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mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:52:56 +08:00

Merge remote-tracking branch 'ppy/master' into right-mouse-scrollbar

This commit is contained in:
Dean Herbert 2017-07-14 06:23:07 +09:00
commit ce204b8e7b
39 changed files with 494 additions and 169 deletions

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@ -198,7 +198,7 @@ namespace osu.Desktop.VisualTests.Tests
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal; Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size }); Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
Add(valueText = new OsuSpriteText() { TextSize = text_size }); Add(valueText = new OsuSpriteText { TextSize = text_size });
Margin = new MarginPadding(margin); Margin = new MarginPadding(margin);
} }
} }

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@ -48,6 +48,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"RLC", Author = @"RLC",
Source = @"", Source = @"",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/578332/covers/card.jpg?1494591390",
Cover = @"https://assets.ppy.sh/beatmaps/578332/covers/cover.jpg?1494591390",
},
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -55,13 +66,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 5.35f, StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/578332/covers/cover.jpg?1494591390" },
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
}, },
}, },
}, },
@ -74,6 +78,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"Sotarks", Author = @"Sotarks",
Source = @"ぎんぎつね", Source = @"ぎんぎつね",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/599627/covers/card.jpg?1494539318",
Cover = @"https://assets.ppy.sh/beatmaps/599627/covers/cover.jpg?1494539318",
},
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -81,13 +96,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 5.81f, StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/599627/covers/cover.jpg?1494539318" },
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
}, },
}, },
}, },
@ -100,6 +108,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"Cerulean Veyron", Author = @"Cerulean Veyron",
Source = @"", Source = @"",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/513268/covers/card.jpg?1494502863",
Cover = @"https://assets.ppy.sh/beatmaps/513268/covers/cover.jpg?1494502863",
},
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -107,13 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 0.9f, StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/513268/covers/cover.jpg?1494502863" },
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
}, },
new BeatmapInfo new BeatmapInfo
{ {
@ -141,6 +153,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"[Kamiya]", Author = @"[Kamiya]",
Source = @"小林さんちのメイドラゴン", Source = @"小林さんちのメイドラゴン",
}, },
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/586841/covers/card.jpg?1494052741",
Cover = @"https://assets.ppy.sh/beatmaps/586841/covers/cover.jpg?1494052741",
},
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
Beatmaps = new List<BeatmapInfo> Beatmaps = new List<BeatmapInfo>
{ {
new BeatmapInfo new BeatmapInfo
@ -148,13 +171,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset, Ruleset = ruleset,
StarDifficulty = 1.26f, StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(), Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/586841/covers/cover.jpg?1494052741" },
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
}, },
new BeatmapInfo new BeatmapInfo
{ {

View File

@ -46,7 +46,7 @@ namespace osu.Desktop.VisualTests.Tests
MaxCombo = 123, MaxCombo = 123,
Rank = ScoreRank.A, Rank = ScoreRank.A,
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
Statistics = new Dictionary<string, dynamic>() Statistics = new Dictionary<string, dynamic>
{ {
{ "300", 50 }, { "300", 50 },
{ "100", 20 }, { "100", 20 },

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@ -39,9 +39,15 @@ namespace osu.Desktop.VisualTests.Tests
Artist = @"Maaya Sakamoto", Artist = @"Maaya Sakamoto",
Author = @"uwutm8", Author = @"uwutm8",
}, },
OnlineInfo = new BeatmapOnlineInfo BeatmapSet = new BeatmapSetInfo
{ {
Covers = new[] { @"https://assets.ppy.sh//beatmaps/560573/covers/cover.jpg?1492722343" }, OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
},
},
}, },
} }
}, },
@ -96,15 +102,21 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = rulesets.GetRuleset(0), Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Title = @"xi", Title = @"FREEDOM DIVE",
Artist = @"FREEDOM DIVE", Artist = @"xi",
Author = @"Nakagawa-Kanon", Author = @"Nakagawa-Kanon",
}, },
OnlineInfo = new BeatmapOnlineInfo BeatmapSet = new BeatmapSetInfo
{ {
Covers = new[] { @"https://assets.ppy.sh//beatmaps/39804/covers/cover.jpg?1456506845" }, OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
},
},
}, },
} },
}, },
MaxParticipants = { Value = 10 }, MaxParticipants = { Value = 10 },
Participants = Participants =

