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Merge pull request #19552 from andy840119/remove-nullable-disable-in-the-desktop-project

Remove nullable disable in the osu.Desktop
This commit is contained in:
Dan Balasescu 2022-08-04 13:07:06 +09:00 committed by GitHub
commit cbe09b51c4
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9 changed files with 32 additions and 47 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Text; using System.Text;
using DiscordRPC; using DiscordRPC;
@ -26,15 +24,15 @@ namespace osu.Desktop
{ {
private const string client_id = "367827983903490050"; private const string client_id = "367827983903490050";
private DiscordRpcClient client; private DiscordRpcClient client = null!;
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; } = null!;
private IBindable<APIUser> user; private IBindable<APIUser> user = null!;
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; } = null!;
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>(); private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>(); private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
@ -130,7 +128,7 @@ namespace osu.Desktop
presence.Assets.LargeImageText = string.Empty; presence.Assets.LargeImageText = string.Empty;
else else
{ {
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics statistics)) if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics? statistics))
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty); presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
else else
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty); presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
@ -164,7 +162,7 @@ namespace osu.Desktop
}); });
} }
private IBeatmapInfo getBeatmap(UserActivity activity) private IBeatmapInfo? getBeatmap(UserActivity activity)
{ {
switch (activity) switch (activity)
{ {
@ -183,10 +181,10 @@ namespace osu.Desktop
switch (activity) switch (activity)
{ {
case UserActivity.InGame game: case UserActivity.InGame game:
return game.BeatmapInfo.ToString(); return game.BeatmapInfo.ToString() ?? string.Empty;
case UserActivity.Editing edit: case UserActivity.Editing edit:
return edit.BeatmapInfo.ToString(); return edit.BeatmapInfo.ToString() ?? string.Empty;
case UserActivity.InLobby lobby: case UserActivity.InLobby lobby:
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value; return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Desktop.LegacyIpc namespace osu.Desktop.LegacyIpc
{ {
/// <summary> /// <summary>
@ -13,7 +11,7 @@ namespace osu.Desktop.LegacyIpc
/// </remarks> /// </remarks>
public class LegacyIpcDifficultyCalculationRequest public class LegacyIpcDifficultyCalculationRequest
{ {
public string BeatmapFile { get; set; } public string BeatmapFile { get; set; } = string.Empty;
public int RulesetId { get; set; } public int RulesetId { get; set; }
public int Mods { get; set; } public int Mods { get; set; }
} }

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Desktop.LegacyIpc namespace osu.Desktop.LegacyIpc
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Platform; using osu.Framework.Platform;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
@ -39,17 +37,20 @@ namespace osu.Desktop.LegacyIpc
public new object Value public new object Value
{ {
get => base.Value; get => base.Value;
set => base.Value = new Data set => base.Value = new Data(value.GetType().Name, value);
{
MessageType = value.GetType().Name,
MessageData = value
};
} }
public class Data public class Data
{ {
public string MessageType { get; set; } public string MessageType { get; }
public object MessageData { get; set; }
public object MessageData { get; }
public Data(string messageType, object messageData)
{
MessageType = messageType;
MessageData = messageData;
}
} }
} }
} }

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.IO; using System.IO;
using System.Runtime.Versioning; using System.Runtime.Versioning;
@ -27,7 +25,7 @@ namespace osu.Desktop
private const string base_game_name = @"osu"; private const string base_game_name = @"osu";
#endif #endif
private static LegacyTcpIpcProvider legacyIpc; private static LegacyTcpIpcProvider? legacyIpc;
[STAThread] [STAThread]
public static void Main(string[] args) public static void Main(string[] args)

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Security.Principal; using System.Security.Principal;
using osu.Framework; using osu.Framework;
@ -21,7 +19,7 @@ namespace osu.Desktop.Security
public class ElevatedPrivilegesChecker : Component public class ElevatedPrivilegesChecker : Component
{ {
[Resolved] [Resolved]
private INotificationOverlay notifications { get; set; } private INotificationOverlay notifications { get; set; } = null!;
private bool elevated; private bool elevated;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -26,8 +24,8 @@ namespace osu.Desktop.Updater
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
{ {
private UpdateManager updateManager; private UpdateManager? updateManager;
private INotificationOverlay notificationOverlay; private INotificationOverlay notificationOverlay = null!;
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
@ -50,12 +48,12 @@ namespace osu.Desktop.Updater
protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false); protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false);
private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null) private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification? notification = null)
{ {
// should we schedule a retry on completion of this check? // should we schedule a retry on completion of this check?
bool scheduleRecheck = true; bool scheduleRecheck = true;
const string github_token = null; // TODO: populate. const string? github_token = null; // TODO: populate.
try try
{ {
@ -145,7 +143,7 @@ namespace osu.Desktop.Updater
private class UpdateCompleteNotification : ProgressCompletionNotification private class UpdateCompleteNotification : ProgressCompletionNotification
{ {
[Resolved] [Resolved]
private OsuGame game { get; set; } private OsuGame game { get; set; } = null!;
public UpdateCompleteNotification(SquirrelUpdateManager updateManager) public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
{ {
@ -154,7 +152,7 @@ namespace osu.Desktop.Updater
Activated = () => Activated = () =>
{ {
updateManager.PrepareUpdateAsync() updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game?.AttemptExit())); .ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
return true; return true;
}; };
} }

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -14,12 +12,12 @@ namespace osu.Desktop.Windows
{ {
public class GameplayWinKeyBlocker : Component public class GameplayWinKeyBlocker : Component
{ {
private Bindable<bool> disableWinKey; private Bindable<bool> disableWinKey = null!;
private IBindable<bool> localUserPlaying; private IBindable<bool> localUserPlaying = null!;
private IBindable<bool> isActive; private IBindable<bool> isActive = null!;
[Resolved] [Resolved]
private GameHost host { get; set; } private GameHost host { get; set; } = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config) private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config)

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -21,7 +19,7 @@ namespace osu.Desktop.Windows
private const int wm_syskeyup = 261; private const int wm_syskeyup = 261;
//Resharper disable once NotAccessedField.Local //Resharper disable once NotAccessedField.Local
private static LowLevelKeyboardProcDelegate keyboardHookDelegate; // keeping a reference alive for the GC private static LowLevelKeyboardProcDelegate? keyboardHookDelegate; // keeping a reference alive for the GC
private static IntPtr keyHook; private static IntPtr keyHook;
[StructLayout(LayoutKind.Explicit)] [StructLayout(LayoutKind.Explicit)]