mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 09:22:54 +08:00
Merge branch 'master' into expand-social-tab
This commit is contained in:
commit
cc4ef5d0aa
36
COMPILING.md
Normal file
36
COMPILING.md
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
# Linux
|
||||||
|
### 1. Requirements:
|
||||||
|
Mono >= 5.4.0 (>= 5.8.0 recommended)
|
||||||
|
Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
|
||||||
|
NuGet >= 4.4.0
|
||||||
|
msbuild
|
||||||
|
git
|
||||||
|
|
||||||
|
### 2. Cloning project
|
||||||
|
Clone the entire repository with submodules using
|
||||||
|
```
|
||||||
|
git clone https://github.com/ppy/osu --recursive
|
||||||
|
```
|
||||||
|
Then restore NuGet packages from the repository
|
||||||
|
```
|
||||||
|
nuget restore
|
||||||
|
```
|
||||||
|
### 3. Compiling
|
||||||
|
Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
|
||||||
|
### 4. Optimizing
|
||||||
|
If you want additional performance you can change build type to Release with
|
||||||
|
```
|
||||||
|
msbuild -p:Configuration=Release
|
||||||
|
```
|
||||||
|
Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
|
||||||
|
```
|
||||||
|
mono --aot ./osu\!.exe
|
||||||
|
```
|
||||||
|
### 5. Troubleshooting
|
||||||
|
You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
|
||||||
|
```
|
||||||
|
nuget
|
||||||
|
sudo nuget update -self
|
||||||
|
```
|
||||||
|
**Warning** NuGet creates few config files when it's run for the first time.
|
||||||
|
Do not run NuGet as root on the first run or you might run into very peculiar issues.
|
@ -1,6 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<configuration>
|
|
||||||
<packageSources>
|
|
||||||
<add key="opentk-develop" value="https://www.myget.org/F/opentk-develop" />
|
|
||||||
</packageSources>
|
|
||||||
</configuration>
|
|
@ -8,8 +8,11 @@ This is still heavily under development and is not intended for end-user use. Th
|
|||||||
|
|
||||||
# Requirements
|
# Requirements
|
||||||
|
|
||||||
- A desktop platform which can compile .NET 4.5 (tested on macOS, linux and windows). We recommend using [Visual Studio Code](https://code.visualstudio.com/) (all platforms) or [Visual Studio Community Edition](https://www.visualstudio.com/) (windows only), both of which are free.
|
- A desktop platform that can compile .NET 4.6.1. We recommend using [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio for Mac](https://www.visualstudio.com/vs/visual-studio-mac/) (macOS) or [MonoDevelop](http://www.monodevelop.com/download/) (Linux), all of which are free. [Visual Studio Code](https://code.visualstudio.com/) may also be used but requires further setup steps which are not covered here.
|
||||||
- Make sure you initialise and keep submodules up-to-date.
|
|
||||||
|
# Getting Started
|
||||||
|
- Clone the repository including submodules (`git clone --recurse-submodules https://github.com/ppy/osu`)
|
||||||
|
- Build in your IDE of choice (recommended IDEs automatically restore nuget packages; if you are using an alternative make sure to `nuget restore`)
|
||||||
|
|
||||||
# Contributing
|
# Contributing
|
||||||
|
|
||||||
|
@ -136,7 +136,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||||
|
@ -6,7 +6,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
|||||||
<packages>
|
<packages>
|
||||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||||
{
|
{
|
||||||
|
@ -5,7 +5,6 @@ using System.Linq;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Judgements;
|
using osu.Game.Rulesets.Catch.Judgements;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
@ -2,7 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Judgements
|
namespace osu.Game.Rulesets.Mania.Judgements
|
||||||
{
|
{
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Judgements
|
namespace osu.Game.Rulesets.Mania.Judgements
|
||||||
{
|
{
|
||||||
@ -24,4 +24,4 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Judgements
|
namespace osu.Game.Rulesets.Mania.Judgements
|
||||||
{
|
{
|
||||||
@ -11,4 +11,4 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
|
|
||||||
protected override int NumericResultFor(HitResult result) => 20;
|
protected override int NumericResultFor(HitResult result) => 20;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Judgements
|
namespace osu.Game.Rulesets.Mania.Judgements
|
||||||
{
|
{
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
{
|
{
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -113,4 +114,4 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
UpdateJudgement(true);
|
UpdateJudgement(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Input.Bindings;
|
|||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
{
|
{
|
||||||
|
@ -6,7 +6,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
|||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.Timing;
|
using osu.Game.Rulesets.Mania.Timing;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Timing;
|
using osu.Game.Rulesets.Timing;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
@ -4,7 +4,7 @@
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Judgements
|
namespace osu.Game.Rulesets.Osu.Judgements
|
||||||
{
|
{
|
||||||
@ -34,4 +34,4 @@ namespace osu.Game.Rulesets.Osu.Judgements
|
|||||||
|
|
||||||
public ComboResult Combo;
|
public ComboResult Combo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,8 +11,11 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
@ -23,13 +26,86 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public class OsuModEasy : ModEasy
|
public class OsuModEasy : ModEasy
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OsuModHidden : ModHidden
|
public class OsuModHidden : ModHidden, IApplicableToDrawableHitObjects
|
||||||
{
|
{
|
||||||
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
|
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
|
||||||
public override double ScoreMultiplier => 1.06;
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
|
||||||
|
private const double fade_in_duration_multiplier = 0.4;
|
||||||
|
private const double fade_out_duration_multiplier = 0.3;
|
||||||
|
|
||||||
|
private float preEmpt => DrawableOsuHitObject.TIME_PREEMPT;
|
||||||
|
|
||||||
|
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||||
|
{
|
||||||
|
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
|
||||||
|
{
|
||||||
|
d.ApplyCustomUpdateState += ApplyHiddenState;
|
||||||
|
d.FadeInDuration = preEmpt * fade_in_duration_multiplier;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
|
||||||
|
{
|
||||||
|
if (!(drawable is DrawableOsuHitObject d))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var fadeOutStartTime = d.HitObject.StartTime - preEmpt + d.FadeInDuration;
|
||||||
|
var fadeOutDuration = preEmpt * fade_out_duration_multiplier;
|
||||||
|
|
||||||
|
// new duration from completed fade in to end (before fading out)
|
||||||
|
var longFadeDuration = ((d.HitObject as IHasEndTime)?.EndTime ?? d.HitObject.StartTime) - fadeOutStartTime;
|
||||||
|
|
||||||
|
switch (drawable)
|
||||||
|
{
|
||||||
|
case DrawableHitCircle circle:
|
||||||
|
// we don't want to see the approach circle
|
||||||
|
circle.ApproachCircle.Hide();
|
||||||
|
|
||||||
|
// fade out immediately after fade in.
|
||||||
|
using (drawable.BeginAbsoluteSequence(fadeOutStartTime, true))
|
||||||
|
circle.FadeOut(fadeOutDuration);
|
||||||
|
break;
|
||||||
|
case DrawableSlider slider:
|
||||||
|
using (slider.BeginAbsoluteSequence(fadeOutStartTime, true))
|
||||||
|
{
|
||||||
|
slider.Body.FadeOut(longFadeDuration, Easing.Out);
|
||||||
|
|
||||||
|
// delay a bit less to let the sliderball fade out peacefully instead of having a hard cut
|
||||||
|
using (slider.BeginDelayedSequence(longFadeDuration - fadeOutDuration, true))
|
||||||
|
slider.Ball.FadeOut(fadeOutDuration);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case DrawableSpinner spinner:
|
||||||
|
// hide elements we don't care about.
