diff --git a/osu.Game/Configuration/RandomSelectAlgorithm.cs b/osu.Game/Configuration/RandomSelectAlgorithm.cs
index 8d0c87374f..b22f2ae485 100644
--- a/osu.Game/Configuration/RandomSelectAlgorithm.cs
+++ b/osu.Game/Configuration/RandomSelectAlgorithm.cs
@@ -10,7 +10,7 @@ namespace osu.Game.Configuration
[Description("Never repeat")]
RandomPermutation,
- [Description("Random")]
+ [Description("True Random")]
Random
}
}
diff --git a/osu.Game/Localisation/AudioSettingsStrings.cs b/osu.Game/Localisation/AudioSettingsStrings.cs
index aa6eabd7d1..008781c2e5 100644
--- a/osu.Game/Localisation/AudioSettingsStrings.cs
+++ b/osu.Game/Localisation/AudioSettingsStrings.cs
@@ -24,6 +24,11 @@ namespace osu.Game.Localisation
///
public static LocalisableString VolumeHeader => new TranslatableString(getKey(@"volume_header"), @"Volume");
+ ///
+ /// "Output device"
+ ///
+ public static LocalisableString OutputDevice => new TranslatableString(getKey(@"output_device"), @"Output device");
+
///
/// "Master"
///
diff --git a/osu.Game/Localisation/GameplaySettingsStrings.cs b/osu.Game/Localisation/GameplaySettingsStrings.cs
index 6d6381b429..fa92187650 100644
--- a/osu.Game/Localisation/GameplaySettingsStrings.cs
+++ b/osu.Game/Localisation/GameplaySettingsStrings.cs
@@ -14,11 +14,36 @@ namespace osu.Game.Localisation
///
public static LocalisableString GameplaySectionHeader => new TranslatableString(getKey(@"gameplay_section_header"), @"Gameplay");
+ ///
+ /// "Beatmap"
+ ///
+ public static LocalisableString BeatmapHeader => new TranslatableString(getKey(@"beatmap_header"), @"Beatmap");
+
///
/// "General"
///
public static LocalisableString GeneralHeader => new TranslatableString(getKey(@"general_header"), @"General");
+ ///
+ /// "Audio"
+ ///
+ public static LocalisableString AudioHeader => new TranslatableString(getKey(@"audio"), @"Audio");
+
+ ///
+ /// "HUD"
+ ///
+ public static LocalisableString HUDHeader => new TranslatableString(getKey(@"h_u_d"), @"HUD");
+
+ ///
+ /// "Input"
+ ///
+ public static LocalisableString InputHeader => new TranslatableString(getKey(@"input"), @"Input");
+
+ ///
+ /// "Background"
+ ///
+ public static LocalisableString BackgroundHeader => new TranslatableString(getKey(@"background"), @"Background");
+
///
/// "Background dim"
///
diff --git a/osu.Game/Localisation/GraphicsSettingsStrings.cs b/osu.Game/Localisation/GraphicsSettingsStrings.cs
index 0e384f983f..f85cc0f2ae 100644
--- a/osu.Game/Localisation/GraphicsSettingsStrings.cs
+++ b/osu.Game/Localisation/GraphicsSettingsStrings.cs
@@ -104,6 +104,11 @@ namespace osu.Game.Localisation
///
public static LocalisableString HitLighting => new TranslatableString(getKey(@"hit_lighting"), @"Hit lighting");
+ ///
+ /// "Screenshots"
+ ///
+ public static LocalisableString Screenshots => new TranslatableString(getKey(@"screenshots"), @"Screenshots");
+
///
/// "Screenshot format"
///
diff --git a/osu.Game/Localisation/RulesetSettingsStrings.cs b/osu.Game/Localisation/RulesetSettingsStrings.cs
new file mode 100644
index 0000000000..a356c9e20b
--- /dev/null
+++ b/osu.Game/Localisation/RulesetSettingsStrings.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+ public static class RulesetSettingsStrings
+ {
+ private const string prefix = @"osu.Game.Resources.Localisation.RulesetSettings";
+
+ ///
+ /// "Rulesets"
+ ///
+ public static LocalisableString Rulesets => new TranslatableString(getKey(@"rulesets"), @"Rulesets");
+
+ private static string getKey(string key) => $@"{prefix}:{key}";
+ }
+}
diff --git a/osu.Game/Localisation/SkinSettingsStrings.cs b/osu.Game/Localisation/SkinSettingsStrings.cs
index f22b4d6bf5..8b74b94d59 100644
--- a/osu.Game/Localisation/SkinSettingsStrings.cs
