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Merge pull request #2320 from DrabWeb/beatmap-set-status
Add ranked status and video marker to beatmap overlay and panels
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commit
cc70f7182a
@ -52,6 +52,7 @@ namespace osu.Game.Tests.Visual
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FavouriteCount = 356,
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Submitted = new DateTime(2016, 2, 10),
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Ranked = new DateTime(2016, 6, 19),
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Status = BeatmapSetOnlineStatus.Ranked,
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BPM = 236,
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HasVideo = true,
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Covers = new BeatmapSetOnlineCovers
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@ -222,6 +223,7 @@ namespace osu.Game.Tests.Visual
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FavouriteCount = 58,
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Submitted = new DateTime(2016, 6, 11),
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Ranked = new DateTime(2016, 7, 12),
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Status = BeatmapSetOnlineStatus.Pending,
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BPM = 160,
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HasVideo = false,
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Covers = new BeatmapSetOnlineCovers
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@ -26,6 +26,11 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public DateTimeOffset? LastUpdated { get; set; }
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/// <summary>
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/// The status of this beatmap set.
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/// </summary>
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public BeatmapSetOnlineStatus Status { get; set; }
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/// <summary>
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/// Whether or not this beatmap set has a background video.
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/// </summary>
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17
osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs
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17
osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs
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@ -0,0 +1,17 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Beatmaps
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{
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public enum BeatmapSetOnlineStatus
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{
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None = -3,
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Graveyard = -2,
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WIP = -1,
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Pending = 0,
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Ranked = 1,
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Approved = 2,
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Qualified = 3,
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Loved = 4,
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}
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}
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54
osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs
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54
osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs
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@ -0,0 +1,54 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using OpenTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class BeatmapSetOnlineStatusPill : CircularContainer
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{
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private readonly OsuSpriteText statusText;
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private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
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public BeatmapSetOnlineStatus Status
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{
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get { return status; }
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set
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{
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if (value == status) return;
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status = value;
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statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
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}
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}
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public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f,
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},
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statusText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = @"Exo2.0-Bold",
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TextSize = textSize,
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Padding = textPadding,
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},
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};
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}
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}
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}
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@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests
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[JsonProperty(@"video")]
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private bool hasVideo { get; set; }
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[JsonProperty(@"status")]
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private BeatmapSetOnlineStatus status { get; set; }
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[JsonProperty(@"submitted_date")]
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private DateTimeOffset submitted { get; set; }
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@ -60,6 +63,7 @@ namespace osu.Game.Online.API.Requests
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PlayCount = playCount,
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FavouriteCount = favouriteCount,
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BPM = bpm,
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Status = status,
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HasVideo = hasVideo,
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Submitted = submitted,
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Ranked = ranked,
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@ -30,6 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet
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private readonly FillFlowContainer videoButtons;
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private readonly AuthorInfo author;
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private readonly Container downloadButtonsContainer;
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private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
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public Details Details;
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private BeatmapManager beatmaps;
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@ -50,6 +51,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
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title.Text = BeatmapSet.Metadata.Title;
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artist.Text = BeatmapSet.Metadata.Artist;
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onlineStatusPill.Status = BeatmapSet.OnlineInfo.Status;
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downloadButtonsContainer.FadeIn();
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noVideoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 0 : 1, transition_duration);
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@ -204,11 +206,23 @@ namespace osu.Game.Overlays.BeatmapSet
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},
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},
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},
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Details = new Details
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new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 })
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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Details = new Details(),
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},
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},
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},
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},
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@ -11,7 +11,9 @@ using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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namespace osu.Game.Overlays.Direct
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{
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@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Direct
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private const float horizontal_padding = 10;
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private const float vertical_padding = 5;
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private FillFlowContainer bottomPanel;
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private FillFlowContainer bottomPanel, statusContainer;
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private PlayButton playButton;
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private Box progressBar;
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@ -199,7 +201,37 @@ namespace osu.Game.Overlays.Direct
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Size = new Vector2(30),
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Alpha = 0,
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},
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statusContainer = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Top = 5, Left = 5 },
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Spacing = new Vector2(5),
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},
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});
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if (SetInfo.OnlineInfo?.HasVideo ?? false)
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{
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statusContainer.Add(new IconPill(FontAwesome.fa_film));
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}
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statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 })
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{
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Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,
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});
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}
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protected override bool OnHover(InputState state)
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{
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statusContainer.FadeOut(120, Easing.InOutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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base.OnHoverLost(state);
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statusContainer.FadeIn(120, Easing.InOutQuint);
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}
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}
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}
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43
osu.Game/Overlays/Direct/IconPill.cs
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43
osu.Game/Overlays/Direct/IconPill.cs
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@ -0,0 +1,43 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays.Direct
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{
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public class IconPill : CircularContainer
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{
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public IconPill(FontAwesome icon)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f,
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},
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding(5),
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Child = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = icon,
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Size = new Vector2(12),
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},
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},
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};
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}
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}
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}
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