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Merge branch 'master' into taiko-barline-skinning

This commit is contained in:
Dan Balasescu 2020-04-27 11:45:02 +09:00 committed by GitHub
commit cdde514853
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GPG Key ID: 4AEE18F83AFDEB23
17 changed files with 103 additions and 26 deletions

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@ -22,7 +22,7 @@ namespace osu.Game.Tournament.Components
{
private BeatmapInfo beatmap;
private const float height = 145;
public const float HEIGHT = 145 / 2f;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
@ -157,7 +157,7 @@ namespace osu.Game.Tournament.Components
new Container
{
RelativeSizeAxes = Axes.X,
Height = height / 2,
Height = HEIGHT,
Width = 0.5f,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
@ -229,7 +229,7 @@ namespace osu.Game.Tournament.Components
{
RelativeSizeAxes = Axes.X,
Width = 0.5f,
Height = height / 2,
Height = HEIGHT,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
}

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@ -2,15 +2,42 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Showcase
{
public class ShowcaseScreen : BeatmapInfoScreen
public class ShowcaseScreen : BeatmapInfoScreen // IProvideVideo
{
[BackgroundDependencyLoader]
private void load()
{
AddInternal(new TournamentLogo());
AddRangeInternal(new Drawable[]
{
new TournamentLogo(),
new TourneyVideo("showcase")
{
Loop = true,
RelativeSizeAxes = Axes.Both,
},
new Container
{
Padding = new MarginPadding { Bottom = SongBar.HEIGHT },
RelativeSizeAxes = Axes.Both,
Child = new Box
{
// chroma key area for stable gameplay
Name = "chroma",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0, 255, 0, 255),
}
}
});
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings;
@ -9,7 +10,11 @@ namespace osu.Game.Overlays.KeyBinding
{
public class GlobalKeyBindingsSection : SettingsSection
{
public override IconUsage Icon => FontAwesome.Solid.Globe;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Globe
};
public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalActionContainer manager)

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
@ -10,7 +11,11 @@ namespace osu.Game.Overlays.KeyBinding
{
public class RulesetBindingsSection : SettingsSection
{
public override IconUsage Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? OsuIcon.Hot;
public override Drawable CreateIcon() => ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon
{
Icon = OsuIcon.Hot
};
public override string Header => ruleset.Name;
private readonly RulesetInfo ruleset;

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@ -13,9 +13,12 @@ namespace osu.Game.Overlays.Settings.Sections
{
public override string Header => "Audio";
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.VolumeUp
};
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
public AudioSection()
{

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@ -10,7 +10,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class DebugSection : SettingsSection
{
public override string Header => "Debug";
public override IconUsage Icon => FontAwesome.Solid.Bug;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Bug
};
public DebugSection()
{

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@ -13,7 +13,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class GameplaySection : SettingsSection
{
public override string Header => "Gameplay";
public override IconUsage Icon => FontAwesome.Regular.Circle;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Regular.Circle
};
public GameplaySection()
{

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@ -10,7 +10,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class GeneralSection : SettingsSection
{
public override string Header => "General";
public override IconUsage Icon => FontAwesome.Solid.Cog;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Cog
};
public GeneralSection()
{

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@ -10,7 +10,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class GraphicsSection : SettingsSection
{
public override string Header => "Graphics";
public override IconUsage Icon => FontAwesome.Solid.Laptop;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Laptop
};
public GraphicsSection()
{

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@ -10,7 +10,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class InputSection : SettingsSection
{
public override string Header => "Input";
public override IconUsage Icon => FontAwesome.Regular.Keyboard;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Keyboard
};
public InputSection(KeyBindingPanel keyConfig)
{

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@ -11,7 +11,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class MaintenanceSection : SettingsSection
{
public override string Header => "Maintenance";
public override IconUsage Icon => FontAwesome.Solid.Wrench;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Wrench
};
public MaintenanceSection()
{

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@ -10,7 +10,11 @@ namespace osu.Game.Overlays.Settings.Sections
public class OnlineSection : SettingsSection
{
public override string Header => "Online";
public override IconUsage Icon => FontAwesome.Solid.GlobeAsia;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.GlobeAsia
};
public OnlineSection()
{

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@ -19,7 +19,10 @@ namespace osu.Game.Overlays.Settings.Sections
public override string Header => "Skin";
public override IconUsage Icon => FontAwesome.Solid.PaintBrush;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.PaintBrush
};
private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default };
private readonly Bindable<int> configBindable = new Bindable<int>();

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@ -11,7 +11,6 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Settings
{
@ -20,7 +19,7 @@ namespace osu.Game.Overlays.Settings
protected FillFlowContainer FlowContent;
protected override Container<Drawable> Content => FlowContent;
public abstract IconUsage Icon { get; }
public abstract Drawable CreateIcon();
public abstract string Header { get; }
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();

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@ -11,12 +11,13 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Settings
{
public class SidebarButton : OsuButton
{
private readonly SpriteIcon drawableIcon;
private readonly ConstrainedIconContainer iconContainer;
private readonly SpriteText headerText;
private readonly Box selectionIndicator;
private readonly Container text;
@ -30,7 +31,7 @@ namespace osu.Game.Overlays.Settings
{
section = value;
headerText.Text = value.Header;
drawableIcon.Icon = value.Icon;
iconContainer.Icon = value.CreateIcon();
}
}
@ -78,7 +79,7 @@ namespace osu.Game.Overlays.Settings
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
drawableIcon = new SpriteIcon
iconContainer = new ConstrainedIconContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -12,14 +12,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public class CentreMarker : CompositeDrawable
{
private const float triangle_width = 20;
private const float triangle_width = 15;
private const float triangle_height = 10;
private const float bar_width = 2;
public CentreMarker()
{
RelativeSizeAxes = Axes.Y;
Size = new Vector2(20, 1);
Size = new Vector2(triangle_width, 1);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
@ -39,6 +39,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Origin = Anchor.BottomCentre,
Size = new Vector2(triangle_width, triangle_height),
Scale = new Vector2(1, -1)
},
new Triangle
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(triangle_width, triangle_height),
}
};
}
@ -46,7 +52,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Red;
Colour = colours.RedDark;
}
}
}

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@ -50,7 +50,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
});
// We don't want the centre marker to scroll
AddInternal(new CentreMarker());
AddInternal(new CentreMarker { Depth = float.MaxValue });
WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint);