diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs index dcf8ac0fed..d311bcf93d 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/AimEvaluator.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators private const double acute_angle_multiplier = 2.55; private const double slider_multiplier = 1.35; private const double velocity_change_multiplier = 0.75; - private const double wiggle_multiplier = 1.02; + private const double wiggle_multiplier = 1.02; // WARNING: Increasing this multiplier beyond 1.02 reduces difficulty as distance increases. Refer to the desmos link above the wiggle bonus calculation /// /// Evaluates the difficulty of aiming the current object, based on: