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Merge branch 'master' into fix-api-request-abort

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Bartłomiej Dach 2021-07-29 21:29:57 +02:00 committed by GitHub
commit cbc504c1ed
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33 changed files with 288 additions and 138 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.722.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.723.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.728.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -130,7 +130,8 @@ namespace osu.Game.Rulesets.Catch
return new Mod[]
{
new MultiMod(new ModWindUp(), new ModWindDown()),
new CatchModFloatingFruits()
new CatchModFloatingFruits(),
new CatchModMuted(),
};
default:

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModMuted : ModMuted<CatchHitObject>
{
}
}

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@ -253,7 +253,8 @@ namespace osu.Game.Rulesets.Mania
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp(), new ModWindDown())
new MultiMod(new ModWindUp(), new ModWindDown()),
new ManiaModMuted(),
};
default:

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModMuted : ModMuted<ManiaHitObject>
{
}
}

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModMuted : ModMuted<OsuHitObject>
{
}
}

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@ -4,8 +4,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
@ -16,7 +14,6 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
@ -29,7 +26,6 @@ using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Osu.Utils;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -67,11 +63,6 @@ namespace osu.Game.Rulesets.Osu.Mods
/// </summary>
private const float distance_cap = 380f;
// The distances from the hit objects to the borders of the playfield they start to "turn around" and curve towards the middle.
// The closer the hit objects draw to the border, the sharper the turn
private const byte border_distance_x = 192;
private const byte border_distance_y = 144;
/// <summary>
/// The extent of rotation towards playfield centre when a circle is near the edge
/// </summary>
@ -341,46 +332,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
drawableRuleset.Overlays.Add(new TargetBeatContainer(drawableRuleset.Beatmap.HitObjects.First().StartTime));
}
public class TargetBeatContainer : BeatSyncedContainer
{
private readonly double firstHitTime;
private PausableSkinnableSound sample;
public TargetBeatContainer(double firstHitTime)
{
this.firstHitTime = firstHitTime;
AllowMistimedEventFiring = false;
Divisor = 1;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
sample = new PausableSkinnableSound(new SampleInfo("Gameplay/catch-banana"))
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
if (!IsBeatSyncedWithTrack) return;
int timeSignature = (int)timingPoint.TimeSignature;
// play metronome from one measure before the first object.
if (BeatSyncClock.CurrentTime < firstHitTime - timingPoint.BeatLength * timeSignature)
return;
sample.Frequency.Value = beatIndex % timeSignature == 0 ? 1 : 0.5f;
sample.Play();
}
drawableRuleset.Overlays.Add(new Metronome(drawableRuleset.Beatmap.HitObjects.First().StartTime));
}
#endregion

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@ -189,6 +189,7 @@ namespace osu.Game.Rulesets.Osu
new OsuModTraceable(),
new OsuModBarrelRoll(),
new OsuModApproachDifferent(),
new OsuModMuted(),
};
case ModType.System:

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModMuted : ModMuted<TaikoHitObject>
{
}
}

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@ -149,7 +149,8 @@ namespace osu.Game.Rulesets.Taiko
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp(), new ModWindDown())
new MultiMod(new ModWindUp(), new ModWindDown()),
new TaikoModMuted(),
};
default:

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@ -1,21 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Tournament.Configuration;
using osu.Game.Tests;
using osu.Game.Tournament.Configuration;
namespace osu.Game.Tournament.Tests.NonVisual
{
[TestFixture]
public class CustomTourneyDirectoryTest
public class CustomTourneyDirectoryTest : TournamentHostTest
{
[Test]
public void TestDefaultDirectory()
@ -24,7 +21,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
{
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
@ -54,7 +51,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
storage = osu.Dependencies.Get<Storage>();
@ -111,7 +108,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
var storage = osu.Dependencies.Get<Storage>();
@ -151,25 +148,6 @@ namespace osu.Game.Tournament.Tests.NonVisual
}
}
private TournamentGameBase loadOsu(GameHost host)
{
var osu = new TournamentGameBase();
Task.Run(() => host.Run(osu))
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
private string basePath(string testInstance) => Path.Combine(RuntimeInfo.StartupDirectory, "headless", testInstance);
}
}