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@ -50,7 +50,7 @@ namespace osu.Desktop
{ {
desktopWindow.CursorState |= CursorState.Hidden; desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location); desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name; desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter; desktopWindow.DragEnter += dragEnter;

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@ -186,7 +186,7 @@ namespace osu.Desktop.Overlays
{ {
private OsuGame game; private OsuGame game;
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification() protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
{ {
Text = @"Update ready to install. Click to restart!", Text = @"Update ready to install. Click to restart!",
Activated = () => Activated = () =>

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@ -232,7 +232,7 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@ -15,6 +15,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Osu namespace osu.Game.Rulesets.Osu
{ {
@ -119,6 +120,8 @@ namespace osu.Game.Rulesets.Osu
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(); public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
public override SettingsSubsection CreateSettings() => new OsuSettings();
public override int LegacyID => 0; public override int LegacyID => 0;
} }
} }

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@ -0,0 +1,33 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Osu.UI
{
public class OsuSettings : SettingsSubsection
{
protected override string Header => "osu!";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
},
};
}
}
}

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@ -78,6 +78,7 @@
<Compile Include="OsuDifficulty\Skills\Speed.cs" /> <Compile Include="OsuDifficulty\Skills\Speed.cs" />
<Compile Include="OsuDifficulty\Utils\History.cs" /> <Compile Include="OsuDifficulty\Utils\History.cs" />
<Compile Include="OsuKeyConversionInputManager.cs" /> <Compile Include="OsuKeyConversionInputManager.cs" />
<Compile Include="UI\OsuSettings.cs" />
<Compile Include="Scoring\OsuScoreProcessor.cs" /> <Compile Include="Scoring\OsuScoreProcessor.cs" />
<Compile Include="UI\OsuHitRenderer.cs" /> <Compile Include="UI\OsuHitRenderer.cs" />
<Compile Include="UI\OsuPlayfield.cs" /> <Compile Include="UI\OsuPlayfield.cs" />

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@ -91,7 +91,7 @@ namespace osu.Game.Beatmaps.ControlPoints
if (time < list[0].Time) if (time < list[0].Time)
return prePoint ?? new T(); return prePoint ?? new T();
int index = list.BinarySearch(new T() { Time = time }); int index = list.BinarySearch(new T { Time = time });
// Check if we've found an exact match (t == time) // Check if we've found an exact match (t == time)
if (index >= 0) if (index >= 0)

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq; using System.Linq;
using Newtonsoft.Json;
using SQLite.Net.Attributes; using SQLite.Net.Attributes;
namespace osu.Game.Database namespace osu.Game.Database
@ -17,8 +18,13 @@ namespace osu.Game.Database
public string TitleUnicode { get; set; } public string TitleUnicode { get; set; }
public string Artist { get; set; } public string Artist { get; set; }
public string ArtistUnicode { get; set; } public string ArtistUnicode { get; set; }
[JsonProperty(@"creator")]
public string Author { get; set; } public string Author { get; set; }
public string Source { get; set; } public string Source { get; set; }
[JsonProperty(@"tags")]
public string Tags { get; set; } public string Tags { get; set; }
public int PreviewTime { get; set; } public int PreviewTime { get; set; }
public string AudioFile { get; set; } public string AudioFile { get; set; }
@ -35,4 +41,4 @@ namespace osu.Game.Database
Tags Tags
}.Where(s => !string.IsNullOrEmpty(s)).ToArray(); }.Where(s => !string.IsNullOrEmpty(s)).ToArray();
} }
} }

