diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs
index dd8b536afc..0453882f45 100644
--- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs
+++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Colour.cs
@@ -54,8 +54,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
else if ((monoHistory[^1] + currentMonoLength) % 2 == 0)
{
// The last streak in the history is guaranteed to be a different type to the current streak.
- // If the total number of notes in the two streaks is even, apply a penalty.
- objectStrain *= sameParityPenalty();
+ // If the total number of notes in the two streaks is even, nullify this object's strain.
+ objectStrain = 0.0;
}
objectStrain *= repetitionPenalties();
@@ -70,11 +70,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
return objectStrain;
}
- ///
- /// The penalty to apply when the total number of notes in the two most recent colour streaks is even.
- ///
- private double sameParityPenalty() => 0.0;
-
///
/// The penalty to apply due to the length of repetition in colour streaks.
///