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Don't require track to be playing to fix test failures on some platforms
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@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.Menus
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RestartIntro();
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RestartIntro();
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WaitForMenu();
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WaitForMenu();
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AddUntilStep("wait for track playing", () => Intro.Beatmap.Value.Track is TrackBass trackBass && trackBass.IsRunning);
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AddUntilStep("ensure track is not virtual", () => Intro.Beatmap.Value.Track is TrackBass);
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}
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}
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protected override bool IntroReliesOnTrack => true;
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protected override bool IntroReliesOnTrack => true;
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