+++ b/osu.Game/Localisation/SkinSettingsStrings.cs
@@ -14,6 +14,11 @@ namespace osu.Game.Localisation
///
public static LocalisableString SkinSectionHeader => new TranslatableString(getKey(@"skin_section_header"), @"Skin");
+ ///
+ /// "Current skin"
+ ///
+ public static LocalisableString CurrentSkin => new TranslatableString(getKey(@"current_skin"), @"Current skin");
+
///
/// "Skin layout editor"
///
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
index d697b45424..0c54ae2763 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
@@ -28,6 +28,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
dropdown = new AudioDeviceSettingsDropdown
{
+ LabelText = AudioSettingsStrings.OutputDevice,
Keywords = new[] { "speaker", "headphone", "output" }
}
};
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs
new file mode 100644
index 0000000000..dba64d695a
--- /dev/null
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/AudioSettings.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Configuration;
+using osu.Game.Localisation;
+
+namespace osu.Game.Overlays.Settings.Sections.Gameplay
+{
+ public class AudioSettings : SettingsSubsection
+ {
+ protected override LocalisableString Header => GameplaySettingsStrings.AudioHeader;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ Children = new Drawable[]
+ {
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.PositionalHitsounds,
+ Current = config.GetBindable(OsuSetting.PositionalHitSounds)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.AlwaysPlayFirstComboBreak,
+ Current = config.GetBindable(OsuSetting.AlwaysPlayFirstComboBreak)
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs
new file mode 100644
index 0000000000..94e0c5e494
--- /dev/null
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/BackgroundSettings.cs
@@ -0,0 +1,48 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Configuration;
+using osu.Game.Localisation;
+
+namespace osu.Game.Overlays.Settings.Sections.Gameplay
+{
+ public class BackgroundSettings : SettingsSubsection
+ {
+ protected override LocalisableString Header => GameplaySettingsStrings.BackgroundHeader;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ Children = new Drawable[]
+ {
+ new SettingsSlider
+ {
+ LabelText = GameplaySettingsStrings.BackgroundDim,
+ Current = config.GetBindable(OsuSetting.DimLevel),
+ KeyboardStep = 0.01f,
+ DisplayAsPercentage = true
+ },
+ new SettingsSlider
+ {
+ LabelText = GameplaySettingsStrings.BackgroundBlur,
+ Current = config.GetBindable(OsuSetting.BlurLevel),
+ KeyboardStep = 0.01f,
+ DisplayAsPercentage = true
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.LightenDuringBreaks,
+ Current = config.GetBindable(OsuSetting.LightenDuringBreaks)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.FadePlayfieldWhenHealthLow,
+ Current = config.GetBindable(OsuSetting.FadePlayfieldWhenHealthLow),
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs
new file mode 100644
index 0000000000..aaa60ce81b
--- /dev/null
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/BeatmapSettings.cs
@@ -0,0 +1,44 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Configuration;
+using osu.Game.Localisation;
+
+namespace osu.Game.Overlays.Settings.Sections.Gameplay
+{
+ public class BeatmapSettings : SettingsSubsection
+ {
+ protected override LocalisableString Header => GameplaySettingsStrings.BeatmapHeader;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ Children = new Drawable[]
+ {
+ new SettingsCheckbox
+ {
+ LabelText = SkinSettingsStrings.BeatmapSkins,
+ Current = config.GetBindable(OsuSetting.BeatmapSkins)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = SkinSettingsStrings.BeatmapColours,