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json; using Newtonsoft.Json;
using System.Collections.Generic;
namespace osu.Game.Database namespace osu.Game.Database
{ {
@ -11,28 +10,16 @@ namespace osu.Game.Database
/// </summary> /// </summary>
public class BeatmapOnlineInfo public class BeatmapOnlineInfo
{ {
/// <summary>
/// The different sizes of cover art for this beatmap: cover, cover@2x, card, card@2x, list, list@2x.
/// </summary>
[JsonProperty(@"covers")]
public IEnumerable<string> Covers { get; set; }
/// <summary>
/// A small sample clip of this beatmap's song.
/// </summary>
[JsonProperty(@"previewUrl")]
public string Preview { get; set; }
/// <summary> /// <summary>
/// The amount of plays this beatmap has. /// The amount of plays this beatmap has.
/// </summary> /// </summary>
[JsonProperty(@"play_count")] [JsonProperty(@"playcount")]
public int PlayCount { get; set; } public int PlayCount { get; set; }
/// <summary> /// <summary>
/// The amount of people who have favourited this map. /// The amount of passes this beatmap has.
/// </summary> /// </summary>
[JsonProperty(@"favourite_count")] [JsonProperty(@"passcount")]
public int FavouriteCount { get; set; } public int PassCount { get; set; }
} }
} }

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@ -24,6 +24,9 @@ namespace osu.Game.Database
[OneToMany(CascadeOperations = CascadeOperation.All)] [OneToMany(CascadeOperations = CascadeOperation.All)]
public List<BeatmapInfo> Beatmaps { get; set; } public List<BeatmapInfo> Beatmaps { get; set; }
[Ignore]
public BeatmapSetOnlineInfo OnlineInfo { get; set; }
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty); public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
[Indexed] [Indexed]

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@ -0,0 +1,55 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
namespace osu.Game.Database
{
/// <summary>
/// Beatmap set info retrieved for previewing locally without having the set downloaded.
/// </summary>
public class BeatmapSetOnlineInfo
{
/// <summary>
/// The different sizes of cover art for this beatmap set.
/// </summary>
[JsonProperty(@"covers")]
public BeatmapSetOnlineCovers Covers { get; set; }
/// <summary>
/// A small sample clip of this beatmap set's song.
/// </summary>
[JsonProperty(@"previewUrl")]
public string Preview { get; set; }
/// <summary>
/// The amount of plays this beatmap set has.
/// </summary>
[JsonProperty(@"play_count")]
public int PlayCount { get; set; }
/// <summary>
/// The amount of people who have favourited this beatmap set.
/// </summary>
[JsonProperty(@"favourite_count")]
public int FavouriteCount { get; set; }
}
public class BeatmapSetOnlineCovers
{
public string CoverLowRes { get; set; }
[JsonProperty(@"cover@2x")]
public string Cover { get; set; }
public string CardLowRes { get; set; }
[JsonProperty(@"card@2x")]
public string Card { get; set; }
public string ListLowRes { get; set; }
[JsonProperty(@"list@2x")]
public string List { get; set; }
}
}

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@ -1,37 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
namespace osu.Game.Database
{
internal class OnlineWorkingBeatmap : WorkingBeatmap
{
private readonly TextureStore textures;
private readonly TrackManager tracks;
public OnlineWorkingBeatmap(BeatmapInfo beatmapInfo, TextureStore textures, TrackManager tracks) : base(beatmapInfo)
{
this.textures = textures;
this.tracks = tracks;
}
protected override Beatmap GetBeatmap()
{
return new Beatmap();
}
protected override Texture GetBackground()
{
return textures.Get(BeatmapInfo.OnlineInfo.Covers.FirstOrDefault());
}
protected override Track GetTrack()
{
return tracks.Get(BeatmapInfo.OnlineInfo.Preview);
}
}
}

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@ -114,7 +114,7 @@ namespace osu.Game.Graphics.Containers
public SectionsContainer() public SectionsContainer()
{ {
Add(ScrollContainer = new OsuScrollContainer() Add(ScrollContainer = new OsuScrollContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = false, Masking = false,