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@ -0,0 +1,45 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Rulesets;
using osu.Game.Tests;
namespace osu.Game.Tournament.Tests.NonVisual
{
public class DataLoadTest : TournamentHostTest
{
[Test]
public void TestUnavailableRuleset()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUnavailableRuleset)))
{
try
{
var osu = new TestTournament();
LoadTournament(host, osu);
var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
}
finally
{
host.Exit();
}
}
}
public class TestTournament : TournamentGameBase
{
[BackgroundDependencyLoader]
private void load()
{
Ruleset.Value = new RulesetInfo(); // not available
}
}
}
}

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@ -1,10 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework;
using osu.Framework.Allocation;
@ -15,7 +12,7 @@ using osu.Game.Tournament.IPC;
namespace osu.Game.Tournament.Tests.NonVisual
{
[TestFixture]
public class IPCLocationTest
public class IPCLocationTest : TournamentHostTest
{
[Test]
public void CheckIPCLocation()
@ -34,11 +31,11 @@ namespace osu.Game.Tournament.Tests.NonVisual
try
{
var osu = loadOsu(host);
var osu = LoadTournament(host);
TournamentStorage storage = (TournamentStorage)osu.Dependencies.Get<Storage>();
FileBasedIPC ipc = null;
waitForOrAssert(() => (ipc = osu.Dependencies.Get<MatchIPCInfo>() as FileBasedIPC) != null, @"ipc could not be populated in a reasonable amount of time");
WaitForOrAssert(() => (ipc = osu.Dependencies.Get<MatchIPCInfo>() as FileBasedIPC) != null, @"ipc could not be populated in a reasonable amount of time");
Assert.True(ipc.SetIPCLocation(testStableInstallDirectory));
Assert.True(storage.AllTournaments.Exists("stable.json"));
@ -51,24 +48,5 @@ namespace osu.Game.Tournament.Tests.NonVisual
}
}
}
private TournamentGameBase loadOsu(GameHost host)
{
var osu = new TournamentGameBase();
Task.Run(() => host.Run(osu))
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Platform;
namespace osu.Game.Tournament.Tests.NonVisual
{
public abstract class TournamentHostTest
{
public static TournamentGameBase LoadTournament(GameHost host, TournamentGameBase tournament = null)
{
tournament ??= new TournamentGameBase();
Task.Run(() => host.Run(tournament))
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
WaitForOrAssert(() => tournament.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return tournament;
}
public static void WaitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

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@ -66,7 +66,9 @@ namespace osu.Game.Tournament
}
ladder ??= new LadderInfo();
ladder.Ruleset.Value ??= RulesetStore.AvailableRulesets.First();
ladder.Ruleset.Value = RulesetStore.GetRuleset(ladder.Ruleset.Value?.ShortName)
?? RulesetStore.AvailableRulesets.First();
bool addedInfo = false;

View File

@ -1058,7 +1058,7 @@ namespace osu.Game
OverlayActivationMode.BindTo(newOsuScreen.OverlayActivationMode);
API.Activity.BindTo(newOsuScreen.Activity);
MusicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments;
MusicController.AllowTrackAdjustments = newOsuScreen.AllowTrackAdjustments;
if (newOsuScreen.HideOverlaysOnEnter)
CloseAllOverlays();

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@ -479,7 +479,7 @@ namespace osu.Game
if (r.NewValue?.Available != true)
{
// reject the change if the ruleset is not available.
Ruleset.Value = r.OldValue;
Ruleset.Value = r.OldValue?.Available == true ? r.OldValue : RulesetStore.AvailableRulesets.First();
return;
}

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@ -18,6 +18,8 @@ using osu.Game.Scoring;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Localisation;
using osu.Framework.Extensions.LocalisationExtensions;
namespace osu.Game.Overlays.BeatmapSet.Scores
{
@ -211,11 +213,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
return content.ToArray();
}
protected override Drawable CreateHeader(int index, TableColumn column) => new HeaderText(column?.Header ?? string.Empty);
protected override Drawable CreateHeader(int index, TableColumn column) => new HeaderText(column?.Header ?? default);
private class HeaderText : OsuSpriteText
{
public HeaderText(string text)
public HeaderText(LocalisableString text)
{
Text = text.ToUpper();
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold);

