mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:07:38 +08:00
Merge branch 'master' of https://github.com/ppy/osu into Private_Messages
# Conflicts: # osu.Game.Tests/Visual/TestCaseChatLink.cs
This commit is contained in:
commit
cd0fe6a09e
3
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vendored
3
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@ -1,6 +1,3 @@
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|
|
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|
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|
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[submodule "osu-resources"]
|
[submodule "osu-resources"]
|
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path = osu-resources
|
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|
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@ -1,21 +1,17 @@
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@ -1,18 +0,0 @@
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@ -1,6 +1,6 @@
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|
||||||
{
|
|
||||||
"name": "osu! (Release, net471)",
|
|
||||||
"windows": {
|
|
||||||
"type": "clr"
|
|
||||||
},
|
|
||||||
"type": "mono",
|
|
||||||
"request": "launch",
|
|
||||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net471/osu!.exe",
|
|
||||||
"cwd": "${workspaceRoot}",
|
|
||||||
"preLaunchTask": "Build (Release, msbuild)",
|
|
||||||
"runtimeExecutable": null,
|
|
||||||
"env": {},
|
|
||||||
"console": "internalConsole"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll"
|
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tests (Debug, dotnet)",
|
"preLaunchTask": "Build tests (Debug)",
|
||||||
"env": {},
|
"env": {},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
"name": "VisualTests (Release)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.0/osu.Game.Tests.dll"
|
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tests (Release, dotnet)",
|
"preLaunchTask": "Build tests (Release)",
|
||||||
"env": {},
|
"env": {},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "osu! (Debug, netcoreapp2.0)",
|
"name": "osu! (Debug)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.0/osu!.dll",
|
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll",
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Debug, dotnet)",
|
"preLaunchTask": "Build osu! (Debug)",
|
||||||
"env": {},
|
"env": {},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "osu! (Release, netcoreapp2.0)",
|
"name": "osu! (Release)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.0/osu!.dll",
|
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll",
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Release, dotnet)",
|
"preLaunchTask": "Build osu! (Release)",
|
||||||
"env": {},
|
"env": {},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
}
|
}
|
||||||
|
54
.vscode/tasks.json
vendored
54
.vscode/tasks.json
vendored
@ -4,41 +4,14 @@
|
|||||||
"version": "2.0.0",
|
"version": "2.0.0",
|
||||||
"tasks": [
|
"tasks": [
|
||||||
{
|
{
|
||||||
"label": "Build (Debug, msbuild)",
|
"label": "Build osu! (Debug)",
|
||||||
"type": "shell",
|
|
||||||
"command": "msbuild",
|
|
||||||
"args": [
|
|
||||||
"/p:TargetFramework=net471",
|
|
||||||
"/p:GenerateFullPaths=true",
|
|
||||||
"/m",
|
|
||||||
"/verbosity:m"
|
|
||||||
],
|
|
||||||
"group": "build",
|
|
||||||
"problemMatcher": "$msCompile"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "Build (Release, msbuild)",
|
|
||||||
"type": "shell",
|
|
||||||
"command": "msbuild",
|
|
||||||
"args": [
|
|
||||||
"/p:Configuration=Release",
|
|
||||||
"/p:TargetFramework=net471",
|
|
||||||
"/p:GenerateFullPaths=true",
|
|
||||||
"/m",
|
|
||||||
"/verbosity:m"
|
|
||||||
],
|
|
||||||
"group": "build",
|
|
||||||
"problemMatcher": "$msCompile"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "Build osu! (Debug, dotnet)",
|
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Desktop",
|
"osu.Desktop",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
"/verbosity:m"
|
"/verbosity:m"
|
||||||
@ -47,14 +20,14 @@
|
|||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Build osu! (Release, dotnet)",
|
"label": "Build osu! (Release)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Desktop",
|
"osu.Desktop",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:Configuration=Release",
|
"/p:Configuration=Release",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
@ -64,14 +37,14 @@
|
|||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Build tests (Debug, dotnet)",
|
"label": "Build tests (Debug)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Tests",
|
"osu.Game.Tests",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
"/verbosity:m"
|
"/verbosity:m"
|
||||||
@ -80,14 +53,14 @@
|
|||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Build tests (Release, dotnet)",
|
"label": "Build tests (Release)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Tests",
|
"osu.Game.Tests",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:Configuration=Release",
|
"/p:Configuration=Release",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
@ -97,16 +70,7 @@
|
|||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (net471)",
|
"label": "Restore (netcoreapp2.1)",
|
||||||
"type": "shell",
|
|
||||||
"command": "nuget",
|
|
||||||
"args": [
|
|
||||||
"restore"
|
|
||||||
],
|
|
||||||
"problemMatcher": []
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"label": "Restore (netcoreapp2.0)",
|
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
|
36
COMPILING.md
36
COMPILING.md
@ -1,36 +0,0 @@
|
|||||||
# Linux
|
|
||||||
### 1. Requirements:
|
|
||||||
Mono >= 5.4.0 (>= 5.8.0 recommended)
|
|
||||||
Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
|
|
||||||
NuGet >= 4.4.0
|
|
||||||
msbuild
|
|
||||||
git
|
|
||||||
|
|
||||||
### 2. Cloning project
|
|
||||||
Clone the entire repository with submodules using
|
|
||||||
```
|
|
||||||
git clone https://github.com/ppy/osu --recursive
|
|
||||||
```
|
|
||||||
Then restore NuGet packages from the repository
|
|
||||||
```
|
|
||||||
nuget restore
|
|
||||||
```
|
|
||||||
### 3. Compiling
|
|
||||||
Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
|
|
||||||
### 4. Optimizing
|
|
||||||
If you want additional performance you can change build type to Release with
|
|
||||||
```
|
|
||||||
msbuild -p:Configuration=Release
|
|
||||||
```
|
|
||||||
Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
|
|
||||||
```
|
|
||||||
mono --aot ./osu\!.exe
|
|
||||||
```
|
|
||||||
### 5. Troubleshooting
|
|
||||||
You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
|
|
||||||
```
|
|
||||||
nuget
|
|
||||||
sudo nuget update -self
|
|
||||||
```
|
|
||||||
**Warning** NuGet creates few config files when it's run for the first time.
|
|
||||||
Do not run NuGet as root on the first run or you might run into very peculiar issues.
|
|
@ -2,11 +2,6 @@ clone_depth: 1
|
|||||||
version: '{branch}-{build}'
|
version: '{branch}-{build}'
|
||||||
image: Visual Studio 2017
|
image: Visual Studio 2017
|
||||||
configuration: Debug
|
configuration: Debug
|
||||||
cache:
|
|
||||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
|
||||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
|
||||||
- inspectcode -> appveyor.yml
|
|
||||||
- packages -> **\packages.config
|
|
||||||
install:
|
install:
|
||||||
- cmd: git submodule update --init --recursive --depth=5
|
- cmd: git submodule update --init --recursive --depth=5
|
||||||
- cmd: choco install resharper-clt -y
|
- cmd: choco install resharper-clt -y
|
||||||
|
@ -1,29 +1,24 @@
|
|||||||
branches:
|
|
||||||
only:
|
|
||||||
- release
|
|
||||||
skip_tags: true
|
|
||||||
skip_branch_with_pr: true
|
|
||||||
clone_depth: 1
|
clone_depth: 1
|
||||||
version: '{branch}-{build}'
|
version: '{build}'
|
||||||
|
skip_non_tags: true
|
||||||
image: Visual Studio 2017
|
image: Visual Studio 2017
|
||||||
configuration: Debug
|
|
||||||
cache:
|
|
||||||
- packages -> **\packages.config
|
|
||||||
install:
|
install:
|
||||||
- cmd: git submodule update --init --recursive --depth=5
|
- git clone https://github.com/ppy/osu-deploy
|
||||||
before_build:
|
before_build:
|
||||||
|
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
|
||||||
|
- cmd: git submodule update --init --recursive --depth=5
|
||||||
- cmd: nuget restore -verbosity quiet
|
- cmd: nuget restore -verbosity quiet
|
||||||
build:
|
build_script:
|
||||||
project: osu.Desktop.Deploy/osu.Desktop.Deploy.csproj
|
|
||||||
verbosity: minimal
|
|
||||||
after_build:
|
|
||||||
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
||||||
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
||||||
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||||
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
||||||
- cmd: appveyor-tools\secure-file -decrypt fdc6f19b04.enc -secret %decode_secret% -out osu.Desktop.Deploy\bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
- cd osu-deploy
|
||||||
- cd osu.Desktop.Deploy\bin\Debug\net471\
|
- nuget restore -verbosity quiet
|
||||||
- osu.Desktop.Deploy.exe %code_signing_password%
|
- msbuild osu.Desktop.Deploy.csproj
|
||||||
|
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||||
|
- cd bin\Debug\net471\
|
||||||
|
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||||
environment:
|
environment:
|
||||||
TargetFramework: net471
|
TargetFramework: net471
|
||||||
decode_secret:
|
decode_secret:
|
||||||
@ -32,3 +27,6 @@ environment:
|
|||||||
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||||
artifacts:
|
artifacts:
|
||||||
- path: 'Releases\*'
|
- path: 'Releases\*'
|
||||||
|
deploy:
|
||||||
|
- provider: Environment
|
||||||
|
name: github
|
@ -1 +0,0 @@
|
|||||||
Subproject commit aebfa5bc5c634c1fd0c103e0c17518e5111a67c7
|
|
@ -1,21 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!--
|
|
||||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
-->
|
|
||||||
<configuration>
|
|
||||||
<appSettings>
|
|
||||||
<add key="StagingFolder" value="Staging" />
|
|
||||||
<add key="ReleasesFolder" value="Releases" />
|
|
||||||
<add key="GitHubAccessToken" value="" />
|
|
||||||
<add key="GitHubUsername" value="ppy" />
|
|
||||||
<add key="GitHubRepoName" value="osu" />
|
|
||||||
<add key="ProjectName" value="osu.Desktop" />
|
|
||||||
<add key="NuSpecName" value="osu.Desktop\osu.nuspec" />
|
|
||||||
<add key="SolutionName" value="osu" />
|
|
||||||
<add key="TargetName" value="osu.Desktop" />
|
|
||||||
<add key="PackageName" value="osulazer" />
|
|
||||||
<add key="IconName" value="lazer.ico" />
|
|
||||||
<add key="CodeSigningCertificate" value="" />
|
|
||||||
</appSettings>
|
|
||||||
</configuration>
|
|
@ -1,28 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
|
|
||||||
namespace osu.Desktop.Deploy
|
|
||||||
{
|
|
||||||
public class GitHubRelease
|
|
||||||
{
|
|
||||||
[JsonProperty(@"id")]
|
|
||||||
public int Id;
|
|
||||||
|
|
||||||
[JsonProperty(@"tag_name")]
|
|
||||||
public string TagName => $"v{Name}";
|
|
||||||
|
|
||||||
[JsonProperty(@"name")]
|
|
||||||
public string Name;
|
|
||||||
|
|
||||||
[JsonProperty(@"draft")]
|
|
||||||
public bool Draft;
|
|
||||||
|
|
||||||
[JsonProperty(@"prerelease")]
|
|
||||||
public bool PreRelease;
|
|
||||||
|
|
||||||
[JsonProperty(@"upload_url")]
|
|
||||||
public string UploadUrl;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,471 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Configuration;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Management.Automation;
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
using osu.Framework.IO.Network;
|
|
||||||
using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
|
|
||||||
using WebRequest = osu.Framework.IO.Network.WebRequest;
|
|
||||||
|
|
||||||
namespace osu.Desktop.Deploy
|
|
||||||
{
|
|
||||||
internal static class Program
|
|
||||||
{
|
|
||||||
private static string packages => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages");
|
|
||||||
private static string nugetPath => Path.Combine(packages, @"nuget.commandline\4.5.1\tools\NuGet.exe");
|
|
||||||
private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.8.0\tools\Squirrel.exe");
|
|
||||||
private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
|
|
||||||
|
|
||||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
|
||||||
public static string ReleasesFolder = ConfigurationManager.AppSettings["ReleasesFolder"];
|
|
||||||
public static string GitHubAccessToken = ConfigurationManager.AppSettings["GitHubAccessToken"];
|
|
||||||
public static string GitHubUsername = ConfigurationManager.AppSettings["GitHubUsername"];
|
|
||||||
public static string GitHubRepoName = ConfigurationManager.AppSettings["GitHubRepoName"];
|
|
||||||
public static string SolutionName = ConfigurationManager.AppSettings["SolutionName"];
|
|
||||||
public static string ProjectName = ConfigurationManager.AppSettings["ProjectName"];
|
|
||||||
public static string NuSpecName = ConfigurationManager.AppSettings["NuSpecName"];
|
|
||||||
public static string TargetNames = ConfigurationManager.AppSettings["TargetName"];
|
|
||||||
public static string PackageName = ConfigurationManager.AppSettings["PackageName"];
|
|
||||||
public static string IconName = ConfigurationManager.AppSettings["IconName"];
|
|
||||||
public static string CodeSigningCertificate = ConfigurationManager.AppSettings["CodeSigningCertificate"];
|
|
||||||
|
|
||||||
public static string GitHubApiEndpoint => $"https://api.github.com/repos/{GitHubUsername}/{GitHubRepoName}/releases";
|
|
||||||
public static string GitHubReleasePage => $"https://github.com/{GitHubUsername}/{GitHubRepoName}/releases";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// How many previous build deltas we want to keep when publishing.
|
|
||||||
/// </summary>
|
|
||||||
private const int keep_delta_count = 4;
|
|
||||||
|
|
||||||
private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
|
|
||||||
|
|
||||||
private static string homeDir => Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
|
||||||
private static string codeSigningCertPath => Path.Combine(homeDir, CodeSigningCertificate);
|
|
||||||
private static string solutionPath => Environment.CurrentDirectory;
|
|
||||||
private static string stagingPath => Path.Combine(solutionPath, StagingFolder);
|
|
||||||
private static string iconPath => Path.Combine(solutionPath, ProjectName, IconName);
|
|
||||||
|
|
||||||
private static string nupkgFilename(string ver) => $"{PackageName}.{ver}.nupkg";
|
|
||||||
private static string nupkgDistroFilename(string ver) => $"{PackageName}-{ver}-full.nupkg";
|
|
||||||
|
|
||||||
private static readonly Stopwatch sw = new Stopwatch();
|
|
||||||
|
|
||||||
private static string codeSigningPassword;
|
|
||||||
|
|
||||||
private static bool interactive;
|
|
||||||
|
|
||||||
public static void Main(string[] args)
|
|
||||||
{
|
|
||||||
interactive = args.Length == 0;
|
|
||||||
|
|
||||||
displayHeader();
|
|
||||||
|
|
||||||
findSolutionPath();
|
|
||||||
|
|
||||||
if (!Directory.Exists(ReleasesFolder))
|
|
||||||
{
|
|
||||||
write("WARNING: No release directory found. Make sure you want this!", ConsoleColor.Yellow);
|
|
||||||
Directory.CreateDirectory(ReleasesFolder);
|
|
||||||
}
|
|
||||||
|
|
||||||
checkGitHubReleases();
|
|
||||||
|
|
||||||
refreshDirectory(StagingFolder);
|
|
||||||
|
|
||||||
//increment build number until we have a unique one.
