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anti-rake curve update
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@ -466,7 +466,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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private double adjustSpeedWithUR(double speedValue, double UR)
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{
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// Starting from this pp amount - penalty will be applied
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double abusePoint = 100 + 220 * Math.Pow(20 / UR, 4.5);
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double abusePoint = 100 + 260 * Math.Pow(20 / UR, 5.8);
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if (speedValue <= abusePoint)
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return speedValue;
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@ -481,7 +481,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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private double adjustPerformanceWithUR(double performanceValue, double UR)
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{
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// Starting from this pp amount - penalty will be applied
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double abusePoint = 200 + 260 * Math.Pow(20 / UR, 4.5);
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double abusePoint = 200 + 260 * Math.Pow(20 / UR, 5.8);
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if (performanceValue <= abusePoint)
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return performanceValue;
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