|
||||||
|
spinner.Disc.Hide();
|
||||||
|
spinner.Ticks.Hide();
|
||||||
|
spinner.Background.Hide();
|
||||||
|
|
||||||
|
using (spinner.BeginAbsoluteSequence(fadeOutStartTime + longFadeDuration, true))
|
||||||
|
{
|
||||||
|
spinner.FadeOut(fadeOutDuration);
|
||||||
|
|
||||||
|
// speed up the end sequence accordingly
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ArmedState.Hit:
|
||||||
|
spinner.ScaleTo(spinner.Scale * 1.2f, fadeOutDuration * 2, Easing.Out);
|
||||||
|
break;
|
||||||
|
case ArmedState.Miss:
|
||||||
|
spinner.ScaleTo(spinner.Scale * 0.8f, fadeOutDuration * 2, Easing.In);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
spinner.Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OsuModHardRock : ModHardRock, IApplicableToHitObject<OsuHitObject>
|
public class OsuModHardRock : ModHardRock, IApplicableToHitObject<OsuHitObject>
|
||||||
@ -51,11 +127,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
slider.ControlPoints = newControlPoints;
|
slider.ControlPoints = newControlPoints;
|
||||||
slider.Curve?.Calculate(); // Recalculate the slider curve
|
slider.Curve?.Calculate(); // Recalculate the slider curve
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToHitObjects(RulesetContainer<OsuHitObject> rulesetContainer)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OsuModSuddenDeath : ModSuddenDeath
|
public class OsuModSuddenDeath : ModSuddenDeath
|
||||||
@ -96,7 +167,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public class OsuModPerfect : ModPerfect
|
public class OsuModPerfect : ModPerfect
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OsuModSpunOut : Mod
|
public class OsuModSpunOut : Mod
|
||||||
|
@ -6,8 +6,8 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
private readonly NumberPiece number;
|
private readonly NumberPiece number;
|
||||||
private readonly GlowPiece glow;
|
private readonly GlowPiece glow;
|
||||||
|
|
||||||
public DrawableHitCircle(OsuHitObject h) : base(h)
|
public DrawableHitCircle(HitCircle h) : base(h)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
},
|
},
|
||||||
number = new NumberPiece
|
number = new NumberPiece
|
||||||
{
|
{
|
||||||
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
|
Text = (HitObject.ComboIndex + 1).ToString(),
|
||||||
},
|
},
|
||||||
ring = new RingPiece(),
|
ring = new RingPiece(),
|
||||||
flash = new FlashPiece(),
|
flash = new FlashPiece(),
|
||||||
@ -88,25 +88,27 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.UpdatePreemptState();
|
base.UpdatePreemptState();
|
||||||
|
|
||||||
ApproachCircle.FadeIn(Math.Min(TIME_FADEIN * 2, TIME_PREEMPT));
|
ApproachCircle.FadeIn(Math.Min(FadeInDuration * 2, TIME_PREEMPT));
|
||||||
ApproachCircle.ScaleTo(1.1f, TIME_PREEMPT);
|
ApproachCircle.ScaleTo(1.1f, TIME_PREEMPT);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateCurrentState(ArmedState state)
|
protected override void UpdateCurrentState(ArmedState state)
|
||||||
{
|
{
|
||||||
double duration = ((HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime) - HitObject.StartTime;
|
glow.FadeOut(400);
|
||||||
|
|
||||||
glow.Delay(duration).FadeOut(400);
|
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Idle:
|
case ArmedState.Idle:
|
||||||
this.Delay(duration + TIME_PREEMPT).FadeOut(TIME_FADEOUT);
|
this.Delay(TIME_PREEMPT).FadeOut(500);
|
||||||
|
|
||||||
Expire(true);
|
Expire(true);
|
||||||
|
|
||||||
|
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
|
||||||
|
LifetimeEnd = HitObject.StartTime + HitObject.HitWindowFor(HitResult.Miss);
|
||||||
break;
|
break;
|
||||||
case ArmedState.Miss:
|
case ArmedState.Miss:
|
||||||
ApproachCircle.FadeOut(50);
|
ApproachCircle.FadeOut(50);
|
||||||
this.FadeOut(TIME_FADEOUT / 5);
|
this.FadeOut(100);
|
||||||
Expire();
|
Expire();
|
||||||
break;
|
break;
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
|
@ -12,7 +12,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public const float TIME_PREEMPT = 600;
|
public const float TIME_PREEMPT = 600;
|
||||||
public const float TIME_FADEIN = 400;
|
public const float TIME_FADEIN = 400;
|
||||||
public const float TIME_FADEOUT = 500;
|
|
||||||
|
/// <summary>
|
||||||
|
/// The number of milliseconds used to fade in.
|
||||||
|
/// </summary>
|
||||||
|
public virtual double FadeInDuration { get; set; } = TIME_FADEIN;
|
||||||
|
|
||||||
|
public override bool IsPresent => base.IsPresent || State.Value == ArmedState.Idle && Time.Current >= HitObject.StartTime - TIME_PREEMPT;
|
||||||
|
|
||||||
protected DrawableOsuHitObject(OsuHitObject hitObject)
|
protected DrawableOsuHitObject(OsuHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
@ -37,10 +43,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void UpdatePreemptState()
|
protected virtual void UpdatePreemptState() => this.FadeIn(FadeInDuration);
|
||||||
{
|
|
||||||
this.FadeIn(TIME_FADEIN);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void UpdateCurrentState(ArmedState state)
|
protected virtual void UpdateCurrentState(ArmedState state)
|
||||||
{
|
{
|
||||||
|
@ -2,10 +2,10 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -24,4 +24,4 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -24,19 +25,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
this.repeatPoint = repeatPoint;
|
this.repeatPoint = repeatPoint;
|
||||||
this.drawableSlider = drawableSlider;
|
this.drawableSlider = drawableSlider;
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
Size = new Vector2(32 * repeatPoint.Scale);
|
||||||
|
|
||||||
Blending = BlendingMode.Additive;
|
Blending = BlendingMode.Additive;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
Scale = new Vector2(0.5f);
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SpriteIcon
|
new SpriteIcon
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.fa_eercast,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
Icon = FontAwesome.fa_eercast
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Size = new Vector2(32),
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -17,23 +18,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
private readonly Slider slider;
|
private readonly Slider slider;
|
||||||
|
|
||||||
private readonly DrawableHitCircle initialCircle;
|
public readonly DrawableHitCircle InitialCircle;
|
||||||
|
|
||||||
private readonly List<ISliderProgress> components = new List<ISliderProgress>();
|
private readonly List<ISliderProgress> components = new List<ISliderProgress>();
|
||||||
|
|
||||||
private readonly Container<DrawableSliderTick> ticks;
|
private readonly Container<DrawableSliderTick> ticks;
|
||||||
private readonly Container<DrawableRepeatPoint> repeatPoints;
|
private readonly Container<DrawableRepeatPoint> repeatPoints;
|
||||||
|
|
||||||
private readonly SliderBody body;
|
public readonly SliderBody Body;
|
||||||
private readonly SliderBall ball;
|
public readonly SliderBall Ball;
|
||||||
|
|
||||||
public DrawableSlider(Slider s) : base(s)
|
public DrawableSlider(Slider s)
|
||||||
|
: base(s)
|
||||||
{
|
{
|
||||||
slider = s;
|
slider = s;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
body = new SliderBody(s)
|
Body = new SliderBody(s)
|
||||||
{
|
{
|
||||||
AccentColour = AccentColour,
|
AccentColour = AccentColour,
|
||||||
Position = s.StackedPosition,
|
Position = s.StackedPosition,
|
||||||
@ -41,16 +43,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
},
|
},
|
||||||
ticks = new Container<DrawableSliderTick>(),
|
ticks = new Container<DrawableSliderTick>(),
|
||||||
repeatPoints = new Container<DrawableRepeatPoint>(),
|
repeatPoints = new Container<DrawableRepeatPoint>(),
|
||||||
ball = new SliderBall(s)
|
Ball = new SliderBall(s)
|
||||||
{
|
{
|
||||||
Scale = new Vector2(s.Scale),
|
Scale = new Vector2(s.Scale),
|
||||||
AccentColour = AccentColour,
|
AccentColour = AccentColour,
|
||||||
AlwaysPresent = true,
|
AlwaysPresent = true,
|
||||||
Alpha = 0
|
Alpha = 0
|
||||||
},
|
},
|
||||||
initialCircle = new DrawableHitCircle(new HitCircle
|
InitialCircle = new DrawableHitCircle(new HitCircle
|
||||||
{
|
{
|
||||||
//todo: avoid creating this temporary HitCircle.