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@ -0,0 +1,97 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Overlays.Direct;
namespace osu.Game.Online.API.Requests
{
public class GetBeatmapSetsRequest : APIRequest<IEnumerable<GetBeatmapSetsResponse>>
{
private readonly string query;
private readonly RulesetInfo ruleset;
private readonly RankStatus rankStatus;
private readonly DirectSortCriteria sortCriteria;
private readonly SortDirection direction;
private string directionString => direction == SortDirection.Descending ? @"desc" : @"asc";
public GetBeatmapSetsRequest(string query, RulesetInfo ruleset, RankStatus rankStatus = RankStatus.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
{
this.query = System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
this.rankStatus = rankStatus;
this.sortCriteria = sortCriteria;
this.direction = direction;
}
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
}
public class GetBeatmapSetsResponse : BeatmapMetadata
{
[JsonProperty(@"covers")]
private BeatmapSetOnlineCovers covers { get; set; }
[JsonProperty(@"previewUrl")]
private string preview { get; set; }
[JsonProperty(@"play_count")]
private int playCount { get; set; }
[JsonProperty(@"favourite_count")]
private int favouriteCount { get; set; }
[JsonProperty(@"beatmaps")]
private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
public BeatmapSetInfo ToBeatmapSet(RulesetDatabase rulesets)
{
return new BeatmapSetInfo
{
Metadata = this,
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = covers,
Preview = preview,
PlayCount = playCount,
FavouriteCount = favouriteCount,
},
Beatmaps = beatmaps.Select(b => b.ToBeatmap(rulesets)).ToList(),
};
}
private class GetBeatmapSetsBeatmapResponse : BeatmapMetadata
{
[JsonProperty(@"playcount")]
private int playCount { get; set; }
[JsonProperty(@"passcount")]
private int passCount { get; set; }
[JsonProperty(@"mode_int")]
private int ruleset { get; set; }
[JsonProperty(@"difficulty_rating")]
private double starDifficulty { get; set; }
public BeatmapInfo ToBeatmap(RulesetDatabase rulesets)
{
return new BeatmapInfo
{
Metadata = this,
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineInfo = new BeatmapOnlineInfo
{
PlayCount = playCount,
PassCount = passCount,
},
};
}
}
}
}

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@ -1,14 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -50,7 +48,7 @@ namespace osu.Game.Overlays.Direct
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures) private void load(OsuColour colours, LocalisationEngine localisation)
{ {
Children = new[] Children = new[]
{ {
@ -59,7 +57,7 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
GetBackground(textures), CreateBackground(),
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -180,11 +178,11 @@ namespace osu.Game.Overlays.Direct
Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding }, Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding },
Children = new[] Children = new[]
{ {
new Statistic(FontAwesome.fa_play_circle, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.PlayCount ?? 0) new Statistic(FontAwesome.fa_play_circle, SetInfo.OnlineInfo?.PlayCount ?? 0)
{ {
Margin = new MarginPadding { Right = 1 }, Margin = new MarginPadding { Right = 1 },
}, },
new Statistic(FontAwesome.fa_heart, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.FavouriteCount ?? 0), new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
}, },
}, },
}; };

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@ -12,8 +12,6 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Database; using osu.Game.Database;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Graphics.Textures;
using System.Linq;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
@ -49,7 +47,7 @@ namespace osu.Game.Overlays.Direct
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LocalisationEngine localisation, TextureStore textures) private void load(LocalisationEngine localisation)
{ {
Children = new[] Children = new[]
{ {
@ -58,7 +56,7 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
GetBackground(textures), CreateBackground(),
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -105,11 +103,11 @@ namespace osu.Game.Overlays.Direct
Margin = new MarginPadding { Right = height - vertical_padding * 2 + vertical_padding }, Margin = new MarginPadding { Right = height - vertical_padding * 2 + vertical_padding },
Children = new Drawable[] Children = new Drawable[]
{ {
new Statistic(FontAwesome.fa_play_circle, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.PlayCount ?? 0) new Statistic(FontAwesome.fa_play_circle, SetInfo.OnlineInfo?.PlayCount ?? 0)
{ {
Margin = new MarginPadding { Right = 1 }, Margin = new MarginPadding { Right = 1 },
}, },
new Statistic(FontAwesome.fa_heart, SetInfo.Beatmaps.FirstOrDefault()?.OnlineInfo.FavouriteCount ?? 0), new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
new FillFlowContainer new FillFlowContainer
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,

