mirror of
https://github.com/ppy/osu.git
synced 2025-01-26 16:12:54 +08:00
Merge branch 'master' into mania-stage-background-skinning
This commit is contained in:
commit
cb6372acac
@ -28,7 +28,9 @@ namespace osu.Game.Rulesets.Mania.Tests
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|||||||
{
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{
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typeof(Column),
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typeof(Column),
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typeof(ColumnBackground),
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typeof(ColumnBackground),
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typeof(ColumnHitObjectArea)
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typeof(ColumnHitObjectArea),
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typeof(DefaultKeyArea),
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typeof(DefaultHitTarget)
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};
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};
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[Cached(typeof(IReadOnlyList<Mod>))]
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[Cached(typeof(IReadOnlyList<Mod>))]
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@ -42,6 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
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Index = index;
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Index = index;
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|
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RelativeSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.Y;
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Width = COLUMN_WIDTH;
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|
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Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground())
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Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground())
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{
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{
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@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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|
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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InternalChild = scaleContainer = new ReverseArrowPiece();
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InternalChild = scaleContainer = new ReverseArrowPiece();
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@ -8,11 +8,16 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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{
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public class ReverseArrowPiece : BeatSyncedContainer
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public class ReverseArrowPiece : BeatSyncedContainer
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{
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{
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[Resolved]
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private DrawableHitObject drawableRepeat { get; set; }
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public ReverseArrowPiece()
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public ReverseArrowPiece()
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{
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{
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Divisor = 2;
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Divisor = 2;
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@ -21,13 +26,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Anchor = Anchor.Centre;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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Blending = BlendingParameters.Additive;
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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|
Blending = BlendingParameters.Additive,
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Icon = FontAwesome.Solid.ChevronRight,
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Icon = FontAwesome.Solid.ChevronRight,
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Size = new Vector2(0.35f)
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Size = new Vector2(0.35f)
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})
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})
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@ -37,7 +41,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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};
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};
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}
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}
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|
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) =>
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
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Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
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{
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|
if (!drawableRepeat.IsHit)
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|
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
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}
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}
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}
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}
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}
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@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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this.drawableSlider = drawableSlider;
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this.drawableSlider = drawableSlider;
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this.slider = slider;
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this.slider = slider;
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|
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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|
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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@ -241,6 +240,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
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Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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BorderThickness = 10,
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BorderThickness = 10,
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BorderColour = Color4.White,
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BorderColour = Color4.White,
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Alpha = 1,
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Alpha = 1,
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@ -0,0 +1,5 @@
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[General]
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Name: an old skin
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Author: an old guy
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// no version specified means v1
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Binary file not shown.
After Width: | Height: | Size: 17 KiB |
Binary file not shown.
After Width: | Height: | Size: 4.6 KiB |
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
@ -18,9 +18,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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/// </summary>
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/// </summary>
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internal class LegacyInputDrum : Container
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internal class LegacyInputDrum : Container
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{
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{
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private LegacyHalfDrum left;
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private LegacyHalfDrum right;
|
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|
|
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public LegacyInputDrum()
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public LegacyInputDrum()
|
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{
|
{
|
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AutoSizeAxes = Axes.Both;
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Size = new Vector2(180, 200);
|
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -32,25 +35,47 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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{
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{
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Texture = skin.GetTexture("taiko-bar-left")
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Texture = skin.GetTexture("taiko-bar-left")
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},
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},
|
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new LegacyHalfDrum(false)
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left = new LegacyHalfDrum(false)
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{
|
{
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Name = "Left Half",
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Name = "Left Half",
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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RimAction = TaikoAction.LeftRim,
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RimAction = TaikoAction.LeftRim,
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CentreAction = TaikoAction.LeftCentre
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CentreAction = TaikoAction.LeftCentre
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},
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},
|
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new LegacyHalfDrum(true)
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right = new LegacyHalfDrum(true)
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{
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{
|
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Name = "Right Half",
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Name = "Right Half",
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Anchor = Anchor.TopRight,
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|
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Origin = Anchor.TopRight,
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Scale = new Vector2(-1, 1),
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Scale = new Vector2(-1, 1),
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RimAction = TaikoAction.RightRim,
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RimAction = TaikoAction.RightRim,
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CentreAction = TaikoAction.RightCentre
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CentreAction = TaikoAction.RightCentre
|
||||||
}
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}
|
||||||
};
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};
|
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// this will be used in the future for stable skin alignment. keeping here for reference.