|
|
||||||
StartTime = s.StartTime,
|
StartTime = s.StartTime,
|
||||||
Position = s.StackedPosition,
|
Position = s.StackedPosition,
|
||||||
ComboIndex = s.ComboIndex,
|
ComboIndex = s.ComboIndex,
|
||||||
@ -61,16 +62,16 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
})
|
})
|
||||||
};
|
};
|
||||||
|
|
||||||
components.Add(body);
|
components.Add(Body);
|
||||||
components.Add(ball);
|
components.Add(Ball);
|
||||||
|
|
||||||
AddNested(initialCircle);
|
AddNested(InitialCircle);
|
||||||
|
|
||||||
var repeatDuration = s.Curve.Distance / s.Velocity;
|
var repeatDuration = s.Curve.Distance / s.Velocity;
|
||||||
foreach (var tick in s.NestedHitObjects.OfType<SliderTick>())
|
foreach (var tick in s.NestedHitObjects.OfType<SliderTick>())
|
||||||
{
|
{
|
||||||
var repeatStartTime = s.StartTime + tick.RepeatIndex * repeatDuration;
|
var repeatStartTime = s.StartTime + tick.RepeatIndex * repeatDuration;
|
||||||
var fadeInTime = repeatStartTime + (tick.StartTime - repeatStartTime) / 2 - (tick.RepeatIndex == 0 ? TIME_FADEIN : TIME_FADEIN / 2);
|
var fadeInTime = repeatStartTime + (tick.StartTime - repeatStartTime) / 2 - (tick.RepeatIndex == 0 ? FadeInDuration : FadeInDuration / 2);
|
||||||
var fadeOutTime = repeatStartTime + repeatDuration;
|
var fadeOutTime = repeatStartTime + repeatDuration;
|
||||||
|
|
||||||
var drawableTick = new DrawableSliderTick(tick)
|
var drawableTick = new DrawableSliderTick(tick)
|
||||||
@ -87,7 +88,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
foreach (var repeatPoint in s.NestedHitObjects.OfType<RepeatPoint>())
|
foreach (var repeatPoint in s.NestedHitObjects.OfType<RepeatPoint>())
|
||||||
{
|
{
|
||||||
var repeatStartTime = s.StartTime + repeatPoint.RepeatIndex * repeatDuration;
|
var repeatStartTime = s.StartTime + repeatPoint.RepeatIndex * repeatDuration;
|
||||||
var fadeInTime = repeatStartTime + (repeatPoint.StartTime - repeatStartTime) / 2 - (repeatPoint.RepeatIndex == 0 ? TIME_FADEIN : TIME_FADEIN / 2);
|
var fadeInTime = repeatStartTime + (repeatPoint.StartTime - repeatStartTime) / 2 - (repeatPoint.RepeatIndex == 0 ? FadeInDuration : FadeInDuration / 2);
|
||||||
var fadeOutTime = repeatStartTime + repeatDuration;
|
var fadeOutTime = repeatStartTime + repeatDuration;
|
||||||
|
|
||||||
var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this)
|
var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this)
|
||||||
@ -105,11 +106,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
private int currentRepeat;
|
private int currentRepeat;
|
||||||
public bool Tracking;
|
public bool Tracking;
|
||||||
|
|
||||||
|
public override double FadeInDuration
|
||||||
|
{
|
||||||
|
get { return base.FadeInDuration; }
|
||||||
|
set { InitialCircle.FadeInDuration = base.FadeInDuration = value; }
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
Tracking = ball.Tracking;
|
Tracking = Ball.Tracking;
|
||||||
|
|
||||||
double progress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
double progress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||||
|
|
||||||
@ -120,11 +127,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
currentRepeat = repeat;
|
currentRepeat = repeat;
|
||||||
|
|
||||||
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
||||||
if (!initialCircle.Judgements.Any(j => j.IsHit))
|
if (!InitialCircle.Judgements.Any(j => j.IsHit))
|
||||||
initialCircle.Position = slider.Curve.PositionAt(progress);
|
InitialCircle.Position = slider.Curve.PositionAt(progress);
|
||||||
|
|
||||||
foreach (var c in components) c.UpdateProgress(progress, repeat);
|
foreach (var c in components) c.UpdateProgress(progress, repeat);
|
||||||
foreach (var t in ticks.Children) t.Tracking = ball.Tracking;
|
foreach (var t in ticks.Children) t.Tracking = Ball.Tracking;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||||
@ -133,13 +140,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
var judgementsCount = ticks.Children.Count + repeatPoints.Children.Count + 1;
|
var judgementsCount = ticks.Children.Count + repeatPoints.Children.Count + 1;
|
||||||
var judgementsHit = ticks.Children.Count(t => t.Judgements.Any(j => j.IsHit)) + repeatPoints.Children.Count(t => t.Judgements.Any(j => j.IsHit));
|
var judgementsHit = ticks.Children.Count(t => t.Judgements.Any(j => j.IsHit)) + repeatPoints.Children.Count(t => t.Judgements.Any(j => j.IsHit));
|
||||||
if (initialCircle.Judgements.Any(j => j.IsHit))
|
if (InitialCircle.Judgements.Any(j => j.IsHit))
|
||||||
judgementsHit++;
|
judgementsHit++;
|
||||||
|
|
||||||
var hitFraction = (double)judgementsHit / judgementsCount;
|
var hitFraction = (double)judgementsHit / judgementsCount;
|
||||||
if (hitFraction == 1 && initialCircle.Judgements.Any(j => j.Result == HitResult.Great))
|
if (hitFraction == 1 && InitialCircle.Judgements.Any(j => j.Result == HitResult.Great))
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
||||||
else if (hitFraction >= 0.5 && initialCircle.Judgements.Any(j => j.Result >= HitResult.Good))
|
else if (hitFraction >= 0.5 && InitialCircle.Judgements.Any(j => j.Result >= HitResult.Good))
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Good });
|
AddJudgement(new OsuJudgement { Result = HitResult.Good });
|
||||||
else if (hitFraction > 0)
|
else if (hitFraction > 0)
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Meh });
|
AddJudgement(new OsuJudgement { Result = HitResult.Meh });
|
||||||
@ -150,21 +157,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateCurrentState(ArmedState state)
|
protected override void UpdateCurrentState(ArmedState state)
|
||||||
{
|
{
|
||||||
ball.FadeIn();
|
Ball.FadeIn();
|
||||||
|
|
||||||
using (BeginDelayedSequence(slider.Duration, true))
|
using (BeginDelayedSequence(slider.Duration, true))
|
||||||
{
|
{
|
||||||
body.FadeOut(160);
|
Body.FadeOut(160);
|
||||||
ball.FadeOut(160);
|
Ball.FadeOut(160);
|
||||||
|
|
||||||
this.FadeOut(800)
|
this.FadeOut(800)
|
||||||
.Expire();
|
.Expire();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
|
public Drawable ProxiedLayer => InitialCircle.ApproachCircle;
|
||||||
|
|
||||||
public override Vector2 SelectionPoint => ToScreenSpace(body.Position);
|
public override Vector2 SelectionPoint => ToScreenSpace(Body.Position);
|
||||||
public override Quad SelectionQuad => body.PathDrawQuad;
|
public override Quad SelectionQuad => Body.PathDrawQuad;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using OpenTK;
|
|||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
|
@ -13,6 +13,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -20,13 +21,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
private readonly Spinner spinner;
|
private readonly Spinner spinner;
|
||||||
|
|
||||||
private readonly SpinnerDisc disc;
|
public readonly SpinnerDisc Disc;
|
||||||
private readonly SpinnerTicks ticks;
|
public readonly SpinnerTicks Ticks;
|
||||||
private readonly SpinnerSpmCounter spmCounter;
|
private readonly SpinnerSpmCounter spmCounter;
|
||||||
|
|
||||||
private readonly Container mainContainer;
|
private readonly Container mainContainer;
|
||||||
|
|
||||||
private readonly SpinnerBackground background;
|
public readonly SpinnerBackground Background;
|
||||||
private readonly Container circleContainer;
|
private readonly Container circleContainer;
|
||||||
private readonly CirclePiece circle;
|
private readonly CirclePiece circle;
|
||||||
private readonly GlowPiece glow;
|
private readonly GlowPiece glow;
|
||||||
@ -84,20 +85,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
background = new SpinnerBackground
|
Background = new SpinnerBackground
|
||||||
{
|
{
|
||||||
Alpha = 0.6f,
|
Alpha = 0.6f,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
},
|
},
|
||||||
disc = new SpinnerDisc(spinner)
|
Disc = new SpinnerDisc(spinner)
|
||||||
{
|
{
|
||||||
Scale = Vector2.Zero,
|
Scale = Vector2.Zero,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
},
|
},
|
||||||
circleContainer.CreateProxy(),
|
circleContainer.CreateProxy(),
|
||||||
ticks = new SpinnerTicks
|
Ticks = new SpinnerTicks
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -114,22 +115,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / spinner.SpinsRequired, 0, 1);
|
public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / spinner.SpinsRequired, 0, 1);
|
||||||
|
|
||||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
if (Time.Current < HitObject.StartTime) return;
|
if (Time.Current < HitObject.StartTime) return;
|
||||||
|
|
||||||
if (Progress >= 1 && !disc.Complete)
|
if (Progress >= 1 && !Disc.Complete)
|
||||||
{
|
{
|
||||||
disc.Complete = true;
|
Disc.Complete = true;
|
||||||
|
|
||||||
const float duration = 200;
|
const float duration = 200;
|
||||||
|
|
||||||
disc.FadeAccent(completeColour, duration);
|
Disc.FadeAccent(completeColour, duration);
|
||||||
|
|
||||||
background.FadeAccent(completeColour, duration);
|
Background.FadeAccent(completeColour, duration);
|
||||||
background.FadeOut(duration);
|
Background.FadeOut(duration);
|
||||||
|
|
||||||
circle.FadeColour(completeColour, duration);
|
circle.FadeColour(completeColour, duration);
|
||||||
glow.FadeColour(completeColour, duration);
|
glow.FadeColour(completeColour, duration);
|
||||||
@ -153,20 +154,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
normalColour = baseColour;
|
normalColour = baseColour;
|
||||||
|
|
||||||
background.AccentColour = normalColour;