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@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenTK; using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -34,21 +34,25 @@ namespace osu.Game.Overlays.Direct
return icons; return icons;
} }
protected Drawable GetBackground(TextureStore textures) protected Drawable CreateBackground() => new DelayedLoadWrapper(new BeatmapSetBackgroundSprite(SetInfo)
{ {
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null)) Anchor = Anchor.Centre,
{ Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out), OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both }; })
} {
RelativeSizeAxes = Axes.Both,
TimeBeforeLoad = 300
};
public class Statistic : FillFlowContainer public class Statistic : FillFlowContainer
{ {
private readonly SpriteText text; private readonly SpriteText text;
private int value; private int value;
public int Value public int Value
{ {
get { return value; } get { return value; }
@ -85,5 +89,23 @@ namespace osu.Game.Overlays.Direct
Value = value; Value = value;
} }
} }
private class BeatmapSetBackgroundSprite : Sprite
{
private readonly BeatmapSetInfo set;
public BeatmapSetBackgroundSprite(BeatmapSetInfo set)
{
this.set = set;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
string resource = set.OnlineInfo.Covers.Card;
if (resource != null)
Texture = textures.Get(resource);
}
}
} }
} }

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@ -14,12 +14,13 @@ using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct
{ {
public class FilterControl : SearchableListFilterControl<DirectSortCritera, RankStatus> public class FilterControl : SearchableListFilterControl<DirectSortCriteria, RankStatus>
{ {
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private FillFlowContainer<RulesetToggleButton> modeButtons; private FillFlowContainer<RulesetToggleButton> modeButtons;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCritera DefaultTab => DirectSortCritera.Title; protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override Drawable CreateSupplementaryControls() protected override Drawable CreateSupplementaryControls()
{ {
modeButtons = new FillFlowContainer<RulesetToggleButton> modeButtons = new FillFlowContainer<RulesetToggleButton>
@ -36,10 +37,10 @@ namespace osu.Game.Overlays.Direct
{ {
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark; DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
var b = new Bindable<RulesetInfo>(); //backup bindable incase the game is null Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
foreach (var r in rulesets.AllRulesets) foreach (var r in rulesets.AllRulesets)
{ {
modeButtons.Add(new RulesetToggleButton(game?.Ruleset ?? b, r)); modeButtons.Add(new RulesetToggleButton(Ruleset, r));
} }
} }
@ -95,7 +96,7 @@ namespace osu.Game.Overlays.Direct
} }
} }
public enum DirectSortCritera public enum DirectSortCriteria
{ {
Title, Title,
Artist, Artist,
@ -103,5 +104,6 @@ namespace osu.Game.Overlays.Direct
Difficulty, Difficulty,
Ranked, Ranked,
Rating, Rating,
Plays,
} }
} }

View File

@ -30,10 +30,10 @@ namespace osu.Game.Overlays.Direct
{ {
Search, Search,
[Description("Newest Maps")] [Description("Newest Maps")]
NewestMaps, NewestMaps = DirectSortCriteria.Ranked,
[Description("Top Rated")] [Description("Top Rated")]
TopRated, TopRated = DirectSortCriteria.Rating,
[Description("Most Played")] [Description("Most Played")]
MostPlayed MostPlayed = DirectSortCriteria.Plays,
} }
} }

