mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 17:35:10 +08:00
Merge pull request #1184 from peppy/direct-downloads
Add osu!direct download support
This commit is contained in:
commit
cf251b70c7
67
osu.Game/Graphics/UserInterface/ProgressBar.cs
Normal file
67
osu.Game/Graphics/UserInterface/ProgressBar.cs
Normal file
@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class ProgressBar : SliderBar<double>
|
||||
{
|
||||
public Action<double> OnSeek;
|
||||
|
||||
private readonly Box fill;
|
||||
private readonly Box background;
|
||||
|
||||
public Color4 FillColour
|
||||
{
|
||||
set { fill.Colour = value; }
|
||||
}
|
||||
|
||||
public Color4 BackgroundColour
|
||||
{
|
||||
set
|
||||
{
|
||||
background.Alpha = 1;
|
||||
background.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public double EndTime
|
||||
{
|
||||
set { CurrentNumber.MaxValue = value; }
|
||||
}
|
||||
|
||||
public double CurrentTime
|
||||
{
|
||||
set { CurrentNumber.Value = value; }
|
||||
}
|
||||
|
||||
public ProgressBar()
|
||||
{
|
||||
CurrentNumber.MinValue = 0;
|
||||
CurrentNumber.MaxValue = 1;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
fill = new Box { RelativeSizeAxes = Axes.Y }
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
fill.Width = value * UsableWidth;
|
||||
}
|
||||
|
||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
||||
}
|
||||
}
|
@ -11,11 +11,11 @@ namespace osu.Game.Online.API
|
||||
/// An API request with a well-defined response type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
|
||||
public class APIRequest<T> : APIRequest
|
||||
public abstract class APIRequest<T> : APIRequest
|
||||
{
|
||||
protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
|
||||
|
||||
public APIRequest()
|
||||
protected APIRequest()
|
||||
{
|
||||
base.Success += onSuccess;
|
||||
}
|
||||
@ -28,10 +28,36 @@ namespace osu.Game.Online.API
|
||||
public new event APISuccessHandler<T> Success;
|
||||
}
|
||||
|
||||
public abstract class APIDownloadRequest : APIRequest
|
||||
{
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var request = new WebRequest(Uri);
|
||||
request.DownloadProgress += request_Progress;
|
||||
return request;
|
||||
}
|
||||
|
||||
private void request_Progress(WebRequest request, long current, long total) => API.Scheduler.Add(delegate { Progress?.Invoke(current, total); });
|
||||
|
||||
protected APIDownloadRequest()
|
||||
{
|
||||
base.Success += onSuccess;
|
||||
}
|
||||
|
||||
private void onSuccess()
|
||||
{
|
||||
Success?.Invoke(WebRequest.ResponseData);
|
||||
}
|
||||
|
||||
public event APIProgressHandler Progress;
|
||||
|
||||
public new event APISuccessHandler<byte[]> Success;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AN API request with no specified response type.
|
||||
/// </summary>
|
||||
public class APIRequest
|
||||
public abstract class APIRequest
|
||||
{
|
||||
/// <summary>
|
||||
/// The maximum amount of time before this request will fail.
