diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index d85df42d2b..6f0b62543d 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -80,8 +80,7 @@ namespace osu.Game.Audio return; CurrentTrack.Stop(); - // CurrentTrack must not change until the scheduled stopped event has been invoked. - // To ensure that this doesn't early-return on (CurrentTrack != track) check. + // CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above. } ///