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Make animation slightly more snappy
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@ -367,7 +367,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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protected override void UpdateValue(float value)
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{
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nub.MoveToX(value, 250, Easing.OutQuint);
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nub.MoveToX(value, 200, Easing.OutPow10);
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}
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}
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}
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