diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs index dd8b536afc..0453882f45 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs @@ -54,8 +54,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills else if ((monoHistory[^1] + currentMonoLength) % 2 == 0) { // The last streak in the history is guaranteed to be a different type to the current streak. - // If the total number of notes in the two streaks is even, apply a penalty. - objectStrain *= sameParityPenalty(); + // If the total number of notes in the two streaks is even, nullify this object's strain. + objectStrain = 0.0; } objectStrain *= repetitionPenalties(); @@ -70,11 +70,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills return objectStrain; } - /// - /// The penalty to apply when the total number of notes in the two most recent colour streaks is even. - /// - private double sameParityPenalty() => 0.0; - /// /// The penalty to apply due to the length of repetition in colour streaks. ///