From cdb779f764bb09dcba1784f66fc87aab9debfd8b Mon Sep 17 00:00:00 2001 From: Nathan Alo Date: Mon, 29 Mar 2021 17:30:23 +0800 Subject: [PATCH] move copy logic inside ComposeScreen --- .../Screens/Edit/Compose/ComposeScreen.cs | 37 ++++++++++---- .../Screens/Edit/Compose/SelectionHelper.cs | 51 ------------------- 2 files changed, 26 insertions(+), 62 deletions(-) delete mode 100644 osu.Game/Screens/Edit/Compose/SelectionHelper.cs diff --git a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs index 16043ff64b..f6ce5a4e3d 100644 --- a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs +++ b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs @@ -2,13 +2,17 @@ // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; +using System.Linq; +using System.Text; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Bindings; +using osu.Framework.Platform; using osu.Game.Beatmaps; +using osu.Game.Extensions; using osu.Game.Rulesets; using osu.Game.Rulesets.Edit; using osu.Game.Screens.Edit.Compose.Components.Timeline; @@ -21,14 +25,17 @@ namespace osu.Game.Screens.Edit.Compose [Resolved] private IBindable beatmap { get; set; } - private HitObjectComposer composer; + [Resolved] + private GameHost host { get; set; } - private readonly SelectionHelper helper; + [Resolved] + private EditorClock clock { get; set; } + + private HitObjectComposer composer; public ComposeScreen() : base(EditorScreenMode.Compose) { - Add(helper = new SelectionHelper()); } private Ruleset ruleset; @@ -78,17 +85,25 @@ namespace osu.Game.Screens.Edit.Compose return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(content)); } + private string formatSelectionAsString() + { + var builder = new StringBuilder(); + builder.Append(EditorBeatmap.SelectedHitObjects.OrderBy(h => h.StartTime).FirstOrDefault()?.StartTime.ToEditorFormattedString() ?? clock.CurrentTime.ToEditorFormattedString()); + + if (EditorBeatmap.SelectedHitObjects.Any() && composer != null) + builder.Append($" ({composer.ConvertSelectionToString()})"); + + builder.Append(" - "); + + return builder.ToString(); + } + public bool OnPressed(PlatformAction action) { - switch (action.ActionType) - { - case PlatformActionType.Copy: - helper.CopySelectionToClipboard(); - return false; + if (action.ActionType == PlatformActionType.Copy) + host.GetClipboard().SetText(formatSelectionAsString()); - default: - return false; - } + return false; } public void OnReleased(PlatformAction action) diff --git a/osu.Game/Screens/Edit/Compose/SelectionHelper.cs b/osu.Game/Screens/Edit/Compose/SelectionHelper.cs deleted file mode 100644 index a01a9e0144..0000000000 --- a/osu.Game/Screens/Edit/Compose/SelectionHelper.cs +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Linq; -using System.Text; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Platform; -using osu.Game.Extensions; -using osu.Game.Rulesets.Edit; - -namespace osu.Game.Screens.Edit.Compose -{ - public class SelectionHelper : Component - { - [Resolved] - private GameHost host { get; set; } - - [Resolved] - private EditorClock clock { get; set; } - - [Resolved] - private EditorBeatmap editorBeatmap { get; set; } - - [Resolved(CanBeNull = true)] - private HitObjectComposer composer { get; set; } - - public void CopySelectionToClipboard() - { - host.GetClipboard().SetText(formatSelectionAsString()); - } - - private string formatSelectionAsString() - { - const string separator = " - "; - var builder = new StringBuilder(); - - if (!editorBeatmap.SelectedHitObjects.Any()) - { - builder.Append($"{clock.CurrentTime.ToEditorFormattedString()}{separator}"); - return builder.ToString(); - } - - string hitObjects = composer != null ? string.Join(',', composer.ConvertSelectionToString()) : string.Empty; - - builder.Append(editorBeatmap.SelectedHitObjects.Min(h => h.StartTime).ToEditorFormattedString()); - builder.Append($" ({hitObjects}){separator}"); - return builder.ToString(); - } - } -}