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Merge branch 'master' into mania-stage-background-skinning

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Dean Herbert 2020-04-09 15:37:48 +09:00 committed by GitHub
commit cb6372acac
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19 changed files with 210 additions and 38 deletions

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@ -28,7 +28,9 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
typeof(Column), typeof(Column),
typeof(ColumnBackground), typeof(ColumnBackground),
typeof(ColumnHitObjectArea) typeof(ColumnHitObjectArea),
typeof(DefaultKeyArea),
typeof(DefaultHitTarget)
}; };
[Cached(typeof(IReadOnlyList<Mod>))] [Cached(typeof(IReadOnlyList<Mod>))]

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@ -42,6 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
Index = index; Index = index;
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Width = COLUMN_WIDTH;
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground()) Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground())
{ {

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@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Blending = BlendingParameters.Additive;
Origin = Anchor.Centre; Origin = Anchor.Centre;
InternalChild = scaleContainer = new ReverseArrowPiece(); InternalChild = scaleContainer = new ReverseArrowPiece();

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@ -8,11 +8,16 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
public class ReverseArrowPiece : BeatSyncedContainer public class ReverseArrowPiece : BeatSyncedContainer
{ {
[Resolved]
private DrawableHitObject drawableRepeat { get; set; }
public ReverseArrowPiece() public ReverseArrowPiece()
{ {
Divisor = 2; Divisor = 2;
@ -21,13 +26,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Blending = BlendingParameters.Additive;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Icon = FontAwesome.Solid.ChevronRight, Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(0.35f) Size = new Vector2(0.35f)
}) })
@ -37,7 +41,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}; };
} }
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) => protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out); {
if (!drawableRepeat.IsHit)
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
}
} }
} }

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@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
this.drawableSlider = drawableSlider; this.drawableSlider = drawableSlider;
this.slider = slider; this.slider = slider;
Blending = BlendingParameters.Additive;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@ -241,6 +240,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS), Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
BorderThickness = 10, BorderThickness = 10,
BorderColour = Color4.White, BorderColour = Color4.White,
Alpha = 1, Alpha = 1,

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@ -0,0 +1,5 @@
[General]
Name: an old skin
Author: an old guy
// no version specified means v1