|
Background.AccentColour = normalColour;
|
||||||
|
|
||||||
completeColour = colours.YellowLight.Opacity(0.75f);
|
completeColour = colours.YellowLight.Opacity(0.75f);
|
||||||
|
|
||||||
disc.AccentColour = fillColour;
|
Disc.AccentColour = fillColour;
|
||||||
circle.Colour = colours.BlueDark;
|
circle.Colour = colours.BlueDark;
|
||||||
glow.Colour = colours.BlueDark;
|
glow.Colour = colours.BlueDark;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton);
|
Disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton);
|
||||||
if (!spmCounter.IsPresent && disc.Tracking)
|
if (!spmCounter.IsPresent && Disc.Tracking)
|
||||||
spmCounter.FadeIn(TIME_FADEIN);
|
spmCounter.FadeIn(FadeInDuration);
|
||||||
|
|
||||||
base.Update();
|
base.Update();
|
||||||
}
|
}
|
||||||
@ -175,14 +176,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
circle.Rotation = disc.Rotation;
|
circle.Rotation = Disc.Rotation;
|
||||||
ticks.Rotation = disc.Rotation;
|
Ticks.Rotation = Disc.Rotation;
|
||||||
spmCounter.SetRotation(disc.RotationAbsolute);
|
spmCounter.SetRotation(Disc.RotationAbsolute);
|
||||||
|
|
||||||
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
||||||
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
|
Disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
|
||||||
|
|
||||||
symbol.RotateTo(disc.Rotation / 2, 500, Easing.OutQuint);
|
symbol.RotateTo(Disc.Rotation / 2, 500, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdatePreemptState()
|
protected override void UpdatePreemptState()
|
||||||
@ -192,7 +193,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
circleContainer.ScaleTo(spinner.Scale * 0.3f);
|
circleContainer.ScaleTo(spinner.Scale * 0.3f);
|
||||||
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, Easing.OutQuint);
|
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, Easing.OutQuint);
|
||||||
|
|
||||||
disc.RotateTo(-720);
|
Disc.RotateTo(-720);
|
||||||
symbol.RotateTo(-720);
|
symbol.RotateTo(-720);
|
||||||
|
|
||||||
mainContainer
|
mainContainer
|
||||||
|
@ -26,6 +26,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
private const float idle_alpha = 0.2f;
|
private const float idle_alpha = 0.2f;
|
||||||
private const float tracking_alpha = 0.4f;
|
private const float tracking_alpha = 0.4f;
|
||||||
|
|
||||||
|
public override bool IsPresent => true; // handle input when hidden
|
||||||
|
|
||||||
public SpinnerDisc(Spinner s)
|
public SpinnerDisc(Spinner s)
|
||||||
{
|
{
|
||||||
spinner = s;
|
spinner = s;
|
||||||
|
@ -7,7 +7,7 @@ using OpenTK;
|
|||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
|
@ -9,9 +9,9 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Replays
|
namespace osu.Game.Rulesets.Osu.Replays
|
||||||
{
|
{
|
||||||
|
@ -41,10 +41,10 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
|||||||
mods = Score.Mods;
|
mods = Score.Mods;
|
||||||
accuracy = Score.Accuracy;
|
accuracy = Score.Accuracy;
|
||||||
scoreMaxCombo = Score.MaxCombo;
|
scoreMaxCombo = Score.MaxCombo;
|
||||||
count300 = Convert.ToInt32(Score.Statistics["300"]);
|
count300 = Convert.ToInt32(Score.Statistics[HitResult.Great]);
|
||||||
count100 = Convert.ToInt32(Score.Statistics["100"]);
|
count100 = Convert.ToInt32(Score.Statistics[HitResult.Good]);
|
||||||
count50 = Convert.ToInt32(Score.Statistics["50"]);
|
count50 = Convert.ToInt32(Score.Statistics[HitResult.Meh]);
|
||||||
countMiss = Convert.ToInt32(Score.Statistics["x"]);
|
countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]);
|
||||||
|
|
||||||
// Don't count scores made with supposedly unranked mods
|
// Don't count scores made with supposedly unranked mods
|
||||||
if (mods.Any(m => !m.Ranked))
|
if (mods.Any(m => !m.Ranked))
|
||||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
|||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
@ -33,8 +32,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
|||||||
|
|
||||||
foreach (var obj in beatmap.HitObjects)
|
foreach (var obj in beatmap.HitObjects)
|
||||||
{
|
{
|
||||||
var slider = obj as Slider;
|
if (obj is Slider slider)
|
||||||
if (slider != null)
|
|
||||||
{
|
{
|
||||||
// Head
|
// Head
|
||||||
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
||||||
@ -64,10 +62,10 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
|||||||
{
|
{
|
||||||
base.PopulateScore(score);
|
base.PopulateScore(score);
|
||||||
|
|
||||||
score.Statistics[@"300"] = scoreResultCounts.GetOrDefault(HitResult.Great);
|
score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great);
|
||||||
score.Statistics[@"100"] = scoreResultCounts.GetOrDefault(HitResult.Good);
|
score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good);
|
||||||
score.Statistics[@"50"] = scoreResultCounts.GetOrDefault(HitResult.Meh);
|
score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh);
|
||||||
score.Statistics[@"x"] = scoreResultCounts.GetOrDefault(HitResult.Miss);
|
score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnNewJudgement(Judgement judgement)
|
protected override void OnNewJudgement(Judgement judgement)
|
||||||
|
@ -11,60 +11,106 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[Ignore("getting CI working")]
|
[Ignore("getting CI working")]
|
||||||
public class TestCaseHitCircle : OsuTestCase
|
public class TestCaseHitCircle : OsuTestCase
|
||||||
{
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(HitCircle),
|
||||||
|
typeof(OsuModHidden),
|
||||||
|
typeof(DrawableHitCircle)
|
||||||
|
};
|
||||||
|
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
private bool auto;
|
private bool auto;
|
||||||
|
private bool hidden;
|
||||||
private int depthIndex;
|
private int depthIndex;
|
||||||
|
private int circleSize;
|
||||||
|
private float circleScale = 1;
|
||||||
|
|
||||||
public TestCaseHitCircle()
|
public TestCaseHitCircle()
|
||||||
{
|
{
|
||||||
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
||||||
|
|
||||||
AddStep("Single", () => addSingle());
|
AddStep("Single", () => testSingle());
|
||||||
AddStep("Stream", addStream);
|
AddStep("Stream", testStream);
|
||||||
AddToggleStep("Auto", v => auto = v);
|
AddToggleStep("Auto", v => auto = v);
|
||||||
|
AddToggleStep("Hidden", v => hidden = v);
|
||||||
|
AddSliderStep("CircleSize", 0, 10, 0, s => circleSize = s);
|
||||||
|
AddSliderStep("CircleScale", 0.5f, 2, 1, s => circleScale = s);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addSingle(double timeOffset = 0, Vector2? positionOffset = null)
|
private void testSingle(double timeOffset = 0, Vector2? positionOffset = null)
|
||||||
{
|
{
|
||||||
positionOffset = positionOffset ?? Vector2.Zero;
|
positionOffset = positionOffset ?? Vector2.Zero;
|
||||||
|
|
||||||
var circle = new HitCircle
|
var circle = new HitCircle
|
||||||
{
|
{
|
||||||
StartTime = Time.Current + 1000 + timeOffset,
|
StartTime = Time.Current + 1000 + timeOffset,
|
||||||
Position = positionOffset.Value
|
Position = positionOffset.Value,
|
||||||
|
ComboColour = Color4.LightSeaGreen
|
||||||
};
|
};
|
||||||
|
|
||||||
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 0 });
|
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||||
|
|
||||||
var drawable = new DrawableHitCircle(circle)
|
var drawable = new TestDrawableHitCircle(circle, auto)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
|
Scale = new Vector2(circleScale),
|
||||||
Depth = depthIndex++
|
Depth = depthIndex++
|
||||||
};
|
};
|
||||||
|
|
||||||
if (auto)
|
if (auto)
|
||||||
drawable.State.Value = ArmedState.Hit;
|
drawable.State.Value = ArmedState.Hit;
|
||||||
|
|
||||||
|
if (hidden)
|
||||||
|
new OsuModHidden().ApplyToDrawableHitObjects(new [] { drawable });
|
||||||
|
|
||||||
Add(drawable);
|
Add(drawable);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addStream()
|
private void testStream()
|
||||||
{
|
{
|
||||||
Vector2 pos = Vector2.Zero;
|
Vector2 pos = Vector2.Zero;
|
||||||
|
|
||||||
for (int i = 0; i <= 1000; i += 100)
|
for (int i = 0; i <= 1000; i += 100)
|
||||||
{
|
{
|
||||||
addSingle(i, pos);
|
testSingle(i, pos);
|
||||||
pos += new Vector2(10);
|
pos += new Vector2(10);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestDrawableHitCircle : DrawableHitCircle
|
||||||
|
{
|
||||||
|
private readonly bool auto;
|
||||||
|
|
||||||
|
public TestDrawableHitCircle(HitCircle h, bool auto) : base(h)
|
||||||
|
{
|
||||||
|
this.auto = auto;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||||
|
{
|
||||||
|
if (auto && !userTriggered && timeOffset > 0)
|
||||||
|
{
|
||||||
|
// pretend we really hit it
|
||||||
|
AddJudgement(new OsuJudgement
|
||||||
|
{
|
||||||
|
Result = HitObject.ScoreResultForOffset(timeOffset)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
base.CheckForJudgements(userTriggered, timeOffset);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,37 +13,52 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[Ignore("getting CI working")]
|
[Ignore("getting CI working")]
|
||||||
public class TestCaseSlider : OsuTestCase
|
public class TestCaseSlider : OsuTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableSlider) };
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(Slider),
|
||||||
|
typeof(HitCircle),
|
||||||
|
typeof(OsuModHidden),
|
||||||
|
typeof(DrawableSlider),
|
||||||
|
typeof(DrawableHitCircle),
|
||||||
|
typeof(DrawableSliderTick),
|
||||||
|
typeof(DrawableRepeatPoint)
|
||||||
|
};
|
||||||
