diff --git a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs new file mode 100644 index 0000000000..41f1465c90 --- /dev/null +++ b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs @@ -0,0 +1,60 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.OpenGL.Textures; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; +using osu.Game.Rulesets; +using osu.Game.Skinning; +using osu.Game.Tests.Testing; +using osu.Game.Tests.Visual; + +namespace osu.Game.Tests.Rulesets +{ + public class TestSceneRulesetSkinProvidingContainer : OsuTestScene + { + private RulesetSkinProvidingContainer rulesetSkinProvider; + private SkinRequester requester; + + protected override Ruleset CreateRuleset() => new TestSceneRulesetDependencies.TestRuleset(); + + [SetUp] + public void SetUp() => Schedule(() => + { + Child = rulesetSkinProvider = new RulesetSkinProvidingContainer(Ruleset.Value.CreateInstance(), Beatmap.Value.Beatmap, Beatmap.Value.Skin) + .WithChild(requester = new SkinRequester()); + }); + + [Test] + public void TestRulesetResources() + { + AddAssert("ruleset texture retrieved via skin", () => requester.GetTexture("test-image") != null); + AddAssert("ruleset sample retrieved via skin", () => requester.GetSample(new SampleInfo("test-sample")) != null); + } + + private class SkinRequester : Drawable, ISkin + { + private ISkinSource skin; + + [BackgroundDependencyLoader] + private void load(ISkinSource skin) + { + this.skin = skin; + } + + public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component); + + public Texture GetTexture(string componentName, WrapMode wrapModeS = default, WrapMode wrapModeT = default) => skin.GetTexture(componentName); + + public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo); + + public IBindable GetConfig(TLookup lookup) => skin.GetConfig(lookup); + } + } +} diff --git a/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs b/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs index 97087e31ab..fb50da32f3 100644 --- a/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs +++ b/osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs @@ -52,7 +52,7 @@ namespace osu.Game.Tests.Testing Dependencies.Get() != null); } - private class TestRuleset : Ruleset + public class TestRuleset : Ruleset { public override string Description => string.Empty; public override string ShortName => string.Empty;