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Fix potential crash when mashing exit key

This commit is contained in:
Dean Herbert 2023-07-06 17:58:27 +09:00
parent 65384d6125
commit c9fd435402

View File

@ -225,7 +225,12 @@ namespace osu.Game.Overlays.Dialog
/// <summary>
/// Programmatically clicks the first button of the provided type.
/// </summary>
public void PerformAction<T>() where T : PopupDialogButton => Buttons.OfType<T>().First().TriggerClick();
public void PerformAction<T>() where T : PopupDialogButton
{
// Buttons are regularly added in BDL or LoadComplete, so let's schedule to ensure
// they are ready to be pressed.
Schedule(() => Buttons.OfType<T>().First().TriggerClick());
}
protected override bool OnKeyDown(KeyDownEvent e)
{