|
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
|
private bool hidden;
|
||||||
|
private int repeats;
|
||||||
|
private int depthIndex;
|
||||||
|
private int circleSize;
|
||||||
|
private float circleScale = 1;
|
||||||
private double speedMultiplier = 2;
|
private double speedMultiplier = 2;
|
||||||
private double sliderMultiplier = 2;
|
private double sliderMultiplier = 2;
|
||||||
private int depthIndex;
|
|
||||||
|
|
||||||
public TestCaseSlider()
|
public TestCaseSlider()
|
||||||
{
|
{
|
||||||
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
||||||
|
|
||||||
AddStep("Single", () => addSingle());
|
AddStep("Single", () => testSingle());
|
||||||
AddStep("Repeated (1)", () => addRepeated(1));
|
AddStep("Stream", testStream);
|
||||||
AddStep("Repeated (2)", () => addRepeated(2));
|
AddStep("Repeated", () => testRepeated(repeats));
|
||||||
AddStep("Repeated (3)", () => addRepeated(3));
|
AddToggleStep("Hidden", v => hidden = v);
|
||||||
AddStep("Repeated (4)", () => addRepeated(4));
|
AddSliderStep("Repeats", 1, 10, 1, s => repeats = s);
|
||||||
AddStep("Stream", addStream);
|
AddSliderStep("CircleSize", 0, 10, 0, s => circleSize = s);
|
||||||
|
AddSliderStep("CircleScale", 0.5f, 2, 1, s => circleScale = s);
|
||||||
AddSliderStep("SpeedMultiplier", 0.01, 10, 2, s => speedMultiplier = s);
|
AddSliderStep("SpeedMultiplier", 0.1, 10, 2, s => speedMultiplier = s);
|
||||||
AddSliderStep("SliderMultiplier", 0.01, 10, 2, s => sliderMultiplier = s);
|
AddSliderStep("SliderMultiplier", 0.1, 10, 2, s => sliderMultiplier = s);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addSingle(double timeOffset = 0, Vector2? positionOffset = null)
|
private void testSingle(double timeOffset = 0, Vector2? positionOffset = null)
|
||||||
{
|
{
|
||||||
positionOffset = positionOffset ?? Vector2.Zero;
|
positionOffset = positionOffset ?? Vector2.Zero;
|
||||||
|
|
||||||
@ -51,32 +66,19 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
StartTime = Time.Current + 1000 + timeOffset,
|
StartTime = Time.Current + 1000 + timeOffset,
|
||||||
Position = new Vector2(-200, 0) + positionOffset.Value,
|
Position = new Vector2(-200, 0) + positionOffset.Value,
|
||||||
|
ComboColour = Color4.LightSeaGreen,
|
||||||
ControlPoints = new List<Vector2>
|
ControlPoints = new List<Vector2>
|
||||||
{
|
{
|
||||||
new Vector2(-200, 0) + positionOffset.Value,
|
new Vector2(-200, 0) + positionOffset.Value,
|
||||||
new Vector2(400, 0) + positionOffset.Value,
|
new Vector2(400, 0) + positionOffset.Value,
|
||||||
},
|
},
|
||||||
Distance = 400,
|
Distance = 400
|
||||||
};
|
};
|
||||||
|
|
||||||
var cpi = new ControlPointInfo();
|
addSlider(slider);
|
||||||
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
|
|
||||||
|
|
||||||
var difficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
SliderMultiplier = (float)sliderMultiplier,
|
|
||||||
CircleSize = 0
|
|
||||||
};
|
|
||||||
|
|
||||||
slider.ApplyDefaults(cpi, difficulty);
|
|
||||||
Add(new DrawableSlider(slider)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Depth = depthIndex++
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addRepeated(int repeats)
|
private void testRepeated(int repeats)
|
||||||
{
|
{
|
||||||
// The first run through the slider is considered a repeat
|
// The first run through the slider is considered a repeat
|
||||||
repeats++;
|
repeats++;
|
||||||
@ -89,6 +91,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
StartTime = Time.Current + 1000,
|
StartTime = Time.Current + 1000,
|
||||||
Position = new Vector2(-200, 0),
|
Position = new Vector2(-200, 0),
|
||||||
|
ComboColour = Color4.LightSeaGreen,
|
||||||
ControlPoints = new List<Vector2>
|
ControlPoints = new List<Vector2>
|
||||||
{
|
{
|
||||||
new Vector2(-200, 0),
|
new Vector2(-200, 0),
|
||||||
@ -99,32 +102,45 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
RepeatSamples = repeatSamples
|
RepeatSamples = repeatSamples
|
||||||
};
|
};
|
||||||
|
|
||||||
|
addSlider(slider);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testStream()
|
||||||
|
{
|
||||||
|
Vector2 pos = Vector2.Zero;
|
||||||
|
|
||||||
|
for (int i = 0; i <= 1000; i += 100)
|
||||||
|
{
|
||||||
|
testSingle(i, pos);
|
||||||
|
pos += new Vector2(10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addSlider(Slider slider)
|
||||||
|
{
|
||||||
var cpi = new ControlPointInfo();
|
var cpi = new ControlPointInfo();
|
||||||
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
|
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
|
||||||
|
|
||||||
var difficulty = new BeatmapDifficulty
|
var difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
SliderMultiplier = (float)sliderMultiplier,
|
SliderMultiplier = (float)sliderMultiplier,
|
||||||
CircleSize = 0
|
CircleSize = circleSize
|
||||||
};
|
};
|
||||||
|
|
||||||
slider.ApplyDefaults(cpi, difficulty);
|
slider.ApplyDefaults(cpi, difficulty);
|
||||||
Add(new DrawableSlider(slider)
|
|
||||||
|
var drawable = new DrawableSlider(slider)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
|
Scale = new Vector2(circleScale),
|
||||||
Depth = depthIndex++
|
Depth = depthIndex++
|
||||||
});
|
};
|
||||||
}
|
|
||||||
|
|
||||||
private void addStream()
|
if (hidden)
|
||||||
{
|
new OsuModHidden().ApplyToDrawableHitObjects(new [] { drawable });
|
||||||
Vector2 pos = Vector2.Zero;
|
|
||||||
|
|
||||||
for (int i = 0; i <= 1000; i += 100)
|
Add(drawable);
|
||||||
{
|
|
||||||
addSingle(i, pos);
|
|
||||||
pos += new Vector2(10);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,15 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using OpenTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
@ -15,30 +19,47 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Ignore("getting CI working")]
|
[Ignore("getting CI working")]
|
||||||
public class TestCaseSpinner : OsuTestCase
|
public class TestCaseSpinner : OsuTestCase
|
||||||
{
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(Spinner),
|
||||||
|
typeof(OsuModHidden),
|
||||||
|
typeof(DrawableSpinner)
|
||||||
|
};
|
||||||
|
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
|
private bool hidden;
|
||||||
private int depthIndex;
|
private int depthIndex;
|
||||||
|
private int circleSize;
|
||||||
|
private float circleScale = 1;
|
||||||
|
|
||||||
public TestCaseSpinner()
|
public TestCaseSpinner()
|
||||||
{
|
{
|
||||||
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
||||||
|
|
||||||
AddStep("Single", addSingle);
|
AddStep("Single", testSingle);
|
||||||
|
AddToggleStep("Hidden", v => hidden = v);
|
||||||
|
AddSliderStep("CircleSize", 0, 10, 0, s => circleSize = s);
|
||||||
|
AddSliderStep("CircleScale", 0.5f, 2, 1, s => circleScale = s);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addSingle()
|
private void testSingle()
|
||||||
{
|
{
|
||||||
var spinner = new Spinner { StartTime = Time.Current + 1000, EndTime = Time.Current + 4000 };
|
var spinner = new Spinner { StartTime = Time.Current + 1000, EndTime = Time.Current + 4000 };
|
||||||
|
|
||||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 0 });
|
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||||
|
|
||||||
var drawable = new DrawableSpinner(spinner)
|
var drawable = new DrawableSpinner(spinner)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
|
Scale = new Vector2(circleScale),
|
||||||
Depth = depthIndex++
|
Depth = depthIndex++
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (hidden)
|
||||||
|
new OsuModHidden().ApplyToDrawableHitObjects(new [] { drawable });
|
||||||
|
|
||||||
Add(drawable);
|
Add(drawable);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -35,16 +35,13 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
|
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
|
||||||
{
|
{
|
||||||
var circle = h as HitCircle;
|
if (h is HitCircle circle)
|
||||||
if (circle != null)
|
|
||||||
return new DrawableHitCircle(circle);
|
return new DrawableHitCircle(circle);
|
||||||
|
|
||||||
var slider = h as Slider;
|
if (h is Slider slider)
|
||||||
if (slider != null)
|
|
||||||
return new DrawableSlider(slider);
|
return new DrawableSlider(slider);
|
||||||
|
|
||||||
var spinner = h as Spinner;
|
if (h is Spinner spinner)
|
||||||
if (spinner != null)
|
|
||||||
return new DrawableSpinner(spinner);
|
return new DrawableSpinner(spinner);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
@ -38,7 +38,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Judgements
|
namespace osu.Game.Rulesets.Taiko.Judgements
|
||||||
{
|
{
|
||||||
@ -20,4 +20,4 @@ namespace osu.Game.Rulesets.Taiko.Judgements
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Judgements
|
namespace osu.Game.Rulesets.Taiko.Judgements
|
||||||
{
|
{
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||||
{
|
{
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Judgements;
|
using osu.Game.Rulesets.Taiko.Judgements;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Judgements;
|
using osu.Game.Rulesets.Taiko.Judgements;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Judgements;
|
using osu.Game.Rulesets.Taiko.Judgements;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||||
|
@ -14,6 +14,7 @@ using OpenTK;
|
|||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Taiko.Judgements;
|
using osu.Game.Rulesets.Taiko.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Judgements;
|
