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mirror of https://github.com/ppy/osu.git synced 2024-12-15 08:22:56 +08:00

Merge branch 'master' into profile

This commit is contained in:
Huo Yaoyuan 2017-07-02 22:03:30 +08:00
commit cadc191602
50 changed files with 291 additions and 146 deletions

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Subproject commit 02a1dc592b47cd569ba87b9f4a50f7f8677636d6 Subproject commit bb8c723ad135a2935a499c45f23c45bd14f3daa4

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Subproject commit 10fda22522ffadbdbc43fa0f3683a065e536f7d1 Subproject commit 76656c51f281e7934159e9ed4414378fef24d130

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
namespace osu.Game.Graphics.Containers
{
public class OsuClickableContainer : ClickableContainer
{
protected SampleChannel SampleClick, SampleHover;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
SampleHover = audio.Sample.Get(@"UI/generic-hover");
SampleClick = audio.Sample.Get(@"UI/generic-click");
}
protected override bool OnHover(InputState state)
{
SampleHover?.Play();
return base.OnHover(state);
}
protected override bool OnClick(InputState state)
{
SampleClick?.Play();
return base.OnClick(state);
}
}
}

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@ -0,0 +1,38 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public class OsuFocusedOverlayContainer : FocusedOverlayContainer
{
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
samplePopIn = audio.Sample.Get(@"UI/melodic-5");
samplePopOut = audio.Sample.Get(@"UI/melodic-4");
StateChanged += OsuFocusedOverlayContainer_StateChanged;
}
private void OsuFocusedOverlayContainer_StateChanged(VisibilityContainer arg1, Visibility arg2)
{
switch (arg2)
{
case Visibility.Visible:
samplePopIn?.Play();
break;
case Visibility.Hidden:
samplePopOut?.Play();
break;
}
}
}
}

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics; using osu.Framework.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
@ -18,9 +17,8 @@ namespace osu.Game.Graphics.UserInterface
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours) private void load(OsuColour colours)
{ {
ActivationSound = audio.Sample.Get(@"Menu/menuback");
BackgroundColour = colours.Pink; BackgroundColour = colours.Pink;
HoverColour = colours.PinkDark; HoverColour = colours.PinkDark;
} }

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@ -8,14 +8,14 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Audio.Sample;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class DialogButton : ClickableContainer public class DialogButton : OsuClickableContainer
{ {
private const float hover_width = 0.9f; private const float hover_width = 0.9f;
private const float hover_duration = 500; private const float hover_duration = 500;
@ -79,8 +79,6 @@ namespace osu.Game.Graphics.UserInterface
} }
} }
public SampleChannel SampleClick, SampleHover;
private readonly Container backgroundContainer; private readonly Container backgroundContainer;
private readonly Container colourContainer; private readonly Container colourContainer;
private readonly Container glowContainer; private readonly Container glowContainer;
@ -100,8 +98,6 @@ namespace osu.Game.Graphics.UserInterface
didClick = true; didClick = true;
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In); colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In);
flash(); flash();
SampleClick?.Play();
Action?.Invoke();
Delay(click_duration); Delay(click_duration);
Schedule(delegate { Schedule(delegate {
@ -110,7 +106,7 @@ namespace osu.Game.Graphics.UserInterface
glowContainer.FadeOut(); glowContainer.FadeOut();
}); });
return true; return base.OnClick(state);
} }
protected override bool OnHover(Framework.Input.InputState state) protected override bool OnHover(Framework.Input.InputState state)
@ -119,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic); colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out); glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
SampleHover?.Play(); base.OnHover(state);
return true; return true;
} }

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@ -9,10 +9,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class IconButton : ClickableContainer public class IconButton : OsuClickableContainer
{ {
private readonly TextAwesome icon; private readonly TextAwesome icon;
private readonly Box hover; private readonly Box hover;

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@ -3,6 +3,8 @@
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -18,6 +20,9 @@ namespace osu.Game.Graphics.UserInterface
{ {
private Box hover; private Box hover;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public OsuButton() public OsuButton()
{ {
Height = 40; Height = 40;
@ -34,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
public override bool HandleInput => Action != null; public override bool HandleInput => Action != null;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours, AudioManager audio)
{ {
if (Action == null) if (Action == null)
Colour = OsuColour.Gray(0.5f); Colour = OsuColour.Gray(0.5f);
@ -60,10 +65,20 @@ namespace osu.Game.Graphics.UserInterface
Alpha = 0, Alpha = 0,
}, },
}); });
sampleClick = audio.Sample.Get(@"UI/generic-click");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
}
protected override bool OnClick(InputState state)
{
sampleClick?.Play();
return base.OnClick(state);
} }
protected override bool OnHover(InputState state) protected override bool OnHover(InputState state)
{ {
sampleHover?.Play();
hover.FadeIn(200); hover.FadeIn(200);
return base.OnHover(state); return base.OnHover(state);
} }

