From cabcfffdeb2960df5cb1fc4b0fee19e26253350b Mon Sep 17 00:00:00 2001 From: chrisny286 Date: Wed, 23 Jan 2019 01:16:37 +0100 Subject: [PATCH] Fix autoplay rewind/skip usable when UI hidden --- osu.Game/Screens/Play/HUDOverlay.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index dac05c23b1..8d50b58c3b 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -102,6 +102,7 @@ namespace osu.Game.Screens.Play { showHud = config.GetBindable(OsuSetting.ShowInterface); showHud.ValueChanged += hudVisibility => visibilityContainer.FadeTo(hudVisibility ? 1 : 0, duration); + showHud.ValueChanged += v => Progress.AllowSeeking = v; showHud.TriggerChange(); if (!showHud && !hasShownNotificationOnce)