+ Current = config.GetBindable(OsuSetting.BeatmapColours)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = SkinSettingsStrings.BeatmapHitsounds,
+ Current = config.GetBindable(OsuSetting.BeatmapHitsounds)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GraphicsSettingsStrings.StoryboardVideo,
+ Current = config.GetBindable(OsuSetting.ShowStoryboard)
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
index 3a0265e453..d4e4fd571d 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
@@ -1,7 +1,6 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
@@ -20,77 +19,18 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
Children = new Drawable[]
{
- new SettingsSlider
- {
- LabelText = GameplaySettingsStrings.BackgroundDim,
- Current = config.GetBindable(OsuSetting.DimLevel),
- KeyboardStep = 0.01f,
- DisplayAsPercentage = true
- },
- new SettingsSlider
- {
- LabelText = GameplaySettingsStrings.BackgroundBlur,
- Current = config.GetBindable(OsuSetting.BlurLevel),
- KeyboardStep = 0.01f,
- DisplayAsPercentage = true
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.LightenDuringBreaks,
- Current = config.GetBindable(OsuSetting.LightenDuringBreaks)
- },
- new SettingsEnumDropdown
- {
- LabelText = GameplaySettingsStrings.HUDVisibilityMode,
- Current = config.GetBindable(OsuSetting.HUDVisibilityMode)
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.ShowDifficultyGraph,
- Current = config.GetBindable(OsuSetting.ShowProgressGraph)
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.ShowHealthDisplayWhenCantFail,
- Current = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail),
- Keywords = new[] { "hp", "bar" }
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.FadePlayfieldWhenHealthLow,
- Current = config.GetBindable(OsuSetting.FadePlayfieldWhenHealthLow),
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.AlwaysShowKeyOverlay,
- Current = config.GetBindable(OsuSetting.KeyOverlay)
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.PositionalHitsounds,
- Current = config.GetBindable(OsuSetting.PositionalHitSounds)
- },
- new SettingsCheckbox
- {
- LabelText = GameplaySettingsStrings.AlwaysPlayFirstComboBreak,
- Current = config.GetBindable(OsuSetting.AlwaysPlayFirstComboBreak)
- },
new SettingsEnumDropdown
{
LabelText = GameplaySettingsStrings.ScoreDisplayMode,
Current = config.GetBindable(OsuSetting.ScoreDisplayMode),
Keywords = new[] { "scoring" }
},
- };
-
- if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
- {
- Add(new SettingsCheckbox
+ new SettingsCheckbox
{
- LabelText = GameplaySettingsStrings.DisableWinKey,
- Current = config.GetBindable(OsuSetting.GameplayDisableWinKey)
- });
- }
+ LabelText = GraphicsSettingsStrings.HitLighting,
+ Current = config.GetBindable(OsuSetting.HitLighting)
+ },
+ };
}
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs
new file mode 100644
index 0000000000..e1b452e322
--- /dev/null
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/HUDSettings.cs
@@ -0,0 +1,45 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Configuration;
+using osu.Game.Localisation;
+
+namespace osu.Game.Overlays.Settings.Sections.Gameplay
+{
+ public class HUDSettings : SettingsSubsection
+ {
+ protected override LocalisableString Header => GameplaySettingsStrings.HUDHeader;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ Children = new Drawable[]
+ {
+ new SettingsEnumDropdown
+ {
+ LabelText = GameplaySettingsStrings.HUDVisibilityMode,
+ Current = config.GetBindable(OsuSetting.HUDVisibilityMode)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.ShowDifficultyGraph,
+ Current = config.GetBindable(OsuSetting.ShowProgressGraph)
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.ShowHealthDisplayWhenCantFail,
