diff --git a/osu-framework b/osu-framework index 74f644bad0..e2d41820b3 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit 74f644bad039606e242d8782014d8c249a38b6a3 +Subproject commit e2d41820b3795d97f8510a18fad5e42caeb23f0a diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs index ecaf0db096..eb456d7a63 100644 --- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs @@ -13,7 +13,6 @@ using osu.Framework.Platform; using osu.Game.IPC; using osu.Framework.Allocation; using osu.Game.Beatmaps; -using osu.Game.Rulesets; namespace osu.Game.Tests.Beatmaps.IO { @@ -98,16 +97,14 @@ namespace osu.Game.Tests.Beatmaps.IO private OsuGameBase loadOsu(GameHost host) { + host.Storage.DeleteDatabase(@"client"); + var osu = new OsuGameBase(); Task.Run(() => host.Run(osu)); while (!osu.IsLoaded) Thread.Sleep(1); - //reset beatmap database (sqlite and storage backing) - osu.Dependencies.Get().Reset(); - osu.Dependencies.Get().Reset(); - return osu; }