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@ -400,35 +400,38 @@ namespace osu.Game.Overlays
NextTrack();
}
private bool allowRateAdjustments;
private bool allowTrackAdjustments;
/// <summary>
/// Whether mod rate adjustments are allowed to be applied.
/// Whether mod track adjustments are allowed to be applied.
/// </summary>
public bool AllowRateAdjustments
public bool AllowTrackAdjustments
{
get => allowRateAdjustments;
get => allowTrackAdjustments;
set
{
if (allowRateAdjustments == value)
if (allowTrackAdjustments == value)
return;
allowRateAdjustments = value;
allowTrackAdjustments = value;
ResetTrackAdjustments();
}
}
/// <summary>
/// Resets the speed adjustments currently applied on <see cref="CurrentTrack"/> and applies the mod adjustments if <see cref="AllowRateAdjustments"/> is <c>true</c>.
/// Resets the adjustments currently applied on <see cref="CurrentTrack"/> and applies the mod adjustments if <see cref="AllowTrackAdjustments"/> is <c>true</c>.
/// </summary>
/// <remarks>
/// Does not reset speed adjustments applied directly to the beatmap track.
/// Does not reset any adjustments applied directly to the beatmap track.
/// </remarks>
public void ResetTrackAdjustments()
{
CurrentTrack.ResetSpeedAdjustments();
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Balance);
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Frequency);
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Tempo);
CurrentTrack.RemoveAllAdjustments(AdjustableProperty.Volume);
if (allowRateAdjustments)
if (allowTrackAdjustments)
{
foreach (var mod in mods.Value.OfType<IApplicableToTrack>())
mod.ApplyToTrack(CurrentTrack);

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@ -13,6 +13,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osu.Framework.Localisation;
namespace osu.Game.Overlays.Rankings.Tables
{
@ -74,7 +75,7 @@ namespace osu.Game.Overlays.Rankings.Tables
protected override Drawable CreateHeader(int index, TableColumn column)
{
var title = column?.Header ?? string.Empty;
var title = column?.Header ?? default;
return new HeaderText(title, title == HighlightedColumn);
}
@ -109,7 +110,7 @@ namespace osu.Game.Overlays.Rankings.Tables
{
private readonly bool isHighlighted;
public HeaderText(string text, bool isHighlighted)
public HeaderText(LocalisableString text, bool isHighlighted)
{
this.isHighlighted = isHighlighted;

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@ -9,6 +9,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Users;
using osu.Game.Scoring;
using osu.Framework.Localisation;
namespace osu.Game.Overlays.Rankings.Tables
{
@ -31,8 +32,8 @@ namespace osu.Game.Overlays.Rankings.Tables
protected override Drawable CreateHeader(int index, TableColumn column)
{
var title = column?.Header ?? string.Empty;
return new UserTableHeaderText(title, HighlightedColumn == title, GradeColumns.Contains(title));
var title = column?.Header ?? default;
return new UserTableHeaderText(title, HighlightedColumn == title, GradeColumns.Contains(title.ToString()));
}
protected sealed override Country GetCountry(UserStatistics item) => item.User.Country;
@ -66,7 +67,7 @@ namespace osu.Game.Overlays.Rankings.Tables
private class UserTableHeaderText : HeaderText
{
public UserTableHeaderText(string text, bool isHighlighted, bool isGrade)
public UserTableHeaderText(LocalisableString text, bool isHighlighted, bool isGrade)
: base(text, isHighlighted)
{
Margin = new MarginPadding

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@ -0,0 +1,53 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mods
{
public class Metronome : BeatSyncedContainer
{
private readonly double firstHitTime;
private PausableSkinnableSound sample;
/// <param name="firstHitTime">Start time of the first hit object, used for providing a count down.</param>
public Metronome(double firstHitTime)
{
this.firstHitTime = firstHitTime;
AllowMistimedEventFiring = false;
Divisor = 1;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
sample = new PausableSkinnableSound(new SampleInfo("Gameplay/catch-banana"))
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
if (!IsBeatSyncedWithTrack) return;
int timeSignature = (int)timingPoint.TimeSignature;
// play metronome from one measure before the first object.
if (BeatSyncClock.CurrentTime < firstHitTime - timingPoint.BeatLength * timeSignature)
return;
sample.Frequency.Value = beatIndex % timeSignature == 0 ? 1 : 0.5f;
sample.Play();
}
}
}