+ Current = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail),
+ Keywords = new[] { "hp", "bar" }
+ },
+ new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.AlwaysShowKeyOverlay,
+ Current = config.GetBindable(OsuSetting.KeyOverlay)
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs
new file mode 100644
index 0000000000..962572ca6e
--- /dev/null
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/InputSettings.cs
@@ -0,0 +1,45 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Configuration;
+using osu.Game.Localisation;
+
+namespace osu.Game.Overlays.Settings.Sections.Gameplay
+{
+ public class InputSettings : SettingsSubsection
+ {
+ protected override LocalisableString Header => GameplaySettingsStrings.InputHeader;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ Children = new Drawable[]
+ {
+ new SettingsSlider
+ {
+ LabelText = SkinSettingsStrings.GameplayCursorSize,
+ Current = config.GetBindable(OsuSetting.GameplayCursorSize),
+ KeyboardStep = 0.01f
+ },
+ new SettingsCheckbox
+ {
+ LabelText = SkinSettingsStrings.AutoCursorSize,
+ Current = config.GetBindable(OsuSetting.AutoCursorSize)
+ },
+ };
+
+ if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
+ {
+ Add(new SettingsCheckbox
+ {
+ LabelText = GameplaySettingsStrings.DisableWinKey,
+ Current = config.GetBindable(OsuSetting.GameplayDisableWinKey)
+ });
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/GameplaySection.cs b/osu.Game/Overlays/Settings/Sections/GameplaySection.cs
index 42d9d48d73..120e2d908c 100644
--- a/osu.Game/Overlays/Settings/Sections/GameplaySection.cs
+++ b/osu.Game/Overlays/Settings/Sections/GameplaySection.cs
@@ -1,16 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
-using osu.Framework.Allocation;
using osu.Framework.Graphics;
-using osu.Game.Overlays.Settings.Sections.Gameplay;
-using osu.Game.Rulesets;
-using System.Linq;
using osu.Framework.Graphics.Sprites;
-using osu.Framework.Logging;
using osu.Framework.Localisation;
using osu.Game.Localisation;
+using osu.Game.Overlays.Settings.Sections.Gameplay;
namespace osu.Game.Overlays.Settings.Sections
{
@@ -20,7 +15,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override Drawable CreateIcon() => new SpriteIcon
{
- Icon = FontAwesome.Regular.Circle
+ Icon = FontAwesome.Regular.DotCircle
};
public GameplaySection()
@@ -28,27 +23,13 @@ namespace osu.Game.Overlays.Settings.Sections
Children = new Drawable[]
{
new GeneralSettings(),
+ new AudioSettings(),
+ new BeatmapSettings(),
+ new BackgroundSettings(),
+ new HUDSettings(),
+ new InputSettings(),
new ModsSettings(),
};
}
-
- [BackgroundDependencyLoader]
- private void load(RulesetStore rulesets)
- {
- foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
- {
- try
- {
- SettingsSubsection section = ruleset.CreateSettings();
-
- if (section != null)
- Add(section);
- }
- catch (Exception e)
- {
- Logger.Error(e, "Failed to load ruleset settings");
- }
- }
- }
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs
similarity index 67%
rename from osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
rename to osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs
index 20b1d8d801..dbb9ddc1c1 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/ScreenshotSettings.cs
@@ -9,25 +9,15 @@ using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
- public class DetailSettings : SettingsSubsection
+ public class ScreenshotSettings : SettingsSubsection
{
- protected override LocalisableString Header => GraphicsSettingsStrings.DetailSettingsHeader;
+ protected override LocalisableString Header => GraphicsSettingsStrings.Screenshots;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
- new SettingsCheckbox
- {