|
||||
@ -42,7 +68,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
|
||||
|
||||
protected virtual string Uri => $@"{api.Endpoint}/api/v2/{Target}";
|
||||
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
|
||||
|
||||
private double remainingTime => Math.Max(0, Timeout - (DateTime.Now.TotalMilliseconds() - (startTime ?? 0)));
|
||||
|
||||
@ -52,7 +78,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
public double StartTime => startTime ?? -1;
|
||||
|
||||
private APIAccess api;
|
||||
protected APIAccess API;
|
||||
protected WebRequest WebRequest;
|
||||
|
||||
public event APISuccessHandler Success;
|
||||
@ -64,7 +90,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
public void Perform(APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
API = api;
|
||||
|
||||
if (checkAndProcessFailure())
|
||||
return;
|
||||
@ -109,9 +135,9 @@ namespace osu.Game.Online.API
|
||||
/// <returns>Whether we are in a failed or cancelled state.</returns>
|
||||
private bool checkAndProcessFailure()
|
||||
{
|
||||
if (api == null || pendingFailure == null) return cancelled;
|
||||
if (API == null || pendingFailure == null) return cancelled;
|
||||
|
||||
api.Scheduler.Add(pendingFailure);
|
||||
API.Scheduler.Add(pendingFailure);
|
||||
pendingFailure = null;
|
||||
return true;
|
||||
}
|
||||
@ -119,5 +145,6 @@ namespace osu.Game.Online.API
|
||||
|
||||
public delegate void APIFailureHandler(Exception e);
|
||||
public delegate void APISuccessHandler();
|
||||
public delegate void APIProgressHandler(long current, long total);
|
||||
public delegate void APISuccessHandler<in T>(T content);
|
||||
}
|
||||
|
@ -46,6 +46,9 @@ namespace osu.Game.Online.API.Requests
|
||||
[JsonProperty(@"favourite_count")]
|
||||
private int favouriteCount { get; set; }
|
||||
|
||||
[JsonProperty(@"id")]
|
||||
private int onlineId { get; set; }
|
||||
|
||||
[JsonProperty(@"beatmaps")]
|
||||
private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
|
||||
|
||||
@ -53,6 +56,7 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = onlineId,
|
||||
Metadata = this,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
|
@ -219,6 +219,7 @@ namespace osu.Game
|
||||
|
||||
dependencies.Cache(settings);
|
||||
dependencies.Cache(social);
|
||||
dependencies.Cache(direct);
|
||||
dependencies.Cache(chat);
|
||||
dependencies.Cache(userProfile);
|
||||
dependencies.Cache(musicController);
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -25,23 +26,11 @@ namespace osu.Game.Overlays.Direct
|
||||
public DirectGridPanel(BeatmapSetInfo beatmap) : base(beatmap)
|
||||
{
|
||||
Height = 140 + vertical_padding; //full height of all the elements plus vertical padding (autosize uses the image)
|
||||
CornerRadius = 4;
|
||||
Masking = true;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
Radius = 3f,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
this.FadeInFromZero(200, Easing.Out);
|
||||
bottomPanel.LayoutDuration = 200;
|
||||
bottomPanel.LayoutEasing = Easing.Out;
|
||||
bottomPanel.Origin = Anchor.BottomLeft;
|
||||
@ -50,14 +39,10 @@ namespace osu.Game.Overlays.Direct
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, LocalisationEngine localisation)
|
||||
{
|
||||
Children = new[]
|
||||
Content.CornerRadius = 4;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
CreateBackground(),
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -185,7 +170,13 @@ namespace osu.Game.Overlays.Direct
|
||||
new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
|
||||
},
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
StartDownload();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,35 +28,15 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = height;
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
Radius = 3f,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
this.FadeInFromZero(200, Easing.Out);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
{
|
||||
Children = new[]
|
||||
Content.CornerRadius = 5;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
CreateBackground(),
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -144,10 +124,11 @@ namespace osu.Game.Overlays.Direct
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Size = new Vector2(height - vertical_padding * 2),
|
||||
Action = StartDownload
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private class DownloadButton : OsuClickableContainer
|
||||
|
@ -2,14 +2,28 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -17,11 +31,168 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
protected readonly BeatmapSetInfo SetInfo;
|
||||
|
||||
protected Box BlackBackground;
|
||||
|
||||
private const double hover_transition_time = 400;
|
||||
|
||||
private Container content;
|
||||
|
||||
private APIAccess api;
|
||||
private ProgressBar progressBar;
|
||||
private BeatmapManager beatmaps;
|
||||
private NotificationOverlay notifications;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected DirectPanel(BeatmapSetInfo setInfo)
|
||||
{
|
||||
SetInfo = setInfo;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(APIAccess api, BeatmapManager beatmaps, OsuColour colours, NotificationOverlay notifications)
|
||||
{
|
||||
this.api = api;
|
||||
this.beatmaps = beatmaps;
|
||||
this.notifications = notifications;
|
||||
|
||||
AddInternal(content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
Radius = 2f,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
},
|
||||
Children = new[]
|
||||
{
|
||||
// temporary blackness until the actual background loads.
