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Merge pull request #26561 from peppy/fix-catch-banana-health-bar
Fix argon health bar showing "miss" bar for bananas
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commit
cde0c0b2ee
@ -94,6 +94,11 @@ namespace osu.Game.Rulesets.Judgements
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/// </summary>
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/// </summary>
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public bool IsHit => Type.IsHit();
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public bool IsHit => Type.IsHit();
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/// <summary>
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/// The increase in health resulting from this judgement result.
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/// </summary>
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public double HealthIncrease => Judgement.HealthIncreaseFor(this);
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/// <summary>
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/// <summary>
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/// Creates a new <see cref="JudgementResult"/>.
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/// Creates a new <see cref="JudgementResult"/>.
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/// </summary>
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/// </summary>
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@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Scoring
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/// </summary>
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/// </summary>
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/// <param name="result">The <see cref="JudgementResult"/>.</param>
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/// <param name="result">The <see cref="JudgementResult"/>.</param>
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/// <returns>The health increase.</returns>
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/// <returns>The health increase.</returns>
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protected virtual double GetHealthIncreaseFor(JudgementResult result) => result.Judgement.HealthIncreaseFor(result);
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protected virtual double GetHealthIncreaseFor(JudgementResult result) => result.HealthIncrease;
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/// <summary>
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/// <summary>
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/// The default conditions for failing.
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/// The default conditions for failing.
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@ -136,7 +136,12 @@ namespace osu.Game.Screens.Play.HUD
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BarHeight.BindValueChanged(_ => updateContentSize(), true);
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BarHeight.BindValueChanged(_ => updateContentSize(), true);
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}
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}
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private void onNewJudgement(JudgementResult result) => pendingMissAnimation |= !result.IsHit;
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private void onNewJudgement(JudgementResult result)
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{
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// Check the health increase because cases like osu!catch bananas fire `IgnoreMiss`,
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// which counts as a miss but doesn't actually subtract any health.
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pendingMissAnimation |= !result.IsHit && result.HealthIncrease < 0;
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}
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protected override void Update()
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protected override void Update()
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{
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{
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