1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 16:27:26 +08:00

test scene for OsuAnalysisContainer

This commit is contained in:
Sheepposu 2024-02-27 21:52:10 -05:00
parent 29e5f409ba
commit cefc8357bb

View File

@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Replays;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public partial class TestSceneHitMarker : OsuTestScene
{
private TestOsuAnalysisContainer analysisContainer;
[Test]
public void TestHitMarkers()
{
createAnalysisContainer();
AddStep("enable hit markers", () => analysisContainer.HitMarkerEnabled.Value = true);
AddAssert("hit markers visible", () => analysisContainer.HitMarkersVisible);
AddStep("disable hit markers", () => analysisContainer.HitMarkerEnabled.Value = false);
AddAssert("hit markers not visible", () => !analysisContainer.HitMarkersVisible);
}
[Test]
public void TestAimMarker()
{
createAnalysisContainer();
AddStep("enable aim markers", () => analysisContainer.AimMarkersEnabled.Value = true);
AddAssert("aim markers visible", () => analysisContainer.AimMarkersVisible);
AddStep("disable aim markers", () => analysisContainer.AimMarkersEnabled.Value = false);
AddAssert("aim markers not visible", () => !analysisContainer.AimMarkersVisible);
}
[Test]
public void TestAimLines()
{
createAnalysisContainer();
AddStep("enable aim lines", () => analysisContainer.AimLinesEnabled.Value = true);
AddAssert("aim lines visible", () => analysisContainer.AimLinesVisible);
AddStep("disable aim lines", () => analysisContainer.AimLinesEnabled.Value = false);
AddAssert("aim lines not visible", () => !analysisContainer.AimLinesVisible);
}
private void createAnalysisContainer()
{
AddStep("create new analysis container", () => Child = analysisContainer = new TestOsuAnalysisContainer(fabricateReplay()));
}
private Replay fabricateReplay()
{
var frames = new List<ReplayFrame>();
for (int i = 0; i < 50; i++)
{
frames.Add(new OsuReplayFrame
{
Time = Time.Current + i * 15,
Position = new Vector2(20 + i * 10, 20),
Actions =
{
i % 2 == 0 ? OsuAction.LeftButton : OsuAction.RightButton
}
});
}
return new Replay { Frames = frames };
}
private partial class TestOsuAnalysisContainer : OsuAnalysisContainer
{
public TestOsuAnalysisContainer(Replay replay)
: base(replay)
{
}
public bool HitMarkersVisible => HitMarkers.Alpha > 0 && HitMarkers.Entries.Any();
public bool AimMarkersVisible => AimMarkers.Alpha > 0 && AimMarkers.Entries.Any();
public bool AimLinesVisible => AimLines.Alpha > 0 && AimLines.Vertices.Count > 1;
}
}
}