diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs index cf974a6223..a2a0251860 100644 --- a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs @@ -80,11 +80,10 @@ namespace osu.Game.Rulesets.Taiko.Scoring { base.ApplyResult(result); - bool isTick = false; bool isRoll = false; bool isStrong = false; + bool isTick = result.Judgement is TaikoDrumRollTickJudgement; - isTick = result.Judgement is TaikoDrumRollTickJudgement; if (!isTick) { isRoll = result.Judgement is TaikoDrumRollJudgement;