using osu.Game.Rulesets.Taiko.Judgements;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
@ -20,6 +20,7 @@ using osu.Game.Rulesets.Taiko.UI;
|
|||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Tests
|
namespace osu.Game.Rulesets.Taiko.Tests
|
||||||
{
|
{
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
{
|
{
|
||||||
@ -49,4 +50,4 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
@ -160,9 +160,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
};
|
};
|
||||||
foreach(var s in scores)
|
foreach(var s in scores)
|
||||||
{
|
{
|
||||||
s.Statistics.Add("300", RNG.Next(2000));
|
s.Statistics.Add(HitResult.Great, RNG.Next(2000));
|
||||||
s.Statistics.Add("100", RNG.Next(2000));
|
s.Statistics.Add(HitResult.Good, RNG.Next(2000));
|
||||||
s.Statistics.Add("50", RNG.Next(2000));
|
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||||
}
|
}
|
||||||
|
|
||||||
anotherScores = new[]
|
anotherScores = new[]
|
||||||
@ -272,9 +272,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
};
|
};
|
||||||
foreach (var s in anotherScores)
|
foreach (var s in anotherScores)
|
||||||
{
|
{
|
||||||
s.Statistics.Add("300", RNG.Next(2000));
|
s.Statistics.Add(HitResult.Great, RNG.Next(2000));
|
||||||
s.Statistics.Add("100", RNG.Next(2000));
|
s.Statistics.Add(HitResult.Good, RNG.Next(2000));
|
||||||
s.Statistics.Add("50", RNG.Next(2000));
|
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||||
}
|
}
|
||||||
|
|
||||||
topScore = new OnlineScore
|
topScore = new OnlineScore
|
||||||
@ -299,9 +299,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
TotalScore = 987654321,
|
TotalScore = 987654321,
|
||||||
Accuracy = 0.8487,
|
Accuracy = 0.8487,
|
||||||
};
|
};
|
||||||
topScore.Statistics.Add("300", RNG.Next(2000));
|
topScore.Statistics.Add(HitResult.Great, RNG.Next(2000));
|
||||||
topScore.Statistics.Add("100", RNG.Next(2000));
|
topScore.Statistics.Add(HitResult.Good, RNG.Next(2000));
|
||||||
topScore.Statistics.Add("50", RNG.Next(2000));
|
topScore.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -15,6 +15,15 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
private BeatmapManager beatmaps;
|
private BeatmapManager beatmaps;
|
||||||
|
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(Score),
|
||||||
|
typeof(Results),
|
||||||
|
typeof(ResultsPage),
|
||||||
|
typeof(ResultsPageScore),
|
||||||
|
typeof(ResultsPageRanking)
|
||||||
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(BeatmapManager beatmaps)
|
private void load(BeatmapManager beatmaps)
|
||||||
{
|
{
|
||||||
@ -41,12 +50,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
MaxCombo = 123,
|
MaxCombo = 123,
|
||||||
Rank = ScoreRank.A,
|
Rank = ScoreRank.A,
|
||||||
Date = DateTimeOffset.Now,
|
Date = DateTimeOffset.Now,
|
||||||
Statistics = new Dictionary<string, dynamic>
|
Statistics = new Dictionary<HitResult, dynamic>
|
||||||
{
|
{
|
||||||
{ "300", 50 },
|
{ HitResult.Great, 50 },
|
||||||
{ "100", 20 },
|
{ HitResult.Good, 20 },
|
||||||
{ "50", 50 },
|
{ HitResult.Meh, 50 },
|
||||||
{ "x", 1 }
|
{ HitResult.Miss, 1 }
|
||||||
},
|
},
|
||||||
User = new User
|
User = new User
|
||||||
{
|
{
|
||||||
|
@ -38,7 +38,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
|
@ -6,6 +6,6 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
|||||||
<packages>
|
<packages>
|
||||||
<package id="DeepEqual" version="1.6.0.0" targetFramework="net461" />
|
<package id="DeepEqual" version="1.6.0.0" targetFramework="net461" />
|
||||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
|
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
@ -122,26 +122,26 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
foreach (var kvp in value)
|
foreach (var kvp in value)
|
||||||
{
|
{
|
||||||
string key = kvp.Key;
|
HitResult newKey;
|
||||||
switch (key)
|
switch (kvp.Key)
|
||||||
{
|
{
|
||||||
case @"count_300":
|
case @"count_300":
|
||||||
key = @"300";
|
newKey = HitResult.Great;
|
||||||
break;
|
break;
|
||||||
case @"count_100":
|
case @"count_100":
|
||||||
key = @"100";
|
newKey = HitResult.Good;
|
||||||
break;
|
break;
|
||||||
case @"count_50":
|
case @"count_50":
|
||||||
key = @"50";
|
newKey = HitResult.Meh;
|
||||||
break;
|
break;
|
||||||
case @"count_miss":
|
case @"count_miss":
|
||||||
key = @"x";
|
newKey = HitResult.Miss;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
Statistics.Add(key, kvp.Value);
|
Statistics.Add(newKey, kvp.Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,7 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Select.Leaderboards;
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -48,7 +49,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
Font = @"Exo2.0-RegularItalic",
|
Font = @"Exo2.0-RegularItalic",
|
||||||
Margin = new MarginPadding { Left = side_margin }
|
Margin = new MarginPadding { Left = side_margin }
|
||||||
},
|
},
|
||||||
new DrawableFlag(score.User.Country?.FlagName)
|
new DrawableFlag(score.User.Country)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -104,7 +105,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Text = $"{score.Statistics["300"]}/{score.Statistics["100"]}/{score.Statistics["50"]}",
|
Text = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}",
|
||||||
Font = @"Exo2.0-RegularItalic",
|
Font = @"Exo2.0-RegularItalic",
|
||||||
Margin = new MarginPadding { Right = side_margin }
|
Margin = new MarginPadding { Right = side_margin }
|
||||||
},
|
},
|
||||||
|
@ -52,13 +52,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
score = value;
|
score = value;
|
||||||
|
|
||||||
avatar.User = username.User = score.User;
|
avatar.User = username.User = score.User;
|
||||||
flag.FlagName = score.User.Country?.FlagName;
|
flag.Country = score.User.Country;
|
||||||
date.Text = $@"achieved {score.Date:MMM d, yyyy}";
|
date.Text = $@"achieved {score.Date:MMM d, yyyy}";
|
||||||
rank.UpdateRank(score.Rank);
|
rank.UpdateRank(score.Rank);
|
||||||
|
|
||||||
totalScore.Value = $@"{score.TotalScore:N0}";
|
totalScore.Value = $@"{score.TotalScore:N0}";
|
||||||
accuracy.Value = $@"{score.Accuracy:P2}";
|
accuracy.Value = $@"{score.Accuracy:P2}";
|
||||||
statistics.Value = $"{score.Statistics["300"]}/{score.Statistics["100"]}/{score.Statistics["50"]}";
|
statistics.Value = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}";
|
||||||
|
|
||||||
modsContainer.Clear();
|
modsContainer.Clear();
|
||||||
foreach (Mod mod in score.Mods)
|
foreach (Mod mod in score.Mods)
|
||||||
|
@ -204,13 +204,13 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
iconsContainer.AddRange(new[]
|
iconsContainer.AddRange(new[]
|
||||||
{
|
{
|
||||||
backgroundIcon = new ModIcon(Mods[1])
|
backgroundIcon = new PassThroughTooltipModIcon(Mods[1])
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
Position = new Vector2(1.5f),
|
Position = new Vector2(1.5f),
|
||||||
},
|
},
|
||||||
foregroundIcon = new ModIcon(Mods[0])
|
foregroundIcon = new PassThroughTooltipModIcon(Mods[0])
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
@ -220,7 +220,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
iconsContainer.Add(foregroundIcon = new ModIcon(Mod)
|
iconsContainer.Add(foregroundIcon = new PassThroughTooltipModIcon(Mod)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -259,5 +259,14 @@ namespace osu.Game.Overlays.Mods
|
|||||||
|
|
||||||
Mod = mod;
|
Mod = mod;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class PassThroughTooltipModIcon : ModIcon
|
||||||
|
{
|
||||||
|
public override string TooltipText => null;
|
||||||
|
|
||||||
|
public PassThroughTooltipModIcon(Mod mod) : base(mod)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -109,7 +109,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Y = -48,
|
Y = -48,
|
||||||
},
|
},
|
||||||
countryFlag = new DrawableFlag(user.Country?.FlagName)
|
countryFlag = new DrawableFlag(user.Country)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
@ -333,7 +333,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
{
|
{
|
||||||
infoTextLeft.AddText("from ");
|
infoTextLeft.AddText("from ");
|
||||||
infoTextLeft.AddText(user.Country.FullName, boldItalic);
|
infoTextLeft.AddText(user.Country.FullName, boldItalic);
|
||||||
countryFlag.FlagName = user.Country.FlagName;
|
countryFlag.Country = user.Country;
|
||||||
}
|
}
|
||||||
infoTextLeft.NewParagraph();
|
infoTextLeft.NewParagraph();
|
||||||
|
|
||||||
|
@ -1,20 +1,23 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile
|
namespace osu.Game.Overlays.Profile
|
||||||
{
|
{
|
||||||
public class SupporterIcon : CircularContainer
|
public class SupporterIcon : CircularContainer, IHasTooltip
|
||||||
{
|
{
|
||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
|
|
||||||
|
public string TooltipText => "osu!supporter";
|
||||||
|
|
||||||
public SupporterIcon()
|
public SupporterIcon()
|
||||||
{
|
{
|
||||||
Masking = true;
|
Masking = true;
|
||||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Judgements
|
namespace osu.Game.Rulesets.Judgements
|
||||||
{
|
{
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Judgements
|
namespace osu.Game.Rulesets.Judgements
|
||||||
{
|
{
|
||||||
|
20
osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs
Normal file
20
osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mods
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// An interface for <see cref="Mod"/>s that can be applied to <see cref="DrawableHitObject"/>s.