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@ -106,8 +106,8 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load(AudioManager audio)
{ {
sampleChecked = audio.Sample.Get(@"Checkbox/check-on"); sampleChecked = audio.Sample.Get(@"UI/check-on");
sampleUnchecked = audio.Sample.Get(@"Checkbox/check-off"); sampleUnchecked = audio.Sample.Get(@"UI/check-off");
} }
} }
} }

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@ -65,8 +65,8 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load(AudioManager audio)
{ {
sampleHover = audio.Sample.Get(@"Menu/menuclick"); sampleHover = audio.Sample.Get(@"UI/generic-hover");
sampleClick = audio.Sample.Get(@"Menu/menuback"); sampleClick = audio.Sample.Get(@"UI/generic-click");
BackgroundColour = Color4.Transparent; BackgroundColour = Color4.Transparent;
BackgroundColourHover = OsuColour.FromHex(@"172023"); BackgroundColourHover = OsuColour.FromHex(@"172023");

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@ -100,7 +100,7 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours) private void load(AudioManager audio, OsuColour colours)
{ {
sample = audio.Sample.Get(@"Sliderbar/sliderbar"); sample = audio.Sample.Get(@"UI/sliderbar-notch");
AccentColour = colours.Pink; AccentColour = colours.Pink;
} }

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -18,7 +17,7 @@ using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class TwoLayerButton : ClickableContainer public class TwoLayerButton : OsuClickableContainer
{ {
private readonly BouncingIcon bouncingIcon; private readonly BouncingIcon bouncingIcon;
@ -32,7 +31,6 @@ namespace osu.Game.Graphics.UserInterface
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50); public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50); public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
public SampleChannel ActivationSound;
private readonly SpriteText text; private readonly SpriteText text;
public Color4 HoverColour; public Color4 HoverColour;
@ -210,8 +208,6 @@ namespace osu.Game.Graphics.UserInterface
flash.FadeOut(500, EasingTypes.OutQuint); flash.FadeOut(500, EasingTypes.OutQuint);
flash.Expire(); flash.Expire();
ActivationSound.Play();
return base.OnClick(state); return base.OnClick(state);
} }

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@ -12,10 +12,11 @@ using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat namespace osu.Game.Overlays.Chat
{ {
public class ChannelListItem : ClickableContainer, IFilterable public class ChannelListItem : OsuClickableContainer, IFilterable
{ {
private const float width_padding = 5; private const float width_padding = 5;
private const float channel_width = 150; private const float channel_width = 150;

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@ -16,10 +16,11 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat namespace osu.Game.Overlays.Chat
{ {
public class ChannelSelectionOverlay : FocusedOverlayContainer public class ChannelSelectionOverlay : OsuFocusedOverlayContainer
{ {
public static readonly float WIDTH_PADDING = 170; public static readonly float WIDTH_PADDING = 170;

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@ -22,10 +22,11 @@ using osu.Framework.Input;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent public class ChatOverlay : OsuFocusedOverlayContainer, IOnlineComponent
{ {
private const float textbox_height = 60; private const float textbox_height = 60;
private const float channel_selection_min_height = 0.3f; private const float channel_selection_min_height = 0.3f;

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@ -15,10 +15,11 @@ using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Dialog namespace osu.Game.Overlays.Dialog
{ {
public class PopupDialog : FocusedOverlayContainer public class PopupDialog : OsuFocusedOverlayContainer
{ {
public static readonly float ENTER_DURATION = 500; public static readonly float ENTER_DURATION = 500;
public static readonly float EXIT_DURATION = 200; public static readonly float EXIT_DURATION = 200;

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog namespace osu.Game.Overlays.Dialog
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
public class PopupDialogCancelButton : PopupDialogButton public class PopupDialogCancelButton : PopupDialogButton
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio) private void load(OsuColour colours)
{ {
ButtonColour = colours.Blue; ButtonColour = colours.Blue;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
} }
} }
} }

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog namespace osu.Game.Overlays.Dialog
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
public class PopupDialogOkButton : PopupDialogButton public class PopupDialogOkButton : PopupDialogButton
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio) private void load(OsuColour colours)
{ {
ButtonColour = colours.Pink; ButtonColour = colours.Pink;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
} }
} }
} }

