diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index 90b2f63034..37b5863ba7 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -61,6 +61,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills } double angleBonus = 0; + double sliderBonus = 0; double aimStrain = currVelocity; // Start strain with regular velocity.