|
||||||
|
/// </summary>
|
||||||
|
public interface IApplicableToDrawableHitObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Applies this <see cref="IApplicableToDrawableHitObjects"/> to a list of <see cref="DrawableHitObject"/>s.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawable">The list of <see cref="DrawableHitObject"/>s to apply to.</param>
|
||||||
|
void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables);
|
||||||
|
}
|
||||||
|
}
|
@ -16,6 +16,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Drawables
|
namespace osu.Game.Rulesets.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -122,6 +123,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
{
|
{
|
||||||
UpdateState(state);
|
UpdateState(state);
|
||||||
|
|
||||||
|
// apply any custom state overrides
|
||||||
|
ApplyCustomUpdateState?.Invoke(this, state);
|
||||||
|
|
||||||
if (State == ArmedState.Hit)
|
if (State == ArmedState.Hit)
|
||||||
PlaySamples();
|
PlaySamples();
|
||||||
};
|
};
|
||||||
@ -243,9 +247,15 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
|
|
||||||
h.OnJudgement += (d, j) => OnJudgement?.Invoke(d, j);
|
h.OnJudgement += (d, j) => OnJudgement?.Invoke(d, j);
|
||||||
h.OnJudgementRemoved += (d, j) => OnJudgementRemoved?.Invoke(d, j);
|
h.OnJudgementRemoved += (d, j) => OnJudgementRemoved?.Invoke(d, j);
|
||||||
|
h.ApplyCustomUpdateState += (d, s) => ApplyCustomUpdateState?.Invoke(d, s);
|
||||||
nestedHitObjects.Add(h);
|
nestedHitObjects.Add(h);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Bind to apply a custom state which can override the default implementation.
|
||||||
|
/// </summary>
|
||||||
|
public event Action<DrawableHitObject, ArmedState> ApplyCustomUpdateState;
|
||||||
|
|
||||||
protected abstract void UpdateState(ArmedState state);
|
protected abstract void UpdateState(ArmedState state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Drawables
|
namespace osu.Game.Rulesets.Scoring
|
||||||
{
|
{
|
||||||
public enum HitResult
|
public enum HitResult
|
||||||
{
|
{
|
@ -40,6 +40,6 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
|
|
||||||
public DateTimeOffset Date;
|
public DateTimeOffset Date;
|
||||||
|
|
||||||
public Dictionary<string, object> Statistics = new Dictionary<string, object>();
|
public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Scoring
|
namespace osu.Game.Rulesets.Scoring
|
||||||
{
|
{
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
private readonly ModType type;
|
private readonly ModType type;
|
||||||
|
|
||||||
public string TooltipText { get; }
|
public virtual string TooltipText { get; }
|
||||||
|
|
||||||
public ModIcon(Mod mod)
|
public ModIcon(Mod mod)
|
||||||
{
|
{
|
||||||
|
@ -260,6 +260,9 @@ namespace osu.Game.Rulesets.UI
|
|||||||
}
|
}
|
||||||
|
|
||||||
Playfield.PostProcess();
|
Playfield.PostProcess();
|
||||||
|
|
||||||
|
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
|
||||||
|
mod.ApplyToDrawableHitObjects(Playfield.HitObjects.Objects);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Screens.Multiplayer
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
host.Text = value.Username;
|
host.Text = value.Username;
|
||||||
flagContainer.Children = new[] { new DrawableFlag(value.Country?.FlagName) { RelativeSizeAxes = Axes.Both } };
|
flagContainer.Children = new[] { new DrawableFlag(value.Country) { RelativeSizeAxes = Axes.Both } };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,10 +7,10 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play.HUD
|
namespace osu.Game.Screens.Play.HUD
|
||||||
{
|
{
|
||||||
|
@ -23,6 +23,7 @@ using osu.Game.Screens.Play;
|
|||||||
using osu.Game.Screens.Select.Leaderboards;
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Ranking
|
namespace osu.Game.Screens.Ranking
|
||||||
{
|
{
|
||||||
@ -163,7 +164,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
statisticsContainer.ChildrenEnumerable = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
|
statisticsContainer.ChildrenEnumerable = Score.Statistics.OrderByDescending(p => p.Key).Select(s => new DrawableScoreStatistic(s));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -186,9 +187,9 @@ namespace osu.Game.Screens.Ranking
|
|||||||
|
|
||||||
private class DrawableScoreStatistic : Container
|
private class DrawableScoreStatistic : Container
|
||||||
{
|
{
|
||||||
private readonly KeyValuePair<string, object> statistic;
|
private readonly KeyValuePair<HitResult, object> statistic;
|
||||||
|
|
||||||
public DrawableScoreStatistic(KeyValuePair<string, object> statistic)
|
public DrawableScoreStatistic(KeyValuePair<HitResult, object> statistic)
|
||||||
{
|
{
|
||||||
this.statistic = statistic;
|
this.statistic = statistic;
|
||||||
|
|
||||||
@ -209,7 +210,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
},
|
},
|
||||||
new OsuSpriteText {
|
new OsuSpriteText {
|
||||||
Text = statistic.Key,
|
Text = statistic.Key.GetDescription(),
|
||||||
Colour = colours.Gray7,
|
Colour = colours.Gray7,
|
||||||
Font = @"Exo2.0-Bold",
|
Font = @"Exo2.0-Bold",
|
||||||
Y = 26,
|
Y = 26,
|
||||||
@ -250,16 +251,16 @@ namespace osu.Game.Screens.Ranking
|
|||||||
{
|
{
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Text = datetime.ToString("HH:mm"),
|
Text = datetime.ToShortDateString(),
|
||||||
Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
|
Padding = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||||
Colour = Color4.White,
|
Colour = Color4.White,
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Text = datetime.ToString("yyyy/MM/dd"),
|
Text = datetime.ToShortTimeString(),
|
||||||
Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
|
Padding = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||||
Colour = Color4.White,
|
Colour = Color4.White,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
{
|
{
|
||||||
if (songSelect != null)
|
if (songSelect != null)
|
||||||
{
|
{
|
||||||
startRequested = songSelect.Start;
|
startRequested = songSelect.FinaliseSelection;
|
||||||
editRequested = songSelect.Edit;
|
editRequested = songSelect.Edit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,6 +7,10 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
protected override bool ShowFooter => false;
|
protected override bool ShowFooter => false;
|
||||||
|
|
||||||
protected override void Start() => Exit();
|
protected override bool OnSelectionFinalised()
|
||||||
|
{
|
||||||
|
Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Select
|
|||||||
HeaderText = @"You have no beatmaps!";
|
HeaderText = @"You have no beatmaps!";
|
||||||
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps?";
|
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps?";
|
||||||
|
|
||||||
Icon = FontAwesome.fa_trash_o;
|
Icon = FontAwesome.fa_plane;
|
||||||
|
|
||||||
Buttons = new PopupDialogButton[]
|
Buttons = new PopupDialogButton[]
|
||||||
{
|
{
|
||||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableFlag(Score.User?.Country?.FlagName)
|
new DrawableFlag(Score.User?.Country)
|
||||||
{
|
{
|
||||||
Width = 30,
|
Width = 30,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
@ -5,6 +5,10 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
public class MatchSongSelect : SongSelect
|
public class MatchSongSelect : SongSelect
|
||||||
{
|
{
|
||||||
protected override void Start() => Exit();
|
protected override bool OnSelectionFinalised()
|
||||||
|
{
|
||||||
|
Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -124,9 +124,9 @@ namespace osu.Game.Screens.Select
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Start()
|
protected override bool OnSelectionFinalised()
|
||||||
{
|
{
|
||||||
if (player != null) return;
|
if (player != null) return false;
|
||||||
|
|
||||||
// Ctrl+Enter should start map with autoplay enabled.