- LabelText = GraphicsSettingsStrings.StoryboardVideo,
- Current = config.GetBindable(OsuSetting.ShowStoryboard)
- },
- new SettingsCheckbox
- {
- LabelText = GraphicsSettingsStrings.HitLighting,
- Current = config.GetBindable(OsuSetting.HitLighting)
- },
new SettingsEnumDropdown
{
LabelText = GraphicsSettingsStrings.ScreenshotFormat,
diff --git a/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs b/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs
index fd0718f9f2..591848506a 100644
--- a/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs
@@ -22,9 +22,9 @@ namespace osu.Game.Overlays.Settings.Sections
{
Children = new Drawable[]
{
- new RendererSettings(),
new LayoutSettings(),
- new DetailSettings(),
+ new RendererSettings(),
+ new ScreenshotSettings(),
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs
new file mode 100644
index 0000000000..b9339d5299
--- /dev/null
+++ b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs
@@ -0,0 +1,44 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
+using osu.Framework.Logging;
+using osu.Game.Rulesets;
+using osu.Game.Localisation;
+
+namespace osu.Game.Overlays.Settings.Sections
+{
+ public class RulesetSection : SettingsSection
+ {
+ public override LocalisableString Header => RulesetSettingsStrings.Rulesets;
+
+ public override Drawable CreateIcon() => new SpriteIcon
+ {
+ Icon = FontAwesome.Solid.Chess
+ };
+
+ [BackgroundDependencyLoader]
+ private void load(RulesetStore rulesets)
+ {
+ foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
+ {
+ try
+ {
+ SettingsSubsection section = ruleset.CreateSettings();
+
+ if (section != null)
+ Add(section);
+ }
+ catch (Exception e)
+ {
+ Logger.Error(e, "Failed to load ruleset settings");
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
index d18099eb0a..00198235c5 100644
--- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
@@ -64,39 +64,16 @@ namespace osu.Game.Overlays.Settings.Sections
{
Children = new Drawable[]
{
- skinDropdown = new SkinSettingsDropdown(),
+ skinDropdown = new SkinSettingsDropdown
+ {
+ LabelText = SkinSettingsStrings.CurrentSkin
+ },
new SettingsButton
{
Text = SkinSettingsStrings.SkinLayoutEditor,
Action = () => skinEditor?.Toggle(),
},
new ExportSkinButton(),
- new SettingsSlider
- {
- LabelText = SkinSettingsStrings.GameplayCursorSize,
- Current = config.GetBindable(OsuSetting.GameplayCursorSize),
- KeyboardStep = 0.01f
- },
- new SettingsCheckbox
- {
- LabelText = SkinSettingsStrings.AutoCursorSize,
- Current = config.GetBindable(OsuSetting.AutoCursorSize)
- },
- new SettingsCheckbox
- {
- LabelText = SkinSettingsStrings.BeatmapSkins,
- Current = config.GetBindable(OsuSetting.BeatmapSkins)
- },
- new SettingsCheckbox
- {
- LabelText = SkinSettingsStrings.BeatmapColours,
- Current = config.GetBindable(OsuSetting.BeatmapColours)
- },
- new SettingsCheckbox
- {
- LabelText = SkinSettingsStrings.BeatmapHitsounds,
- Current = config.GetBindable(OsuSetting.BeatmapHitsounds)
- },
};
managerUpdated = skins.ItemUpdated.GetBoundCopy();
diff --git a/osu.Game/Overlays/SettingsOverlay.cs b/osu.Game/Overlays/SettingsOverlay.cs
index 55e8aee266..c84cba8189 100644
--- a/osu.Game/Overlays/SettingsOverlay.cs
+++ b/osu.Game/Overlays/SettingsOverlay.cs
@@ -24,12 +24,13 @@ namespace osu.Game.Overlays
protected override IEnumerable CreateSections() => new SettingsSection[]
{
new GeneralSection(),
- new GraphicsSection(),
- new AudioSection(),
+ new SkinSection(),
new InputSection(createSubPanel(new KeyBindingPanel())),
new UserInterfaceSection(),
new GameplaySection(),
- new SkinSection(),
+ new RulesetSection(),
+ new AudioSection(),
+ new GraphicsSection(),
new OnlineSection(),
new MaintenanceSection(),
new DebugSection(),