|
|
||||||
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
|
|
||||||
int increment = 0;
|
|
||||||
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
|
|
||||||
increment++;
|
|
||||||
|
|
||||||
string version = $"{verBase}{increment}";
|
|
||||||
|
|
||||||
Console.ForegroundColor = ConsoleColor.White;
|
|
||||||
Console.Write($"Ready to deploy {version}!");
|
|
||||||
pauseIfInteractive();
|
|
||||||
|
|
||||||
sw.Start();
|
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(CodeSigningCertificate))
|
|
||||||
{
|
|
||||||
Console.Write("Enter code signing password: ");
|
|
||||||
codeSigningPassword = args.Length > 0 ? args[0] : readLineMasked();
|
|
||||||
}
|
|
||||||
|
|
||||||
write("Updating AssemblyInfo...");
|
|
||||||
updateCsprojVersion(version);
|
|
||||||
updateAppveyorVersion(version);
|
|
||||||
|
|
||||||
write("Running build process...");
|
|
||||||
foreach (string targetName in TargetNames.Split(','))
|
|
||||||
runCommand(msbuild_path, $"/v:quiet /m /t:{targetName.Replace('.', '_')} /p:OutputPath={stagingPath};Targets=\"Clean;Build\";Configuration=Release {SolutionName}.sln");
|
|
||||||
|
|
||||||
write("Creating NuGet deployment package...");
|
|
||||||
runCommand(nugetPath, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
|
|
||||||
|
|
||||||
//prune once before checking for files so we can avoid erroring on files which aren't even needed for this build.
|
|
||||||
pruneReleases();
|
|
||||||
|
|
||||||
checkReleaseFiles();
|
|
||||||
|
|
||||||
write("Running squirrel build...");
|
|
||||||
runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --framework-version=net471 --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
|
|
||||||
|
|
||||||
//prune again to clean up before upload.
|
|
||||||
pruneReleases();
|
|
||||||
|
|
||||||
//rename setup to install.
|
|
||||||
File.Copy(Path.Combine(ReleasesFolder, "Setup.exe"), Path.Combine(ReleasesFolder, "install.exe"), true);
|
|
||||||
File.Delete(Path.Combine(ReleasesFolder, "Setup.exe"));
|
|
||||||
|
|
||||||
uploadBuild(version);
|
|
||||||
|
|
||||||
//reset assemblyinfo.
|
|
||||||
updateCsprojVersion("0.0.0");
|
|
||||||
|
|
||||||
write("Done!", ConsoleColor.White);
|
|
||||||
pauseIfInteractive();
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void displayHeader()
|
|
||||||
{
|
|
||||||
Console.ForegroundColor = ConsoleColor.Red;
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine(" Please note that OSU! and PPY are registered trademarks and as such covered by trademark law.");
|
|
||||||
Console.WriteLine(" Do not distribute builds of this project publicly that make use of these.");
|
|
||||||
Console.ResetColor();
|
|
||||||
Console.WriteLine();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ensure we have all the files in the release directory which are expected to be there.
|
|
||||||
/// This should have been accounted for in earlier steps, and just serves as a verification step.
|
|
||||||
/// </summary>
|
|
||||||
private static void checkReleaseFiles()
|
|
||||||
{
|
|
||||||
if (!canGitHub) return;
|
|
||||||
|
|
||||||
var releaseLines = getReleaseLines();
|
|
||||||
|
|
||||||
//ensure we have all files necessary
|
|
||||||
foreach (var l in releaseLines)
|
|
||||||
if (!File.Exists(Path.Combine(ReleasesFolder, l.Filename)))
|
|
||||||
error($"Local file missing {l.Filename}");
|
|
||||||
}
|
|
||||||
|
|
||||||
private static IEnumerable<ReleaseLine> getReleaseLines() => File.ReadAllLines(Path.Combine(ReleasesFolder, "RELEASES")).Select(l => new ReleaseLine(l));
|
|
||||||
|
|
||||||
private static void pruneReleases()
|
|
||||||
{
|
|
||||||
if (!canGitHub) return;
|
|
||||||
|
|
||||||
write("Pruning RELEASES...");
|
|
||||||
|
|
||||||
var releaseLines = getReleaseLines().ToList();
|
|
||||||
|
|
||||||
var fulls = releaseLines.Where(l => l.Filename.Contains("-full")).Reverse().Skip(1);
|
|
||||||
|
|
||||||
//remove any FULL releases (except most recent)
|
|
||||||
foreach (var l in fulls)
|
|
||||||
{
|
|
||||||
write($"- Removing old release {l.Filename}", ConsoleColor.Yellow);
|
|
||||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
|
||||||
releaseLines.Remove(l);
|
|
||||||
}
|
|
||||||
|
|
||||||
//remove excess deltas
|
|
||||||
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta")).ToArray();
|
|
||||||
if (deltas.Length > keep_delta_count)
|
|
||||||
{
|
|
||||||
foreach (var l in deltas.Take(deltas.Length - keep_delta_count))
|
|
||||||
{
|
|
||||||
write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
|
|
||||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
|
||||||
releaseLines.Remove(l);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var lines = new List<string>();
|
|
||||||
releaseLines.ForEach(l => lines.Add(l.ToString()));
|
|
||||||
File.WriteAllLines(Path.Combine(ReleasesFolder, "RELEASES"), lines);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void uploadBuild(string version)
|
|
||||||
{
|
|
||||||
if (!canGitHub || string.IsNullOrEmpty(CodeSigningCertificate))
|
|
||||||
return;
|
|
||||||
|
|
||||||
write("Publishing to GitHub...");
|
|
||||||
|
|
||||||
write($"- Creating release {version}...", ConsoleColor.Yellow);
|
|
||||||
var req = new JsonWebRequest<GitHubRelease>($"{GitHubApiEndpoint}")
|
|
||||||
{
|
|
||||||
Method = HttpMethod.POST,
|
|
||||||
};
|
|
||||||
req.AddRaw(JsonConvert.SerializeObject(new GitHubRelease
|
|
||||||
{
|
|
||||||
Name = version,
|
|
||||||
Draft = true,
|
|
||||||
PreRelease = true
|
|
||||||
}));
|
|
||||||
req.AuthenticatedBlockingPerform();
|
|
||||||
|
|
||||||
var assetUploadUrl = req.ResponseObject.UploadUrl.Replace("{?name,label}", "?name={0}");
|
|
||||||
foreach (var a in Directory.GetFiles(ReleasesFolder).Reverse()) //reverse to upload RELEASES first.
|
|
||||||
{
|
|
||||||
write($"- Adding asset {a}...", ConsoleColor.Yellow);
|
|
||||||
var upload = new WebRequest(assetUploadUrl, Path.GetFileName(a))
|
|
||||||
{
|
|
||||||
Method = HttpMethod.POST,
|
|
||||||
Timeout = 240000,
|
|
||||||
ContentType = "application/octet-stream",
|
|
||||||
};
|
|
||||||
|
|
||||||
upload.AddRaw(File.ReadAllBytes(a));
|
|
||||||
upload.AuthenticatedBlockingPerform();
|
|
||||||
}
|
|
||||||
|
|
||||||
openGitHubReleasePage();
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage);
|
|
||||||
|
|
||||||
private static bool canGitHub => !string.IsNullOrEmpty(GitHubAccessToken);
|
|
||||||
|
|
||||||
private static void checkGitHubReleases()
|
|
||||||
{
|
|
||||||
if (!canGitHub) return;
|
|
||||||
|
|
||||||
write("Checking GitHub releases...");
|
|
||||||
var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}");
|
|
||||||
req.AuthenticatedBlockingPerform();
|
|
||||||
|
|
||||||
var lastRelease = req.ResponseObject.FirstOrDefault();
|
|
||||||
|
|
||||||
if (lastRelease == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (lastRelease.Draft)
|
|
||||||
{
|
|
||||||
openGitHubReleasePage();
|
|
||||||
error("There's a pending draft release! You probably don't want to push a build with this present.");
|
|
||||||
}
|
|
||||||
|
|
||||||
//there's a previous release for this project.
|
|
||||||
var assetReq = new JsonWebRequest<List<GitHubObject>>($"{GitHubApiEndpoint}/{lastRelease.Id}/assets");
|
|
||||||
assetReq.AuthenticatedBlockingPerform();
|
|
||||||
var assets = assetReq.ResponseObject;
|
|
||||||
|
|
||||||
//make sure our RELEASES file is the same as the last build on the server.
|
|
||||||
var releaseAsset = assets.FirstOrDefault(a => a.Name == "RELEASES");
|
|
||||||
|
|
||||||
//if we don't have a RELEASES asset then the previous release likely wasn't a Squirrel one.
|
|
||||||
if (releaseAsset == null) return;
|
|
||||||
|
|
||||||
write($"Last GitHub release was {lastRelease.Name}.");
|
|
||||||
|
|
||||||
bool requireDownload = false;
|
|
||||||
|
|
||||||
if (!File.Exists(Path.Combine(ReleasesFolder, nupkgDistroFilename(lastRelease.Name))))
|
|
||||||
{
|
|
||||||
write("Last version's package not found locally.", ConsoleColor.Red);
|
|
||||||
requireDownload = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var lastReleases = new RawFileWebRequest($"{GitHubApiEndpoint}/assets/{releaseAsset.Id}");
|
|
||||||
lastReleases.AuthenticatedBlockingPerform();
|
|
||||||
if (File.ReadAllText(Path.Combine(ReleasesFolder, "RELEASES")) != lastReleases.ResponseString)
|
|
||||||
{
|
|
||||||
write("Server's RELEASES differed from ours.", ConsoleColor.Red);
|
|
||||||
requireDownload = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!requireDownload) return;
|
|
||||||
|
|
||||||
write("Refreshing local releases directory...");
|
|
||||||
refreshDirectory(ReleasesFolder);
|
|
||||||
|
|
||||||
foreach (var a in assets)
|
|
||||||
{
|
|
||||||
if (a.Name.EndsWith(".exe")) continue;
|
|
||||||
|
|
||||||
write($"- Downloading {a.Name}...", ConsoleColor.Yellow);
|
|
||||||
new FileWebRequest(Path.Combine(ReleasesFolder, a.Name), $"{GitHubApiEndpoint}/assets/{a.Id}").AuthenticatedBlockingPerform();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void refreshDirectory(string directory)
|
|
||||||
{
|
|
||||||
if (Directory.Exists(directory))
|
|
||||||
Directory.Delete(directory, true);
|
|
||||||
Directory.CreateDirectory(directory);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void updateCsprojVersion(string version)
|
|
||||||
{
|
|
||||||
var toUpdate = new[] { "<Version>", "<FileVersion>" };
|
|
||||||
string file = Path.Combine(ProjectName, $"{ProjectName}.csproj");
|
|
||||||
|
|
||||||
var l1 = File.ReadAllLines(file);
|
|
||||||
List<string> l2 = new List<string>();
|
|
||||||
foreach (var l in l1)
|
|
||||||
{
|
|
||||||
string line = l;
|
|
||||||
|
|
||||||
foreach (var tag in toUpdate)
|
|
||||||
{
|
|
||||||
int startIndex = l.IndexOf(tag, StringComparison.InvariantCulture);
|
|
||||||
if (startIndex == -1)
|
|
||||||
continue;
|
|
||||||
startIndex += tag.Length;
|
|
||||||
|
|
||||||
int endIndex = l.IndexOf("<", startIndex, StringComparison.InvariantCulture);
|
|
||||||
line = $"{l.Substring(0, startIndex)}{version}{l.Substring(endIndex)}";
|
|
||||||
}
|
|
||||||
|
|
||||||
l2.Add(line);
|
|
||||||
}
|
|
||||||
|
|
||||||
File.WriteAllLines(file, l2);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Find the base path of the active solution (git checkout location)
|
|
||||||
/// </summary>
|
|
||||||
private static void findSolutionPath()
|
|
||||||
{
|
|
||||||
string path = Path.GetDirectoryName(Environment.CommandLine.Replace("\"", "").Trim());
|
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(path))
|
|
||||||
path = Environment.CurrentDirectory;
|
|
||||||
|
|
||||||
while (!File.Exists(Path.Combine(path, $"{SolutionName}.sln")))
|
|
||||||
path = path.Remove(path.LastIndexOf(Path.DirectorySeparatorChar));
|
|
||||||
path += Path.DirectorySeparatorChar;
|
|
||||||
|
|
||||||
Environment.CurrentDirectory = path;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static bool runCommand(string command, string args)
|
|
||||||
{
|
|
||||||
var psi = new ProcessStartInfo(command, args)
|
|
||||||
{
|
|
||||||
WorkingDirectory = solutionPath,
|
|
||||||
CreateNoWindow = true,
|
|
||||||
RedirectStandardOutput = true,
|
|
||||||
RedirectStandardError = true,
|
|
||||||
UseShellExecute = false,
|
|
||||||
WindowStyle = ProcessWindowStyle.Hidden
|
|
||||||
};
|
|
||||||
|
|
||||||
Process p = Process.Start(psi);
|
|
||||||
if (p == null) return false;
|
|
||||||
|
|
||||||
string output = p.StandardOutput.ReadToEnd();
|
|
||||||
output += p.StandardError.ReadToEnd();
|
|
||||||
|
|
||||||
if (p.ExitCode == 0) return true;
|
|
||||||
|
|
||||||
write(output);
|
|
||||||
error($"Command {command} {args} failed!");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string readLineMasked()
|
|
||||||
{
|
|
||||||
var fg = Console.ForegroundColor;
|
|
||||||
Console.ForegroundColor = Console.BackgroundColor;
|
|
||||||
var ret = Console.ReadLine();
|
|
||||||
Console.ForegroundColor = fg;
|
|
||||||
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void error(string message)
|
|
||||||
{
|
|
||||||
Console.ForegroundColor = ConsoleColor.Red;
|
|
||||||
Console.WriteLine($"FATAL ERROR: {message}");
|
|
||||||
|
|
||||||
pauseIfInteractive();
|
|
||||||
Environment.Exit(-1);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void pauseIfInteractive()
|
|
||||||
{
|
|
||||||
if (interactive)
|
|
||||||
Console.ReadLine();
|
|
||||||
else
|
|
||||||
Console.WriteLine();
|
|
||||||
}
|
|
||||||
|
|
||||||
private static bool updateAppveyorVersion(string version)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
using (PowerShell ps = PowerShell.Create())
|
|
||||||
{
|
|
||||||
ps.AddScript($"Update-AppveyorBuild -Version \"{version}\"");
|
|
||||||
ps.Invoke();
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
// we don't have appveyor and don't care
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void write(string message, ConsoleColor col = ConsoleColor.Gray)
|
|
||||||
{
|
|
||||||
if (sw.ElapsedMilliseconds > 0)
|
|
||||||
{
|
|
||||||
Console.ForegroundColor = ConsoleColor.Green;
|
|
||||||
Console.Write(sw.ElapsedMilliseconds.ToString().PadRight(8));
|
|
||||||
}
|
|
||||||
Console.ForegroundColor = col;
|
|
||||||
Console.WriteLine(message);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void AuthenticatedBlockingPerform(this WebRequest r)
|
|
||||||
{
|
|
||||||
r.AddHeader("Authorization", $"token {GitHubAccessToken}");
|
|
||||||
r.Perform();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal class RawFileWebRequest : WebRequest
|
|
||||||
{
|
|
||||||
public RawFileWebRequest(string url) : base(url)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string Accept => "application/octet-stream";
|
|
||||||
}
|
|
||||||
|
|
||||||
internal class ReleaseLine
|
|
||||||
{
|
|
||||||
public string Hash;
|
|
||||||
public string Filename;
|
|
||||||
public int Filesize;
|
|
||||||
|
|
||||||
public ReleaseLine(string line)
|
|
||||||
{
|
|
||||||
var split = line.Split(' ');
|
|
||||||
Hash = split[0];
|
|
||||||
Filename = split[1];
|
|
||||||
Filesize = int.Parse(split[2]);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string ToString() => $"{Hash} {Filename} {Filesize}";
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,19 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
<Import Project="..\osu.Game.props" />
|
|
||||||
<PropertyGroup Label="Project">
|
|
||||||
<TargetFrameworks>net471</TargetFrameworks>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup Label="Project References">
|
|
||||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup Label="Package References">
|
|
||||||
<PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
|
|
||||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
|
||||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
|
||||||
<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
|
|
||||||
<PackageReference Include="System.Management.Automation.dll" Version="10.0.10586" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Development;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
