diff --git a/osu.Game/Screens/Play/HUD/JudgementCounter/JudgementCounter.cs b/osu.Game/Screens/Play/HUD/JudgementCounter/JudgementCounter.cs index 635b9220f4..0630b73376 100644 --- a/osu.Game/Screens/Play/HUD/JudgementCounter/JudgementCounter.cs +++ b/osu.Game/Screens/Play/HUD/JudgementCounter/JudgementCounter.cs @@ -13,7 +13,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Screens.Play.HUD.JudgementCounter { - public partial class JudgementCounter : OverlayContainer + public partial class JudgementCounter : VisibilityContainer { public BindableBool ShowName = new BindableBool(); public Bindable Direction = new Bindable(); @@ -30,6 +30,7 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter private void load(OsuColour colours, IBindable ruleset) { AutoSizeAxes = Axes.Both; + InternalChild = flowContainer = new FillFlowContainer { AutoSizeAxes = Axes.Both,