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@ -18,9 +18,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning
/// </summary> /// </summary>
internal class LegacyInputDrum : Container internal class LegacyInputDrum : Container
{ {
private LegacyHalfDrum left;
private LegacyHalfDrum right;
public LegacyInputDrum() public LegacyInputDrum()
{ {
AutoSizeAxes = Axes.Both; Size = new Vector2(180, 200);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -32,25 +35,47 @@ namespace osu.Game.Rulesets.Taiko.Skinning
{ {
Texture = skin.GetTexture("taiko-bar-left") Texture = skin.GetTexture("taiko-bar-left")
}, },
new LegacyHalfDrum(false) left = new LegacyHalfDrum(false)
{ {
Name = "Left Half", Name = "Left Half",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Width = 0.5f,
RimAction = TaikoAction.LeftRim, RimAction = TaikoAction.LeftRim,
CentreAction = TaikoAction.LeftCentre CentreAction = TaikoAction.LeftCentre
}, },
new LegacyHalfDrum(true) right = new LegacyHalfDrum(true)
{ {
Name = "Right Half", Name = "Right Half",
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Width = 0.5f, Origin = Anchor.TopRight,
Scale = new Vector2(-1, 1), Scale = new Vector2(-1, 1),
RimAction = TaikoAction.RightRim, RimAction = TaikoAction.RightRim,
CentreAction = TaikoAction.RightCentre CentreAction = TaikoAction.RightCentre
} }
}; };
// this will be used in the future for stable skin alignment. keeping here for reference.
const float taiko_bar_y = 0;
// stable things
const float ratio = 1.6f;
// because the right half is flipped, we need to position using width - position to get the true "topleft" origin position
float negativeScaleAdjust = Width / ratio;
if (skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.1m)
{
left.Centre.Position = new Vector2(0, taiko_bar_y) * ratio;
right.Centre.Position = new Vector2(negativeScaleAdjust - 56, taiko_bar_y) * ratio;
left.Rim.Position = new Vector2(0, taiko_bar_y) * ratio;
right.Rim.Position = new Vector2(negativeScaleAdjust - 56, taiko_bar_y) * ratio;
}
else
{
left.Centre.Position = new Vector2(18, taiko_bar_y + 31) * ratio;
right.Centre.Position = new Vector2(negativeScaleAdjust - 54, taiko_bar_y + 31) * ratio;
left.Rim.Position = new Vector2(8, taiko_bar_y + 23) * ratio;
right.Rim.Position = new Vector2(negativeScaleAdjust - 53, taiko_bar_y + 23) * ratio;
}
} }
/// <summary> /// <summary>
@ -68,8 +93,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning
/// </summary> /// </summary>
public TaikoAction CentreAction; public TaikoAction CentreAction;
private readonly Sprite rimHit; public readonly Sprite Rim;
private readonly Sprite centreHit; public readonly Sprite Centre;
[Resolved] [Resolved]
private DrumSampleMapping sampleMappings { get; set; } private DrumSampleMapping sampleMappings { get; set; }
@ -80,18 +105,16 @@ namespace osu.Game.Rulesets.Taiko.Skinning
Children = new Drawable[] Children = new Drawable[]
{ {
rimHit = new Sprite Rim = new Sprite
{ {
Anchor = flipped ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
Scale = new Vector2(-1, 1), Scale = new Vector2(-1, 1),
Origin = flipped ? Anchor.TopLeft : Anchor.TopRight,
Alpha = 0, Alpha = 0,
}, },
centreHit = new Sprite Centre = new Sprite
{ {
Anchor = flipped ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = flipped ? Anchor.CentreRight : Anchor.CentreLeft,
Alpha = 0, Alpha = 0,
Origin = flipped ? Anchor.TopRight : Anchor.TopLeft,
} }
}; };
} }
@ -99,8 +122,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ISkinSource skin) private void load(ISkinSource skin)
{ {
rimHit.Texture = skin.GetTexture(@"taiko-drum-outer"); Rim.Texture = skin.GetTexture(@"taiko-drum-outer");
centreHit.Texture = skin.GetTexture(@"taiko-drum-inner"); Centre.Texture = skin.GetTexture(@"taiko-drum-inner");
} }
public bool OnPressed(TaikoAction action) public bool OnPressed(TaikoAction action)
@ -110,12 +133,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning
if (action == CentreAction) if (action == CentreAction)
{ {
target = centreHit; target = Centre;
drumSample.Centre?.Play(); drumSample.Centre?.Play();
} }
else if (action == RimAction) else if (action == RimAction)
{ {
target = rimHit; target = Rim;
drumSample.Rim?.Play(); drumSample.Rim?.Play();
} }

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@ -0,0 +1,4 @@
[Mania]
Keys: 4
ColumnWidth: 10,10,10,10
WidthForNoteHeightScale: 0

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@ -99,5 +99,20 @@ namespace osu.Game.Tests.Skins
Assert.That(configs[0].CustomColours, Contains.Key("ColourBarline").And.ContainValue(new Color4(50, 50, 50, 50))); Assert.That(configs[0].CustomColours, Contains.Key("ColourBarline").And.ContainValue(new Color4(50, 50, 50, 50)));
} }
} }
[Test]
public void TestMinimumColumnWidthFallsBackWhenZeroIsProvided()
{
var decoder = new LegacyManiaSkinDecoder();
using (var resStream = TestResources.OpenResource("mania-skin-zero-minwidth.ini"))
using (var stream = new LineBufferedReader(resStream))
{
var configs = decoder.Decode(stream);
Assert.That(configs.Count, Is.EqualTo(1));
Assert.That(configs[0].MinimumColumnWidth, Is.EqualTo(16));
}
}
} }
} }

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@ -22,6 +22,8 @@ namespace osu.Game.Tournament.Screens.Ladder
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false; protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
protected override void OnDrag(DragEvent e) protected override void OnDrag(DragEvent e)
{ {
this.MoveTo(target += e.Delta, 1000, Easing.OutQuint); this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);