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const float taiko_bar_y = 0;
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// stable things
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const float ratio = 1.6f;
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// because the right half is flipped, we need to position using width - position to get the true "topleft" origin position
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float negativeScaleAdjust = Width / ratio;
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if (skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.1m)
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{
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left.Centre.Position = new Vector2(0, taiko_bar_y) * ratio;
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|
right.Centre.Position = new Vector2(negativeScaleAdjust - 56, taiko_bar_y) * ratio;
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left.Rim.Position = new Vector2(0, taiko_bar_y) * ratio;
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|
right.Rim.Position = new Vector2(negativeScaleAdjust - 56, taiko_bar_y) * ratio;
|
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|
}
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|
else
|
||||||
|
{
|
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|
left.Centre.Position = new Vector2(18, taiko_bar_y + 31) * ratio;
|
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|
right.Centre.Position = new Vector2(negativeScaleAdjust - 54, taiko_bar_y + 31) * ratio;
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left.Rim.Position = new Vector2(8, taiko_bar_y + 23) * ratio;
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|
right.Rim.Position = new Vector2(negativeScaleAdjust - 53, taiko_bar_y + 23) * ratio;
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|
}
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}
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}
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|
|
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/// <summary>
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/// <summary>
|
||||||
@ -68,8 +93,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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/// </summary>
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/// </summary>
|
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public TaikoAction CentreAction;
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public TaikoAction CentreAction;
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|
|
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private readonly Sprite rimHit;
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public readonly Sprite Rim;
|
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private readonly Sprite centreHit;
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public readonly Sprite Centre;
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|
|
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[Resolved]
|
[Resolved]
|
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private DrumSampleMapping sampleMappings { get; set; }
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private DrumSampleMapping sampleMappings { get; set; }
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@ -80,18 +105,16 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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|
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
|
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rimHit = new Sprite
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Rim = new Sprite
|
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{
|
{
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Anchor = flipped ? Anchor.CentreRight : Anchor.CentreLeft,
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Origin = flipped ? Anchor.CentreLeft : Anchor.CentreRight,
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|
||||||
Scale = new Vector2(-1, 1),
|
Scale = new Vector2(-1, 1),
|
||||||
|
Origin = flipped ? Anchor.TopLeft : Anchor.TopRight,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
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},
|
},
|
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centreHit = new Sprite
|
Centre = new Sprite
|
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{
|
{
|
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Anchor = flipped ? Anchor.CentreRight : Anchor.CentreLeft,
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|
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Origin = flipped ? Anchor.CentreRight : Anchor.CentreLeft,
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|
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Alpha = 0,
|
Alpha = 0,
|
||||||
|
Origin = flipped ? Anchor.TopRight : Anchor.TopLeft,
|
||||||
}
|
}
|
||||||
};
|
};
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}
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}
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@ -99,8 +122,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
rimHit.Texture = skin.GetTexture(@"taiko-drum-outer");
|
Rim.Texture = skin.GetTexture(@"taiko-drum-outer");
|
||||||
centreHit.Texture = skin.GetTexture(@"taiko-drum-inner");
|
Centre.Texture = skin.GetTexture(@"taiko-drum-inner");
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(TaikoAction action)
|
public bool OnPressed(TaikoAction action)
|
||||||
@ -110,12 +133,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning
|
|||||||
|
|
||||||
if (action == CentreAction)
|
if (action == CentreAction)
|
||||||
{
|
{
|
||||||
target = centreHit;
|
target = Centre;
|
||||||
drumSample.Centre?.Play();
|
drumSample.Centre?.Play();
|
||||||
}
|
}
|
||||||
else if (action == RimAction)
|
else if (action == RimAction)
|
||||||
{
|
{
|
||||||
target = rimHit;
|
target = Rim;
|
||||||
drumSample.Rim?.Play();
|
drumSample.Rim?.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
4
osu.Game.Tests/Resources/mania-skin-zero-minwidth.ini
Normal file
4
osu.Game.Tests/Resources/mania-skin-zero-minwidth.ini
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
[Mania]
|
||||||
|
Keys: 4
|
||||||
|
ColumnWidth: 10,10,10,10
|
||||||
|
WidthForNoteHeightScale: 0
|
@ -99,5 +99,20 @@ namespace osu.Game.Tests.Skins
|
|||||||
Assert.That(configs[0].CustomColours, Contains.Key("ColourBarline").And.ContainValue(new Color4(50, 50, 50, 50)));