@ -14,6 +13,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
|
using osu.Game.Utils;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
@ -118,7 +118,7 @@ namespace osu.Desktop.Overlays
|
|||||||
Icon = FontAwesome.fa_check_square;
|
Icon = FontAwesome.fa_check_square;
|
||||||
Activated = delegate
|
Activated = delegate
|
||||||
{
|
{
|
||||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
Process.Start($"https://osu.ppy.sh/home/changelog/{version}");
|
||||||
return true;
|
return true;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.Game.props" />
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFrameworks>net471;netcoreapp2.0</TargetFrameworks>
|
<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
@ -20,26 +20,19 @@
|
|||||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<!-- This can be removed after .NET Core SDK version 2.1.300; see https://docs.microsoft.com/en-us/ef/core/miscellaneous/cli/dotnet -->
|
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.0.3" />
|
|
||||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
|
||||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
|
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.3" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.0" />
|
||||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
|
||||||
<!-- This can be removed after .NET Core SDK version 2.1.300; see https://docs.microsoft.com/en-us/ef/core/miscellaneous/cli/dotnet -->
|
|
||||||
<DotNetCliToolReference Include="Microsoft.EntityFrameworkCore.Tools.DotNet" Version="2.0.0" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
</Project>
|
@ -22,7 +22,7 @@
|
|||||||
},
|
},
|
||||||
"type": "mono",
|
"type": "mono",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, msbuild)",
|
"preLaunchTask": "Build (Release, msbuild)",
|
||||||
"runtimeExecutable": null,
|
"runtimeExecutable": null,
|
||||||
@ -30,12 +30,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug, dotnet)",
|
"preLaunchTask": "Build (Debug, dotnet)",
|
||||||
@ -43,12 +43,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, dotnet)",
|
"preLaunchTask": "Build (Release, dotnet)",
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
"/verbosity:m"
|
"/verbosity:m"
|
||||||
@ -56,7 +56,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:Configuration=Release",
|
"/p:Configuration=Release",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
@ -75,7 +75,7 @@
|
|||||||
"problemMatcher": []
|
"problemMatcher": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp2.0)",
|
"label": "Restore (netcoreapp2.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
|
@ -53,10 +53,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
return beatmap;
|
return beatmap;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
protected override Player CreatePlayer(Ruleset ruleset)
|
||||||
{
|
{
|
||||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||||
return base.CreatePlayer(beatmap, ruleset);
|
return base.CreatePlayer(ruleset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using NUnit.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
|
||||||
{
|
|
||||||
public TestCasePerformancePoints()
|
|
||||||
: base(new CatchRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,7 +2,7 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
|
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||||
|
@ -82,56 +82,25 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
{
|
{
|
||||||
new CatchModEasy(),
|
new CatchModEasy(),
|
||||||
new CatchModNoFail(),
|
new CatchModNoFail(),
|
||||||
new MultiMod
|
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new CatchModHalfTime(),
|
|
||||||
new CatchModDaycore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.DifficultyIncrease:
|
case ModType.DifficultyIncrease:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new CatchModHardRock(),
|
new CatchModHardRock(),
|
||||||
new MultiMod
|
new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
|
||||||
{
|
new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new CatchModSuddenDeath(),
|
|
||||||
new CatchModPerfect(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new MultiMod
|
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new CatchModDoubleTime(),
|
|
||||||
new CatchModNightcore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new CatchModHidden(),
|
new CatchModHidden(),
|
||||||
new CatchModFlashlight(),
|
new CatchModFlashlight(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Special:
|
case ModType.Special:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new CatchModRelax(),
|
new CatchModRelax(),
|
||||||
null,
|
null,
|
||||||
null,
|
null,
|
||||||
new MultiMod
|
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new CatchModAutoplay(),
|
|
||||||
new ModCinema(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return new Mod[] { };
|
return new Mod[] { };
|
||||||
}
|
}
|
||||||
@ -143,7 +112,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override int? LegacyID => 2;
|
public override int? LegacyID => 2;
|
||||||
|
|
||||||
|
@ -1,18 +1,19 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||||
{
|
{
|
||||||
public class CatchDifficultyCalculator : DifficultyCalculator
|
public class CatchDifficultyCalculator : DifficultyCalculator
|
||||||
{
|
{
|
||||||
public CatchDifficultyCalculator(IBeatmap beatmap) : base(beatmap)
|
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||||
|
: base(ruleset, beatmap)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
|
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) => new DifficultyAttributes(mods, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -42,6 +42,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
{
|
{
|
||||||
public virtual bool CanBePlated => false;
|
public virtual bool CanBePlated => false;
|
||||||
|
|
||||||
|
public virtual bool StaysOnPlate => CanBePlated;
|
||||||
|
|
||||||
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
|
@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
{
|
{
|
||||||
private Pulp pulp;
|
private Pulp pulp;
|
||||||
|
|
||||||
|
public override bool StaysOnPlate => false;
|
||||||
|
|
||||||
public DrawableDroplet(Droplet h)
|
public DrawableDroplet(Droplet h)
|
||||||
: base(h)
|
: base(h)
|
||||||
{
|
{
|
||||||
|
@ -124,6 +124,9 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
|
X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
|
||||||
|
lastNested.LastInCombo = LastInCombo;
|
||||||
}
|
}
|
||||||
|
|
||||||
public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
|
public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
|
||||||
|
@ -48,6 +48,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
public void OnJudgement(DrawableCatchHitObject fruit, Judgement judgement)
|
public void OnJudgement(DrawableCatchHitObject fruit, Judgement judgement)
|
||||||
{
|
{
|
||||||
|
void runAfterLoaded(Action action)
|
||||||
|
{
|
||||||
|
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
||||||
|
// TODO: find a better alternative
|
||||||
|
if (lastPlateableFruit.IsLoaded)
|
||||||
|
action();
|
||||||
|
else
|
||||||
|
lastPlateableFruit.OnLoadComplete = _ => action();
|
||||||
|
}
|
||||||
|
|
||||||
if (judgement.IsHit && fruit.CanBePlated)
|
if (judgement.IsHit && fruit.CanBePlated)
|
||||||
{
|
{
|
||||||
var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject);
|
var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject);
|
||||||
@ -63,21 +73,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
caughtFruit.LifetimeEnd = double.MaxValue;
|
caughtFruit.LifetimeEnd = double.MaxValue;
|
||||||
|
|
||||||
MovableCatcher.Add(caughtFruit);
|
MovableCatcher.Add(caughtFruit);
|
||||||
|
|
||||||
lastPlateableFruit = caughtFruit;
|
lastPlateableFruit = caughtFruit;
|
||||||
|
|
||||||
|
if (!fruit.StaysOnPlate)
|
||||||
|
runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fruit.HitObject.LastInCombo)
|
if (fruit.HitObject.LastInCombo)
|
||||||
{
|
{
|
||||||
if (judgement.IsHit)
|
if (judgement.IsHit)
|
||||||
{
|
runAfterLoaded(() => MovableCatcher.Explode());
|
||||||
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
|
||||||
// TODO: find a better alternative
|
|
||||||
if (lastPlateableFruit.IsLoaded)
|
|
||||||
MovableCatcher.Explode();
|
|
||||||
else
|
|
||||||
lastPlateableFruit.OnLoadComplete = _ => { MovableCatcher.Explode(); };
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
MovableCatcher.Drop();
|
MovableCatcher.Drop();
|
||||||
}
|
}
|
||||||
@ -378,28 +384,31 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
var fruit = caughtFruit.ToArray();
|
var fruit = caughtFruit.ToArray();
|
||||||
|
|
||||||
foreach (var f in fruit)
|
foreach (var f in fruit)
|
||||||
|
Explode(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Explode(DrawableHitObject fruit)
|
||||||
{
|
{
|
||||||
var originalX = f.X * Scale.X;
|
var originalX = fruit.X * Scale.X;
|
||||||
|
|
||||||
if (ExplodingFruitTarget != null)
|
if (ExplodingFruitTarget != null)
|
||||||
{
|
{
|
||||||
f.Anchor = Anchor.TopLeft;
|
fruit.Anchor = Anchor.TopLeft;
|
||||||
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
|
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||||
|
|
||||||
caughtFruit.Remove(f);
|
caughtFruit.Remove(fruit);
|
||||||
|
|
||||||
ExplodingFruitTarget.Add(f);
|
ExplodingFruitTarget.Add(fruit);
|
||||||
}
|
}
|
||||||
|
|
||||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
|
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine)
|
||||||
.Then()
|
.Then()
|
||||||
.MoveToY(f.Y + 50, 500, Easing.InSine);
|
.MoveToY(fruit.Y + 50, 500, Easing.InSine);
|
||||||
|
|
||||||
f.MoveToX(f.X + originalX * 6, 1000);
|
fruit.MoveToX(fruit.X + originalX * 6, 1000);
|
||||||
f.FadeOut(750);
|
fruit.FadeOut(750);
|
||||||
|
|
||||||
f.Expire();
|
fruit.Expire();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private class CatcherSprite : Sprite
|
private class CatcherSprite : Sprite
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
},
|
},
|
||||||
"type": "mono",
|
"type": "mono",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, msbuild)",
|
"preLaunchTask": "Build (Release, msbuild)",
|
||||||
"runtimeExecutable": null,
|
"runtimeExecutable": null,
|
||||||
@ -30,12 +30,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Mania.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug, dotnet)",
|
"preLaunchTask": "Build (Debug, dotnet)",
|
||||||
@ -43,12 +43,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Mania.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, dotnet)",
|
"preLaunchTask": "Build (Release, dotnet)",
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
"/verbosity:m"
|
"/verbosity:m"
|
||||||
@ -56,7 +56,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:Configuration=Release",
|
"/p:Configuration=Release",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
@ -75,7 +75,7 @@
|
|||||||
"problemMatcher": []
|
"problemMatcher": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp2.0)",
|
"label": "Restore (netcoreapp2.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
|
@ -98,17 +98,12 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets, SettingsStore settings)
|
private void load(RulesetStore rulesets, SettingsStore settings)
|
||||||
{
|
{
|
||||||
maniaRuleset = rulesets.GetRuleset(3);
|
maniaRuleset = rulesets.GetRuleset(3);
|
||||||
|
|
||||||
dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
Dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
||||||
}
|
}
|
||||||
|
|
||||||
private ManiaPlayfield createPlayfield(int cols, bool inverted = false)
|
private ManiaPlayfield createPlayfield(int cols, bool inverted = false)
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using NUnit.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Tests
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
|
||||||
{
|
|
||||||
public TestCasePerformancePoints()
|
|
||||||
: base(new ManiaRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,7 +2,7 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
|
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||||
|
@ -58,6 +58,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
public override Pattern Generate()
|
public override Pattern Generate()
|
||||||
{
|
{
|
||||||
|
if (TotalColumns == 1)
|
||||||
|
{
|
||||||
|
var pattern = new Pattern();
|
||||||
|
addToPattern(pattern, 0, HitObject.StartTime, endTime);
|
||||||
|
return pattern;
|
||||||
|
}
|
||||||
|
|
||||||
if (spanCount > 1)
|
if (spanCount > 1)
|
||||||
{
|
{
|
||||||
if (segmentDuration <= 90)
|
if (segmentDuration <= 90)
|
||||||
|
@ -77,10 +77,25 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
convertType |= PatternType.LowProbability;
|
convertType |= PatternType.LowProbability;
|
||||||
|
|
||||||
|
if ((convertType & PatternType.KeepSingle) == 0)
|
||||||
|
{
|
||||||
|
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && TotalColumns != 8)
|
||||||
|
convertType |= PatternType.Mirror;
|
||||||
|
else
|
||||||
|
convertType |= PatternType.Gathered;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Pattern Generate()
|
public override Pattern Generate()
|
||||||
{
|
{
|
||||||
|
if (TotalColumns == 1)
|
||||||
|
{
|
||||||
|
var pattern = new Pattern();
|
||||||
|
addToPattern(pattern, 0);
|
||||||
|
return pattern;
|
||||||
|
}
|
||||||
|
|
||||||
int lastColumn = PreviousPattern.HitObjects.FirstOrDefault()?.Column ?? 0;
|
int lastColumn = PreviousPattern.HitObjects.FirstOrDefault()?.Column ?? 0;
|
||||||
|
|
||||||
if ((convertType & PatternType.Reverse) > 0 && PreviousPattern.HitObjects.Any())
|
if ((convertType & PatternType.Reverse) > 0 && PreviousPattern.HitObjects.Any())
|
||||||
@ -346,7 +361,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
addToCentre = false;
|
addToCentre = false;
|
||||||
|
|
||||||
if ((convertType & PatternType.ForceNotStack) > 0)
|
if ((convertType & PatternType.ForceNotStack) > 0)
|
||||||
return getRandomNoteCount(p2 / 2, p2, (p2 + p3) / 2, p3);
|
return getRandomNoteCount(1 / 2f + p2 / 2, p2, (p2 + p3) / 2, p3);
|
||||||
|
|
||||||
switch (TotalColumns)
|
switch (TotalColumns)
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
|||||||
{
|
{
|
||||||
public class ManiaConfigManager : RulesetConfigManager<ManiaSetting>
|
public class ManiaConfigManager : RulesetConfigManager<ManiaSetting>
|
||||||
{
|
{
|
||||||
public ManiaConfigManager(SettingsStore settings, RulesetInfo ruleset, int variant)
|
public ManiaConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null)
|
||||||
: base(settings, ruleset, variant)
|
: base(settings, ruleset, variant)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
@ -28,47 +29,33 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const double decay_weight = 0.9;
|
private const double decay_weight = 0.9;
|
||||||
|
|
||||||
/// <summary>
|
public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||||
/// HitObjects are stored as a member variable.