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@ -7,23 +7,31 @@ using osu.Game.Scoring;
namespace osu.Game.Online.Leaderboards namespace osu.Game.Online.Leaderboards
{ {
public class UpdateableRank : ModelBackedDrawable<ScoreRank> public class UpdateableRank : ModelBackedDrawable<ScoreRank?>
{ {
public ScoreRank Rank public ScoreRank? Rank
{ {
get => Model; get => Model;
set => Model = value; set => Model = value;
} }
public UpdateableRank(ScoreRank rank) public UpdateableRank(ScoreRank? rank)
{ {
Rank = rank; Rank = rank;
} }
protected override Drawable CreateDrawable(ScoreRank rank) => new DrawableRank(rank) protected override Drawable CreateDrawable(ScoreRank? rank)
{ {
Anchor = Anchor.Centre, if (rank.HasValue)
Origin = Anchor.Centre, {
}; return new DrawableRank(rank.Value)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
return null;
}
} }
} }

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@ -270,7 +270,7 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
InternalChild = new Video(videoStream, false) InternalChild = new Video(videoStream)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}; };

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@ -122,10 +122,24 @@ namespace osu.Game.Screens.Select.Carousel
}, },
} }
}, },
starCounter = new StarCounter new FillFlowContainer
{ {
Current = (float)beatmap.StarDifficulty, Direction = FillDirection.Horizontal,
Scale = new Vector2(0.8f), Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TopLocalRank(beatmap)
{
Scale = new Vector2(0.8f),
Size = new Vector2(40, 20)
},
starCounter = new StarCounter
{
Current = (float)beatmap.StarDifficulty,
Scale = new Vector2(0.8f),
}
}
} }
} }
} }

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@ -0,0 +1,90 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Carousel
{
public class TopLocalRank : UpdateableRank
{
private readonly BeatmapInfo beatmap;
[Resolved]
private ScoreManager scores { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
public TopLocalRank(BeatmapInfo beatmap)
: base(null)
{
this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
private void load()
{
scores.ItemAdded += scoreChanged;
scores.ItemRemoved += scoreChanged;
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
fetchAndLoadTopScore();
}
private void scoreChanged(ScoreInfo score)
{
if (score.BeatmapInfoID == beatmap.ID)
fetchAndLoadTopScore();
}
private ScheduledDelegate scheduledRankUpdate;
private void fetchAndLoadTopScore()
{
var rank = fetchTopScore()?.Rank;
scheduledRankUpdate = Schedule(() =>
{
Rank = rank;
// Required since presence is changed via IsPresent override
Invalidate(Invalidation.Presence);
});
}
// We're present if a rank is set, or if there is a pending rank update (IsPresent = true is required for the scheduler to run).
public override bool IsPresent => base.IsPresent && (Rank != null || scheduledRankUpdate?.Completed == false);
private ScoreInfo fetchTopScore()
{
if (scores == null || beatmap == null || ruleset?.Value == null || api?.LocalUser.Value == null)
return null;
return scores.QueryScores(s => s.UserID == api.LocalUser.Value.Id && s.BeatmapInfoID == beatmap.ID && s.RulesetID == ruleset.Value.ID && !s.DeletePending)
.OrderByDescending(s => s.TotalScore)
.FirstOrDefault();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (scores != null)
{
scores.ItemAdded -= scoreChanged;
scores.ItemRemoved -= scoreChanged;
}
}
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Skinning
new Color4(242, 24, 57, 255) new Color4(242, 24, 57, 255)
); );
Configuration.LegacyVersion = 2.0m; Configuration.LegacyVersion = 2.7m;
} }
public static SkinInfo Info { get; } = new SkinInfo public static SkinInfo Info { get; } = new SkinInfo

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@ -102,7 +102,9 @@ namespace osu.Game.Skinning
break; break;
case "WidthForNoteHeightScale": case "WidthForNoteHeightScale":
currentConfig.MinimumColumnWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR; float minWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
if (minWidth > 0)
currentConfig.MinimumColumnWidth = minWidth;
break; break;
case string _ when pair.Key.StartsWith("Colour"): case string _ when pair.Key.StartsWith("Colour"):