From cb877b76756a8e6c87f97def38673e43a1048b78 Mon Sep 17 00:00:00 2001 From: jkh675 Date: Tue, 6 Aug 2024 13:09:48 +0800 Subject: [PATCH] Close the menu when selecting other object --- osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 21cd2e891f..63112edf30 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Edit.Compose.Components public SelectionScaleHandler ScaleHandler { get; private set; } [Resolved(CanBeNull = true)] - protected OsuContextMenuContainer ContextMenuContainer { get; private set; } + protected OsuContextMenuContainer? ContextMenuContainer { get; private set; } protected SelectionHandler() { @@ -251,6 +251,8 @@ namespace osu.Game.Screens.Edit.Compose.Components SelectedItems.Add(blueprint.Item); selectedBlueprints.Add(blueprint); + + ContextMenuContainer?.CloseMenu(); } ///