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Fix replay import from main menu causing a hard crash
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parent
2df57918b1
commit
ca862124a5
@ -118,8 +118,6 @@ namespace osu.Game.Screens.Play
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},
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},
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idleTracker = new IdleTracker(750)
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idleTracker = new IdleTracker(750)
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});
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});
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loadNewPlayer();
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -127,6 +125,21 @@ namespace osu.Game.Screens.Play
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base.LoadComplete();
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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inputManager = GetContainingInputManager();
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}
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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loadNewPlayer();
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content.ScaleTo(0.7f);
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Background?.FadeColour(Color4.White, 800, Easing.OutQuint);
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contentIn();
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info.Delay(750).FadeIn(500);
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this.Delay(1800).Schedule(pushWhenLoaded);
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if (!muteWarningShownOnce.Value)
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if (!muteWarningShownOnce.Value)
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{
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{
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@ -179,19 +192,6 @@ namespace osu.Game.Screens.Play
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content.FadeOut(250);
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content.FadeOut(250);
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}
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}
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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content.ScaleTo(0.7f);
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Background?.FadeColour(Color4.White, 800, Easing.OutQuint);
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contentIn();
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info.Delay(750).FadeIn(500);
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this.Delay(1800).Schedule(pushWhenLoaded);
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}
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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{
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{
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base.LogoArriving(logo, resuming);
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base.LogoArriving(logo, resuming);
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@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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@ -20,15 +20,13 @@ namespace osu.Game.Screens.Play
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scoreInfo = score.ScoreInfo;
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scoreInfo = score.ScoreInfo;
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}
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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public override void OnEntering(IScreen last)
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{
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{
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var dependencies = base.CreateChildDependencies(parent);
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// these will be reverted thanks to PlayerLoader's lease.
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// these will be reverted thanks to PlayerLoader's lease.
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Mods.Value = scoreInfo.Mods;
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Mods.Value = scoreInfo.Mods;
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Ruleset.Value = scoreInfo.Ruleset;
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Ruleset.Value = scoreInfo.Ruleset;
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return dependencies;
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base.OnEntering(last);
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}
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}
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}
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}
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}
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}
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