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@ -5,21 +5,28 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenTK; using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct; using osu.Game.Overlays.Direct;
using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.SearchableList;
using OpenTK.Graphics; using OpenTK.Graphics;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCritera, RankStatus> public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, RankStatus>
{ {
private const float panel_padding = 10f; private const float panel_padding = 10f;
private APIAccess api;
private RulesetDatabase rulesets;
private readonly FillFlowContainer resultCountsContainer; private readonly FillFlowContainer resultCountsContainer;
private readonly OsuSpriteText resultCountsText; private readonly OsuSpriteText resultCountsText;
private readonly FillFlowContainer<DirectPanel> panels; private readonly FillFlowContainer<DirectPanel> panels;
@ -29,7 +36,7 @@ namespace osu.Game.Overlays
protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265"); protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265");
protected override SearchableListHeader<DirectTab> CreateHeader() => new Header(); protected override SearchableListHeader<DirectTab> CreateHeader() => new Header();
protected override SearchableListFilterControl<DirectSortCritera, RankStatus> CreateFilterControl() => new FilterControl(); protected override SearchableListFilterControl<DirectSortCriteria, RankStatus> CreateFilterControl() => new FilterControl();
private IEnumerable<BeatmapSetInfo> beatmapSets; private IEnumerable<BeatmapSetInfo> beatmapSets;
public IEnumerable<BeatmapSetInfo> BeatmapSets public IEnumerable<BeatmapSetInfo> BeatmapSets
@ -40,6 +47,17 @@ namespace osu.Game.Overlays
if (beatmapSets?.Equals(value) ?? false) return; if (beatmapSets?.Equals(value) ?? false) return;
beatmapSets = value; beatmapSets = value;
if (BeatmapSets == null)
{
foreach (var p in panels.Children)
{
p.FadeOut(200);
p.Expire();
}
return;
}
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value); recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
} }
} }
@ -98,22 +116,60 @@ namespace osu.Game.Overlays
}, },
}; };
Header.Tabs.Current.ValueChanged += tab => { if (tab != DirectTab.Search) Filter.Search.Text = string.Empty; };
Filter.Search.Current.ValueChanged += text => { if (text != string.Empty) Header.Tabs.Current.Value = DirectTab.Search; }; Filter.Search.Current.ValueChanged += text => { if (text != string.Empty) Header.Tabs.Current.Value = DirectTab.Search; };
((FilterControl)Filter).Ruleset.ValueChanged += ruleset => Scheduler.AddOnce(updateSearch);
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels; Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels;
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += rankStatus => Scheduler.AddOnce(updateSearch);
Header.Tabs.Current.ValueChanged += tab =>
{
if (tab != DirectTab.Search)
{
currentQuery.Value = string.Empty;
Filter.Tabs.Current.Value = (DirectSortCriteria)Header.Tabs.Current.Value;
Scheduler.AddOnce(updateSearch);
}
};
currentQuery.ValueChanged += v =>
{
queryChangedDebounce?.Cancel();
if (string.IsNullOrEmpty(v))
Scheduler.AddOnce(updateSearch);
else
{
BeatmapSets = null;
ResultAmounts = null;
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500);
}
};
currentQuery.BindTo(Filter.Search.Current);
Filter.Tabs.Current.ValueChanged += sortCriteria =>
{
if (Header.Tabs.Current.Value != DirectTab.Search && sortCriteria != (DirectSortCriteria)Header.Tabs.Current.Value)
Header.Tabs.Current.Value = DirectTab.Search;
Scheduler.AddOnce(updateSearch);
};
updateResultCounts(); updateResultCounts();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours, APIAccess api, RulesetDatabase rulesets)
{ {
this.api = api;
this.rulesets = rulesets;
resultCountsContainer.Colour = colours.Yellow; resultCountsContainer.Colour = colours.Yellow;
} }
private void updateResultCounts() private void updateResultCounts()
{ {
resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, EasingTypes.Out); resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, EasingTypes.OutQuint);
if (ResultAmounts == null) return; if (ResultAmounts == null) return;
resultCountsText.Text = pluralize("Artist", ResultAmounts.Artists) + ", " + resultCountsText.Text = pluralize("Artist", ResultAmounts.Artists) + ", " +
@ -129,9 +185,68 @@ namespace osu.Game.Overlays
private void recreatePanels(PanelDisplayStyle displayStyle) private void recreatePanels(PanelDisplayStyle displayStyle)
{ {
if (BeatmapSets == null) return; if (BeatmapSets == null) return;
panels.ChildrenEnumerable = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
panels.ChildrenEnumerable = BeatmapSets.Select<BeatmapSetInfo, DirectPanel>(b =>
{
switch (displayStyle)
{
case PanelDisplayStyle.Grid:
return new DirectGridPanel(b) { Width = 400 };
default:
return new DirectListPanel(b);
}
});
} }
private GetBeatmapSetsRequest getSetsRequest;
private readonly Bindable<string> currentQuery = new Bindable<string>();
private ScheduledDelegate queryChangedDebounce;
private void updateSearch()
{
queryChangedDebounce?.Cancel();
if (!IsLoaded) return;
BeatmapSets = null;
ResultAmounts = null;
getSetsRequest?.Cancel();
if (api == null) return;
if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) return;
getSetsRequest = new GetBeatmapSetsRequest(currentQuery,
((FilterControl)Filter).Ruleset.Value,
Filter.DisplayStyleControl.Dropdown.Current.Value,
Filter.Tabs.Current.Value); //todo: sort direction (?)
getSetsRequest.Success += r =>
{
BeatmapSets = r?.Select(response => response.ToBeatmapSet(rulesets));
if (BeatmapSets == null) return;
var artists = new List<string>();
var songs = new List<string>();
var tags = new List<string>();
foreach (var s in BeatmapSets)
{
artists.Add(s.Metadata.Artist);
songs.Add(s.Metadata.Title);
tags.AddRange(s.Metadata.Tags.Split(' '));
}
ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
};
api.Queue(getSetsRequest);
}
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
public class ResultCounts public class ResultCounts
{ {
public readonly int Artists; public readonly int Artists;

