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Add failing test for storyboard start time ordering
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@ -95,6 +95,26 @@ namespace osu.Game.Tests.Beatmaps.Formats
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[Test]
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public void TestOutOfOrderStartTimes()
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{
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var decoder = new LegacyStoryboardDecoder();
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using (var resStream = TestResources.OpenResource("out-of-order-starttimes.osb"))
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using (var stream = new LineBufferedReader(resStream))
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{
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var storyboard = decoder.Decode(stream);
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StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
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Assert.AreEqual(2, background.Elements.Count);
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Assert.AreEqual(1500, background.Elements[0].StartTime);
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Assert.AreEqual(1000, background.Elements[1].StartTime);
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Assert.AreEqual(1000, storyboard.FirstEventTime);
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}
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}
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[Test]
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[Test]
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public void TestDecodeVariableWithSuffix()
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public void TestDecodeVariableWithSuffix()
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{
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6
osu.Game.Tests/Resources/out-of-order-starttimes.osb
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6
osu.Game.Tests/Resources/out-of-order-starttimes.osb
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@ -0,0 +1,6 @@
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[Events]
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//Storyboard Layer 0 (Background)
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Sprite,Background,TopCentre,"img.jpg",320,240
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F,0,1500,1600,0,1
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Sprite,Background,TopCentre,"img.jpg",320,240
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F,0,1000,1100,0,1
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