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@ -7,10 +7,11 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Dialog; using osu.Game.Overlays.Dialog;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class DialogOverlay : FocusedOverlayContainer public class DialogOverlay : OsuFocusedOverlayContainer
{ {
private readonly Container dialogContainer; private readonly Container dialogContainer;
private PopupDialog currentDialog; private PopupDialog currentDialog;

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@ -16,6 +16,7 @@ using osu.Framework.Graphics.Textures;
using System.Linq; using System.Linq;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct
{ {
@ -151,7 +152,7 @@ namespace osu.Game.Overlays.Direct
}; };
} }
private class DownloadButton : ClickableContainer private class DownloadButton : OsuClickableContainer
{ {
private readonly TextAwesome icon; private readonly TextAwesome icon;

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct
@ -42,7 +43,7 @@ namespace osu.Game.Overlays.Direct
} }
} }
private class RulesetToggleButton : ClickableContainer private class RulesetToggleButton : OsuClickableContainer
{ {
private readonly TextAwesome icon; private readonly TextAwesome icon;

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@ -8,10 +8,11 @@ using osu.Game.Graphics;
using osu.Game.Overlays.Settings.Sections.General; using osu.Game.Overlays.Settings.Sections.General;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
internal class LoginOverlay : FocusedOverlayContainer internal class LoginOverlay : OsuFocusedOverlayContainer
{ {
private LoginSettings settingsSection; private LoginSettings settingsSection;

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@ -24,10 +24,11 @@ using osu.Framework.Threading;
using osu.Game.Overlays.Music; using osu.Game.Overlays.Music;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class MusicController : FocusedOverlayContainer public class MusicController : OsuFocusedOverlayContainer
{ {
private const float player_height = 130; private const float player_height = 130;

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@ -9,10 +9,11 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class NotificationManager : FocusedOverlayContainer public class NotificationManager : OsuFocusedOverlayContainer
{ {
private const float width = 320; private const float width = 320;

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@ -13,6 +13,7 @@ using osu.Game.Graphics;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications namespace osu.Game.Overlays.Notifications
{ {
@ -152,7 +153,7 @@ namespace osu.Game.Overlays.Notifications
Expire(); Expire();
} }
private class CloseButton : ClickableContainer private class CloseButton : OsuClickableContainer
{ {
private Color4 hoverColour; private Color4 hoverColour;

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using OpenTK; using OpenTK;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications namespace osu.Game.Overlays.Notifications
{ {
@ -131,7 +132,7 @@ namespace osu.Game.Overlays.Notifications
countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString(); countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
} }
private class ClearAllButton : ClickableContainer private class ClearAllButton : OsuClickableContainer
{ {
private readonly OsuSpriteText text; private readonly OsuSpriteText text;

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@ -6,6 +6,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.SearchableList namespace osu.Game.Overlays.SearchableList
{ {
@ -52,7 +53,7 @@ namespace osu.Game.Overlays.SearchableList
DisplayStyle.Value = PanelDisplayStyle.Grid; DisplayStyle.Value = PanelDisplayStyle.Grid;
} }
private class DisplayStyleToggleButton : ClickableContainer private class DisplayStyleToggleButton : OsuClickableContainer
{ {
private readonly TextAwesome icon; private readonly TextAwesome icon;
private readonly PanelDisplayStyle style; private readonly PanelDisplayStyle style;

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@ -15,7 +15,7 @@ using osu.Game.Overlays.Settings.Sections;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class SettingsOverlay : FocusedOverlayContainer public class SettingsOverlay : OsuFocusedOverlayContainer
{ {
internal const float CONTENT_MARGINS = 10; internal const float CONTENT_MARGINS = 10;