|
: base(ruleset, beatmap)
|
||||||
/// </summary>
|
|
||||||
private readonly List<ManiaHitObjectDifficulty> difficultyHitObjects = new List<ManiaHitObjectDifficulty>();
|
|
||||||
|
|
||||||
public ManiaDifficultyCalculator(IBeatmap beatmap)
|
|
||||||
: base(beatmap)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public ManiaDifficultyCalculator(IBeatmap beatmap, Mod[] mods)
|
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate)
|
||||||
: base(beatmap, mods)
|
|
||||||
{
|
{
|
||||||
}
|
var difficultyHitObjects = new List<ManiaHitObjectDifficulty>();
|
||||||
|
|
||||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
int columnCount = ((ManiaBeatmap)beatmap).TotalColumns;
|
||||||
{
|
|
||||||
// Fill our custom DifficultyHitObject class, that carries additional information
|
|
||||||
difficultyHitObjects.Clear();
|
|
||||||
|
|
||||||
int columnCount = (Beatmap as ManiaBeatmap)?.TotalColumns ?? 7;
|
|
||||||
|
|
||||||
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
||||||
// Note: Stable sort is done so that the ordering of hitobjects with equal start times doesn't change
|
// Note: Stable sort is done so that the ordering of hitobjects with equal start times doesn't change
|
||||||
difficultyHitObjects.AddRange(Beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime));
|
difficultyHitObjects.AddRange(beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime));
|
||||||
|
|
||||||
if (!calculateStrainValues())
|
if (!calculateStrainValues(difficultyHitObjects, timeRate))
|
||||||
return 0;
|
return new DifficultyAttributes(mods, 0);
|
||||||
|
|
||||||
double starRating = calculateDifficulty() * star_scaling_factor;
|
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;
|
||||||
|
|
||||||
if (categoryDifficulty != null)
|
return new DifficultyAttributes(mods, starRating);
|
||||||
categoryDifficulty["Strain"] = starRating;
|
|
||||||
|
|
||||||
return starRating;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool calculateStrainValues()
|
private bool calculateStrainValues(List<ManiaHitObjectDifficulty> objects, double timeRate)
|
||||||
{
|
{
|
||||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||||
using (List<ManiaHitObjectDifficulty>.Enumerator hitObjectsEnumerator = difficultyHitObjects.GetEnumerator())
|
using (var hitObjectsEnumerator = objects.GetEnumerator())
|
||||||
{
|
{
|
||||||
if (!hitObjectsEnumerator.MoveNext())
|
if (!hitObjectsEnumerator.MoveNext())
|
||||||
return false;
|
return false;
|
||||||
@ -79,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
while (hitObjectsEnumerator.MoveNext())
|
while (hitObjectsEnumerator.MoveNext())
|
||||||
{
|
{
|
||||||
var next = hitObjectsEnumerator.Current;
|
var next = hitObjectsEnumerator.Current;
|
||||||
next?.CalculateStrains(current, TimeRate);
|
next?.CalculateStrains(current, timeRate);
|
||||||
current = next;
|
current = next;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -87,9 +74,9 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private double calculateDifficulty()
|
private double calculateDifficulty(List<ManiaHitObjectDifficulty> objects, double timeRate)
|
||||||
{
|
{
|
||||||
double actualStrainStep = strain_step * TimeRate;
|
double actualStrainStep = strain_step * timeRate;
|
||||||
|
|
||||||
// Find the highest strain value within each strain step
|
// Find the highest strain value within each strain step
|
||||||
List<double> highestStrains = new List<double>();
|
List<double> highestStrains = new List<double>();
|
||||||
@ -97,7 +84,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||||
|
|
||||||
ManiaHitObjectDifficulty previousHitObject = null;
|
ManiaHitObjectDifficulty previousHitObject = null;
|
||||||
foreach (var hitObject in difficultyHitObjects)
|
foreach (var hitObject in objects)
|
||||||
{
|
{
|
||||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||||
@ -141,5 +128,23 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
|
|
||||||
return difficulty;
|
return difficulty;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||||
|
{
|
||||||
|
new ManiaModDoubleTime(),
|
||||||
|
new ManiaModHalfTime(),
|
||||||
|
new ManiaModEasy(),
|
||||||
|
new ManiaModHardRock(),
|
||||||
|
new ManiaModKey1(),
|
||||||
|
new ManiaModKey2(),
|
||||||
|
new ManiaModKey3(),
|
||||||
|
new ManiaModKey4(),
|
||||||
|
new ManiaModKey5(),
|
||||||
|
new ManiaModKey6(),
|
||||||
|
new ManiaModKey7(),
|
||||||
|
new ManiaModKey8(),
|
||||||
|
new ManiaModKey9(),
|
||||||
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
private int countMeh;
|
private int countMeh;
|
||||||
private int countMiss;
|
private int countMiss;
|
||||||
|
|
||||||
public ManiaPerformanceCalculator(Ruleset ruleset, IBeatmap beatmap, Score score)
|
public ManiaPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
|
||||||
: base(ruleset, beatmap, score)
|
: base(ruleset, beatmap, score)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@ -82,7 +82,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
private double computeStrainValue()
|
private double computeStrainValue()
|
||||||
{
|
{
|
||||||
// Obtain strain difficulty
|
// Obtain strain difficulty
|
||||||
double strainValue = Math.Pow(5 * Math.Max(1, Attributes["Strain"] / 0.2) - 4.0, 2.2) / 135.0;
|
double strainValue = Math.Pow(5 * Math.Max(1, Attributes.StarRating / 0.2) - 4.0, 2.2) / 135.0;
|
||||||
|
|
||||||
// Longer maps are worth more
|
// Longer maps are worth more
|
||||||
strainValue *= 1.0 + 0.1 * Math.Min(1.0, totalHits / 1500.0);
|
strainValue *= 1.0 + 0.1 * Math.Min(1.0, totalHits / 1500.0);
|
||||||
|
@ -15,8 +15,11 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
using osu.Game.Beatmaps.Legacy;
|
using osu.Game.Beatmaps.Legacy;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Configuration;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Configuration;
|
||||||
using osu.Game.Rulesets.Mania.Difficulty;
|
using osu.Game.Rulesets.Mania.Difficulty;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
@ -26,7 +29,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new ManiaRulesetContainer(this, beatmap);
|
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new ManiaRulesetContainer(this, beatmap);
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(IBeatmap beatmap, Score score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
{
|
{
|
||||||
@ -105,55 +108,21 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
new ManiaModEasy(),
|
new ManiaModEasy(),
|
||||||
new ManiaModNoFail(),
|
new ManiaModNoFail(),
|
||||||
new MultiMod
|
new MultiMod(new ManiaModHalfTime(), new ManiaModDaycore()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new ManiaModHalfTime(),
|
|
||||||
new ManiaModDaycore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.DifficultyIncrease:
|
case ModType.DifficultyIncrease:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new ManiaModHardRock(),
|
new ManiaModHardRock(),
|
||||||
new MultiMod
|
new MultiMod(new ManiaModSuddenDeath(), new ManiaModPerfect()),
|
||||||
{
|
new MultiMod(new ManiaModDoubleTime(), new ManiaModNightcore()),
|
||||||
Mods = new Mod[]
|
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()),
|
||||||
{
|
|
||||||
new ManiaModSuddenDeath(),
|
|
||||||
new ManiaModPerfect(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new MultiMod
|
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new ManiaModDoubleTime(),
|
|
||||||
new ManiaModNightcore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new MultiMod
|
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new ManiaModFadeIn(),
|
|
||||||
new ManiaModHidden(),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new ManiaModFlashlight(),
|
new ManiaModFlashlight(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Special:
|
case ModType.Special:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new MultiMod
|
new MultiMod(new ManiaModKey4(),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new ManiaModKey4(),
|
|
||||||
new ManiaModKey5(),
|
new ManiaModKey5(),
|
||||||
new ManiaModKey6(),
|
new ManiaModKey6(),
|
||||||
new ManiaModKey7(),
|
new ManiaModKey7(),
|
||||||
@ -161,22 +130,12 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
new ManiaModKey9(),
|
new ManiaModKey9(),
|
||||||
new ManiaModKey1(),
|
new ManiaModKey1(),
|
||||||
new ManiaModKey2(),
|
new ManiaModKey2(),
|
||||||
new ManiaModKey3(),
|
new ManiaModKey3()),
|
||||||
},
|
|
||||||
},
|
|
||||||
new ManiaModRandom(),
|
new ManiaModRandom(),
|
||||||
new ManiaModDualStages(),
|
new ManiaModDualStages(),
|
||||||
new ManiaModMirror(),
|
new ManiaModMirror(),
|
||||||
new MultiMod
|
new MultiMod(new ManiaModAutoplay(), new ModCinema()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new ManiaModAutoplay(),
|
|
||||||
new ModCinema(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return new Mod[] { };
|
return new Mod[] { };
|
||||||
}
|
}
|
||||||
@ -188,12 +147,14 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap, mods);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override int? LegacyID => 3;
|
public override int? LegacyID => 3;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
||||||
|
|
||||||
|
public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new ManiaConfigManager(settings, RulesetInfo);
|
||||||
|
|
||||||
public ManiaRuleset(RulesetInfo rulesetInfo = null)
|
public ManiaRuleset(RulesetInfo rulesetInfo = null)
|
||||||
: base(rulesetInfo)
|
: base(rulesetInfo)
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -24,5 +26,18 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
|
|
||||||
mbc.TargetColumns = KeyCount;
|
mbc.TargetColumns = KeyCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[]
|
||||||
|
{
|
||||||
|
typeof(ManiaModKey1),
|
||||||
|
typeof(ManiaModKey2),
|
||||||
|
typeof(ManiaModKey3),
|
||||||
|
typeof(ManiaModKey4),
|
||||||
|
typeof(ManiaModKey5),
|
||||||
|
typeof(ManiaModKey6),
|
||||||
|
typeof(ManiaModKey7),
|
||||||
|
typeof(ManiaModKey8),
|
||||||
|
typeof(ManiaModKey9),
|
||||||
|
}.Except(new[] { GetType() }).ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using OpenTK;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
: base(barLine)
|
: base(barLine)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 1;
|
Height = 2f;
|
||||||
|
|
||||||
AddInternal(new Box
|
AddInternal(new Box
|
||||||
{
|
{
|
||||||
@ -36,6 +37,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = new Color4(255, 204, 33, 255),
|
||||||
});
|
});
|
||||||
|
|
||||||
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
|
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
@ -23,9 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
private readonly DrawableNote head;
|
private readonly DrawableNote head;
|
||||||
private readonly DrawableNote tail;
|
private readonly DrawableNote tail;
|
||||||
|
|
||||||
private readonly GlowPiece glowPiece;
|
|
||||||
private readonly BodyPiece bodyPiece;
|
private readonly BodyPiece bodyPiece;
|
||||||
private readonly Container fullHeightContainer;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||||
@ -37,25 +35,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private bool hasBroken;
|
private bool hasBroken;
|
||||||
|
|
||||||
|
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||||
|
|
||||||
public DrawableHoldNote(HoldNote hitObject, ManiaAction action)
|
public DrawableHoldNote(HoldNote hitObject, ManiaAction action)
|
||||||
: base(hitObject, action)
|
: base(hitObject, action)
|
||||||
{
|
{
|
||||||
Container<DrawableHoldNoteTick> tickContainer;
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
// The hit object itself cannot be used for various elements because the tail overshoots it
|
|
||||||
// So a specialized container that is updated to contain the tail height is used
|
|
||||||
fullHeightContainer = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Child = glowPiece = new GlowPiece()
|
|
||||||
},
|
|
||||||
bodyPiece = new BodyPiece
|
bodyPiece = new BodyPiece
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
},
|
},
|
||||||
tickContainer = new Container<DrawableHoldNoteTick>
|
tickContainer = new Container<DrawableHoldNoteTick>
|
||||||
@ -92,21 +82,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.AccentColour = value;
|
base.AccentColour = value;
|
||||||
|
|
||||||
glowPiece.AccentColour = value;
|
|
||||||
bodyPiece.AccentColour = value;
|
bodyPiece.AccentColour = value;
|
||||||
head.AccentColour = value;
|
head.AccentColour = value;
|
||||||
tail.AccentColour = value;
|
tail.AccentColour = value;
|
||||||
}
|
tickContainer.ForEach(t => t.AccentColour = value);
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case ArmedState.Hit:
|
|
||||||
// Good enough for now, we just want them to have a lifetime end
|
|
||||||
this.Delay(2000).Expire();
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -121,12 +100,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
// Make the body piece not lie under the head note
|
// Make the body piece not lie under the head note
|
||||||
bodyPiece.Y = head.Height;
|
bodyPiece.Y = head.Height / 2;
|
||||||
bodyPiece.Height = DrawHeight - head.Height;
|
bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2;
|
||||||
|
|
||||||
// Make the fullHeightContainer "contain" the height of the tail note, keeping in mind
|
|
||||||
// that the tail note overshoots the height of this hit object
|
|
||||||
fullHeightContainer.Height = DrawHeight + tail.Height;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(ManiaAction action)
|
public bool OnPressed(ManiaAction action)
|
||||||
@ -175,8 +150,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
: base(holdNote.HitObject.Head, action)
|
: base(holdNote.HitObject.Head, action)
|
||||||
{
|
{
|
||||||
this.holdNote = holdNote;
|
this.holdNote = holdNote;
|
||||||
|
|
||||||
GlowPiece.Alpha = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action)
|
public override bool OnPressed(ManiaAction action)
|
||||||
@ -194,11 +167,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
// The holdnote keeps scrolling through for now, so having the head disappear looks weird
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -219,8 +187,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
: base(holdNote.HitObject.Tail, action)
|
: base(holdNote.HitObject.Tail, action)
|
||||||
{
|
{
|
||||||
this.holdNote = holdNote;
|
this.holdNote = holdNote;
|
||||||
|
|
||||||
GlowPiece.Alpha = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||||
@ -253,11 +219,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
// The holdnote keeps scrolling through, so having the tail disappear looks weird
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
||||||
|
|
||||||
public override bool OnReleased(ManiaAction action)
|
public override bool OnReleased(ManiaAction action)
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
@ -87,16 +86,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
|
AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
switch (State.Value)
|
|
||||||
{
|
|
||||||
case ArmedState.Hit:
|
|
||||||
AccentColour = Color4.Green;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
if (AllJudged)
|
if (AllJudged)
|
||||||
|
@ -27,5 +27,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
if (action != null)
|
if (action != null)
|
||||||
Action = action.Value;
|
Action = action.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateState(ArmedState state)
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ArmedState.Miss:
|
||||||
|
this.FadeOut(150, Easing.In).Expire();
|
||||||
|
break;
|
||||||
|
case ArmedState.Hit:
|
||||||
|
this.FadeOut(150, Easing.OutQuint).Expire();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,12 +1,13 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
@ -16,9 +17,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||||
{
|
{
|
||||||
protected readonly GlowPiece GlowPiece;
|
|
||||||
|
|
||||||
private readonly LaneGlowPiece laneGlowPiece;
|
|
||||||
private readonly NotePiece headPiece;
|
private readonly NotePiece headPiece;
|
||||||
|
|
||||||
public DrawableNote(Note hitObject, ManiaAction action)
|
public DrawableNote(Note hitObject, ManiaAction action)
|
||||||
@ -27,14 +25,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
|
CornerRadius = 5;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
laneGlowPiece = new LaneGlowPiece
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre
|
|
||||||
},
|
|
||||||
GlowPiece = new GlowPiece(),
|
|
||||||
headPiece = new NotePiece
|
headPiece = new NotePiece
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
@ -49,9 +44,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
base.AccentColour = value;
|
base.AccentColour = value;
|
||||||
laneGlowPiece.AccentColour = AccentColour;
|
|
||||||
GlowPiece.AccentColour = AccentColour;
|
|
||||||
headPiece.AccentColour = AccentColour;
|
headPiece.AccentColour = AccentColour;
|
||||||
|
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour.Lighten(1f).Opacity(0.6f),
|
||||||
|
Radius = 10,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -71,17 +71,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
AddJudgement(new ManiaJudgement { Result = result });
|
AddJudgement(new ManiaJudgement { Result = result });
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case ArmedState.Hit:
|
|
||||||
case ArmedState.Miss:
|
|
||||||
this.FadeOut(100).Expire();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual bool OnPressed(ManiaAction action)
|
public virtual bool OnPressed(ManiaAction action)
|
||||||
{
|
{
|
||||||
if (action != Action)
|
if (action != Action)
|
||||||
|
@ -123,8 +123,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
if (!IsLoaded)
|
if (!IsLoaded)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
foreground.Colour = AccentColour.Opacity(0.4f);
|
foreground.Colour = AccentColour.Opacity(0.9f);
|
||||||
background.Colour = AccentColour.Opacity(0.2f);
|
background.Colour = AccentColour.Opacity(0.6f);
|
||||||
|
|
||||||
subtractionCache.Invalidate();
|
subtractionCache.Invalidate();
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal class NotePiece : Container, IHasAccentColour
|
internal class NotePiece : Container, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float head_height = 10;
|
public const float NOTE_HEIGHT = 10;
|
||||||
private const float head_colour_height = 6;
|
private const float head_colour_height = 6;
|
||||||
|
|
||||||
private readonly Box colouredBox;
|
private readonly Box colouredBox;
|
||||||
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
public NotePiece()
|
public NotePiece()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = head_height;
|
Height = NOTE_HEIGHT;
|
||||||
|
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
|
@ -33,6 +33,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
public ManiaAction Action;
|
public ManiaAction Action;
|
||||||
|
|
||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
|
private readonly Box backgroundOverlay;
|
||||||
private readonly Container hitTargetBar;
|
private readonly Container hitTargetBar;
|
||||||
private readonly Container keyIcon;
|
private readonly Container keyIcon;
|
||||||
|
|
||||||
@ -42,22 +43,32 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
private readonly Container<Drawable> content;
|
private readonly Container<Drawable> content;
|
||||||
|
|
||||||
private const float opacity_released = 0.1f;
|
|
||||||
private const float opacity_pressed = 0.25f;
|
|
||||||
|
|
||||||
public Column()
|
public Column()
|
||||||
: base(ScrollingDirection.Up)
|
: base(ScrollingDirection.Up)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = column_width;
|
Width = column_width;
|
||||||
|
|
||||||
|
Masking = true;
|
||||||
|
CornerRadius = 5;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box
|
background = new Box
|
||||||
{
|
{
|
||||||
Name = "Background",
|
Name = "Background",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Alpha = opacity_released
|
Alpha = 0.3f
|
||||||
|
},
|
||||||
|
backgroundOverlay = new Box
|
||||||
|
{
|
||||||
|
Name = "Background Gradient Overlay",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.5f,
|
||||||
|
Anchor = Anchor.TopLeft,
|
||||||
|
Origin = Anchor.TopLeft,
|
||||||
|
Blending = BlendingMode.Additive,
|
||||||
|
Alpha = 0
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
@ -182,6 +193,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
accentColour = value;
|
accentColour = value;
|
||||||
|
|
||||||
background.Colour = accentColour;
|
background.Colour = accentColour;
|
||||||
|
backgroundOverlay.Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.6f), accentColour.Opacity(0));
|
||||||
|
|
||||||
hitTargetBar.EdgeEffect = new EdgeEffectParameters
|
hitTargetBar.EdgeEffect = new EdgeEffectParameters
|
||||||
{
|
{
|
||||||
@ -223,8 +235,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
{
|
{
|
||||||
if (action == Action)
|
if (action == Action)
|
||||||
{
|
{
|
||||||
background.FadeTo(opacity_pressed, 50, Easing.OutQuint);
|
backgroundOverlay.FadeTo(1, 50, Easing.OutQuint).Then().FadeTo(0.5f, 250, Easing.OutQuint);
|
||||||
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint);
|
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint).Then().ScaleTo(1.3f, 250, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@ -234,8 +246,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
{
|
{
|
||||||
if (action == Action)
|
if (action == Action)
|
||||||
{
|
{
|
||||||
background.FadeTo(opacity_released, 800, Easing.OutQuart);
|
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
||||||
keyIcon.ScaleTo(1f, 400, Easing.OutQuart);
|
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@ -265,8 +277,13 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
if (action != Action)
|
if (action != Action)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
var hitObject = HitObjects.Objects.LastOrDefault(h => h.HitObject.StartTime > Time.Current) ?? HitObjects.Objects.FirstOrDefault();
|
var nextObject =
|
||||||
hitObject?.PlaySamples();
|
HitObjects.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ??
