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Trigger lock update on loading.

This commit is contained in:
Lucas A 2020-10-19 10:01:24 +02:00
parent 371aecfca0
commit cd7c3021ca

View File

@ -20,7 +20,7 @@ namespace osu.Android
private void load(OsuGame game)
{
localUserPlaying = game.LocalUserPlaying.GetBoundCopy();
localUserPlaying.ValueChanged += updateLock;
localUserPlaying.BindValueChanged(updateLock, true);
}
private void updateLock(ValueChangedEvent<bool> userPlaying)