View File

@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Notifications
private ProgressNotificationState state; private ProgressNotificationState state;
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification() protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
{ {
Activated = CompletionClickAction, Activated = CompletionClickAction,
Text = $"Task \"{Text}\" has completed!" Text = $"Task \"{Text}\" has completed!"

View File

@ -120,6 +120,7 @@ namespace osu.Game.Overlays.SearchableList
{ {
protected override Color4 BackgroundUnfocused => backgroundColour; protected override Color4 BackgroundUnfocused => backgroundColour;
protected override Color4 BackgroundFocused => backgroundColour; protected override Color4 BackgroundFocused => backgroundColour;
protected override bool AllowCommit => true;
private Color4 backgroundColour; private Color4 backgroundColour;

View File

@ -34,7 +34,7 @@ namespace osu.Game.Overlays.SearchableList
{ {
public SlimMenu() public SlimMenu()
{ {
Background.Colour = Color4.Black.Opacity(0.25f); Background.Colour = Color4.Black.Opacity(0.7f);
} }
} }
} }

View File

@ -1,9 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Settings.Sections.Gameplay; using osu.Game.Overlays.Settings.Sections.Gameplay;
using osu.Game.Rulesets;
using System.Linq;
namespace osu.Game.Overlays.Settings.Sections namespace osu.Game.Overlays.Settings.Sections
{ {
@ -20,5 +24,16 @@ namespace osu.Game.Overlays.Settings.Sections
new SongSelectSettings(), new SongSelectSettings(),
}; };
} }
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
{
foreach(Ruleset ruleset in rulesets.AllRulesets.Select(info => info.CreateInstance()))
{
SettingsSubsection section = ruleset.CreateSettings();
if (section != null)
Add(section);
}
}
} }
} }

View File

@ -1,32 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Graphics namespace osu.Game.Overlays.Settings.Sections.Graphics
{ {
public class DetailSettings : SettingsSubsection public class DetailSettings : SettingsSubsection
{ {
protected override string Header => "Detail Settings"; protected override string Header => "Detail Settings";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
},
};
}
} }
} }

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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
if (text == null) if (text == null)
{ {
// construct lazily for cases where the label is not needed (may be provided by the Control). // construct lazily for cases where the label is not needed (may be provided by the Control).
Add(text = new OsuSpriteText() { Depth = 1 }); Add(text = new OsuSpriteText { Depth = 1 });
} }
text.Text = value; text.Text = value;

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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings
where T : struct, IEquatable<T> where T : struct, IEquatable<T>
where U : SliderBar<T>, new() where U : SliderBar<T>, new()
{ {
protected override Drawable CreateControl() => new U() protected override Drawable CreateControl() => new U
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X

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@ -8,6 +8,7 @@ using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets namespace osu.Game.Rulesets
{ {
@ -36,6 +37,8 @@ namespace osu.Game.Rulesets
public abstract IEnumerable<KeyCounter> CreateGameplayKeys(); public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
public virtual SettingsSubsection CreateSettings() => null;
/// <summary> /// <summary>
/// Do not override this unless you are a legacy mode. /// Do not override this unless you are a legacy mode.
/// </summary> /// </summary>

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
@ -46,7 +47,6 @@ namespace osu.Game.Screens.Multiplayer
private OsuColour colours; private OsuColour colours;
private LocalisationEngine localisation; private LocalisationEngine localisation;
private TextureStore textures;
private Room room; private Room room;
@ -368,11 +368,10 @@ namespace osu.Game.Screens.Multiplayer
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures) private void load(OsuColour colours, LocalisationEngine localisation)
{ {
this.localisation = localisation; this.localisation = localisation;
this.colours = colours; this.colours = colours;
this.textures = textures;
beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9; beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9;
host.Colour = colours.Blue; host.Colour = colours.Blue;
@ -437,7 +436,7 @@ namespace osu.Game.Screens.Multiplayer
coverContainer.FadeIn(transition_duration); coverContainer.FadeIn(transition_duration);
coverContainer.Children = new[] coverContainer.Children = new[]
{ {
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null)) new AsyncLoadWrapper(new CoverSprite(value.BeatmapSet)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -528,5 +527,22 @@ namespace osu.Game.Screens.Multiplayer
}; };
} }
} }
private class CoverSprite : Sprite
{
private readonly BeatmapSetInfo set;
public CoverSprite(BeatmapSetInfo set)
{
this.set = set;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (set.OnlineInfo?.Covers?.Cover != null)
Texture = textures.Get(set.OnlineInfo.Covers.Cover);
}
}
} }
} }

View File

@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new ReplaySliderBar<double>() new ReplaySliderBar<double>
{ {
LabelText = "Playback speed", LabelText = "Playback speed",
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed) Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)

View File

@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
public class ReplaySliderBar<T> : SettingsSlider<T> public class ReplaySliderBar<T> : SettingsSlider<T>
where T : struct, IEquatable<T> where T : struct, IEquatable<T>
{ {
protected override Drawable CreateControl() => new Sliderbar() protected override Drawable CreateControl() => new Sliderbar
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X

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@ -160,7 +160,7 @@ namespace osu.Game.Screens.Select
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.5f, Alpha = 0.5f,
}, },
new FillFlowContainer<MetadataSegment>() new FillFlowContainer<MetadataSegment>
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,

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@ -128,7 +128,7 @@ namespace osu.Game.Screens.Select
// Bottom = 5 // Bottom = 5
// }, // },
//}, //},
sortTabs = new OsuTabControl<SortMode>() sortTabs = new OsuTabControl<SortMode>
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 0.5f, Width = 0.5f,

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@ -474,10 +474,11 @@
<Compile Include="Overlays\Direct\DirectPanel.cs" /> <Compile Include="Overlays\Direct\DirectPanel.cs" />
<Compile Include="Overlays\Direct\DirectGridPanel.cs" /> <Compile Include="Overlays\Direct\DirectGridPanel.cs" />
<Compile Include="Overlays\Direct\DirectListPanel.cs" /> <Compile Include="Overlays\Direct\DirectListPanel.cs" />
<Compile Include="Database\OnlineWorkingBeatmap.cs" />
<Compile Include="Database\BeatmapOnlineInfo.cs" /> <Compile Include="Database\BeatmapOnlineInfo.cs" />
<Compile Include="Graphics\Containers\ReverseChildIDFillFlowContainer.cs" /> <Compile Include="Graphics\Containers\ReverseChildIDFillFlowContainer.cs" />
<Compile Include="Database\RankStatus.cs" /> <Compile Include="Database\RankStatus.cs" />
<Compile Include="Database\BeatmapSetOnlineInfo.cs" />
<Compile Include="Online\API\Requests\GetBeatmapSetsRequest.cs" />
<Compile Include="Overlays\SearchableList\SearchableListHeader.cs" /> <Compile Include="Overlays\SearchableList\SearchableListHeader.cs" />
<Compile Include="Overlays\SearchableList\HeaderTabControl.cs" /> <Compile Include="Overlays\SearchableList\HeaderTabControl.cs" />
<Compile Include="Overlays\Social\FilterControl.cs" /> <Compile Include="Overlays\Social\FilterControl.cs" />

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@ -66,8 +66,8 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue"></s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue">WARNING</s:String>
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexRemoved">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>