|
||||||
|
// fallback to non-alive objects to find next off-screen object
|
||||||
|
HitObjects.Objects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ??
|
||||||
|
HitObjects.Objects.LastOrDefault();
|
||||||
|
|
||||||
|
nextObject?.PlaySamples();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -1,19 +1,23 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
{
|
{
|
||||||
internal class HitExplosion : CompositeDrawable
|
internal class HitExplosion : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly Box inner;
|
public override bool RemoveWhenNotAlive => true;
|
||||||
|
|
||||||
|
private readonly CircularContainer circle;
|
||||||
|
|
||||||
public HitExplosion(DrawableHitObject judgedObject)
|
public HitExplosion(DrawableHitObject judgedObject)
|
||||||
{
|
{
|
||||||
@ -22,33 +26,32 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.X;
|
||||||
Size = new Vector2(isTick ? 0.5f : 1);
|
Y = NotePiece.NOTE_HEIGHT / 2;
|
||||||
FillMode = FillMode.Fit;
|
Height = NotePiece.NOTE_HEIGHT;
|
||||||
|
|
||||||
Blending = BlendingMode.Additive;
|
// scale roughly in-line with visual appearance of notes
|
||||||
|
Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
||||||
|
|
||||||
Color4 accent = isTick ? Color4.White : judgedObject.AccentColour;
|
InternalChild = circle = new CircularContainer
|
||||||
|
|
||||||
InternalChild = new CircularContainer
|
|
||||||
{
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
BorderThickness = 1,
|
// we want our size to be very small so the glow dominates it.
|
||||||
BorderColour = accent,
|
Size = new Vector2(0.1f),
|
||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = accent,
|
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour, Color4.White, 0, 1),
|
||||||
Radius = 10,
|
Radius = 100,
|
||||||
Hollow = true
|
|
||||||
},
|
},
|
||||||
Child = inner = new Box
|
Child = new Box
|
||||||
{
|
{
|
||||||
|
Alpha = 0,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = accent,
|
AlwaysPresent = true
|
||||||
Alpha = 1,
|
|
||||||
AlwaysPresent = true,
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -57,8 +60,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
this.ScaleTo(2f, 600, Easing.OutQuint).FadeOut(500);
|
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
||||||
inner.FadeOut(250);
|
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
||||||
|
|
||||||
Expire(true);
|
Expire(true);
|
||||||
}
|
}
|
||||||
|
@ -10,12 +10,9 @@ using osu.Framework.Input;
|
|||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
using osu.Game.Rulesets.Configuration;
|
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Mods;
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
using osu.Game.Rulesets.Mania.Configuration;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
@ -103,7 +100,5 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
|
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
|
||||||
|
|
||||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||||
|
|
||||||
protected override IRulesetConfigManager CreateConfig(Ruleset ruleset, SettingsStore settings) => new ManiaConfigManager(settings, Ruleset.RulesetInfo, Variant);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Configuration;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
@ -78,6 +77,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
|
CornerRadius = 5,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
@ -183,15 +183,15 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
normalColumnColours = new List<Color4>
|
normalColumnColours = new List<Color4>
|
||||||
{
|
{
|
||||||
colours.RedDark,
|
new Color4(94, 0, 57, 255),
|
||||||
colours.GreenDark
|
new Color4(6, 84, 0, 255)
|
||||||
};
|
};
|
||||||
|
|
||||||
specialColumnColour = colours.BlueDark;
|
specialColumnColour = new Color4(0, 48, 63, 255);
|
||||||
|
|
||||||
// Set the special column + colour + key
|
// Set the special column + colour + key
|
||||||
foreach (var column in Columns)
|
foreach (var column in Columns)
|
||||||
|
10
osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
vendored
10
osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
vendored
@ -22,7 +22,7 @@
|
|||||||
},
|
},
|
||||||
"type": "mono",
|
"type": "mono",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe",
|
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Osu.Tests.exe",
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, msbuild)",
|
"preLaunchTask": "Build (Release, msbuild)",
|
||||||
"runtimeExecutable": null,
|
"runtimeExecutable": null,
|
||||||
@ -30,12 +30,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Osu.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug, dotnet)",
|
"preLaunchTask": "Build (Debug, dotnet)",
|
||||||
@ -43,12 +43,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Osu.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, dotnet)",
|
"preLaunchTask": "Build (Release, dotnet)",
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
"/verbosity:m"
|
"/verbosity:m"
|
||||||
@ -56,7 +56,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:Configuration=Release",
|
"/p:Configuration=Release",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
@ -75,7 +75,7 @@
|
|||||||
"problemMatcher": []
|
"problemMatcher": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp2.0)",
|
"label": "Restore (netcoreapp2.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using NUnit.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
|
||||||
{
|
|
||||||
public TestCasePerformancePoints()
|
|
||||||
: base(new OsuRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,7 +2,7 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
|
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||||
|
19
osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
Normal file
19
osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Difficulty
|
||||||
|
{
|
||||||
|
public class OsuDifficultyAttributes : DifficultyAttributes
|
||||||
|
{
|
||||||
|
public double AimStrain;
|
||||||
|
public double SpeedStrain;
|
||||||
|
|
||||||
|
public OsuDifficultyAttributes(Mod[] mods, double starRating)
|
||||||
|
: base(mods, starRating)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,12 +2,13 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Osu.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Osu.Difficulty.Skills;
|
using osu.Game.Rulesets.Osu.Difficulty.Skills;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Difficulty
|
namespace osu.Game.Rulesets.Osu.Difficulty
|
||||||
@ -17,31 +18,26 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
private const int section_length = 400;
|
private const int section_length = 400;
|
||||||
private const double difficulty_multiplier = 0.0675;
|
private const double difficulty_multiplier = 0.0675;
|
||||||
|
|
||||||
public OsuDifficultyCalculator(IBeatmap beatmap)
|
public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||||
: base(beatmap)
|
: base(ruleset, beatmap)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public OsuDifficultyCalculator(IBeatmap beatmap, Mod[] mods)
|
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate)
|
||||||
: base(beatmap, mods)
|
|
||||||
{
|
{
|
||||||
}
|
OsuDifficultyBeatmap difficultyBeatmap = new OsuDifficultyBeatmap(beatmap.HitObjects.Cast<OsuHitObject>().ToList(), timeRate);
|
||||||
|
|
||||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
|
||||||
{
|
|
||||||
OsuDifficultyBeatmap beatmap = new OsuDifficultyBeatmap((List<OsuHitObject>)Beatmap.HitObjects, TimeRate);
|
|
||||||
Skill[] skills =
|
Skill[] skills =
|
||||||
{
|
{
|
||||||
new Aim(),
|
new Aim(),
|
||||||
new Speed()
|
new Speed()
|
||||||
};
|
};
|
||||||
|
|
||||||
double sectionLength = section_length * TimeRate;
|
double sectionLength = section_length * timeRate;
|
||||||
|
|
||||||
// The first object doesn't generate a strain, so we begin with an incremented section end
|
// The first object doesn't generate a strain, so we begin with an incremented section end
|
||||||
double currentSectionEnd = 2 * sectionLength;
|
double currentSectionEnd = 2 * sectionLength;
|
||||||
|
|
||||||
foreach (OsuDifficultyHitObject h in beatmap)
|
foreach (OsuDifficultyHitObject h in difficultyBeatmap)
|
||||||
{
|
{
|
||||||
while (h.BaseObject.StartTime > currentSectionEnd)
|
while (h.BaseObject.StartTime > currentSectionEnd)
|
||||||
{
|
{
|
||||||
@ -60,16 +56,21 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
|
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
|
||||||
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
||||||
|
|
||||||
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
|
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
|
||||||
|
|
||||||
if (categoryDifficulty != null)
|
return new OsuDifficultyAttributes(mods, starRating)
|
||||||
{
|
{
|
||||||
categoryDifficulty.Add("Aim", aimRating);
|
AimStrain = aimRating,
|
||||||
categoryDifficulty.Add("Speed", speedRating);
|
SpeedStrain = speedRating
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
return starRating;
|
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||||
}
|
{
|
||||||
|
new OsuModDoubleTime(),
|
||||||
|
new OsuModHalfTime(),
|
||||||
|
new OsuModEasy(),
|
||||||
|
new OsuModHardRock(),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
{
|
{
|
||||||
public class OsuPerformanceCalculator : PerformanceCalculator
|
public class OsuPerformanceCalculator : PerformanceCalculator
|
||||||
{
|
{
|
||||||
|
public new OsuDifficultyAttributes Attributes => (OsuDifficultyAttributes)base.Attributes;
|
||||||
|
|
||||||
private readonly int countHitCircles;
|
private readonly int countHitCircles;
|
||||||
private readonly int beatmapMaxCombo;
|
private readonly int beatmapMaxCombo;
|
||||||
|
|
||||||
@ -37,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
private int countMeh;
|
private int countMeh;
|
||||||
private int countMiss;
|
private int countMiss;
|
||||||
|
|
||||||
public OsuPerformanceCalculator(Ruleset ruleset, IBeatmap beatmap, Score score)
|
public OsuPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
|
||||||
: base(ruleset, beatmap, score)
|
: base(ruleset, beatmap, score)
|
||||||
{
|
{
|
||||||
countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle);
|
countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle);
|
||||||
@ -102,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
private double computeAimValue()
|
private double computeAimValue()
|
||||||
{
|
{
|
||||||
double aimValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes["Aim"] / 0.0675f) - 4.0f, 3.0f) / 100000.0f;
|
double aimValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes.AimStrain / 0.0675f) - 4.0f, 3.0f) / 100000.0f;
|
||||||
|
|
||||||
// Longer maps are worth more
|
// Longer maps are worth more
|
||||||
double lengthBonus = 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) +
|
double lengthBonus = 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) +
|
||||||
@ -151,7 +153,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
private double computeSpeedValue()
|
private double computeSpeedValue()
|
||||||
{
|
{
|
||||||
double speedValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes["Speed"] / 0.0675f) - 4.0f, 3.0f) / 100000.0f;
|
double speedValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes.SpeedStrain / 0.0675f) - 4.0f, 3.0f) / 100000.0f;
|
||||||
|
|
||||||
// Longer maps are worth more
|
// Longer maps are worth more
|
||||||
speedValue *= 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) +
|
speedValue *= 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) +
|
||||||
|
@ -7,33 +7,34 @@ using System.Linq;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
public class OsuModHidden : ModHidden, IApplicableToDrawableHitObjects
|
public class OsuModHidden : ModHidden
|
||||||
{
|
{
|
||||||
public override string Description => @"Play with no approach circles and fading circles/sliders.";
|
public override string Description => @"Play with no approach circles and fading circles/sliders.";
|
||||||
public override double ScoreMultiplier => 1.06;
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
|
||||||
private const double fade_in_duration_multiplier = 0.4;
|
private const double fade_in_duration_multiplier = 0.4;
|
||||||
private const double fade_out_duration_multiplier = 0.3;
|
private const double fade_out_duration_multiplier = 0.3;
|
||||||
|
|
||||||
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
public override void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||||
{
|
{
|
||||||
|
void adjustFadeIn(OsuHitObject h) => h.TimeFadein = h.TimePreempt * fade_in_duration_multiplier;
|
||||||
|
|
||||||
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
|
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
|
||||||
{
|
{
|
||||||
d.ApplyCustomUpdateState += ApplyHiddenState;
|
adjustFadeIn(d.HitObject);
|
||||||
|
|
||||||
d.HitObject.TimeFadein = d.HitObject.TimePreempt * fade_in_duration_multiplier;
|
|
||||||
foreach (var h in d.HitObject.NestedHitObjects.OfType<OsuHitObject>())
|
foreach (var h in d.HitObject.NestedHitObjects.OfType<OsuHitObject>())
|
||||||
h.TimeFadein = h.TimePreempt * fade_in_duration_multiplier;
|
adjustFadeIn(h);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
|
base.ApplyToDrawableHitObjects(drawables);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
|
||||||
{
|
{
|
||||||
if (!(drawable is DrawableOsuHitObject d))
|
if (!(drawable is DrawableOsuHitObject d))
|
||||||
return;
|
return;
|
||||||
|
@ -93,57 +93,26 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
{
|
{
|
||||||
new OsuModEasy(),
|
new OsuModEasy(),
|
||||||
new OsuModNoFail(),
|
new OsuModNoFail(),
|
||||||
new MultiMod
|
new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new OsuModHalfTime(),
|
|
||||||
new OsuModDaycore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.DifficultyIncrease:
|
case ModType.DifficultyIncrease:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new OsuModHardRock(),
|
new OsuModHardRock(),
|
||||||
new MultiMod
|
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
|
||||||
{
|
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new OsuModSuddenDeath(),
|
|
||||||
new OsuModPerfect(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new MultiMod
|
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new OsuModDoubleTime(),
|
|
||||||
new OsuModNightcore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new OsuModHidden(),
|
new OsuModHidden(),
|
||||||
new OsuModFlashlight(),
|
new OsuModFlashlight(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Special:
|
case ModType.Special:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new OsuModRelax(),
|
new OsuModRelax(),
|
||||||
new OsuModAutopilot(),
|
new OsuModAutopilot(),
|
||||||
new OsuModSpunOut(),
|
new OsuModSpunOut(),
|
||||||
new MultiMod
|
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new OsuModAutoplay(),
|
|
||||||
new ModCinema(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new OsuModTarget(),
|
new OsuModTarget(),
|
||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return new Mod[] { };
|
return new Mod[] { };
|
||||||
}
|
}
|
||||||
@ -151,9 +120,9 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new OsuDifficultyCalculator(beatmap, mods);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(IBeatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
|
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
|
||||||
|
|
||||||
@ -161,7 +130,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override string ShortName => "osu";
|
public override string ShortName => "osu";
|
||||||
|
|
||||||
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
public override RulesetSettingsSubsection CreateSettings() => new OsuSettings(this);
|
||||||
|
|
||||||
public override int? LegacyID => 0;
|
public override int? LegacyID => 0;
|
||||||
|
|
||||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
|
|
||||||
private Bindable<double> cursorScale;
|
private Bindable<double> cursorScale;
|
||||||
private Bindable<bool> autoCursorScale;
|
private Bindable<bool> autoCursorScale;
|
||||||
private Bindable<WorkingBeatmap> beatmap;
|
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
|
||||||
public OsuCursor()
|
public OsuCursor()
|
||||||
{
|
{
|
||||||
@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config, OsuGameBase game)
|
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
|
||||||
{
|
{
|
||||||
Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
|
Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
|
||||||
{
|
{
|
||||||
@ -160,8 +160,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
};
|
};
|
||||||
|
|
||||||
beatmap = game.Beatmap.GetBoundCopy();
|
this.beatmap.BindTo(beatmap);
|
||||||
beatmap.ValueChanged += v => calculateScale();
|
this.beatmap.ValueChanged += v => calculateScale();
|
||||||
|
|
||||||
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
||||||
cursorScale.ValueChanged += v => calculateScale();
|
cursorScale.ValueChanged += v => calculateScale();
|
||||||
|
@ -64,9 +64,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
public override void PostProcess()
|
public override void PostProcess()
|
||||||
{
|
{
|
||||||
connectionLayer.HitObjects = HitObjects.Objects
|
connectionLayer.HitObjects = HitObjects.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
|
||||||
.Select(d => d.HitObject)
|
|
||||||
.OrderBy(h => h.StartTime).OfType<OsuHitObject>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||||
|
@ -8,10 +8,15 @@ using osu.Game.Overlays.Settings;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.UI
|
namespace osu.Game.Rulesets.Osu.UI
|
||||||
{
|
{
|
||||||
public class OsuSettings : SettingsSubsection
|