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@ -1,10 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -16,10 +12,11 @@ using osu.Game.Graphics.Sprites;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Toolbar namespace osu.Game.Overlays.Toolbar
{ {
public class ToolbarButton : Container public class ToolbarButton : OsuClickableContainer
{ {
public const float WIDTH = Toolbar.HEIGHT * 1.4f; public const float WIDTH = Toolbar.HEIGHT * 1.4f;
@ -58,7 +55,6 @@ namespace osu.Game.Overlays.Toolbar
protected virtual Anchor TooltipAnchor => Anchor.TopLeft; protected virtual Anchor TooltipAnchor => Anchor.TopLeft;
public Action Action;
protected TextAwesome DrawableIcon; protected TextAwesome DrawableIcon;
protected SpriteText DrawableText; protected SpriteText DrawableText;
protected Box HoverBackground; protected Box HoverBackground;
@ -66,7 +62,6 @@ namespace osu.Game.Overlays.Toolbar
private readonly SpriteText tooltip1; private readonly SpriteText tooltip1;
private readonly SpriteText tooltip2; private readonly SpriteText tooltip2;
protected FillFlowContainer Flow; protected FillFlowContainer Flow;
private SampleChannel sampleClick;
public ToolbarButton() public ToolbarButton()
{ {
@ -136,27 +131,19 @@ namespace osu.Game.Overlays.Toolbar
}; };
} }
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"Menu/menuclick");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true; protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnClick(InputState state) protected override bool OnClick(InputState state)
{ {
Action?.Invoke();
sampleClick.Play();
HoverBackground.FlashColour(Color4.White.Opacity(100), 500, EasingTypes.OutQuint); HoverBackground.FlashColour(Color4.White.Opacity(100), 500, EasingTypes.OutQuint);
return true; return base.OnClick(state);
} }
protected override bool OnHover(InputState state) protected override bool OnHover(InputState state)
{ {
HoverBackground.FadeIn(200); HoverBackground.FadeIn(200);
tooltipContainer.FadeIn(100); tooltipContainer.FadeIn(100);
return false; return base.OnHover(state);
} }
protected override void OnHoverLost(InputState state) protected override void OnHoverLost(InputState state)

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@ -8,10 +8,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using System; using System;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public abstract class WaveOverlayContainer : FocusedOverlayContainer public abstract class WaveOverlayContainer : OsuFocusedOverlayContainer
{ {
protected const float APPEAR_DURATION = 800; protected const float APPEAR_DURATION = 800;
protected const float DISAPPEAR_DURATION = 500; protected const float DISAPPEAR_DURATION = 500;

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@ -2,16 +2,38 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Screens.Backgrounds namespace osu.Game.Screens.Backgrounds
{ {
public class BackgroundScreenDefault : BackgroundScreen public class BackgroundScreenDefault : BackgroundScreen
{ {
private int currentDisplay;
private const int background_count = 5;
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
private Background current;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Add(new Background(@"Backgrounds/bg1")); display(new Background(backgroundName));
}
private void display(Background newBackground)
{
current?.FadeOut(800, EasingTypes.OutQuint);
current?.Expire();
Add(current = newBackground);
}
public void Next()
{
currentDisplay++;
LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display);
} }
} }
} }

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
namespace osu.Game.Screens namespace osu.Game.Screens
@ -20,9 +19,9 @@ namespace osu.Game.Screens
private void load(OsuGame game) private void load(OsuGame game)
{ {
if (game.IsDeployedBuild) if (game.IsDeployedBuild)
LoadComponentAsync(new Disclaimer(), d => Push((Screen)d)); LoadComponentAsync(new Disclaimer(), d => Push(d));
else else
LoadComponentAsync(new Intro(), d => Push((Screen)d)); LoadComponentAsync(new Intro(), d => Push(d));
} }
} }
} }

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@ -30,16 +30,17 @@ namespace osu.Game.Screens.Menu
private readonly Container box; private readonly Container box;
private readonly Box boxHoverLayer; private readonly Box boxHoverLayer;
private readonly TextAwesome icon; private readonly TextAwesome icon;
private readonly string internalName; private readonly string sampleName;
private readonly Action clickAction; private readonly Action clickAction;
private readonly Key triggerKey; private readonly Key triggerKey;
private SampleChannel sampleClick; private SampleChannel sampleClick;
private SampleChannel sampleHover;
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos); public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public Button(string text, string internalName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown) public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
{ {
this.internalName = internalName; this.sampleName = sampleName;
this.clickAction = clickAction; this.clickAction = clickAction;
this.triggerKey = triggerKey; this.triggerKey = triggerKey;
@ -120,8 +121,7 @@ namespace osu.Game.Screens.Menu
{ {
if (State != ButtonState.Expanded) return true; if (State != ButtonState.Expanded) return true;
//if (OsuGame.Instance.IsActive) sampleHover?.Play();
// Game.Audio.PlaySamplePositional($@"menu-{internalName}-hover", @"menuclick");
box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic); box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
@ -222,7 +222,9 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load(AudioManager audio)
{ {
sampleClick = audio.Sample.Get($@"Menu/menu-{internalName}-click") ?? audio.Sample.Get(internalName.Contains(@"back") ? @"Menu/menuback" : @"Menu/menuhit"); sampleHover = audio.Sample.Get(@"Menu/hover");
if (!string.IsNullOrEmpty(sampleName))
sampleClick = audio.Sample.Get($@"Menu/{sampleName}");
} }
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -259,7 +261,7 @@ namespace osu.Game.Screens.Menu
private void trigger() private void trigger()
{ {
sampleClick.Play(); sampleClick?.Play();
clickAction?.Invoke(); clickAction?.Invoke();