|
||||
BlackBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
CreateBackground(),
|
||||
progressBar = new ProgressBar
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Height = 0,
|
||||
Alpha = 0,
|
||||
BackgroundColour = Color4.Black.Opacity(0.7f),
|
||||
FillColour = colours.Blue,
|
||||
Depth = -1,
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
content.FadeEdgeEffectTo(1f, hover_transition_time, Easing.OutQuint);
|
||||
content.TransformTo(content.PopulateTransform(new TransformEdgeEffectRadius(), 14, hover_transition_time, Easing.OutQuint));
|
||||
content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
content.FadeEdgeEffectTo(0.25f, hover_transition_time, Easing.OutQuint);
|
||||
content.TransformTo(content.PopulateTransform(new TransformEdgeEffectRadius(), 2, hover_transition_time, Easing.OutQuint));
|
||||
content.MoveToY(0, hover_transition_time, Easing.OutQuint);
|
||||
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected void StartDownload()
|
||||
{
|
||||
if (api == null) return;
|
||||
|
||||
if (!api.LocalUser.Value.IsSupporter)
|
||||
{
|
||||
notifications.Post(new SimpleNotification
|
||||
{
|
||||
Icon = FontAwesome.fa_superpowers,
|
||||
Text = "You gotta be a supporter to download for now 'yo"
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
progressBar.FadeIn(400, Easing.OutQuint);
|
||||
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
|
||||
|
||||
progressBar.Current.Value = 0;
|
||||
|
||||
ProgressNotification downloadNotification = new ProgressNotification
|
||||
{
|
||||
Text = $"Downloading {SetInfo.Metadata.Artist} - {SetInfo.Metadata.Title}",
|
||||
};
|
||||
|
||||
var request = new DownloadBeatmapSetRequest(SetInfo);
|
||||
request.Failure += e =>
|
||||
{
|
||||
progressBar.Current.Value = 0;
|
||||
progressBar.FadeOut(500);
|
||||
downloadNotification.State = ProgressNotificationState.Completed;
|
||||
Logger.Error(e, "Failed to get beatmap download information");
|
||||
};
|
||||
|
||||
request.Progress += (current, total) =>
|
||||
{
|
||||
float progress = (float)current / total;
|
||||
|
||||
progressBar.Current.Value = progress;
|
||||
|
||||
downloadNotification.State = ProgressNotificationState.Active;
|
||||
downloadNotification.Progress = progress;
|
||||
};
|
||||
|
||||
request.Success += data =>
|
||||
{
|
||||
progressBar.Current.Value = 1;
|
||||
progressBar.FadeOut(500);
|
||||
|
||||
downloadNotification.State = ProgressNotificationState.Completed;
|
||||
|
||||
using (var stream = new MemoryStream(data))
|
||||
using (var archive = new OszArchiveReader(stream))
|
||||
beatmaps.Import(archive);
|
||||
};
|
||||
|
||||
downloadNotification.CancelRequested += () =>
|
||||
{
|
||||
request.Cancel();
|
||||
return true;
|
||||
};
|
||||
|
||||
notifications.Post(downloadNotification);
|
||||
|
||||
// don't run in the main api queue as this is a long-running task.
|
||||
Task.Run(() => request.Perform(api));
|
||||
}
|
||||
|
||||
public class DownloadBeatmapSetRequest : APIDownloadRequest
|
||||
{
|
||||
private readonly BeatmapSetInfo beatmapSet;
|
||||
|
||||
public DownloadBeatmapSetRequest(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
this.beatmapSet = beatmapSet;
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmapsets/{beatmapSet.OnlineBeatmapSetID}/download";
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.FadeInFromZero(200, Easing.Out);
|
||||
}
|
||||
|
||||
protected List<DifficultyIcon> GetDifficultyIcons()
|
||||
{
|
||||
var icons = new List<DifficultyIcon>();
|
||||
@ -38,7 +209,11 @@ namespace osu.Game.Overlays.Direct
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
|
||||
OnLoadComplete = d =>
|
||||
{
|
||||
d.FadeInFromZero(400, Easing.Out);
|
||||
BlackBackground.Delay(400).FadeOut();
|
||||
},
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -87,5 +262,30 @@ namespace osu.Game.Overlays.Direct
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
private class TransformEdgeEffectRadius : Transform<float, Container>
|
||||
{
|
||||
/// <summary>
|
||||
/// Current value of the transformed colour in linear colour space.