public class OsuSettings : RulesetSettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "osu!";
|
protected override string Header => "osu!";
|
||||||
|
|
||||||
|
public OsuSettings(Ruleset ruleset)
|
||||||
|
: base(ruleset)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
},
|
},
|
||||||
"type": "mono",
|
"type": "mono",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe",
|
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Taiko.Tests.exe",
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, msbuild)",
|
"preLaunchTask": "Build (Release, msbuild)",
|
||||||
"runtimeExecutable": null,
|
"runtimeExecutable": null,
|
||||||
@ -30,12 +30,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Debug, netcoreapp2.0)",
|
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug, dotnet)",
|
"preLaunchTask": "Build (Debug, dotnet)",
|
||||||
@ -43,12 +43,12 @@
|
|||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "VisualTests (Release, netcoreapp2.0)",
|
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release, dotnet)",
|
"preLaunchTask": "Build (Release, dotnet)",
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
"/verbosity:m"
|
"/verbosity:m"
|
||||||
@ -56,7 +56,7 @@
|
|||||||
"build",
|
"build",
|
||||||
"--no-restore",
|
"--no-restore",
|
||||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||||
"/p:TargetFramework=netcoreapp2.0",
|
"/p:TargetFramework=netcoreapp2.1",
|
||||||
"/p:Configuration=Release",
|
"/p:Configuration=Release",
|
||||||
"/p:GenerateFullPaths=true",
|
"/p:GenerateFullPaths=true",
|
||||||
"/m",
|
"/m",
|
||||||
@ -75,7 +75,7 @@
|
|||||||
"problemMatcher": []
|
"problemMatcher": []
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp2.0)",
|
"label": "Restore (netcoreapp2.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using NUnit.Framework;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
|
||||||
{
|
|
||||||
public TestCasePerformancePoints()
|
|
||||||
: base(new TaikoRuleset())
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,7 +2,7 @@
|
|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
|
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Taiko.Mods;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Difficulty
|
namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||||
@ -26,46 +27,33 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const double decay_weight = 0.9;
|
private const double decay_weight = 0.9;
|
||||||
|
|
||||||
/// <summary>
|
public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||||
/// HitObjects are stored as a member variable.
|
: base(ruleset, beatmap)
|
||||||
/// </summary>
|
|
||||||
private readonly List<TaikoHitObjectDifficulty> difficultyHitObjects = new List<TaikoHitObjectDifficulty>();
|
|
||||||
|
|
||||||
public TaikoDifficultyCalculator(IBeatmap beatmap)
|
|
||||||
: base(beatmap)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public TaikoDifficultyCalculator(IBeatmap beatmap, Mod[] mods)
|
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate)
|
||||||
: base(beatmap, mods)
|
|
||||||
{
|
{
|
||||||
}
|
var difficultyHitObjects = new List<TaikoHitObjectDifficulty>();
|
||||||
|
|
||||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
foreach (var hitObject in beatmap.HitObjects)
|
||||||
{
|
|
||||||
// Fill our custom DifficultyHitObject class, that carries additional information
|
|
||||||
difficultyHitObjects.Clear();
|
|
||||||
|
|
||||||
foreach (var hitObject in Beatmap.HitObjects)
|
|
||||||
difficultyHitObjects.Add(new TaikoHitObjectDifficulty((TaikoHitObject)hitObject));
|
difficultyHitObjects.Add(new TaikoHitObjectDifficulty((TaikoHitObject)hitObject));
|
||||||
|
|
||||||
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
||||||
difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
||||||
|
|
||||||
if (!calculateStrainValues()) return 0;
|
if (!calculateStrainValues(difficultyHitObjects, timeRate))
|
||||||
|
return new DifficultyAttributes(mods, 0);
|
||||||
|
|
||||||
double starRating = calculateDifficulty() * star_scaling_factor;
|
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;
|
||||||
|
|
||||||
if (categoryDifficulty != null)
|
return new DifficultyAttributes(mods, starRating);
|
||||||
categoryDifficulty["Strain"] = starRating;
|
|
||||||
|
|
||||||
return starRating;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool calculateStrainValues()
|
private bool calculateStrainValues(List<TaikoHitObjectDifficulty> objects, double timeRate)
|
||||||
{
|
{
|
||||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||||
using (List<TaikoHitObjectDifficulty>.Enumerator hitObjectsEnumerator = difficultyHitObjects.GetEnumerator())
|
using (var hitObjectsEnumerator = objects.GetEnumerator())
|
||||||
{
|
{
|
||||||
if (!hitObjectsEnumerator.MoveNext()) return false;
|
if (!hitObjectsEnumerator.MoveNext()) return false;
|
||||||
|
|
||||||
@ -75,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
while (hitObjectsEnumerator.MoveNext())
|
while (hitObjectsEnumerator.MoveNext())
|
||||||
{
|
{
|
||||||
var next = hitObjectsEnumerator.Current;
|
var next = hitObjectsEnumerator.Current;
|
||||||
next?.CalculateStrains(current, TimeRate);
|
next?.CalculateStrains(current, timeRate);
|
||||||
current = next;
|
current = next;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -83,9 +71,9 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private double calculateDifficulty()
|
private double calculateDifficulty(List<TaikoHitObjectDifficulty> objects, double timeRate)
|
||||||
{
|
{
|
||||||
double actualStrainStep = strain_step * TimeRate;
|
double actualStrainStep = strain_step * timeRate;
|
||||||
|
|
||||||
// Find the highest strain value within each strain step
|
// Find the highest strain value within each strain step
|
||||||
List<double> highestStrains = new List<double>();
|
List<double> highestStrains = new List<double>();
|
||||||
@ -93,7 +81,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||||
|
|
||||||
TaikoHitObjectDifficulty previousHitObject = null;
|
TaikoHitObjectDifficulty previousHitObject = null;
|
||||||
foreach (var hitObject in difficultyHitObjects)
|
foreach (var hitObject in objects)
|
||||||
{
|
{
|
||||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||||
@ -135,5 +123,13 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
|
|
||||||
return difficulty;
|
return difficulty;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||||
|
{
|
||||||
|
new TaikoModDoubleTime(),
|
||||||
|
new TaikoModHalfTime(),
|
||||||
|
new TaikoModEasy(),
|
||||||
|
new TaikoModHardRock(),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,10 +22,10 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
private int countMeh;
|
private int countMeh;
|
||||||
private int countMiss;
|
private int countMiss;
|
||||||
|
|
||||||
public TaikoPerformanceCalculator(Ruleset ruleset, IBeatmap beatmap, Score score)
|
public TaikoPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
|
||||||
: base(ruleset, beatmap, score)
|
: base(ruleset, beatmap, score)
|
||||||
{
|
{
|
||||||
beatmapMaxCombo = beatmap.HitObjects.Count(h => h is Hit);
|
beatmapMaxCombo = Beatmap.HitObjects.Count(h => h is Hit);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
||||||
@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
|||||||
|
|
||||||
private double computeStrainValue()
|
private double computeStrainValue()
|
||||||
{
|
{
|
||||||
double strainValue = Math.Pow(5.0 * Math.Max(1.0, Attributes["Strain"] / 0.0075) - 4.0, 2.0) / 100000.0;
|
double strainValue = Math.Pow(5.0 * Math.Max(1.0, Attributes.StarRating / 0.0075) - 4.0, 2.0) / 100000.0;
|
||||||
|
|
||||||
// Longer maps are worth more
|
// Longer maps are worth more
|
||||||
double lengthBonus = 1 + 0.1f * Math.Min(1.0, totalHits / 1500.0);
|
double lengthBonus = 1 + 0.1f * Math.Min(1.0, totalHits / 1500.0);
|
||||||
|
@ -84,56 +84,25 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
{
|
{
|
||||||
new TaikoModEasy(),
|
new TaikoModEasy(),
|
||||||
new TaikoModNoFail(),
|
new TaikoModNoFail(),
|
||||||
new MultiMod
|
new MultiMod(new TaikoModHalfTime(), new TaikoModDaycore()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new TaikoModHalfTime(),
|
|
||||||
new TaikoModDaycore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.DifficultyIncrease:
|
case ModType.DifficultyIncrease:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new TaikoModHardRock(),
|
new TaikoModHardRock(),
|
||||||
new MultiMod
|
new MultiMod(new TaikoModSuddenDeath(), new TaikoModPerfect()),
|
||||||
{
|
new MultiMod(new TaikoModDoubleTime(), new TaikoModNightcore()),
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new TaikoModSuddenDeath(),
|
|
||||||
new TaikoModPerfect(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new MultiMod
|
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new TaikoModDoubleTime(),
|
|
||||||
new TaikoModNightcore(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new TaikoModHidden(),
|
new TaikoModHidden(),
|
||||||
new TaikoModFlashlight(),
|
new TaikoModFlashlight(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Special:
|
case ModType.Special:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new TaikoModRelax(),
|
new TaikoModRelax(),
|
||||||
null,
|
null,
|
||||||
null,
|
null,
|
||||||
new MultiMod
|
new MultiMod(new TaikoModAutoplay(), new ModCinema()),
|
||||||
{
|
|
||||||
Mods = new Mod[]
|
|
||||||
{
|
|
||||||
new TaikoModAutoplay(),
|
|
||||||
new ModCinema(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return new Mod[] { };
|
return new Mod[] { };
|
||||||
}
|
}
|
||||||
@ -145,9 +114,9 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap, mods);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(IBeatmap beatmap, Score score) => new TaikoPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new TaikoPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public override int? LegacyID => 1;
|
public override int? LegacyID => 1;
|
||||||
|
|
||||||
|
@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal class HitExplosion : CircularContainer
|
internal class HitExplosion : CircularContainer
|
||||||
{
|
{
|
||||||
|
public override bool RemoveWhenNotAlive => true;
|
||||||
|
|
||||||
public readonly DrawableHitObject JudgedObject;
|
public readonly DrawableHitObject JudgedObject;
|
||||||
|
|
||||||
private readonly Box innerFill;
|
private readonly Box innerFill;
|
||||||
@ -66,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
this.ScaleTo(3f, 1000, Easing.OutQuint);
|
this.ScaleTo(3f, 1000, Easing.OutQuint);
|
||||||
this.FadeOut(500);
|
this.FadeOut(500);
|
||||||
|
|
||||||
Expire();
|
Expire(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -14,6 +14,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
{
|
{
|
||||||
public class KiaiHitExplosion : CircularContainer
|
public class KiaiHitExplosion : CircularContainer
|
||||||
{
|
{
|
||||||
|
public override bool RemoveWhenNotAlive => true;
|
||||||
|
|
||||||
public readonly DrawableHitObject JudgedObject;
|
public readonly DrawableHitObject JudgedObject;
|
||||||
|
|
||||||
private readonly bool isRim;
|
private readonly bool isRim;
|
||||||
@ -62,7 +64,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
this.ScaleTo(new Vector2(1, 3f), 500, Easing.OutQuint);
|
this.ScaleTo(new Vector2(1, 3f), 500, Easing.OutQuint);
|
||||||
this.FadeOut(250);
|
this.FadeOut(250);
|
||||||
|
|
||||||
Expire();
|
Expire(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -86,7 +86,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual(string.Empty, metadata.Source);
|
Assert.AreEqual(string.Empty, metadata.Source);
|
||||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
|
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
|
||||||
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
|
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
|
||||||
Assert.AreEqual(241526, metadata.OnlineBeatmapSetID);
|
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
var beatmap = decodeAsJson(normal);
|
var beatmap = decodeAsJson(normal);
|
||||||
var meta = beatmap.BeatmapInfo.Metadata;
|
var meta = beatmap.BeatmapInfo.Metadata;
|
||||||
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||||
Assert.AreEqual("Soleily", meta.Artist);
|
Assert.AreEqual("Soleily", meta.Artist);
|
||||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ImportBeatmapTest
|
public class ImportBeatmapTest
|
||||||
{
|
{
|
||||||
private const string osz_path = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
|
public const string TEST_OSZ_PATH = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestImportWhenClosed()
|
public void TestImportWhenClosed()
|
||||||
@ -264,7 +264,8 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
|
|
||||||
private string createTemporaryBeatmap()
|
private string createTemporaryBeatmap()
|
||||||
{
|
{
|
||||||
var temp = new FileInfo(osz_path).CopyTo(Path.GetTempFileName(), true).FullName;
|
var temp = Path.GetTempFileName() + ".osz";
|
||||||
|
File.Copy(TEST_OSZ_PATH, temp, true);
|
||||||
Assert.IsTrue(File.Exists(temp));
|
Assert.IsTrue(File.Exists(temp));
|
||||||
return temp;
|
return temp;
|
||||||
}
|
}
|
||||||
@ -344,12 +345,12 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
|
|
||||||
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
||||||
{
|
{
|
||||||
Action waitAction = () =>
|
Task task = Task.Run(() =>
|
||||||
{
|
{
|
||||||
while (!result()) Thread.Sleep(200);
|
while (!result()) Thread.Sleep(200);
|
||||||
};
|
});
|
||||||
|
|
||||||
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout), failureMessage);
|
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -48,17 +48,20 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
{
|
{
|
||||||
var reader = new ZipArchiveReader(osz);
|
var reader = new ZipArchiveReader(osz);
|
||||||
|
|
||||||
BeatmapMetadata meta;
|
Beatmap beatmap;
|
||||||
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
|
||||||
meta = Decoder.GetDecoder<Beatmap>(stream).Decode(stream).Metadata;
|
|
||||||
|
|
||||||
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
||||||
|
beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
|
||||||
|
|
||||||
|
var meta = beatmap.Metadata;
|
||||||
|
|
||||||
|
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||||
Assert.AreEqual("Soleily", meta.Artist);
|
Assert.AreEqual("Soleily", meta.Artist);
|
||||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||||
Assert.AreEqual("Deif", meta.AuthorString);
|
Assert.AreEqual("Deif", meta.AuthorString);
|
||||||
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
||||||
Assert.AreEqual(164471 + LegacyBeatmapDecoder.UniversalOffset, meta.PreviewTime);
|
Assert.AreEqual(164471, meta.PreviewTime);
|
||||||
Assert.AreEqual(string.Empty, meta.Source);
|
Assert.AreEqual(string.Empty, meta.Source);
|
||||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||||
Assert.AreEqual("Renatus", meta.Title);
|
Assert.AreEqual("Renatus", meta.Title);
|
||||||
|
@ -0,0 +1,152 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.NonVisual
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class DifficultyAdjustmentModCombinationsTest
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestNoMods()
|
||||||
|
{
|
||||||
|
var combinations = new TestDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
|
||||||
|
|
||||||
|
Assert.AreEqual(1, combinations.Length);
|
||||||
|
Assert.IsTrue(combinations[0] is NoModMod);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSingleMod()
|
||||||
|
{
|
||||||
|
var combinations = new TestDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
|
||||||
|
|
||||||
|
Assert.AreEqual(2, combinations.Length);
|
||||||
|
Assert.IsTrue(combinations[0] is NoModMod);
|
||||||
|
Assert.IsTrue(combinations[1] is ModA);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDoubleMod()
|
||||||
|
{
|
||||||
|
var combinations = new TestDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
|
||||||
|
|
||||||
|
Assert.AreEqual(4, combinations.Length);
|
||||||
|
Assert.IsTrue(combinations[0] is NoModMod);
|
||||||
|
Assert.IsTrue(combinations[1] is ModA);
|
||||||
|
Assert.IsTrue(combinations[2] is MultiMod);
|
||||||
|
Assert.IsTrue(combinations[3] is ModB);
|
||||||
|
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestIncompatibleMods()
|
||||||
|
{
|
||||||
|
var combinations = new TestDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
|
||||||
|
|
||||||
|
Assert.AreEqual(3, combinations.Length);
|
||||||
|
Assert.IsTrue(combinations[0] is NoModMod);
|
||||||
|
Assert.IsTrue(combinations[1] is ModA);
|
||||||
|
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDoubleIncompatibleMods()
|
||||||
|
{
|
||||||
|
var combinations = new TestDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
|
||||||
|
|
||||||
|
Assert.AreEqual(8, combinations.Length);
|
||||||
|
Assert.IsTrue(combinations[0] is NoModMod);
|
||||||
|
Assert.IsTrue(combinations[1] is ModA);
|
||||||
|
Assert.IsTrue(combinations[2] is MultiMod);
|
||||||
|
Assert.IsTrue(combinations[3] is ModB);
|
||||||
|
Assert.IsTrue(combinations[4] is MultiMod);
|
||||||
|
Assert.IsTrue(combinations[5] is ModIncompatibleWithA);
|
||||||
|
Assert.IsTrue(combinations[6] is MultiMod);
|
||||||
|
Assert.IsTrue(combinations[7] is ModIncompatibleWithAAndB);
|
||||||
|
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[4]).Mods[0] is ModB);
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[4]).Mods[1] is ModIncompatibleWithA);
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[6]).Mods[0] is ModIncompatibleWithA);
|
||||||
|
Assert.IsTrue(((MultiMod)combinations[6]).Mods[1] is ModIncompatibleWithAAndB);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestIncompatibleThroughBaseType()
|
||||||
|
{
|
||||||
|
