mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 20:22:55 +08:00
Merge pull request #1184 from peppy/direct-downloads
Add osu!direct download support
This commit is contained in:
commit
cf251b70c7
67
osu.Game/Graphics/UserInterface/ProgressBar.cs
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67
osu.Game/Graphics/UserInterface/ProgressBar.cs
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@ -0,0 +1,67 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using OpenTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public class ProgressBar : SliderBar<double>
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{
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public Action<double> OnSeek;
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private readonly Box fill;
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private readonly Box background;
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public Color4 FillColour
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{
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set { fill.Colour = value; }
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}
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public Color4 BackgroundColour
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{
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set
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{
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background.Alpha = 1;
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background.Colour = value;
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}
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}
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public double EndTime
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{
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set { CurrentNumber.MaxValue = value; }
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}
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public double CurrentTime
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{
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set { CurrentNumber.Value = value; }
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}
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public ProgressBar()
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{
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CurrentNumber.MinValue = 0;
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CurrentNumber.MaxValue = 1;
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RelativeSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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background = new Box
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{
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Alpha = 0,
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RelativeSizeAxes = Axes.Both
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},
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fill = new Box { RelativeSizeAxes = Axes.Y }
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};
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}
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protected override void UpdateValue(float value)
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{
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fill.Width = value * UsableWidth;
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}
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protected override void OnUserChange() => OnSeek?.Invoke(Current);
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}
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}
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@ -11,11 +11,11 @@ namespace osu.Game.Online.API
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/// An API request with a well-defined response type.
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/// An API request with a well-defined response type.
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/// </summary>
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/// </summary>
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/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
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/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
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public class APIRequest<T> : APIRequest
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public abstract class APIRequest<T> : APIRequest
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{
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{
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protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
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protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
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public APIRequest()
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protected APIRequest()
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{
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{
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base.Success += onSuccess;
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base.Success += onSuccess;
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}
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}
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@ -28,10 +28,36 @@ namespace osu.Game.Online.API
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public new event APISuccessHandler<T> Success;
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public new event APISuccessHandler<T> Success;
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}
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}
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public abstract class APIDownloadRequest : APIRequest
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{
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protected override WebRequest CreateWebRequest()
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{
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var request = new WebRequest(Uri);
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request.DownloadProgress += request_Progress;
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return request;
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}
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private void request_Progress(WebRequest request, long current, long total) => API.Scheduler.Add(delegate { Progress?.Invoke(current, total); });
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protected APIDownloadRequest()
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{
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base.Success += onSuccess;
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}
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private void onSuccess()
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{
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Success?.Invoke(WebRequest.ResponseData);
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}
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public event APIProgressHandler Progress;
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public new event APISuccessHandler<byte[]> Success;
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}
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/// <summary>
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/// <summary>
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/// AN API request with no specified response type.
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/// AN API request with no specified response type.
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/// </summary>
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/// </summary>
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public class APIRequest
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public abstract class APIRequest
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{
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{
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/// <summary>
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/// <summary>
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/// The maximum amount of time before this request will fail.
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/// The maximum amount of time before this request will fail.
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@ -42,7 +68,7 @@ namespace osu.Game.Online.API
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protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
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protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
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protected virtual string Uri => $@"{api.Endpoint}/api/v2/{Target}";
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protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
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private double remainingTime => Math.Max(0, Timeout - (DateTime.Now.TotalMilliseconds() - (startTime ?? 0)));
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private double remainingTime => Math.Max(0, Timeout - (DateTime.Now.TotalMilliseconds() - (startTime ?? 0)));
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@ -52,7 +78,7 @@ namespace osu.Game.Online.API
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public double StartTime => startTime ?? -1;
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public double StartTime => startTime ?? -1;
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private APIAccess api;
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protected APIAccess API;
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protected WebRequest WebRequest;
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protected WebRequest WebRequest;
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public event APISuccessHandler Success;
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public event APISuccessHandler Success;
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@ -64,7 +90,7 @@ namespace osu.Game.Online.API
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public void Perform(APIAccess api)
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public void Perform(APIAccess api)
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{
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{
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this.api = api;
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API = api;
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if (checkAndProcessFailure())
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if (checkAndProcessFailure())
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return;
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return;
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@ -109,9 +135,9 @@ namespace osu.Game.Online.API
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/// <returns>Whether we are in a failed or cancelled state.</returns>
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/// <returns>Whether we are in a failed or cancelled state.</returns>
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private bool checkAndProcessFailure()
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private bool checkAndProcessFailure()
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{
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{
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if (api == null || pendingFailure == null) return cancelled;
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if (API == null || pendingFailure == null) return cancelled;
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api.Scheduler.Add(pendingFailure);
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API.Scheduler.Add(pendingFailure);
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pendingFailure = null;
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pendingFailure = null;
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return true;
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return true;
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}
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}
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@ -119,5 +145,6 @@ namespace osu.Game.Online.API
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public delegate void APIFailureHandler(Exception e);
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public delegate void APIFailureHandler(Exception e);
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public delegate void APISuccessHandler();
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public delegate void APISuccessHandler();
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public delegate void APIProgressHandler(long current, long total);
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public delegate void APISuccessHandler<in T>(T content);
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public delegate void APISuccessHandler<in T>(T content);
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}
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}
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@ -46,6 +46,9 @@ namespace osu.Game.Online.API.Requests
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[JsonProperty(@"favourite_count")]
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[JsonProperty(@"favourite_count")]
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private int favouriteCount { get; set; }
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private int favouriteCount { get; set; }
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[JsonProperty(@"id")]
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private int onlineId { get; set; }
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[JsonProperty(@"beatmaps")]
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[JsonProperty(@"beatmaps")]
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private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
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private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
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@ -53,6 +56,7 @@ namespace osu.Game.Online.API.Requests
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{
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{
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return new BeatmapSetInfo
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return new BeatmapSetInfo
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{
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{
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OnlineBeatmapSetID = onlineId,
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Metadata = this,
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Metadata = this,
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OnlineInfo = new BeatmapSetOnlineInfo
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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{
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@ -219,6 +219,7 @@ namespace osu.Game
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dependencies.Cache(settings);
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dependencies.Cache(settings);
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dependencies.Cache(social);
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dependencies.Cache(social);