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@ -15,6 +15,8 @@ using osu.Game.Overlays.Toolbar;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
namespace osu.Game.Screens.Menu namespace osu.Game.Screens.Menu
{ {
@ -51,6 +53,8 @@ namespace osu.Game.Screens.Menu
private readonly List<Button> buttonsTopLevel = new List<Button>(); private readonly List<Button> buttonsTopLevel = new List<Button>();
private readonly List<Button> buttonsPlay = new List<Button>(); private readonly List<Button> buttonsPlay = new List<Button>();
private SampleChannel sampleBack;
public ButtonSystem() public ButtonSystem()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -82,8 +86,8 @@ namespace osu.Game.Screens.Menu
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new[] Children = new[]
{ {
settingsButton = new Button(@"settings", @"settings", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), settingsButton = new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH), backButton = new Button(@"back", string.Empty, FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
iconFacade = new Container //need a container to make the osu! icon flow properly. iconFacade = new Container //need a container to make the osu! icon flow properly.
{ {
Size = new Vector2(0, BUTTON_AREA_HEIGHT) Size = new Vector2(0, BUTTON_AREA_HEIGHT)
@ -101,23 +105,24 @@ namespace osu.Game.Screens.Menu
} }
}; };
buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P)); buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M)); buttonsPlay.Add(new Button(@"multi", @"select-5", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke())); buttonsPlay.Add(new Button(@"chart", @"select-5", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsTopLevel.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P)); buttonsTopLevel.Add(new Button(@"play", @"select-1", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); buttonsTopLevel.Add(new Button(@"osu!editor", @"select-5", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D)); buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q)); buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonFlow.Add(buttonsPlay); buttonFlow.Add(buttonsPlay);
buttonFlow.Add(buttonsTopLevel); buttonFlow.Add(buttonsTopLevel);
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(OsuGame game = null) private void load(AudioManager audio, OsuGame game = null)
{ {
toolbar = game?.Toolbar; toolbar = game?.Toolbar;
sampleBack = audio.Sample.Get(@"Menu/select-4");
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -167,6 +172,7 @@ namespace osu.Game.Screens.Menu
private void onBack() private void onBack()
{ {
sampleBack?.Play();
State = MenuState.TopLevel; State = MenuState.TopLevel;
} }
@ -231,6 +237,8 @@ namespace osu.Game.Screens.Menu
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f); osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
osuLogo.FadeOut(EXIT_DELAY); osuLogo.FadeOut(EXIT_DELAY);
} }
else if (lastState == MenuState.TopLevel)
sampleBack?.Play();
break; break;
case MenuState.TopLevel: case MenuState.TopLevel:
buttonArea.Flush(true); buttonArea.Flush(true);

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@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds; using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts; using osu.Game.Screens.Charts;
@ -24,7 +25,7 @@ namespace osu.Game.Screens.Menu
internal override bool ShowOverlays => buttons.State != MenuState.Initial; internal override bool ShowOverlays => buttons.State != MenuState.Initial;
private readonly BackgroundScreen background; private readonly BackgroundScreenDefault background;
private Screen songSelect; private Screen songSelect;
protected override BackgroundScreen CreateBackground() => background; protected override BackgroundScreen CreateBackground() => background;
@ -66,6 +67,12 @@ namespace osu.Game.Screens.Menu
preloadSongSelect(); preloadSongSelect();
} }
protected override void OnBeatmapChanged(WorkingBeatmap beatmap)
{
base.OnBeatmapChanged(beatmap);
background.Next();
}
private void preloadSongSelect() private void preloadSongSelect()
{ {
if (songSelect == null) if (songSelect == null)
@ -111,6 +118,8 @@ namespace osu.Game.Screens.Menu
{ {
base.OnResuming(last); base.OnResuming(last);
background.Next();
//we may have consumed our preloaded instance, so let's make another. //we may have consumed our preloaded instance, so let's make another.
preloadSongSelect(); preloadSongSelect();