|
||||
/// </summary>
|
||||
private float valueAt(double time)
|
||||
{
|
||||
if (time < StartTime) return StartValue;
|
||||
if (time >= EndTime) return EndValue;
|
||||
|
||||
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
}
|
||||
|
||||
public override string TargetMember => "EdgeEffect.Colour";
|
||||
|
||||
protected override void Apply(Container c, double time)
|
||||
{
|
||||
EdgeEffectParameters e = c.EdgeEffect;
|
||||
e.Radius = valueAt(time);
|
||||
c.EdgeEffect = e;
|
||||
}
|
||||
|
||||
protected override void ReadIntoStartValue(Container d) => StartValue = d.EdgeEffect.Radius;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Threading;
|
||||
@ -434,49 +433,5 @@ namespace osu.Game.Overlays
|
||||
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
||||
}
|
||||
}
|
||||
|
||||
private class ProgressBar : SliderBar<double>
|
||||
{
|
||||
public Action<double> OnSeek;
|
||||
|
||||
private readonly Box fill;
|
||||
|
||||
public Color4 FillColour
|
||||
{
|
||||
set { fill.Colour = value; }
|
||||
}
|
||||
|
||||
public double EndTime
|
||||
{
|
||||
set { CurrentNumber.MaxValue = value; }
|
||||
}
|
||||
|
||||
public double CurrentTime
|
||||
{
|
||||
set { CurrentNumber.Value = value; }
|
||||
}
|
||||
|
||||
public ProgressBar()
|
||||
{
|
||||
CurrentNumber.MinValue = 0;
|
||||
CurrentNumber.MaxValue = 1;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fill = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
fill.Width = value * UsableWidth;
|
||||
}
|
||||
|
||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -152,11 +152,14 @@ namespace osu.Game.Overlays.Notifications
|
||||
break;
|
||||
case ProgressNotificationState.Active:
|
||||
case ProgressNotificationState.Queued:
|
||||
State = ProgressNotificationState.Cancelled;
|
||||
if (CancelRequested?.Invoke() != false)
|
||||
State = ProgressNotificationState.Cancelled;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public Func<bool> CancelRequested { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The function to post completion notifications back to.
|
||||
/// </summary>
|
||||
|
@ -58,6 +58,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ToolbarDirectButton(),
|
||||
new ToolbarChatButton(),
|
||||
new ToolbarSocialButton(),
|
||||
new ToolbarMusicButton(),
|
||||
|
22
osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs
Normal file
22
osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarDirectButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
public ToolbarDirectButton()
|
||||
{
|
||||
SetIcon(FontAwesome.fa_download);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DirectOverlay direct)
|
||||
{
|
||||
StateContainer = direct;
|
||||
}
|
||||
}
|
||||
}
|
@ -116,6 +116,7 @@
|
||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||
<Compile Include="Overlays\OnScreenDisplay.cs" />
|
||||
<Compile Include="Graphics\Containers\SectionsContainer.cs" />
|
||||
<Compile Include="Graphics\UserInterface\ProgressBar.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsHeader.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
|
||||
@ -129,6 +130,7 @@
|
||||
<Compile Include="Overlays\Profile\Sections\RanksSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\RecentSection.cs" />
|
||||
<Compile Include="Graphics\Containers\ConstrainedIconContainer.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarDirectButton.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableToDifficulty.cs" />
|
||||
<Compile Include="Rulesets\UI\RulesetInputManager.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterAction.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user