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dependencies.Cache(direct);
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dependencies.Cache(chat);
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dependencies.Cache(chat);
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dependencies.Cache(userProfile);
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dependencies.Cache(userProfile);
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dependencies.Cache(musicController);
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dependencies.Cache(musicController);
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@ -12,6 +12,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Framework.Input;
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namespace osu.Game.Overlays.Direct
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namespace osu.Game.Overlays.Direct
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{
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{
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@ -25,23 +26,11 @@ namespace osu.Game.Overlays.Direct
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public DirectGridPanel(BeatmapSetInfo beatmap) : base(beatmap)
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public DirectGridPanel(BeatmapSetInfo beatmap) : base(beatmap)
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{
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{
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Height = 140 + vertical_padding; //full height of all the elements plus vertical padding (autosize uses the image)
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Height = 140 + vertical_padding; //full height of all the elements plus vertical padding (autosize uses the image)
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CornerRadius = 4;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0f, 1f),
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Radius = 3f,
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Colour = Color4.Black.Opacity(0.25f),
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};
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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this.FadeInFromZero(200, Easing.Out);
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bottomPanel.LayoutDuration = 200;
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bottomPanel.LayoutDuration = 200;
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bottomPanel.LayoutEasing = Easing.Out;
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bottomPanel.LayoutEasing = Easing.Out;
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bottomPanel.Origin = Anchor.BottomLeft;
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bottomPanel.Origin = Anchor.BottomLeft;
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@ -50,14 +39,10 @@ namespace osu.Game.Overlays.Direct
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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private void load(OsuColour colours, LocalisationEngine localisation)
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{
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{
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Children = new[]
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Content.CornerRadius = 4;
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AddRange(new Drawable[]
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{
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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CreateBackground(),
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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@ -185,7 +170,13 @@ namespace osu.Game.Overlays.Direct
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new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
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new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
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},
|
},
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},
|
},
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};
|
});
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}
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protected override bool OnClick(InputState state)
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{
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StartDownload();
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return true;
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}
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}
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}
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}
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}
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}
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@ -28,35 +28,15 @@ namespace osu.Game.Overlays.Direct
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{
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{
|
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
|
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Height = height;
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Height = height;
|
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CornerRadius = 5;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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|
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0f, 1f),
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|
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Radius = 3f,
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|
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Colour = Color4.Black.Opacity(0.25f),
|
|
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};
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|
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}
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|
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|
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protected override void LoadComplete()
|
|
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{
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|
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base.LoadComplete();
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|
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|
|
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this.FadeInFromZero(200, Easing.Out);
|
|
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}
|
}
|
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|
|
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[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
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private void load(LocalisationEngine localisation)
|
private void load(LocalisationEngine localisation)
|
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{
|
{
|
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Children = new[]
|
Content.CornerRadius = 5;
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
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{
|
{
|