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@ -72,11 +72,11 @@ namespace osu.Game.Screens.Menu
private const float default_size = 480; private const float default_size = 480;
private const double beat_in_time = 60; private const double early_activation = 60;
public OsuLogo() public OsuLogo()
{ {
EarlyActivationMilliseconds = beat_in_time; EarlyActivationMilliseconds = early_activation;
Size = new Vector2(default_size); Size = new Vector2(default_size);
@ -215,8 +215,9 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures, AudioManager audio) private void load(TextureStore textures, AudioManager audio)
{ {
sampleClick = audio.Sample.Get(@"Menu/menuhit"); sampleClick = audio.Sample.Get(@"Menu/select-2");
sampleBeat = audio.Sample.Get(@"Menu/heartbeat"); sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
logo.Texture = textures.Get(@"Menu/logo"); logo.Texture = textures.Get(@"Menu/logo");
ripple.Texture = textures.Get(@"Menu/logo"); ripple.Texture = textures.Get(@"Menu/logo");
} }
@ -236,10 +237,13 @@ namespace osu.Game.Screens.Menu
if (beatIndex < 0) return; if (beatIndex < 0) return;
if (Hovering) if (Hovering)
sampleBeat.Play(); {
using (BeginDelayedSequence(early_activation))
Schedule(() => sampleBeat.Play());
}
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out); logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(beat_in_time)) using (logoBeatContainer.BeginDelayedSequence(early_activation))
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint); logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
ripple.ClearTransforms(); ripple.ClearTransforms();
@ -255,11 +259,11 @@ namespace osu.Game.Screens.Menu
flashLayer.ClearTransforms(); flashLayer.ClearTransforms();
visualizer.ClearTransforms(); visualizer.ClearTransforms();
flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out); flashLayer.FadeTo(0.2f * amplitudeAdjust, early_activation, EasingTypes.Out);
visualizer.FadeTo(0.9f * amplitudeAdjust, beat_in_time, EasingTypes.Out); visualizer.FadeTo(0.9f * amplitudeAdjust, early_activation, EasingTypes.Out);
using (flashLayer.BeginDelayedSequence(beat_in_time)) using (flashLayer.BeginDelayedSequence(early_activation))
flashLayer.FadeOut(beatLength); flashLayer.FadeOut(beatLength);
using (visualizer.BeginDelayedSequence(beat_in_time)) using (visualizer.BeginDelayedSequence(early_activation))
visualizer.FadeTo(0.5f, beatLength); visualizer.FadeTo(0.5f, beatLength);
} }
} }

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@ -11,13 +11,14 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Screens.Multiplayer namespace osu.Game.Screens.Multiplayer
{ {
public class DrawableRoom : ClickableContainer public class DrawableRoom : OsuClickableContainer
{ {
private const float content_padding = 5; private const float content_padding = 5;
private const float height = 90; private const float height = 90;

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@ -8,6 +8,8 @@ using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using OpenTK; using OpenTK;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
namespace osu.Game.Screens namespace osu.Game.Screens
{ {
@ -33,6 +35,8 @@ namespace osu.Game.Screens
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>(); private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private SampleChannel sampleExit;
public WorkingBeatmap Beatmap public WorkingBeatmap Beatmap
{ {
get get
@ -46,7 +50,7 @@ namespace osu.Game.Screens
} }
[BackgroundDependencyLoader(permitNulls: true)] [BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGameBase game, OsuGame osuGame) private void load(OsuGameBase game, OsuGame osuGame, AudioManager audio)
{ {
if (game != null) if (game != null)
{ {
@ -59,6 +63,8 @@ namespace osu.Game.Screens
if (osuGame != null) if (osuGame != null)
ruleset.BindTo(osuGame.Ruleset); ruleset.BindTo(osuGame.Ruleset);
sampleExit = audio.Sample.Get(@"UI/melodic-1");
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -82,6 +88,12 @@ namespace osu.Game.Screens
ruleset.Disabled = !AllowRulesetChange; ruleset.Disabled = !AllowRulesetChange;
} }
protected override void OnResuming(Screen last)
{
base.OnResuming(last);
sampleExit?.Play();
}
protected override void OnEntering(Screen last) protected override void OnEntering(Screen last)
{ {
OsuScreen lastOsu = last as OsuScreen; OsuScreen lastOsu = last as OsuScreen;

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@ -4,8 +4,6 @@
using osu.Framework.Input; using osu.Framework.Input;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
using System; using System;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -18,7 +16,6 @@ namespace osu.Game.Screens.Play
{ {
public Action Action; public Action Action;
private SampleChannel retrySample;
private Box overlay; private Box overlay;
private const int activate_delay = 400; private const int activate_delay = 400;
@ -27,9 +24,8 @@ namespace osu.Game.Screens.Play
private bool fired; private bool fired;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load()
{ {
retrySample = audio.Sample.Get(@"Menu/menuback");
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
AlwaysPresent = true; AlwaysPresent = true;
@ -74,7 +70,6 @@ namespace osu.Game.Screens.Play
if (!fired && overlay.Alpha == 1) if (!fired && overlay.Alpha == 1)
{ {
fired = true; fired = true;
retrySample.Play();
Action?.Invoke(); Action?.Invoke();
} }
} }

