mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 11:37:28 +08:00
Fix glow flash occurring after releasing mouse and adjust transition slightly
This commit is contained in:
parent
c691a0d3af
commit
cec1f77e6c
@ -58,7 +58,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private void load(OverlayColourProvider? colourProvider, OsuColour colours)
|
private void load(OverlayColourProvider? colourProvider, OsuColour colours)
|
||||||
{
|
{
|
||||||
AccentColour = colourProvider?.Highlight1 ?? colours.Pink;
|
AccentColour = colourProvider?.Highlight1 ?? colours.Pink;
|
||||||
GlowingAccentColour = colourProvider?.Highlight1.Lighten(0.2f) ?? colours.PinkLighter;
|
GlowingAccentColour = colourProvider?.Highlight1.Lighten(0.4f) ?? colours.PinkLighter;
|
||||||
GlowColour = colourProvider?.Highlight1 ?? colours.PinkLighter;
|
GlowColour = colourProvider?.Highlight1 ?? colours.PinkLighter;
|
||||||
|
|
||||||
main.EdgeEffect = new EdgeEffectParameters
|
main.EdgeEffect = new EdgeEffectParameters
|
||||||
@ -84,11 +84,14 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
get => glowing;
|
get => glowing;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
|
if (glowing == value)
|
||||||
|
return;
|
||||||
|
|
||||||
glowing = value;
|
glowing = value;
|
||||||
|
|
||||||
if (value)
|
if (value)
|
||||||
{
|
{
|
||||||
main.FadeColour(GlowingAccentColour.Lighten(0.5f), 40, Easing.OutQuint)
|
main.FadeColour(GlowingAccentColour.Lighten(0.1f), 40, Easing.OutQuint)
|
||||||
.Then()
|
.Then()
|
||||||
.FadeColour(GlowingAccentColour, 800, Easing.OutQuint);
|
.FadeColour(GlowingAccentColour, 800, Easing.OutQuint);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user