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new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
},
|
|
||||||
CreateBackground(),
|
|
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new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -144,10 +124,11 @@ namespace osu.Game.Overlays.Direct
|
|||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Size = new Vector2(height - vertical_padding * 2),
|
Size = new Vector2(height - vertical_padding * 2),
|
||||||
|
Action = StartDownload
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DownloadButton : OsuClickableContainer
|
private class DownloadButton : OsuClickableContainer
|
||||||
|
@ -2,14 +2,28 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using System.IO;
|
||||||
|
using System.Threading.Tasks;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Transforms;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Beatmaps.IO;
|
||||||
|
using osu.Game.Overlays.Notifications;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Overlays.Direct
|
||||||
{
|
{
|
||||||
@ -17,11 +31,168 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
protected readonly BeatmapSetInfo SetInfo;
|
protected readonly BeatmapSetInfo SetInfo;
|
||||||
|
|
||||||
|
protected Box BlackBackground;
|
||||||
|
|
||||||
|
private const double hover_transition_time = 400;
|
||||||
|
|
||||||
|
private Container content;
|
||||||
|
|
||||||
|
private APIAccess api;
|
||||||
|
private ProgressBar progressBar;
|
||||||
|
private BeatmapManager beatmaps;
|
||||||
|
private NotificationOverlay notifications;
|
||||||
|
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
protected DirectPanel(BeatmapSetInfo setInfo)
|
protected DirectPanel(BeatmapSetInfo setInfo)
|
||||||
{
|
{
|
||||||
SetInfo = setInfo;
|
SetInfo = setInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
|
private void load(APIAccess api, BeatmapManager beatmaps, OsuColour colours, NotificationOverlay notifications)
|
||||||
|
{
|
||||||
|
this.api = api;
|
||||||
|
this.beatmaps = beatmaps;
|
||||||
|
this.notifications = notifications;
|
||||||
|
|
||||||
|
AddInternal(content = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Shadow,
|
||||||
|
Offset = new Vector2(0f, 1f),
|
||||||
|
Radius = 2f,
|
||||||
|
Colour = Color4.Black.Opacity(0.25f),
|
||||||
|
},
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
// temporary blackness until the actual background loads.
|
||||||
|
BlackBackground = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
},
|
||||||
|
CreateBackground(),
|
||||||
|
progressBar = new ProgressBar
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Height = 0,
|
||||||
|
Alpha = 0,
|
||||||
|
BackgroundColour = Color4.Black.Opacity(0.7f),
|
||||||
|
FillColour = colours.Blue,
|
||||||
|
Depth = -1,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
content.FadeEdgeEffectTo(1f, hover_transition_time, Easing.OutQuint);
|
||||||
|
content.TransformTo(content.PopulateTransform(new TransformEdgeEffectRadius(), 14, hover_transition_time, Easing.OutQuint));
|
||||||
|
content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
|
||||||
|
|
||||||
|
return base.OnHover(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
content.FadeEdgeEffectTo(0.25f, hover_transition_time, Easing.OutQuint);
|
||||||
|
content.TransformTo(content.PopulateTransform(new TransformEdgeEffectRadius(), 2, hover_transition_time, Easing.OutQuint));
|
||||||
|
content.MoveToY(0, hover_transition_time, Easing.OutQuint);
|
||||||
|
|
||||||
|
base.OnHoverLost(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void StartDownload()
|
||||||
|
{
|
||||||
|
if (api == null) return;
|
||||||
|
|
||||||
|
if (!api.LocalUser.Value.IsSupporter)
|
||||||
|
{
|
||||||
|
notifications.Post(new SimpleNotification
|
||||||
|
{
|
||||||
|
Icon = FontAwesome.fa_superpowers,
|
||||||
|
Text = "You gotta be a supporter to download for now 'yo"
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
progressBar.FadeIn(400, Easing.OutQuint);
|
||||||
|
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
|
||||||
|
|
||||||
|
progressBar.Current.Value = 0;
|
||||||
|
|
||||||
|
ProgressNotification downloadNotification = new ProgressNotification
|
||||||
|
{
|
||||||
|
Text = $"Downloading {SetInfo.Metadata.Artist} - {SetInfo.Metadata.Title}",
|
||||||
|
};
|
||||||
|
|
||||||
|
var request = new DownloadBeatmapSetRequest(SetInfo);
|
||||||
|
request.Failure += e =>
|
||||||
|
{
|
||||||
|
progressBar.Current.Value = 0;
|
||||||
|
progressBar.FadeOut(500);
|
||||||
|
downloadNotification.State = ProgressNotificationState.Completed;
|
||||||
|
Logger.Error(e, "Failed to get beatmap download information");
|
||||||
|
};
|
||||||
|
|
||||||
|
request.Progress += (current, total) =>
|
||||||
|
{
|
||||||
|
float progress = (float)current / total;
|
||||||
|
|
||||||
|
progressBar.Current.Value = progress;
|
||||||
|
|
||||||
|
downloadNotification.State = ProgressNotificationState.Active;
|
||||||
|
downloadNotification.Progress = progress;
|
||||||
|
};
|
||||||
|
|
||||||
|
request.Success += data =>
|
||||||
|
{
|
||||||
|
progressBar.Current.Value = 1;
|
||||||
|
progressBar.FadeOut(500);
|
||||||
|
|
||||||
|
downloadNotification.State = ProgressNotificationState.Completed;
|
||||||
|
|
||||||
|
using (var stream = new MemoryStream(data))
|
||||||
|
using (var archive = new OszArchiveReader(stream))
|
||||||
|
beatmaps.Import(archive);
|
||||||
|
};
|
||||||
|
|
||||||
|
downloadNotification.CancelRequested += () =>
|
||||||
|
{
|
||||||
|
request.Cancel();
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
notifications.Post(downloadNotification);
|
||||||
|
|
||||||
|
// don't run in the main api queue as this is a long-running task.
|
||||||
|
Task.Run(() => request.Perform(api));
|
||||||
|
}
|
||||||
|
|
||||||
|
public class DownloadBeatmapSetRequest : APIDownloadRequest
|
||||||
|
{
|
||||||
|
private readonly BeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
|
public DownloadBeatmapSetRequest(BeatmapSetInfo beatmapSet)
|
||||||
|
{
|
||||||
|
this.beatmapSet = beatmapSet;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Target => $@"beatmapsets/{beatmapSet.OnlineBeatmapSetID}/download";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
this.FadeInFromZero(200, Easing.Out);
|
||||||
|
}
|
||||||
|
|
||||||
protected List<DifficultyIcon> GetDifficultyIcons()
|
protected List<DifficultyIcon> GetDifficultyIcons()
|
||||||
{
|
{
|
||||||
var icons = new List<DifficultyIcon>();
|
var icons = new List<DifficultyIcon>();
|
||||||
@ -38,7 +209,11 @@ namespace osu.Game.Overlays.Direct
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
FillMode = FillMode.Fill,
|
FillMode = FillMode.Fill,
|
||||||
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
|
OnLoadComplete = d =>
|
||||||
|
{
|
||||||
|
d.FadeInFromZero(400, Easing.Out);
|
||||||
|
BlackBackground.Delay(400).FadeOut();
|
||||||
|
},
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -87,5 +262,30 @@ namespace osu.Game.Overlays.Direct
|
|||||||
Value = value;
|
Value = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TransformEdgeEffectRadius : Transform<float, Container>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Current value of the transformed colour in linear colour space.