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@ -11,7 +11,6 @@ using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -191,12 +190,6 @@ namespace osu.Game.Screens.Play
public class Button : DialogButton public class Button : DialogButton
{ {
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
} }
} }
} }

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@ -23,6 +23,7 @@ using osu.Framework.Threading;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Framework.Audio.Sample;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
@ -61,6 +62,8 @@ namespace osu.Game.Screens.Play
private Bindable<bool> mouseWheelDisabled; private Bindable<bool> mouseWheelDisabled;
private Bindable<double> userAudioOffset; private Bindable<double> userAudioOffset;
private SampleChannel sampleRestart;
#endregion #endregion
private HUDOverlay hudOverlay; private HUDOverlay hudOverlay;
@ -72,6 +75,8 @@ namespace osu.Game.Screens.Play
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel); dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel); mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
Ruleset rulesetInstance; Ruleset rulesetInstance;
try try
@ -215,6 +220,7 @@ namespace osu.Game.Screens.Play
public void Restart() public void Restart()
{ {
sampleRestart?.Play();
ValidForResume = false; ValidForResume = false;
RestartRequested?.Invoke(); RestartRequested?.Invoke();
Exit(); Exit();

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@ -4,7 +4,6 @@
using System; using System;
using osu.Framework; using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input;
@ -16,8 +15,8 @@ using osu.Game.Screens.Ranking;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
@ -175,16 +174,14 @@ namespace osu.Game.Screens.Play
} }
} }
private class Button : Container private class Button : OsuClickableContainer
{ {
public Action Action;
private Color4 colourNormal; private Color4 colourNormal;
private Color4 colourHover; private Color4 colourHover;
private Box box; private Box box;
private FillFlowContainer flow; private FillFlowContainer flow;
private Box background; private Box background;
private AspectContainer aspect; private AspectContainer aspect;
private SampleChannel activationSound;
public Button() public Button()
{ {
@ -192,10 +189,8 @@ namespace osu.Game.Screens.Play
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio) private void load(OsuColour colours)
{ {
activationSound = audio.Sample.Get(@"Menu/menuhit");
colourNormal = colours.Yellow; colourNormal = colours.Yellow;
colourHover = colours.YellowDark; colourHover = colours.YellowDark;
@ -282,13 +277,9 @@ namespace osu.Game.Screens.Play
protected override bool OnClick(InputState state) protected override bool OnClick(InputState state)
{ {
Action?.Invoke();
activationSound.Play();
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint); box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint); aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
return true; return base.OnClick(state);
} }
} }
} }

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@ -11,8 +11,6 @@ using osu.Game.Screens.Backgrounds;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -196,12 +194,6 @@ namespace osu.Game.Screens
Anchor = Anchor.BottomRight; Anchor = Anchor.BottomRight;
Origin = Anchor.BottomRight; Origin = Anchor.BottomRight;
} }
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
}
} }
} }
} }

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@ -77,8 +77,9 @@ namespace osu.Game.Screens.Select
private readonly List<Panel> panels = new List<Panel>(); private readonly List<Panel> panels = new List<Panel>();
private BeatmapGroup selectedGroup; private readonly Stack<KeyValuePair<BeatmapGroup, BeatmapPanel>> randomSelectedBeatmaps = new Stack<KeyValuePair<BeatmapGroup, BeatmapPanel>>();
private BeatmapGroup selectedGroup;
private BeatmapPanel selectedPanel; private BeatmapPanel selectedPanel;
public BeatmapCarousel() public BeatmapCarousel()
@ -170,16 +171,21 @@ namespace osu.Game.Screens.Select
} while (index != startIndex); } while (index != startIndex);
} }
public void SelectRandom() private IEnumerable<BeatmapGroup> getVisibleGroups() => groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden);
public void SelectNextRandom()
{ {
IEnumerable<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden); randomSelectedBeatmaps.Push(new KeyValuePair<BeatmapGroup, BeatmapPanel>(selectedGroup, selectedGroup.SelectedPanel));
var visibleGroups = getVisibleGroups();
if (!visibleGroups.Any()) if (!visibleGroups.Any())
return; return;
BeatmapGroup group; BeatmapGroup group;
if (randomType == SelectionRandomType.RandomPermutation) if (randomType == SelectionRandomType.RandomPermutation)
{ {
IEnumerable<BeatmapGroup> notSeenGroups = visibleGroups.Except(seenGroups); var notSeenGroups = visibleGroups.Except(seenGroups);
if (!notSeenGroups.Any()) if (!notSeenGroups.Any())
{ {
seenGroups.Clear(); seenGroups.Clear();
@ -197,6 +203,27 @@ namespace osu.Game.Screens.Select
selectGroup(group, panel); selectGroup(group, panel);
} }
public void SelectPreviousRandom()
{
if (!randomSelectedBeatmaps.Any())
return;
var visibleGroups = getVisibleGroups();
if (!visibleGroups.Any())
return;
while (randomSelectedBeatmaps.Any())
{
var beatmapCoordinates = randomSelectedBeatmaps.Pop();
var group = beatmapCoordinates.Key;
if (visibleGroups.Contains(group))
{
selectGroup(group, beatmapCoordinates.Value);
break;
}
}
}
private FilterCriteria criteria = new FilterCriteria(); private FilterCriteria criteria = new FilterCriteria();
private ScheduledDelegate filterTask; private ScheduledDelegate filterTask;

