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Add header and fix typo
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@ -1,3 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -27,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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private static readonly Vector3 camera_position = new Vector3(OsuPlayfield.BASE_SIZE.X * 0.5f, OsuPlayfield.BASE_SIZE.Y * 0.5f, -100);
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private static readonly Vector3 camera_position = new Vector3(OsuPlayfield.BASE_SIZE.X * 0.5f, OsuPlayfield.BASE_SIZE.Y * 0.5f, -100);
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[SettingSource("Maximum Depth", "How far away object appear.", 0)]
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[SettingSource("Maximum depth", "How far away objects appear.", 0)]
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public BindableFloat MaxDepth { get; } = new BindableFloat(100)
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public BindableFloat MaxDepth { get; } = new BindableFloat(100)
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{
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{
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Precision = 10,
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Precision = 10,
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