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Add comment regarding feedback
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@ -112,6 +112,7 @@ namespace osu.Game.Graphics.Containers
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case Visibility.Visible:
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if (OverlayActivationMode.Value == OverlayActivation.Disabled)
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{
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// todo: visual/audible feedback that this operation could not complete.
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State.Value = Visibility.Hidden;
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return;
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}
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