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@ -6,15 +6,15 @@ using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
public class FooterButton : ClickableContainer public class FooterButton : OsuClickableContainer
{ {
private static readonly Vector2 shearing = new Vector2(0.15f, 0); private static readonly Vector2 shearing = new Vector2(0.15f, 0);

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@ -13,10 +13,11 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Users; using osu.Game.Users;
using osu.Framework; using osu.Framework;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Leaderboards namespace osu.Game.Screens.Select.Leaderboards
{ {
public class LeaderboardScore : ClickableContainer, IStateful<Visibility> public class LeaderboardScore : OsuClickableContainer, IStateful<Visibility>
{ {
public static readonly float HEIGHT = 60; public static readonly float HEIGHT = 60;

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@ -11,10 +11,11 @@ using osu.Game.Graphics.Sprites;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Options namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsButton : ClickableContainer public class BeatmapOptionsButton : OsuClickableContainer
{ {
private const float width = 130; private const float width = 130;

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@ -14,7 +14,7 @@ using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Options namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsOverlay : FocusedOverlayContainer public class BeatmapOptionsOverlay : OsuFocusedOverlayContainer
{ {
private const float transition_duration = 500; private const float transition_duration = 500;
private const float x_position = 0.2f; private const float x_position = 0.2f;

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@ -154,11 +154,11 @@ namespace osu.Game.Screens.Select
} }
[BackgroundDependencyLoader(permitNulls: true)] [BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours) private void load(BeatmapDatabase beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours, UserInputManager input)
{ {
if (Footer != null) if (Footer != null)
{ {
Footer.AddButton(@"random", colours.Green, SelectRandom, Key.F2); Footer.AddButton(@"random", colours.Green, () => triggerRandom(input), Key.F2);
Footer.AddButton(@"options", colours.Blue, BeatmapOptions.ToggleVisibility, Key.F3); Footer.AddButton(@"options", colours.Blue, BeatmapOptions.ToggleVisibility, Key.F3);
BeatmapOptions.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, colours.Pink, promptDelete, Key.Number4, float.MaxValue); BeatmapOptions.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, colours.Pink, promptDelete, Key.Number4, float.MaxValue);
@ -209,7 +209,13 @@ namespace osu.Game.Screens.Select
OnSelected(); OnSelected();
} }
public void SelectRandom() => carousel.SelectRandom(); private void triggerRandom(UserInputManager input)
{
if (input.CurrentState.Keyboard.ShiftPressed)
carousel.SelectPreviousRandom();
else
carousel.SelectNextRandom();
}
protected abstract void OnSelected(); protected abstract void OnSelected();

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@ -76,6 +76,8 @@
<Compile Include="Audio\SampleInfoList.cs" /> <Compile Include="Audio\SampleInfoList.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" /> <Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
<Compile Include="Beatmaps\DifficultyCalculator.cs" /> <Compile Include="Beatmaps\DifficultyCalculator.cs" />
<Compile Include="Graphics\Containers\OsuClickableContainer.cs" />
<Compile Include="Graphics\Containers\OsuFocusedOverlayContainer.cs" />
<Compile Include="Graphics\Cursor\OsuContextMenuContainer.cs" /> <Compile Include="Graphics\Cursor\OsuContextMenuContainer.cs" />
<Compile Include="Graphics\Containers\OsuTextFlowContainer.cs" /> <Compile Include="Graphics\Containers\OsuTextFlowContainer.cs" />
<Compile Include="Graphics\UserInterface\IconButton.cs" /> <Compile Include="Graphics\UserInterface\IconButton.cs" />