|
// Ctrl+Enter should start map with autoplay enabled.
|
||||||
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
|
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
|
||||||
@ -147,7 +147,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
sampleConfirm?.Play();
|
sampleConfirm?.Play();
|
||||||
|
|
||||||
LoadComponentAsync(player = new PlayerLoader(new Player()), l => Push(player));
|
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
||||||
|
{
|
||||||
|
if (IsCurrentScreen) Push(player);
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -227,13 +227,18 @@ namespace osu.Game.Screens.Select
|
|||||||
Push(new Editor());
|
Push(new Editor());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Start(BeatmapInfo beatmap)
|
/// <summary>
|
||||||
|
/// Call to make a selection and perform the default action for this SongSelect.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="beatmap">An optional beatmap to override the current carousel selection.</param>
|
||||||
|
public void FinaliseSelection(BeatmapInfo beatmap = null)
|
||||||
{
|
{
|
||||||
// if we have a pending filter operation, we want to run it now.
|
// if we have a pending filter operation, we want to run it now.
|
||||||
// it could change selection (ie. if the ruleset has been changed).
|
// it could change selection (ie. if the ruleset has been changed).
|
||||||
Carousel.FlushPendingFilterOperations();
|
Carousel.FlushPendingFilterOperations();
|
||||||
|
|
||||||
Carousel.SelectBeatmap(beatmap);
|
if (beatmap != null)
|
||||||
|
Carousel.SelectBeatmap(beatmap);
|
||||||
|
|
||||||
if (selectionChangedDebounce?.Completed == false)
|
if (selectionChangedDebounce?.Completed == false)
|
||||||
{
|
{
|
||||||
@ -242,13 +247,14 @@ namespace osu.Game.Screens.Select
|
|||||||
selectionChangedDebounce = null;
|
selectionChangedDebounce = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
Start();
|
OnSelectionFinalised();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called when a selection is made.
|
/// Called when a selection is made.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected abstract void Start();
|
/// <returns>If a resultant action occurred that takes the user away from SongSelect.</returns>
|
||||||
|
protected abstract bool OnSelectionFinalised();
|
||||||
|
|
||||||
private ScheduledDelegate selectionChangedDebounce;
|
private ScheduledDelegate selectionChangedDebounce;
|
||||||
|
|
||||||
@ -339,7 +345,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
logo.Action = () =>
|
logo.Action = () =>
|
||||||
{
|
{
|
||||||
Start();
|
FinaliseSelection();
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -462,7 +468,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
case Key.KeypadEnter:
|
case Key.KeypadEnter:
|
||||||
case Key.Enter:
|
case Key.Enter:
|
||||||
Start();
|
FinaliseSelection();
|
||||||
return true;
|
return true;
|
||||||
case Key.Delete:
|
case Key.Delete:
|
||||||
if (state.Keyboard.ShiftPressed)
|
if (state.Keyboard.ShiftPressed)
|
||||||
|
@ -6,6 +6,7 @@ using Newtonsoft.Json;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
@ -26,36 +27,30 @@ namespace osu.Game.Users
|
|||||||
public string FlagName;
|
public string FlagName;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DrawableFlag : Container
|
public class DrawableFlag : Container, IHasTooltip
|
||||||
{
|
{
|
||||||
private readonly Sprite sprite;
|
private readonly Sprite sprite;
|
||||||
private TextureStore textures;
|
private TextureStore textures;
|
||||||
|
|
||||||
private string flagName;
|
private Country country;
|
||||||
public string FlagName
|
public Country Country
|
||||||
{
|
{
|
||||||
get { return flagName; }
|
get { return country; }
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (value == flagName) return;
|
if (value == country)
|
||||||
flagName = value;
|
return;
|
||||||
sprite.Texture = textures.Get($@"Flags/{flagName}");
|
|
||||||
|
country = value;
|
||||||
|
sprite.Texture = getFlagTexture();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
public string TooltipText => country?.FullName;
|
||||||
private void load(TextureStore ts)
|
|
||||||
{
|
|
||||||
if (ts == null)
|
|
||||||
throw new ArgumentNullException(nameof(ts));
|
|
||||||
|
|
||||||
textures = ts;
|
public DrawableFlag(Country country = null)
|
||||||
sprite.Texture = textures.Get($@"Flags/{flagName}");
|
|
||||||
}
|
|
||||||
|
|
||||||
public DrawableFlag(string name = null)
|
|
||||||
{
|
{
|
||||||
flagName = name ?? @"__";
|
this.country = country;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -65,5 +60,17 @@ namespace osu.Game.Users
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore ts)
|
||||||
|
{
|
||||||
|
if (ts == null)
|
||||||
|
throw new ArgumentNullException(nameof(ts));
|
||||||
|
|
||||||
|
textures = ts;
|
||||||
|
sprite.Texture = getFlagTexture();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Texture getFlagTexture() => textures.Get($@"Flags/{country?.FlagName ?? @"__"}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Users
|
|||||||
Spacing = new Vector2(5f, 0f),
|
Spacing = new Vector2(5f, 0f),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableFlag(user.Country?.FlagName)
|
new DrawableFlag(user.Country)
|
||||||
{
|
{
|
||||||
Width = 30f,
|
Width = 30f,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
@ -144,7 +144,7 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
|
||||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00021\lib\net20\OpenTK.dll</HintPath>
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
|
||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Remotion.Linq, Version=2.1.0.0, Culture=neutral, PublicKeyToken=fee00910d6e5f53b, processorArchitecture=MSIL">
|
<Reference Include="Remotion.Linq, Version=2.1.0.0, Culture=neutral, PublicKeyToken=fee00910d6e5f53b, processorArchitecture=MSIL">
|
||||||
@ -311,6 +311,7 @@
|
|||||||
<Compile Include="Overlays\Profile\Sections\Ranks\DrawableTotalScore.cs" />
|
<Compile Include="Overlays\Profile\Sections\Ranks\DrawableTotalScore.cs" />
|
||||||
<Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" />
|
<Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" />
|
||||||
<Compile Include="Overlays\Settings\Sections\Maintenance\DeleteAllBeatmapsDialog.cs" />
|
<Compile Include="Overlays\Settings\Sections\Maintenance\DeleteAllBeatmapsDialog.cs" />
|
||||||
|
<Compile Include="Rulesets\Mods\IApplicableToDrawableHitObject.cs" />
|
||||||
<Compile Include="Screens\Select\ImportFromStablePopup.cs" />
|
<Compile Include="Screens\Select\ImportFromStablePopup.cs" />
|
||||||
<Compile Include="Overlays\Settings\SettingsButton.cs" />
|
<Compile Include="Overlays\Settings\SettingsButton.cs" />
|
||||||
<Compile Include="Rulesets\Edit\Layers\Selection\OriginHandle.cs" />
|
<Compile Include="Rulesets\Edit\Layers\Selection\OriginHandle.cs" />
|
||||||
@ -612,7 +613,7 @@
|
|||||||
<Compile Include="Rulesets\Objects\Drawables\ArmedState.cs" />
|
<Compile Include="Rulesets\Objects\Drawables\ArmedState.cs" />
|
||||||
<Compile Include="Rulesets\Objects\Drawables\DrawableHitObject.cs" />
|
<Compile Include="Rulesets\Objects\Drawables\DrawableHitObject.cs" />
|
||||||
<Compile Include="Rulesets\Objects\Drawables\DrawableScrollingHitObject.cs" />
|
<Compile Include="Rulesets\Objects\Drawables\DrawableScrollingHitObject.cs" />
|
||||||
<Compile Include="Rulesets\Objects\Drawables\HitResult.cs" />
|
<Compile Include="Rulesets\Scoring\HitResult.cs" />
|
||||||
<Compile Include="Rulesets\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
|
<Compile Include="Rulesets\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
|
||||||
<Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" />
|
<Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" />
|
||||||
<Compile Include="Rulesets\Objects\HitObject.cs" />
|
<Compile Include="Rulesets\Objects\HitObject.cs" />
|
||||||
|
@ -66,7 +66,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
|||||||
<package id="Microsoft.Extensions.Primitives" version="2.0.0" targetFramework="net461" />
|
<package id="Microsoft.Extensions.Primitives" version="2.0.0" targetFramework="net461" />
|
||||||
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
|
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
|
||||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||||
<package id="OpenTK" version="3.0.0-git00021" targetFramework="net461" />
|
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
|
||||||
<package id="Remotion.Linq" version="2.1.2" targetFramework="net461" />
|
<package id="Remotion.Linq" version="2.1.2" targetFramework="net461" />
|
||||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||||
|
Loading…
Reference in New Issue
Block a user