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Default to showing all rooms
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@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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{
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protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
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protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
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protected override RoomStatusFilter DefaultTab => RoomStatusFilter.Open;
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protected override RoomStatusFilter DefaultTab => RoomStatusFilter.Open;
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protected override RoomCategoryFilter DefaultCategory => RoomCategoryFilter.Normal;
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protected override RoomCategoryFilter DefaultCategory => RoomCategoryFilter.Any;
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protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
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protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
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@ -81,6 +81,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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public enum RoomCategoryFilter
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public enum RoomCategoryFilter
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{
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{
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Any,
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Normal,
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Normal,
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Spotlight
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Spotlight
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}
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}
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