var combinations = new TestDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
|
||||||
|
|
||||||
|
Assert.AreEqual(3, combinations.Length);
|
||||||
|
Assert.IsTrue(combinations[0] is NoModMod);
|
||||||
|
Assert.IsTrue(combinations[1] is ModAofA);
|
||||||
|
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ModA : Mod
|
||||||
|
{
|
||||||
|
public override string Name => nameof(ModA);
|
||||||
|
public override string ShortenedName => nameof(ModA);
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ModB : Mod
|
||||||
|
{
|
||||||
|
public override string Name => nameof(ModB);
|
||||||
|
public override string ShortenedName => nameof(ModB);
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithAAndB) };
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ModIncompatibleWithA : Mod
|
||||||
|
{
|
||||||
|
public override string Name => $"Incompatible With {nameof(ModA)}";
|
||||||
|
public override string ShortenedName => $"Incompatible With {nameof(ModA)}";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModA) };
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ModAofA : ModA
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ModIncompatibleWithAofA : ModIncompatibleWithA
|
||||||
|
{
|
||||||
|
// Incompatible through base type
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ModIncompatibleWithAAndB : Mod
|
||||||
|
{
|
||||||
|
public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||||
|
public override string ShortenedName => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestDifficultyCalculator : DifficultyCalculator
|
||||||
|
{
|
||||||
|
public TestDifficultyCalculator(params Mod[] mods)
|
||||||
|
: base(null, null)
|
||||||
|
{
|
||||||
|
DifficultyAdjustmentMods = mods;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Mod[] DifficultyAdjustmentMods { get; }
|
||||||
|
|
||||||
|
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) => throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
@ -13,12 +12,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
[Description("Player instantiated with an autoplay mod.")]
|
[Description("Player instantiated with an autoplay mod.")]
|
||||||
public class TestCaseAutoplay : TestCasePlayer
|
public class TestCaseAutoplay : TestCasePlayer
|
||||||
{
|
{
|
||||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
protected override Player CreatePlayer(Ruleset ruleset)
|
||||||
{
|
{
|
||||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||||
return new ScoreAccessiblePlayer
|
return new ScoreAccessiblePlayer
|
||||||
{
|
{
|
||||||
InitialBeatmap = beatmap,
|
|
||||||
AllowPause = false,
|
AllowPause = false,
|
||||||
AllowLeadIn = false,
|
AllowLeadIn = false,
|
||||||
AllowResults = false,
|
AllowResults = false,
|
||||||
|
@ -65,11 +65,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
carousel.SelectionChanged = s => currentSelection = s;
|
carousel.SelectionChanged = s => currentSelection = s;
|
||||||
|
|
||||||
AddStep("Load Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
|
loadBeatmaps(beatmapSets);
|
||||||
|
|
||||||
bool changed = false;
|
|
||||||
carousel.BeatmapSetsChanged = () => changed = true;
|
|
||||||
AddUntilStep(() => changed, "Wait for load");
|
|
||||||
|
|
||||||
testTraversal();
|
testTraversal();
|
||||||
testFiltering();
|
testFiltering();
|
||||||
@ -84,6 +80,17 @@ namespace osu.Game.Tests.Visual
|
|||||||
testCarouselRootIsRandom();
|
testCarouselRootIsRandom();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets)
|
||||||
|
{
|
||||||
|
bool changed = false;
|
||||||
|
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
|
||||||
|
{
|
||||||
|
carousel.BeatmapSetsChanged = () => changed = true;
|
||||||
|
carousel.BeatmapSets = beatmapSets;
|
||||||
|
});
|
||||||
|
AddUntilStep(() => changed, "Wait for load");
|
||||||
|
}
|
||||||
|
|
||||||
private void ensureRandomFetchSuccess() =>
|
private void ensureRandomFetchSuccess() =>
|
||||||
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
|
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
|
||||||
|
|
||||||
@ -423,7 +430,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
for (int i = 1; i <= 50; i++)
|
for (int i = 1; i <= 50; i++)
|
||||||
beatmapSets.Add(createTestBeatmapSet(i));
|
beatmapSets.Add(createTestBeatmapSet(i));
|
||||||
|
|
||||||
AddStep("Load 50 Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
|
loadBeatmaps(beatmapSets);
|
||||||
advanceSelection(direction: 1, diff: false);
|
advanceSelection(direction: 1, diff: false);
|
||||||
checkNonmatchingFilter();
|
checkNonmatchingFilter();
|
||||||
checkNonmatchingFilter();
|
checkNonmatchingFilter();
|
||||||
@ -442,7 +449,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
OnlineBeatmapSetID = id,
|
|
||||||
// Create random metadata, then we can check if sorting works based on these
|
// Create random metadata, then we can check if sorting works based on these
|
||||||
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
|
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
|
||||||
Title = $"test set #{id}!",
|
Title = $"test set #{id}!",
|
||||||
@ -496,7 +502,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
OnlineBeatmapSetID = id,
|
|
||||||
// Create random metadata, then we can check if sorting works based on these
|
// Create random metadata, then we can check if sorting works based on these
|
||||||
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
|
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
|
||||||
Title = $"test set #{id}!",
|
Title = $"test set #{id}!",
|
||||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -29,14 +28,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
private TestBeatmapInfoWedge infoWedge;
|
private TestBeatmapInfoWedge infoWedge;
|
||||||
private readonly List<IBeatmap> beatmaps = new List<IBeatmap>();
|
private readonly List<IBeatmap> beatmaps = new List<IBeatmap>();
|
||||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase game, RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
this.rulesets = rulesets;
|
this.rulesets = rulesets;
|
||||||
|
|
||||||
beatmap.BindTo(game.Beatmap);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -53,11 +49,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("show", () =>
|
AddStep("show", () =>
|
||||||
{
|
{
|
||||||
infoWedge.State = Visibility.Visible;
|
infoWedge.State = Visibility.Visible;
|
||||||
infoWedge.UpdateBeatmap(beatmap);
|
infoWedge.Beatmap = Beatmap;
|
||||||
});
|
});
|
||||||
|
|
||||||
// select part is redundant, but wait for load isn't
|
// select part is redundant, but wait for load isn't
|
||||||
selectBeatmap(beatmap.Value.Beatmap);
|
selectBeatmap(Beatmap.Value.Beatmap);
|
||||||
|
|
||||||
AddWaitStep(3);
|
AddWaitStep(3);
|
||||||
|
|
||||||
@ -120,8 +116,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
selectNullBeatmap();
|
selectNullBeatmap();
|
||||||
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
|
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
|
||||||
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Title);
|
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Title);
|
||||||
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Artist);
|
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Artist);
|
||||||
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());
|
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());
|
||||||
AddAssert("check no infolabels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
|
AddAssert("check no infolabels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
|
||||||
}
|
}
|
||||||
@ -133,7 +129,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep($"select {b.Metadata.Title} beatmap", () =>
|
AddStep($"select {b.Metadata.Title} beatmap", () =>
|
||||||
{
|
{
|
||||||
infoBefore = infoWedge.Info;
|
infoBefore = infoWedge.Info;
|
||||||
infoWedge.UpdateBeatmap(beatmap.Value = new TestWorkingBeatmap(b));
|
infoWedge.Beatmap = Beatmap.Value = new TestWorkingBeatmap(b);
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep(() => infoWedge.Info != infoBefore, "wait for async load");
|
AddUntilStep(() => infoWedge.Info != infoBefore, "wait for async load");
|
||||||
@ -143,8 +139,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
AddStep("select null beatmap", () =>
|
AddStep("select null beatmap", () =>
|
||||||
{
|
{
|
||||||
beatmap.Value = beatmap.Default;
|
Beatmap.Value = Beatmap.Default;
|
||||||
infoWedge.UpdateBeatmap(beatmap);
|
infoWedge.Beatmap = Beatmap;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.API.Requests;
|
|
||||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
@ -15,6 +14,7 @@ using osu.Game.Users;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
@ -22,9 +22,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
[System.ComponentModel.Description("in BeatmapOverlay")]
|
[System.ComponentModel.Description("in BeatmapOverlay")]
|
||||||
public class TestCaseBeatmapScoresContainer : OsuTestCase
|
public class TestCaseBeatmapScoresContainer : OsuTestCase
|
||||||
{
|
{
|
||||||
private readonly IEnumerable<OnlineScore> scores;
|
private readonly IEnumerable<APIScore> scores;
|
||||||
private readonly IEnumerable<OnlineScore> anotherScores;
|
private readonly IEnumerable<APIScore> anotherScores;
|
||||||
private readonly OnlineScore topScore;
|
private readonly APIScore topScore;
|
||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
|
|
||||||
public TestCaseBeatmapScoresContainer()
|
public TestCaseBeatmapScoresContainer()
|
||||||
@ -52,12 +52,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("remove scores", () => scoresContainer.Scores = null);
|
AddStep("remove scores", () => scoresContainer.Scores = null);
|
||||||
AddStep("resize to big", () => container.ResizeWidthTo(1, 300));
|
AddStep("resize to big", () => container.ResizeWidthTo(1, 300));
|
||||||
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
|
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
|
||||||
AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapSetID = 1, OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo });
|
AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo });
|
||||||
|
|
||||||
|
|
||||||
scores = new[]
|
scores = new[]
|
||||||
{
|
{
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 1234567890,
|
TotalScore = 1234567890,
|
||||||
Accuracy = 1,
|
Accuracy = 1,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 1234789,
|
TotalScore = 1234789,
|
||||||
Accuracy = 0.9997,
|
Accuracy = 0.9997,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 12345678,
|
TotalScore = 12345678,
|
||||||
Accuracy = 0.9854,
|
Accuracy = 0.9854,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 1234567,
|
TotalScore = 1234567,
|
||||||
Accuracy = 0.8765,
|
Accuracy = 0.8765,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -169,7 +169,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
anotherScores = new[]
|
anotherScores = new[]
|
||||||
{
|
{
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 1234789,
|
TotalScore = 1234789,
|
||||||
Accuracy = 0.9997,
|
Accuracy = 0.9997,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -214,7 +214,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 1234567890,
|
TotalScore = 1234567890,
|
||||||
Accuracy = 1,
|
Accuracy = 1,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 123456,
|
TotalScore = 123456,
|
||||||
Accuracy = 0.6543,
|
Accuracy = 0.6543,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -251,7 +251,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 12345678,
|
TotalScore = 12345678,
|
||||||
Accuracy = 0.9854,
|
Accuracy = 0.9854,
|
||||||
},
|
},
|
||||||
new OnlineScore
|
new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
@ -279,7 +279,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||||
}
|
}
|
||||||
|
|
||||||
topScore = new OnlineScore
|
topScore = new APIScore
|
||||||
{
|
{
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
|
@ -35,9 +35,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
typeof(MessageFormatter)
|
typeof(MessageFormatter)
|
||||||
};
|
};
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
public TestCaseChatLink()
|
public TestCaseChatLink()
|
||||||
{
|
{
|
||||||
Add(textContainer = new TestChatLineContainer
|
Add(textContainer = new TestChatLineContainer
|
||||||
|
@ -17,14 +17,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load()
|
||||||
{
|
{
|
||||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||||
|
Child = new Compose();
|
||||||
var compose = new Compose();
|
|
||||||
compose.Beatmap.BindTo(osuGame.Beatmap);
|
|
||||||
|
|
||||||
Child = compose;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,45 +4,131 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using OpenTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Overlays;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorComposeTimeline : OsuTestCase
|
public class TestCaseEditorComposeTimeline : EditorClockTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(TimelineArea), typeof(Timeline), typeof(TimelineButton) };
|
||||||
|
|
||||||
private readonly ScrollableTimeline timeline;
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
public TestCaseEditorComposeTimeline()
|
|
||||||
{
|
{
|
||||||
|
Beatmap.Value = new WaveformTestBeatmap();
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new MusicController
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
AutoSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.TopCentre,
|
Direction = FillDirection.Vertical,
|
||||||
State = Visibility.Visible
|
Spacing = new Vector2(0, 5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new StartStopButton(),
|
||||||
|
new AudioVisualiser(),
|
||||||
|
}
|
||||||
},
|
},
|
||||||
timeline = new ScrollableTimeline
|
new TimelineArea
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(1000, 100)
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Size = new Vector2(0.8f, 100)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private class AudioVisualiser : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly Drawable marker;
|
||||||
|
|
||||||
|
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
private IAdjustableClock adjustableClock;
|
||||||
|
|
||||||
|
public AudioVisualiser()
|
||||||
|
{
|
||||||
|
Size = new Vector2(250, 25);
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.25f,
|
||||||
|
},
|
||||||
|
marker = new Box
|
||||||
|
{
|
||||||
|
RelativePositionAxes = Axes.X,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 2,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load(IAdjustableClock adjustableClock, IBindableBeatmap beatmap)
|
||||||
{
|
{
|
||||||
timeline.Beatmap.BindTo(osuGame.Beatmap);
|
this.adjustableClock = adjustableClock;
|
||||||
|
this.beatmap.BindTo(beatmap);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (beatmap.Value.Track.IsLoaded)
|
||||||
|
marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class StartStopButton : Button
|
||||||
|
{
|
||||||
|
private IAdjustableClock adjustableClock;
|
||||||
|
private bool started;
|
||||||
|
|
||||||
|
public StartStopButton()
|
||||||
|
{
|
||||||
|
BackgroundColour = Color4.SlateGray;
|
||||||
|
Size = new Vector2(100, 50);
|
||||||
|
Text = "Start";
|
||||||
|
|
||||||
|
Action = onClick;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IAdjustableClock adjustableClock)
|
||||||
|
{
|
||||||
|
this.adjustableClock = adjustableClock;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onClick()
|
||||||
|
{
|
||||||
|
if (started)
|
||||||
|
{
|
||||||
|
adjustableClock.Stop();
|
||||||
|
Text = "Start";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
adjustableClock.Start();
|
||||||
|
Text = "Stop";
|
||||||
|
}
|
||||||
|
|
||||||
|
started = !started;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load()
|
||||||
{
|
{
|
||||||
var testBeatmap = new Beatmap
|
var testBeatmap = new Beatmap
|
||||||
{
|
{
|
||||||
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||||
|
|
||||||
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||||
|
|
||||||
|
@ -19,19 +19,16 @@ namespace osu.Game.Tests.Visual
|
|||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load()
|
||||||
{
|
{
|
||||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||||
|
|
||||||
SummaryTimeline summaryTimeline;
|
Add(new SummaryTimeline
|
||||||
Add(summaryTimeline = new SummaryTimeline
|
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(500, 50)
|
Size = new Vector2(500, 50)
|
||||||
});
|
});
|
||||||
|
|
||||||
summaryTimeline.Beatmap.BindTo(osuGame.Beatmap);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -32,15 +32,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
typeof(NotNullAttribute)
|
typeof(NotNullAttribute)
|
||||||
};
|
};
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load()
|
||||||
{
|
{
|
||||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
||||||
{
|
{
|
||||||
HitObjects = new List<HitObject>
|
HitObjects = new List<HitObject>
|
||||||
{
|
{
|
||||||
@ -63,8 +58,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
});
|
});
|
||||||
|
|
||||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||||
|
|
||||||
Child = new OsuHitObjectComposer(new OsuRuleset());
|
Child = new OsuHitObjectComposer(new OsuRuleset());
|
||||||
}
|
}
|
||||||
|
115
osu.Game.Tests/Visual/TestCaseLoaderAnimation.cs
Normal file
115
osu.Game.Tests/Visual/TestCaseLoaderAnimation.cs
Normal file
@ -0,0 +1,115 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Screens;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestCaseLoaderAnimation : OsuTestCase
|
||||||
|
{
|
||||||
|
private TestLoader loader;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
// required to preload the logo in a headless run (so it doesn't delay the loading itself).
