mirror of
https://github.com/ppy/osu.git
synced 2025-02-14 06:33:17 +08:00
Better use of loading animation
This commit is contained in:
parent
8d30c35104
commit
cb81d1dd2f
@ -103,7 +103,6 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
Users = null;
|
Users = null;
|
||||||
clearPanels();
|
clearPanels();
|
||||||
loading.Hide();
|
|
||||||
getUsersRequest?.Cancel();
|
getUsersRequest?.Cancel();
|
||||||
|
|
||||||
if (API?.IsLoggedIn != true)
|
if (API?.IsLoggedIn != true)
|
||||||
@ -131,8 +130,13 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
clearPanels();
|
clearPanels();
|
||||||
|
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
if (Users == null)
|
if (Users == null)
|
||||||
|
{
|
||||||
|
loading.Hide();
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var newPanels = new FillFlowContainer<SocialPanel>
|
var newPanels = new FillFlowContainer<SocialPanel>
|
||||||
{
|
{
|
||||||
@ -167,15 +171,15 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
LoadComponentAsync(newPanels, f =>
|
LoadComponentAsync(newPanels, f =>
|
||||||
{
|
{
|
||||||
if (panels != null)
|
loading.Hide();
|
||||||
ScrollFlow.Remove(panels);
|
|
||||||
|
|
||||||
ScrollFlow.Add(panels = newPanels);
|
ScrollFlow.Add(panels = newPanels);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateUsers(IEnumerable<User> newUsers)
|
private void updateUsers(IEnumerable<User> newUsers)
|
||||||
{
|
{
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
var sortDirection = Filter.DisplayStyleControl.Dropdown.Current.Value;
|
var sortDirection = Filter.DisplayStyleControl.Dropdown.Current.Value;
|
||||||
|
|
||||||
IEnumerable<User> sortedUsers = newUsers;
|
IEnumerable<User> sortedUsers = newUsers;
|
||||||
@ -226,7 +230,6 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
Users = sortedUsers;
|
Users = sortedUsers;
|
||||||
loading.Hide();
|
|
||||||
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
|
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user