1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 08:52:55 +08:00

Merge branch 'master' into fix-infinity-spm

This commit is contained in:
Salman Ahmed 2023-01-21 15:42:48 +03:00 committed by GitHub
commit ce64ba471a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 7 additions and 7 deletions

View File

@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1226.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.120.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

View File

@ -21,7 +21,7 @@ namespace osu.Game.Tournament.Tests
{
Colour = OsuColour.Gray(0.5f),
Depth = 10
}, AddInternal);
}, Add);
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().

View File

@ -70,7 +70,7 @@ namespace osu.Game.Tournament
private async Task checkForChanges()
{
string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder()).ConfigureAwait(false);
string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder()).ConfigureAwait(true);
// If a save hasn't been triggered by the user yet, populate the initial value
lastSerialisedLadder ??= serialisedLadder;

View File

@ -58,7 +58,7 @@ namespace osu.Game.Tournament
[BackgroundDependencyLoader]
private void load(Storage baseStorage)
{
AddInternal(initialisationText = new TournamentSpriteText
Add(initialisationText = new TournamentSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -22,7 +22,7 @@ namespace osu.Game.Tests
{
Depth = 10,
RelativeSizeAxes = Axes.Both,
}, AddInternal);
}, Add);
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().

View File

@ -35,7 +35,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.18.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.1226.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.120.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1221.0" />
<PackageReference Include="Sentry" Version="3.23.1" />
<PackageReference Include="SharpCompress" Version="0.32.2" />

View File

@ -16,6 +16,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1226.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.120.0" />
</ItemGroup>
</Project>