|
||||||
|
/// </summary>
|
||||||
|
private float valueAt(double time)
|
||||||
|
{
|
||||||
|
if (time < StartTime) return StartValue;
|
||||||
|
if (time >= EndTime) return EndValue;
|
||||||
|
|
||||||
|
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string TargetMember => "EdgeEffect.Colour";
|
||||||
|
|
||||||
|
protected override void Apply(Container c, double time)
|
||||||
|
{
|
||||||
|
EdgeEffectParameters e = c.EdgeEffect;
|
||||||
|
e.Radius = valueAt(time);
|
||||||
|
c.EdgeEffect = e;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ReadIntoStartValue(Container d) => StartValue = d.EdgeEffect.Radius;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
@ -434,49 +433,5 @@ namespace osu.Game.Overlays
|
|||||||
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ProgressBar : SliderBar<double>
|
|
||||||
{
|
|
||||||
public Action<double> OnSeek;
|
|
||||||
|
|
||||||
private readonly Box fill;
|
|
||||||
|
|
||||||
public Color4 FillColour
|
|
||||||
{
|
|
||||||
set { fill.Colour = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public double EndTime
|
|
||||||
{
|
|
||||||
set { CurrentNumber.MaxValue = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public double CurrentTime
|
|
||||||
{
|
|
||||||
set { CurrentNumber.Value = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public ProgressBar()
|
|
||||||
{
|
|
||||||
CurrentNumber.MinValue = 0;
|
|
||||||
CurrentNumber.MaxValue = 1;
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
fill = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Y
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateValue(float value)
|
|
||||||
{
|
|
||||||
fill.Width = value * UsableWidth;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -152,11 +152,14 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
break;
|
break;
|
||||||
case ProgressNotificationState.Active:
|
case ProgressNotificationState.Active:
|
||||||
case ProgressNotificationState.Queued:
|
case ProgressNotificationState.Queued:
|
||||||
|
if (CancelRequested?.Invoke() != false)
|
||||||
State = ProgressNotificationState.Cancelled;
|
State = ProgressNotificationState.Cancelled;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Func<bool> CancelRequested { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The function to post completion notifications back to.
|
/// The function to post completion notifications back to.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -58,6 +58,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
new ToolbarDirectButton(),
|
||||||
new ToolbarChatButton(),
|
new ToolbarChatButton(),
|
||||||
new ToolbarSocialButton(),
|
new ToolbarSocialButton(),
|
||||||
new ToolbarMusicButton(),
|
new ToolbarMusicButton(),
|
||||||
|
22
osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs
Normal file
22
osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Toolbar
|
||||||
|
{
|
||||||
|
internal class ToolbarDirectButton : ToolbarOverlayToggleButton
|
||||||
|
{
|
||||||
|
public ToolbarDirectButton()
|
||||||
|
{
|
||||||
|
SetIcon(FontAwesome.fa_download);
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(DirectOverlay direct)
|
||||||
|
{
|
||||||
|
StateContainer = direct;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -116,6 +116,7 @@
|
|||||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||||
<Compile Include="Overlays\OnScreenDisplay.cs" />
|
<Compile Include="Overlays\OnScreenDisplay.cs" />
|
||||||
<Compile Include="Graphics\Containers\SectionsContainer.cs" />
|
<Compile Include="Graphics\Containers\SectionsContainer.cs" />
|
||||||
|
<Compile Include="Graphics\UserInterface\ProgressBar.cs" />
|
||||||
<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
|
<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
|
||||||
<Compile Include="Overlays\Settings\SettingsHeader.cs" />
|
<Compile Include="Overlays\Settings\SettingsHeader.cs" />
|
||||||
<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
|
<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
|
||||||
@ -129,6 +130,7 @@
|
|||||||
<Compile Include="Overlays\Profile\Sections\RanksSection.cs" />
|
<Compile Include="Overlays\Profile\Sections\RanksSection.cs" />
|
||||||
<Compile Include="Overlays\Profile\Sections\RecentSection.cs" />
|
<Compile Include="Overlays\Profile\Sections\RecentSection.cs" />
|
||||||
<Compile Include="Graphics\Containers\ConstrainedIconContainer.cs" />
|
<Compile Include="Graphics\Containers\ConstrainedIconContainer.cs" />
|
||||||
|
<Compile Include="Overlays\Toolbar\ToolbarDirectButton.cs" />
|
||||||
<Compile Include="Rulesets\Mods\IApplicableToDifficulty.cs" />
|
<Compile Include="Rulesets\Mods\IApplicableToDifficulty.cs" />
|
||||||
<Compile Include="Rulesets\UI\RulesetInputManager.cs" />
|
<Compile Include="Rulesets\UI\RulesetInputManager.cs" />
|
||||||
<Compile Include="Screens\Play\KeyCounterAction.cs" />
|
<Compile Include="Screens\Play\KeyCounterAction.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user