|
Assert.That(configs[0].CustomColours, Contains.Key("ColourBarline").And.ContainValue(new Color4(50, 50, 50, 50)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMinimumColumnWidthFallsBackWhenZeroIsProvided()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyManiaSkinDecoder();
|
||||||
|
|
||||||
|
using (var resStream = TestResources.OpenResource("mania-skin-zero-minwidth.ini"))
|
||||||
|
using (var stream = new LineBufferedReader(resStream))
|
||||||
|
{
|
||||||
|
var configs = decoder.Decode(stream);
|
||||||
|
|
||||||
|
Assert.That(configs.Count, Is.EqualTo(1));
|
||||||
|
Assert.That(configs[0].MinimumColumnWidth, Is.EqualTo(16));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
|
|
||||||
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
|
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
|
||||||
|
|
||||||
|
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
|
||||||
|
|
||||||
protected override void OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);
|
this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);
|
||||||
|
@ -7,23 +7,31 @@ using osu.Game.Scoring;
|
|||||||
|
|
||||||
namespace osu.Game.Online.Leaderboards
|
namespace osu.Game.Online.Leaderboards
|
||||||
{
|
{
|
||||||
public class UpdateableRank : ModelBackedDrawable<ScoreRank>
|
public class UpdateableRank : ModelBackedDrawable<ScoreRank?>
|
||||||
{
|
{
|
||||||
public ScoreRank Rank
|
public ScoreRank? Rank
|
||||||
{
|
{
|
||||||
get => Model;
|
get => Model;
|
||||||
set => Model = value;
|
set => Model = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public UpdateableRank(ScoreRank rank)
|
public UpdateableRank(ScoreRank? rank)
|
||||||
{
|
{
|
||||||
Rank = rank;
|
Rank = rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateDrawable(ScoreRank rank) => new DrawableRank(rank)
|
protected override Drawable CreateDrawable(ScoreRank? rank)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
if (rank.HasValue)
|
||||||
Origin = Anchor.Centre,
|
{
|
||||||
};
|
return new DrawableRank(rank.Value)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -270,7 +270,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = new Video(videoStream, false)
|
InternalChild = new Video(videoStream)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
};
|
};
|
||||||
|
@ -122,10 +122,24 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
starCounter = new StarCounter
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Current = (float)beatmap.StarDifficulty,
|
Direction = FillDirection.Horizontal,
|
||||||
Scale = new Vector2(0.8f),
|
Spacing = new Vector2(4, 0),
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TopLocalRank(beatmap)
|
||||||
|
{
|
||||||
|
Scale = new Vector2(0.8f),
|
||||||
|
Size = new Vector2(40, 20)
|
||||||
|
},
|
||||||
|
starCounter = new StarCounter
|
||||||
|
{
|
||||||
|
Current = (float)beatmap.StarDifficulty,
|
||||||
|
Scale = new Vector2(0.8f),
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
90
osu.Game/Screens/Select/Carousel/TopLocalRank.cs
Normal file
90
osu.Game/Screens/Select/Carousel/TopLocalRank.cs
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.Leaderboards;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Select.Carousel
|
||||||
|
{
|
||||||
|
public class TopLocalRank : UpdateableRank
|
||||||
|
{
|
||||||
|
private readonly BeatmapInfo beatmap;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private ScoreManager scores { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
|
public TopLocalRank(BeatmapInfo beatmap)
|
||||||
|
: base(null)
|
||||||
|
{
|
||||||
|
this.beatmap = beatmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
scores.ItemAdded += scoreChanged;
|
||||||
|
scores.ItemRemoved += scoreChanged;
|
||||||
|
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
|
||||||
|
|
||||||
|
fetchAndLoadTopScore();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void scoreChanged(ScoreInfo score)
|
||||||
|
{
|
||||||
|
if (score.BeatmapInfoID == beatmap.ID)
|
||||||
|
fetchAndLoadTopScore();
|
||||||
|
}
|
||||||
|
|
||||||
|
private ScheduledDelegate scheduledRankUpdate;
|
||||||
|
|
||||||
|
private void fetchAndLoadTopScore()
|
||||||
|
{
|
||||||
|
var rank = fetchTopScore()?.Rank;
|
||||||
|
scheduledRankUpdate = Schedule(() =>
|
||||||
|
{
|
||||||
|
Rank = rank;
|
||||||
|
|
||||||
|
// Required since presence is changed via IsPresent override
|
||||||
|
Invalidate(Invalidation.Presence);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// We're present if a rank is set, or if there is a pending rank update (IsPresent = true is required for the scheduler to run).
|
||||||
|
public override bool IsPresent => base.IsPresent && (Rank != null || scheduledRankUpdate?.Completed == false);
|
||||||
|
|
||||||
|
private ScoreInfo fetchTopScore()
|
||||||
|
{
|
||||||
|
if (scores == null || beatmap == null || ruleset?.Value == null || api?.LocalUser.Value == null)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return scores.QueryScores(s => s.UserID == api.LocalUser.Value.Id && s.BeatmapInfoID == beatmap.ID && s.RulesetID == ruleset.Value.ID && !s.DeletePending)
|
||||||
|
.OrderByDescending(s => s.TotalScore)
|
||||||
|
.FirstOrDefault();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
if (scores != null)
|
||||||
|
{
|
||||||
|
scores.ItemAdded -= scoreChanged;
|
||||||
|
scores.ItemRemoved -= scoreChanged;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -20,7 +20,7 @@ namespace osu.Game.Skinning
|
|||||||
new Color4(242, 24, 57, 255)
|
new Color4(242, 24, 57, 255)
|
||||||
);
|
);
|
||||||
|
|
||||||
Configuration.LegacyVersion = 2.0m;
|
Configuration.LegacyVersion = 2.7m;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static SkinInfo Info { get; } = new SkinInfo
|
public static SkinInfo Info { get; } = new SkinInfo
|
||||||
|
@ -102,7 +102,9 @@ namespace osu.Game.Skinning
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case "WidthForNoteHeightScale":
|
case "WidthForNoteHeightScale":
|
||||||
currentConfig.MinimumColumnWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
|
float minWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
|
||||||
|
if (minWidth > 0)
|
||||||
|
currentConfig.MinimumColumnWidth = minWidth;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case string _ when pair.Key.StartsWith("Colour"):
|
case string _ when pair.Key.StartsWith("Colour"):
|
||||||
|
Loading…
Reference in New Issue
Block a user