|
||||||
|
Add(new OsuLogo());
|
||||||
|
|
||||||
|
bool logoVisible = false;
|
||||||
|
AddStep("almost instant display", () => Child = loader = new TestLoader(250));
|
||||||
|
AddUntilStep(() =>
|
||||||
|
{
|
||||||
|
logoVisible = loader.Logo?.Alpha > 0;
|
||||||
|
return loader.Logo != null && loader.ScreenLoaded;
|
||||||
|
}, "loaded");
|
||||||
|
AddAssert("logo not visible", () => !logoVisible);
|
||||||
|
|
||||||
|
AddStep("short load", () => Child = loader = new TestLoader(800));
|
||||||
|
AddUntilStep(() =>
|
||||||
|
{
|
||||||
|
logoVisible = loader.Logo?.Alpha > 0;
|
||||||
|
return loader.Logo != null && loader.ScreenLoaded;
|
||||||
|
}, "loaded");
|
||||||
|
AddAssert("logo visible", () => logoVisible);
|
||||||
|
AddUntilStep(() => loader.Logo?.Alpha == 0, "logo gone");
|
||||||
|
|
||||||
|
AddStep("longer load", () => Child = loader = new TestLoader(1400));
|
||||||
|
AddUntilStep(() =>
|
||||||
|
{
|
||||||
|
logoVisible = loader.Logo?.Alpha > 0;
|
||||||
|
return loader.Logo != null && loader.ScreenLoaded;
|
||||||
|
}, "loaded");
|
||||||
|
AddAssert("logo visible", () => logoVisible);
|
||||||
|
AddUntilStep(() => loader.Logo?.Alpha == 0, "logo gone");
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestLoader : Loader
|
||||||
|
{
|
||||||
|
private readonly double delay;
|
||||||
|
|
||||||
|
public OsuLogo Logo;
|
||||||
|
private TestScreen screen;
|
||||||
|
|
||||||
|
public bool ScreenLoaded => screen.IsCurrentScreen;
|
||||||
|
|
||||||
|
public TestLoader(double delay)
|
||||||
|
{
|
||||||
|
this.delay = delay;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
Logo = logo;
|
||||||
|
base.LogoArriving(logo, resuming);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen();
|
||||||
|
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(delay);
|
||||||
|
|
||||||
|
private class TestShaderPrecompiler : ShaderPrecompiler
|
||||||
|
{
|
||||||
|
private readonly double delay;
|
||||||
|
private double startTime;
|
||||||
|
|
||||||
|
public TestShaderPrecompiler(double delay)
|
||||||
|
{
|
||||||
|
this.delay = delay;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
startTime = Time.Current;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool AllLoaded => Time.Current > startTime + delay;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestScreen : OsuScreen
|
||||||
|
{
|
||||||
|
public TestScreen()
|
||||||
|
{
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.DarkSlateGray,
|
||||||
|
Alpha = 0,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
base.LogoArriving(logo, resuming);
|
||||||
|
Child.FadeInFromZero(200);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,12 +2,9 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
@ -15,8 +12,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseMusicController : OsuTestCase
|
public class TestCaseMusicController : OsuTestCase
|
||||||
{
|
{
|
||||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
|
||||||
|
|
||||||
public TestCaseMusicController()
|
public TestCaseMusicController()
|
||||||
{
|
{
|
||||||
Clock = new FramedClock();
|
Clock = new FramedClock();
|
||||||
@ -30,13 +25,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||||
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
|
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuGameBase game)
|
|
||||||
{
|
|
||||||
beatmapBacking.BindTo(game.Beatmap);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
private WorkingBeatmap defaultBeatmap;
|
private WorkingBeatmap defaultBeatmap;
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
@ -48,8 +47,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
typeof(DrawableCarouselBeatmapSet),
|
typeof(DrawableCarouselBeatmapSet),
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
private class TestSongSelect : PlaySongSelect
|
private class TestSongSelect : PlaySongSelect
|
||||||
{
|
{
|
||||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||||
@ -58,7 +55,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase game)
|
private void load()
|
||||||
{
|
{
|
||||||
TestSongSelect songSelect = null;
|
TestSongSelect songSelect = null;
|
||||||
|
|
||||||
@ -67,10 +64,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
|
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
|
||||||
IDatabaseContextFactory factory = new SingletonContextFactory(new OsuDbContext());
|
IDatabaseContextFactory factory = new SingletonContextFactory(new OsuDbContext());
|
||||||
|
|
||||||
dependencies.Cache(rulesets = new RulesetStore(factory));
|
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||||
dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
|
Dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
|
||||||
{
|
{
|
||||||
DefaultBeatmap = defaultBeatmap = game.Beatmap.Default
|
DefaultBeatmap = defaultBeatmap = Beatmap.Default
|
||||||
});
|
});
|
||||||
|
|
||||||
void loadNewSongSelect(bool deleteMaps = false) => AddStep("reload song select", () =>
|
void loadNewSongSelect(bool deleteMaps = false) => AddStep("reload song select", () =>
|
||||||
@ -78,7 +75,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
if (deleteMaps)
|
if (deleteMaps)
|
||||||
{
|
{
|
||||||
manager.Delete(manager.GetAllUsableBeatmapSets());
|
manager.Delete(manager.GetAllUsableBeatmapSets());
|
||||||
game.Beatmap.SetDefault();
|
Beatmap.SetDefault();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (songSelect != null)
|
if (songSelect != null)
|
||||||
@ -125,7 +122,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
OnlineBeatmapSetID = 1234 + i,
|
|
||||||
// Create random metadata, then we can check if sorting works based on these
|
// Create random metadata, then we can check if sorting works based on these
|
||||||
Artist = "MONACA " + RNG.Next(0, 9),
|
Artist = "MONACA " + RNG.Next(0, 9),
|
||||||
Title = "Black Song " + RNG.Next(0, 9),
|
Title = "Black Song " + RNG.Next(0, 9),
|
||||||
|
@ -15,17 +15,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCasePlaybackControl : OsuTestCase
|
public class TestCasePlaybackControl : OsuTestCase
|
||||||
{
|
{
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||||
|
|
||||||
var playback = new PlaybackControl
|
var playback = new PlaybackControl
|
||||||
{
|
{
|
||||||
@ -34,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
Size = new Vector2(200,100)
|
Size = new Vector2(200,100)
|
||||||
};
|
};
|
||||||
|
|
||||||
playback.Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
|
Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
|
||||||
|
|
||||||
Child = playback;
|
Child = playback;
|
||||||
}
|
}
|
||||||
|
@ -12,9 +12,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase game)
|
private void load(OsuGameBase game)
|
||||||
{
|
{
|
||||||
|
Beatmap.Value = new DummyWorkingBeatmap(game);
|
||||||
|
|
||||||
AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
|
AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
|
||||||
{
|
{
|
||||||
InitialBeatmap = new DummyWorkingBeatmap(game),
|
|
||||||
AllowPause = false,
|
AllowPause = false,
|
||||||
AllowLeadIn = false,
|
AllowLeadIn = false,
|
||||||
AllowResults = false,
|
AllowResults = false,
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
@ -13,23 +12,20 @@ namespace osu.Game.Tests.Visual
|
|||||||
[Description("Player instantiated with a replay.")]
|
[Description("Player instantiated with a replay.")]
|
||||||
public class TestCaseReplay : TestCasePlayer
|
public class TestCaseReplay : TestCasePlayer
|
||||||
{
|
{
|
||||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
protected override Player CreatePlayer(Ruleset ruleset)
|
||||||
{
|
{
|
||||||
// We create a dummy RulesetContainer just to get the replay - we don't want to use mods here
|
// We create a dummy RulesetContainer just to get the replay - we don't want to use mods here
|
||||||
// to simulate setting a replay rather than having the replay already set for us
|
// to simulate setting a replay rather than having the replay already set for us
|
||||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||||
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(beatmap);
|
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(Beatmap.Value);
|
||||||
|
|
||||||
// We have the replay
|
// We have the replay
|
||||||
var replay = dummyRulesetContainer.Replay;
|
var replay = dummyRulesetContainer.Replay;
|
||||||
|
|
||||||
// Reset the mods
|
// Reset the mods
|
||||||
beatmap.Mods.Value = beatmap.Mods.Value.Where(m => !(m is ModAutoplay));
|
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay));
|
||||||
|
|
||||||
return new ReplayPlayer(replay)
|
return new ReplayPlayer(replay);
|
||||||
{
|
|
||||||
InitialBeatmap = beatmap
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -32,18 +32,13 @@ namespace osu.Game.Tests.Visual
|
|||||||
this.beatmaps = beatmaps;
|
this.beatmaps = beatmaps;
|
||||||
}
|
}
|
||||||
|
|
||||||
private WorkingBeatmap beatmap;
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
if (beatmap == null)
|
|
||||||
{
|
|
||||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||||
if (beatmapInfo != null)
|
if (beatmapInfo != null)
|
||||||
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||||
}
|
|
||||||
|
|
||||||
Add(new Results(new Score
|
Add(new Results(new Score
|
||||||
{
|
{
|
||||||
@ -63,10 +58,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
Username = "peppy",
|
Username = "peppy",
|
||||||
}
|
}
|
||||||
})
|
}));
|
||||||
{
|
|
||||||
InitialBeatmap = beatmap
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,10 +14,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
private readonly SettingsOverlay settings;
|
private readonly SettingsOverlay settings;
|
||||||
private readonly DialogOverlay dialogOverlay;
|
private readonly DialogOverlay dialogOverlay;
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
public TestCaseSettings()
|
public TestCaseSettings()
|
||||||
{
|
{
|
||||||
settings = new MainSettings
|
settings = new MainSettings
|
||||||
@ -33,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
dependencies.Cache(dialogOverlay);
|
Dependencies.Cache(dialogOverlay);
|
||||||
|
|
||||||
Add(settings);
|
Add(settings);
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -18,8 +17,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseStoryboard : OsuTestCase
|
public class TestCaseStoryboard : OsuTestCase
|
||||||
{
|
{
|
||||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
|
||||||
|
|
||||||
private readonly Container<DrawableStoryboard> storyboardContainer;
|
private readonly Container<DrawableStoryboard> storyboardContainer;
|
||||||
private DrawableStoryboard storyboard;
|
private DrawableStoryboard storyboard;
|
||||||
|
|
||||||
@ -43,6 +40,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new MusicController
|
Add(new MusicController
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
@ -55,10 +53,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase game)
|
private void load()
|
||||||
{
|
{
|
||||||
beatmapBacking.BindTo(game.Beatmap);
|
Beatmap.ValueChanged += beatmapChanged;
|
||||||
beatmapBacking.ValueChanged += beatmapChanged;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void beatmapChanged(WorkingBeatmap working)
|
private void beatmapChanged(WorkingBeatmap working)
|
||||||
@ -66,10 +63,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
private void restart()
|
private void restart()
|
||||||
{
|
{
|
||||||
var track = beatmapBacking.Value.Track;
|
var track = Beatmap.Value.Track;
|
||||||
|
|
||||||
track.Reset();
|
track.Reset();
|
||||||
loadStoryboard(beatmapBacking.Value);
|
loadStoryboard(Beatmap);
|
||||||
track.Start();
|
track.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -81,7 +78,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||||
storyboardContainer.Clock = decoupledClock;
|
storyboardContainer.Clock = decoupledClock;
|
||||||
|
|
||||||
storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
|
storyboard = working.Storyboard.CreateDrawable(Beatmap);
|
||||||
storyboard.Passing = false;
|
storyboard.Passing = false;
|
||||||
|
|
||||||
storyboardContainer.Add(storyboard);
|
storyboardContainer.Add(storyboard);
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user