring.
//
// See StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised().
scoreInfo.TotalScoreVersion = version < 30000002 ? 30000001 : LegacyScoreEncoder.LATEST_VERSION;
string beatmapHash = sr.ReadString();
workingBeatmap = GetBeatmap(beatmapHash);