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Fix potential crash when mashing exit key
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@ -225,7 +225,12 @@ namespace osu.Game.Overlays.Dialog
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/// <summary>
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/// Programmatically clicks the first button of the provided type.
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/// </summary>
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public void PerformAction<T>() where T : PopupDialogButton => Buttons.OfType<T>().First().TriggerClick();
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public void PerformAction<T>() where T : PopupDialogButton
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{
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// Buttons are regularly added in BDL or LoadComplete, so let's schedule to ensure
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// they are ready to be pressed.
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Schedule(() => Buttons.OfType<T>().First().TriggerClick());
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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