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModMuted : Mod
{
public override string Name => "Muted";
public override string Acronym => "MU";
public override IconUsage? Icon => FontAwesome.Solid.VolumeMute;
public override string Description => "Can you still feel the rhythm without music?";
public override ModType Type => ModType.Fun;
public override double ScoreMultiplier => 1;
}
public abstract class ModMuted<TObject> : ModMuted, IApplicableToDrawableRuleset<TObject>, IApplicableToTrack
where TObject : HitObject
{
private readonly BindableNumber<double> volumeAdjust = new BindableDouble();
[SettingSource("Enable metronome", "Add a metronome to help you keep track of the rhythm.")]
public BindableBool EnableMetronome { get; } = new BindableBool
{
Default = true,
Value = true
};
public void ApplyToTrack(ITrack track)
{
track.AddAdjustment(AdjustableProperty.Volume, volumeAdjust);
}
public void ApplyToDrawableRuleset(DrawableRuleset<TObject> drawableRuleset)
{
if (EnableMetronome.Value)
drawableRuleset.Overlays.Add(new Metronome(drawableRuleset.Beatmap.HitObjects.First().StartTime));
}
}
}

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@ -55,7 +55,7 @@ namespace osu.Game.Screens.Edit
public override bool DisallowExternalBeatmapRulesetChanges => true;
public override bool AllowRateAdjustments => false;
public override bool AllowTrackAdjustments => false;
protected bool HasUnsavedChanges => lastSavedHash != changeHandler.CurrentStateHash;

View File

@ -2,10 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -42,11 +44,11 @@ namespace osu.Game.Screens.Edit
});
}
protected override Drawable CreateHeader(int index, TableColumn column) => new HeaderText(column?.Header ?? string.Empty);
protected override Drawable CreateHeader(int index, TableColumn column) => new HeaderText(column?.Header ?? default);
private class HeaderText : OsuSpriteText
{
public HeaderText(string text)
public HeaderText(LocalisableString text)
{
Text = text.ToUpper();
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);

View File

@ -59,9 +59,9 @@ namespace osu.Game.Screens
Bindable<RulesetInfo> Ruleset { get; }
/// <summary>
/// Whether mod rate adjustments are allowed to be applied.
/// Whether mod track adjustments are allowed to be applied.
/// </summary>
bool AllowRateAdjustments { get; }
bool AllowTrackAdjustments { get; }
/// <summary>
/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.

View File

@ -36,7 +36,7 @@ namespace osu.Game.Screens.Menu
public override bool AllowExternalScreenChange => true;
public override bool AllowRateAdjustments => false;
public override bool AllowTrackAdjustments => false;
private Screen songSelect;

View File

@ -24,7 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
public override bool DisallowExternalBeatmapRulesetChanges => true;
// We are managing our own adjustments. For now, this happens inside the Player instances themselves.
public override bool AllowRateAdjustments => false;
public override bool AllowTrackAdjustments => false;
/// <summary>
/// Whether all spectating players have finished loading.

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@ -81,7 +81,7 @@ namespace osu.Game.Screens
public virtual float BackgroundParallaxAmount => 1;
public virtual bool AllowRateAdjustments => true;
public virtual bool AllowTrackAdjustments => true;
public Bindable<WorkingBeatmap> Beatmap { get; private set; }

View File

@ -56,7 +56,7 @@ namespace osu.Game.Screens.Play
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered;
// We are managing our own adjustments (see OnEntering/OnExiting).
public override bool AllowRateAdjustments => false;
public override bool AllowTrackAdjustments => false;
private readonly IBindable<bool> gameActive = new Bindable<bool>(true);

View File

@ -16,7 +16,7 @@ namespace osu.Game.Screens
public override bool CursorVisible => false;
public override bool AllowRateAdjustments => false;
public override bool AllowTrackAdjustments => false;
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
}

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.3.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.723.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.728.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.722.0" />
<PackageReference Include="Sentry" Version="3.8.2" />
<PackageReference Include="SharpCompress" Version="0.28.3" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.723.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.728.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.722.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.723.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.728.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />