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Use LargeTextureStore for online retrievals
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@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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private void load(LargeTextureStore textures)
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{
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{
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string resource = null;
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string resource = null;
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